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Lutha Mahtin
Oct 10, 2010

Here I post;
I can do no other.


due to recent discussion in this thread, i re-downloaded ADOM and DoomRL. neither of them come with pre-baked laptop keyboard configurations. classy

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Unimpressed
Feb 13, 2013



Lutha Mahtin posted:

due to recent discussion in this thread, i re-downloaded ADOM and DoomRL. neither of them come with pre-baked laptop keyboard configurations. classy

Aha, but adom does diagonals when you press both cardinals at once. Only one I know that does it.

doctorfrog
Mar 14, 2007

Great.


My HJKLYUBN's for DoomRL, with the stuff I changed commented out. I only had to alter the look button and like one or two other things:
code:
Keybindings = {
	["LEFT"]         = COMMAND_WALKWEST,
	["H"]	         = COMMAND_WALKWEST,
	["RIGHT"]        = COMMAND_WALKEAST,
	["L"]            = COMMAND_WALKEAST,
	["UP"]           = COMMAND_WALKNORTH,
	["K"]            = COMMAND_WALKNORTH,
	["DOWN"]         = COMMAND_WALKSOUTH,
	["J"]	         = COMMAND_WALKSOUTH,
	["PGUP"]         = COMMAND_WALKNE,
	["U"]	         = COMMAND_WALKNE,
	["PGDOWN"]       = COMMAND_WALKSE,
	["N"]	         = COMMAND_WALKSE,
	["HOME"]         = COMMAND_WALKNW,
	["Y"]	         = COMMAND_WALKNW,
	["END"]          = COMMAND_WALKSW,
	["B"]            = COMMAND_WALKSW,
	["ESCAPE"]       = COMMAND_ESCAPE,
	["CENTER"]       = COMMAND_WAIT,
	["PERIOD"]       = COMMAND_WAIT,
	["ENTER"]        = COMMAND_OK,
	["M"]            = COMMAND_MORE,
	["SHIFT+PERIOD"] = COMMAND_ENTER,
	["SHIFT+U"]      = COMMAND_UNLOAD,
	["G"]            = COMMAND_PICKUP,
	["D"]            = COMMAND_DROP,
	["I"]            = COMMAND_INVENTORY,
	["E"]            = COMMAND_EQUIPMENT,
	["O"]            = COMMAND_OPEN,
	["C"]            = COMMAND_CLOSE,
--	["L"]	         = COMMAND_LOOK,
	["X"]		     = COMMAND_LOOK,
	["SPACE"]        = COMMAND_GRIDTOGGLE,
	["F"]            = COMMAND_FIRE,    -- function() command.fire() end,
	["SHIFT+F"]      = COMMAND_ALTFIRE, -- function() command.fire( true ) end,
	["R"]            = function() command.reload() end,
	["SHIFT+R"]      = function() command.reload( true ) end,
--	["U"]            = COMMAND_USE,
	["A"]            = COMMAND_USE,
	["SHIFT+Q"]      = function() command.quit() end,
	["SHIFT+SLASH"]  = function() command.help() end,
	["SHIFT+2"]      = COMMAND_PLAYERINFO,
	["SHIFT+S"]      = COMMAND_SAVE,
	TAB              = COMMAND_TACTIC,
	["COMMA"]        = COMMAND_RUNMODE,
	["Z"]            = COMMAND_SWAPWEAPON,
--	F10       = function() command.screenshot() end, -- currently hardcoded
--	F9        = function() command.screenshot( true ) end,-- currently hardcoded
	["T"]            = COMMAND_TRAITS,
	["SHIFT+9"]      = COMMAND_SOUNDTOGGLE,
	["SHIFT+0"]      = COMMAND_MUSICTOGGLE,
	["SHIFT+P"]      = function() command.messages() end,
	["SHIFT+A"]      = function() command.assemblies() end,
	-- Commands for blind mode:
--	["X"]            = COMMAND_EXAMINENPC,
	["SHIFT+X"]      = COMMAND_EXAMINEITEM,
	-- QuickKeys
	["0"]     = function() command.quick_weapon('chainsaw') end,
	["1"]     = function() command.quick_weapon('knife') end,
	["2"]     = function() command.quick_weapon('pistol') end,
	["3"]     = function() command.quick_weapon('shotgun') end,
	["4"]     = function() command.quick_weapon('ashotgun') end,
	["5"]     = function() command.quick_weapon('dshotgun') end,
	["6"]     = function() command.quick_weapon('chaingun') end,
	["7"]     = function() command.quick_weapon('bazooka') end,
	["8"]     = function() command.quick_weapon('plasma') end,
	["9"]     = function() command.quick_weapon('bfg9000') end,

Captainsalami
Apr 16, 2010

I told you you'd pay!


I dunno if this is a good place to ask, but anybody know where I could get some actual goddam up to date mods for ToME4 on steam? all the workshop poo poo is like three versions behind.

RPATDO_LAMD
Mar 22, 2013



Lutha Mahtin posted:

due to recent discussion in this thread, i re-downloaded ADOM and DoomRL. neither of them come with pre-baked laptop keyboard configurations. classy

Here is my minimial-changes adom.kbd. It has hjklyubn for moving, . for wait, and shift+letters for running. The commands that were previously on those letters are moved to alt+letter, or :letter if alt was already taken. This goes... wherever your adom config directory is. On windows it's Documents\ADOM\Adom_Dat.

edit: Note that the interfaces for aiming bows and the look command seem to unchangeably use number keys no matter what, even though aiming controlled teleports or the "name a monster" command work with your configured movement keys just fine.

RPATDO_LAMD fucked around with this message at Jan 17, 2018 around 03:52

Navaash
Aug 15, 2001

FEED ME

Ugh. Ugggggggggggh.

So I got into Nuclear Throne last year. It's easily become my favorite pick-up-and-play game in the last few years. It took me a while to even finish my first run because the game kicked my rear end so hard at first but it has a definite steady learning curve and I've worked my way up to the point where I've *alllllmost* but not quite unlocked hard mode (had 2 runs die on 7-2 L1 due to stupid poo poo, one because as YV I unthinkingly exchanged my Lightning Hammer for an Ultra Laser Rifle when my other weapon was a Super Plasma Cannon before exiting 7-1 and then out-of-ammoed myself quickly and died; then the other run got derailed as Steroids on 7-2 because I didn't realize how long the laser swords of the IDPD Elite Telekinetics were and he swiped my stupid rear end through a 1-block-wide wall). Once I unlock it it is going to be very satisfying.

Anyway, with 132 hours on my save file, a few nights ago I took Steroids for a spin and reached 5-2 when suddenly my system bluescreened, startling the poo poo out of me because it was late at night, I had earbuds on, and my 360 controller was locked in infinite vibrate mode. After I calmed down and reset my system, I fixed the issue (sound drivers - at least I believe I did), reopened Steam, and popped open NT. "Your save file has been deleted because the game was not exited properly." gently caress. Steam Cloud was useless and basically did nothing to save me.

I spent the next 30 minutes re-unlocking all the characters before going to bed but I'm just annoyed because I had a decent amount of progress on crowns and also had a couple of the more prestigious skins (like Melting's B-skin), not to mention the RNG of acquiring golden weapons. I know I could hack my save but I don't really feel like it, and at least I didn't have any truly important stuff like (as mentioned) hard mode unlocked yet. Also I now back up my save file on the regular just in case this happens again.

Dr. Dos
Aug 5, 2005

YAAAAAAAY!

The first time I got to Andor Drakon I forgot to have any paralysis resistance so I got stunlocked and died instantly. I definitely know what "twenty heart attacks" feels like.

silentsnack
Mar 19, 2009

style is everything and mummies have got it. Meanwhile the "best" liches are floating jeweled skulls which is so nouveau riche they put it in a 50 cent videogame

Captainsalami posted:

I dunno if this is a good place to ask, but anybody know where I could get some actual goddam up to date mods for ToME4 on steam? all the workshop poo poo is like three versions behind.
You mean other than manually downloading them from the te4.org addons list?

The "required game version" is arbitrary and generally irrelevant, unless you're playing a (much) older version of tome4.

If you look up the mod's thread on the te4 forums, a lot of the time you might find bug reports and discussion and the modder posting revisions without going back and changing the game version. Or if you check the workshop/te4addons listing to see when the file was published; if it was updated since the latest major version then it is probably compatible.



Some of the addons I wrote have the tomeversion set to 1.5.5 and for some strange reason a few say 1.3.0 but all of them worked with the current version (as of a couple of months ago). Though that does remind me I should probably get around to finishing/publishing a few minor tweaks, and maybe throw them at the workshop too.

DisDisDis
Dec 21, 2013



Navaash posted:

Ugh. Ugggggggggggh.

So I got into Nuclear Throne last year. It's easily become my favorite pick-up-and-play game in the last few years. It took me a while to even finish my first run because the game kicked my rear end so hard at first but it has a definite steady learning curve and I've worked my way up to the point where I've *alllllmost* but not quite unlocked hard mode (had 2 runs die on 7-2 L1 due to stupid poo poo, one because as YV I unthinkingly exchanged my Lightning Hammer for an Ultra Laser Rifle when my other weapon was a Super Plasma Cannon before exiting 7-1 and then out-of-ammoed myself quickly and died; then the other run got derailed as Steroids on 7-2 because I didn't realize how long the laser swords of the IDPD Elite Telekinetics were and he swiped my stupid rear end through a 1-block-wide wall). Once I unlock it it is going to be very satisfying.

Anyway, with 132 hours on my save file, a few nights ago I took Steroids for a spin and reached 5-2 when suddenly my system bluescreened, startling the poo poo out of me because it was late at night, I had earbuds on, and my 360 controller was locked in infinite vibrate mode. After I calmed down and reset my system, I fixed the issue (sound drivers - at least I believe I did), reopened Steam, and popped open NT. "Your save file has been deleted because the game was not exited properly." gently caress. Steam Cloud was useless and basically did nothing to save me.

I spent the next 30 minutes re-unlocking all the characters before going to bed but I'm just annoyed because I had a decent amount of progress on crowns and also had a couple of the more prestigious skins (like Melting's B-skin), not to mention the RNG of acquiring golden weapons. I know I could hack my save but I don't really feel like it, and at least I didn't have any truly important stuff like (as mentioned) hard mode unlocked yet. Also I now back up my save file on the regular just in case this happens again.

Does the game delete your save if you crash as some kind of save scum abuse measure? because lmao

RoboCicero
Oct 22, 2009

Soda, soda, everywhere, but not a drop to drink.

Just beat Monolith on Hard Mode and that game does not gently caress around with regards to difficulty. Managed to get a S-rank run on normal mode, but attempting to clear hard mode with less than 13 hits for a S rank sounds drat near impossible with how punishing the final fight is.

Venuz Patrol
Mar 27, 2011


RoboCicero posted:

Just beat Monolith on Hard Mode and that game does not gently caress around with regards to difficulty. Managed to get a S-rank run on normal mode, but attempting to clear hard mode with less than 13 hits for a S rank sounds drat near impossible with how punishing the final fight is.

i like that the changes in hard mode actually changed patterns instead of just making bullets faster/more damaging or something lazy like that. All of the bosses have changes that are familiar to the original but still force you to relearn basically every fight.

by the time i beat hard mode i could fairly reliably no-hit all of the basic rooms and most of the bosses, but overlord hard mode and obviously the final battle still kicked my rear end big time

Irony.or.Death
Apr 1, 2009


Is there an actual hard mode that opens up after you beat the post-Overlord boss or is this just the stuff that changes when you pop all the seals? Because I've reached what I suspect is the last form of the last boss once but I'm not even close to being able to do a version of that that's any tougher.

lets hang out
Jan 10, 2015



there's a separate hard mode

IronicDongz
Aug 18, 2013

I tried to express some concerns about what had just happened...


also "intensity" modifiers that make you do more damage but limit your max HP, to 5 and 1 respectively

RoboCicero
Oct 22, 2009

Soda, soda, everywhere, but not a drop to drink.

Venuz Patrol posted:

i like that the changes in hard mode actually changed patterns instead of just making bullets faster/more damaging or something lazy like that.
yeah, this was a really nice touch -- even basic enemies get kind of scary (burning ghosts especially get my goat an embarrassing percentage of the time). both changing patterns and adding additional phases to some of the bosses was also fun, if extremely unpleasant the first time you go into it not expecting it. my favorite is the reactor fake-out

Lutha Mahtin
Oct 10, 2010

Here I post;
I can do no other.


doctorfrog posted:

My HJKLYUBN's for DoomRL, with the stuff I changed commented out. I only had to alter the look button and like one or two other things:

RPATDO_LAMD posted:

Here is my minimial-changes adom.kbd. It has hjklyubn for moving,

i was just being a whiny jerk and now both of you have reinforced my childish behavior

nah but really, thank you. these look awesome!!

LordSloth
Mar 7, 2008

Disgruntled (IT) Employee


Anyone still playing Unexplored, I have here a seed that whooped me hard: 1206249147. Main game, Difficulty: Challenging, no extra bosses or puzzles.Thought I'd throw it out as a challenge and see if anyone does better on a run, so I can be properly shamed or roused to a competitive spirit. For context, I went with a warrior, but that doesn't really matter. I'm interested to see how others handle this before I decide to roll a new seed or do something heretical and try again.

General Emergency
Apr 2, 2009

Can we talk?

I still play Unexplored and will check that seed out tonight.

Zam Wesell
Mar 22, 2009

[Zam is suddenly shot in the neck by a toxic dart; Anakin and Obi-Wan see a "rocket-man" take off and fly away, and Zam dies]

RoboCicero posted:

Just beat Monolith on Hard Mode and that game does not gently caress around with regards to difficulty. Managed to get a S-rank run on normal mode, but attempting to clear hard mode with less than 13 hits for a S rank sounds drat near impossible with how punishing the final fight is.

Are you a god

Jedit
Dec 10, 2011

Proudly representing vanilla legends 1994-2014


I have no idea how to unlock classes in Unexplored, or even to proceed very far. It's annoying me.

LordSloth
Mar 7, 2008

Disgruntled (IT) Employee


Check out the achievements, Jedit. Wizard is as simple as recharging a fully spent wand, for instance.

As to proceeding very far, are we talking around depth 1-5, 6-10?

Jedit
Dec 10, 2011

Proudly representing vanilla legends 1994-2014


LordSloth posted:

Check out the achievements, Jedit. Wizard is as simple as recharging a fully spent wand, for instance.

As to proceeding very far, are we talking around depth 1-5, 6-10?

Yeah, I know what the achievements are, I just have no idea how to achieve them. "Unlock Dildomancer by collecting 30 sex toys in one run!" *never sees a sex toy in 50 runs*

And we're talking depth 1-5. I think I made it to depth 6 once, but that was by mistake.

AppleDan
Jul 24, 2017


I think I like CDDA more for its survival game features than its RL features

LordSloth
Mar 7, 2008

Disgruntled (IT) Employee


If you just play normally and occasionally save/exit to check the high scores for a reminder you shouldn't have any trouble unlocking some of the classes, especially now that a few requirements (like for the swordsman in particular) have been tweaked. If you're focused on the unlocks themselves I could keep note of some of the more helpful seeds I run across for unlocking.

What difficulty settings are you playing on? I've been messing around on a standard challenging. My first recommendation is going to be heading towards the options menu and making sure your control scheme is on absolute instead of that godawful relative (think resident evil tank controls). I've been thinking about dusting off my dead twitch account and streaming something, maybe tomorrow.

But the most obnoxious but easy early monster to handle, the lizard-types? Well, those fuckers will almost never hit you if you stand still and let them attack first believe it or not. Are any particular monsters giving you trouble? You can get the exact name by pausing the game and then examining them with a right-click. Most Bats and Rats are afraid of fire so a lit torch will let you drive them into a corner.

I can go into a bunch of other stuff once I play tomorrow, whether I have an audience or not I'll at least be thinking about it, taking some notes and giving a set of tips for that particular seed. I'm generally compiling notes for the crafting recipes and puzzles anyways. I can have fun and give less half-assed advice at the same time.

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Stelas
Sep 6, 2010



DoomRL: Scavenger is still kinda garbage for Ao100 AoMC. Pulling in Max Carnage seems like a trap anyways, you're practically guaranteed to roll the occasional level where you're facing down two archviles and three mancubi in a wide open area. (I tried running up to melee range but didn't have enough Hellrunner to do it.)

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