Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS

TooMuchAbstraction posted:

When going for Melting's B skin, I had two runs make it to the Throne. The first got an autocrossbow. The second got a gatling bazooka and a super crossbow. Good weapons make things so much easier.

(Not that I would normally recommend the gatling bazooka, but as a 2HP Melting it hardly matters)

just take burning veins

Adbot
ADBOT LOVES YOU

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
Boiling veins is a good idea for a Melting B-skin run, absolutely. It's less good in basically any other time because you'll still get dropped to 4HP by explosions, which is well within one-shot territory from a lot of enemies. Since the gatling bazooka has a tendency to explode in your face (due to hitting walls, nearby enemies, or because you're shooting so fast that your projectiles are blowing each other up), using it even with the veins means you'll often be in one-shot territory.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
Taking boiling veins and then intentionally tanking explosions is pretty dumb. But taking it in order to avoid accidentally oneshotting yourself isn't too bad.

LazyMaybe
Aug 18, 2013

oouagh
it's also good regardless of build once you hit l3 and there's a ton of vans and also instead of stopping they just explode after driving for a bit, and idpd freaks dropping multiple grenades on death

intentionally blowing yourself up is fine in order to tunnel and make cover imo.

dis astranagant
Dec 14, 2006

If I get offered gamma guts in the desert I'm taking it. gently caress rats.

LazyMaybe
Aug 18, 2013

oouagh
gamma guts is underrated and teleporting on top of shielders while they're shielding as crystal to murder them with gamma guts is great

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
If your problem with the Energy Screwdriver was that it was too long-ranged, then Gamma Guts is the mutation for you.

dis astranagant
Dec 14, 2006

TooMuchAbstraction posted:

If your problem with the Energy Screwdriver was that it was too long-ranged, then Gamma Guts is the mutation for you.

It makes you immune to melee trash with less than 12 health, letting you focus your attention elsewhere.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
So that's, what, small maggots, rats, and fish freaks? I'm not saying it has no utility, but there's almost always something else I'd rather take.

Truspeaker
Jan 28, 2009

Gamma Guts makes those apes die if you graze them, and it gets a boost from Scarier Face (which I actually think is the best perk because of the number of things it changes from a two shot kill to one)

megane
Jun 20, 2008



I never take Gamma Guts because of the half a dozen times they broke it to not actually protect you from anything, unbroke it, intentionally changed it back and forth, "fixed" it without fixing it, and then I don't even know the current state 'cause it was crap even when it worked. You're not going to always have it so you have to learn how to not get tackled anyways.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
I never take gamma guts because i never bothered to learn which enemies it actually works on and which ones will still kill you with contact damage

dis astranagant
Dec 14, 2006

RPATDO_LAMD posted:

I never take gamma guts because i never bothered to learn which enemies it actually works on and which ones will still kill you with contact damage

Crystal Spiders, health mimics, ninja turtles and the handful of enemies with big sprites that do contact damage. Throw in scary face and it's just crystal spiders, fire salamanders, big maggots, and bosses.

LazyMaybe
Aug 18, 2013

oouagh

TooMuchAbstraction posted:

So that's, what, small maggots, rats, and fish freaks? I'm not saying it has no utility, but there's almost always something else I'd rather take.
It also works on enemies that do not do contact damage, like shielders, who you can just walk on top of while they're shielding to murder them

Abundant Atrophy
Nov 3, 2012
Or Snow Tanks.
You don't even need Boiling Veins if you're fast enough!

LazyMaybe
Aug 18, 2013

oouagh
https://www.youtube.com/watch?v=bNvFaOBuW_U

Owl Inspector
Sep 14, 2011

RPATDO_LAMD posted:

Taking boiling veins and then intentionally tanking explosions is pretty dumb. But taking it in order to avoid accidentally oneshotting yourself isn't too bad.

when I'm in the middle of hell and my gatling bazooka is the only thing that will get me out, you bet I'm point blank exploding everything that moves no matter how close it is

BaconCopter
Feb 13, 2008

:coolfish:

:coolfish:

This video highlights why it's such a mediocre, situational, mutation. Sure, it will kill some things, but it probably won't kill the thing you really want it to with out infrequently it fires off.

That doesn't mean that on L1 with a stacked build it isn't the best choice dealt to you. Just don't rely on it... at all.

Also really stoked about all of the NT talk :allears:

megane
Jun 20, 2008




:drat:

Shibawanko
Feb 13, 2013

Tried Invis Inc's Endless Plus mode, but man alive is it hard, getting through everything without accidentally walking into an invisible sightcone takes so much more time, and with the consciousness alarms (where guards you knock out also raise the alarm) you can't just pile everybody up in a side room either. What are the best agents for doing this? I tried archive sharp and olivia first, but they don't seem that useful since they're both geared towards knocking people out. Maybe internationale and prism?

genericnick
Dec 26, 2012

Not 100% sure this is the right thread for it, but some points on Star Crawlers? I run a (main) Smuggler, malware Hacker, Haiku Prototype and sentinel Void Guardian. Up to level 10 and I'm clearing missions without much trouble since the team is super tanky, but the fights are starting to take forever. I must admit I've been ignoring weapon upgrades, but it isn't super obvious that they would help. Is that just how the game goes?
Also, can someone explain hacking to me? If I use my deck at all the whole mission reward gets used for repairs.

Twitch
Apr 15, 2003

by Fluffdaddy
Should I be playing Nuclear Throne with mouse+keyboard or a controller? I ask because Enter the Gungeon got a shitload easier when I switched to controller, but with Monolith, the opposite seemed to be true.

LazyMaybe
Aug 18, 2013

oouagh
I don't think it matters much either way. But I will say that keyboard+mouse lets you use spacebar to switch weapons which is legit really helpful in that game, dunno what's mapped to that on controller

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

Twitch posted:

Should I be playing Nuclear Throne with mouse+keyboard or a controller? I ask because Enter the Gungeon got a shitload easier when I switched to controller, but with Monolith, the opposite seemed to be true.

Clicking on things is a lot easier with a mouse. Especially with the more 'precision' weapons like crossbows. Gungeon has some pretty generous auto-aim and generally a lot more focus on filling things full of 100 bullets rather than finishing them off fast with 1-2, which helps it to work better on controller. Plus on keyboard Gungeon has tons of other buttons to push with your left hand while you're busy trying to dodge, while NT doesn't have that problem.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
I would definitely go KBM with Nuclear Throne. The game rewards twitch aiming skills, and I at least can't aim nearly as well with an analog stick as I can with a mouse. That said, I watched a Nuclear Throne speedrun tournament awhile ago and one of the higher-ranked runners used a controller, so it's definitely possible to do well that way.

Stan Taylor
Oct 13, 2013

Touched Fuzzy, Got Dizzy
Been playing enter the gungeon on my switch lately. What's the deal with fireplaces, do you just need a particular weapon to open them? I figured there would always be a way in with what spawns but I can't figure it out. Also what's with those like catacombs rooms with an altar that are attached to the cell rooms?

I've slowly been improving in the bullet hell dodging aspect of it, but I've still not made it past the third floor.

Chinook
Apr 11, 2006

SHODAI

Stan Taylor posted:

Been playing enter the gungeon on my switch lately. What's the deal with fireplaces, do you just need a particular weapon to open them? I figured there would always be a way in with what spawns but I can't figure it out. Also what's with those like catacombs rooms with an altar that are attached to the cell rooms?

I've slowly been improving in the bullet hell dodging aspect of it, but I've still not made it past the third floor.

The fireplace thing:
If you push a water barrel into there (usually it's in a nearby room) it'll extinguish the flames, allowing you to walk in, then you can flip a switch which opens a door to a room with the trapdoor to the secret floor. It takes 2 keys to open that trap door, though, iirc

goferchan
Feb 8, 2004

It's 2006. I am taking 276 yeti furs from the goodies hoard.

Chinook posted:

The fireplace thing:
If you push a water barrel into there (usually it's in a nearby room) it'll extinguish the flames, allowing you to walk in, then you can flip a switch which opens a door to a room with the trapdoor to the secret floor. It takes 2 keys to open that trap door, though, iirc

Also: its not guaranteed at first but once you've been to the secret area at least once , a water barrel will always spawn in the same room as the fireplace making the process much faster. It can still get destroyed by friendly/enemy fire before you dunk the fireplace with it though so be careful if enemies spawn in that roomq

Stan Taylor
Oct 13, 2013

Touched Fuzzy, Got Dizzy
Ohh poo poo I hadn't thought of that. I had tried using the special bullet time thing or whatever it's called. I figured out the switch and trapdoor a few runs ago but I hadn't had enough keys and I was only able to put out the fire when I got one of the water/ice weapons that let's you do it by shooting.

Game is fun and a nice spin off of the Isaac mold.

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

genericnick posted:

Not 100% sure this is the right thread for it, but some points on Star Crawlers? I run a (main) Smuggler, malware Hacker, Haiku Prototype and sentinel Void Guardian. Up to level 10 and I'm clearing missions without much trouble since the team is super tanky, but the fights are starting to take forever. I must admit I've been ignoring weapon upgrades, but it isn't super obvious that they would help. Is that just how the game goes?
Also, can someone explain hacking to me? If I use my deck at all the whole mission reward gets used for repairs.

Combat just kinda takes forever, that's how the game works. Upgraded weapons will help but most of the low tier upgrades are kinda meh. The big thing you want to do is try to kill things before they summon more help.

Hacking is a late addition to the game, it was supposed to be a full expansion pack, but I think they ran out of time and just added it to the base game for everyone. Haven't played a full Gabe since it was released, but it seems super unbalanced and not worthwhile at all.

genericnick
Dec 26, 2012

Captain Foo posted:

Combat just kinda takes forever, that's how the game works. Upgraded weapons will help but most of the low tier upgrades are kinda meh. The big thing you want to do is try to kill things before they summon more help.

Hacking is a late addition to the game, it was supposed to be a full expansion pack, but I think they ran out of time and just added it to the base game for everyone. Haven't played a full Gabe since it was released, but it seems super unbalanced and not worthwhile at all.

Thanks, I feared that was going to be the answer. Decided to drop it after all. I just don't have that kind of patience anymore.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
Goddamn the Infinity Drill Piece in Synthetik is my new favorite item. It's a manually-activated, superpowered piercing homing missile with a ridiculously short cooldown -- 7 seconds at base power. It can frequently kill two guards if they don't have plating, takes a huge bite out of turrets, and just generally makes a lot of tricky situations far more straightforward.

EDIT: new favorite: the railgun. Shooting those rear end in a top hat Sector 4 guards through walls is so goddamn satisfying. And it combos beautifully with the Akira item, which detects when you've done a lot of damage in a short amount of time and donates a few extra explosions on top.

I've now "won" with the Commando and the Specialist (and died like 15 seconds into the loop, every time). Guardian and Rogue are proving trickier, as they have rather more limited healing options.

TooMuchAbstraction fucked around with this message at 23:55 on Sep 23, 2018

beer gas canister
Oct 30, 2007

shmups are da best come play some shmups they're cheap and good and you like them
Plaster Town Cop
Picked up SYNTHETIK and spent a few hours in co-op and holy poo poo, this game is a gem. There's some brilliant design at work there.

FalloutGod
Dec 14, 2006
Is it balanced for coop or single player? Any coop game I'm immediately wary of because balancing that is extremely tough. Doubly for roguelikes.

dis astranagant
Dec 14, 2006

FalloutGod posted:

Is it balanced for coop or single player? Any coop game I'm immediately wary of because balancing that is extremely tough. Doubly for roguelikes.

I've looped a couple times and have never played coop. The bosses are pretty badly designed in general but in between is mostly being sneaky and headshotting dudes.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

dis astranagant posted:

I've looped a couple times and have never played coop. The bosses are pretty badly designed in general but in between is mostly being sneaky and headshotting dudes.

You can also just aggro a big pile of enemies and then run around frantically searching for cover and taking potshots. Once you get completely overwhelmed you die very quickly, but there's a sweet spot where the game's really frantic and scratches a similar itch as Nuclear Throne does.

I wish the game would remember that I never want to look at the global chat. :argh:

packetmantis
Feb 26, 2013
Monolith seemed super shallow to me and the original Game Boy style graphics were really unappealing.

ToxicFrog
Apr 26, 2008


I want to play Dungeonmans, but at some point in the last year or so it mysteriously stopped working in Wine.

Perhaps this is the universe telling me to get back into Caves of Qud instead.

LazyMaybe
Aug 18, 2013

oouagh

packetmantis posted:

Monolith seemed super shallow to me and the original Game Boy style graphics were really unappealing.
simple=/=shallow

difficult bullet patterns are inherently deep, challenge pattern recognition, precision, reflexes, on-the-fly strategy.
having a lot of mechanics and moving parts does not make a game deep, it makes it complex, and having few does not make it shallow, it makes it simple

monolith is a much more simple game than something like binding of isaac, but mechanically the later stuff is much, much more difficult, and that challenges the way you look at and engage with enemy attack patterns. it's more of a pure shmup in that way.

LazyMaybe fucked around with this message at 01:54 on Sep 25, 2018

Adbot
ADBOT LOVES YOU

Owl Inspector
Sep 14, 2011

TooMuchAbstraction posted:

I wish the game would remember that I never want to look at the global chat. :argh:

How do you even turn this off? I don't want to see a popup every single time someone starts a public lobby in the middle of my game.

It's kinda funny because if the game had more than a couple hundred players online at the time you'd be utterly spammed with them.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply