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Behold, the "Roguelite*" that has perhaps taken the longest winding road of them all---but this time the odds seem good that it can at last Get There after an Early Access jaunt: https://iterativegames.itch.io/contractwork
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# ? Nov 9, 2019 13:51 |
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# ? May 9, 2024 17:34 |
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Its... a side scrolling Sythetik? edit: And I don't mean that in a good way. I'm a curmudgeon, let those two games be bffs and leave me out of it.
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# ? Nov 9, 2019 16:07 |
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Finally tried out Nuclear Throne, and...I have mixed feelings about it. It handles well, and the gunfeel is excellent, and I like that individual levels and runs are very short. On the other hand, at least half of my deaths so far have come not from enemy action, but from: - shooting a thing I thought wasn't explosive that was - shooting a thing I thought was explosive that wasn't, that was I counting on to kill a bunch of enemies - touching a thing I thought was a powerup that was actually a trap that kills you - touching a thing I thought was scenery that was actually a trap that kills you - hiding behind something that turned out to be scenery - trying to shoot a grenade through something that turned out to be an obstacle, and not the kind the grenade just bounces off, either so I think my greatest foe is not the enemies per se but the art direction.
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# ? Nov 9, 2019 17:00 |
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Your biggest enemy is things that explode in Nuclear Throne, yeah, and once you get used to how your own guns work you’ll still get merked by everything else. The upside of all that is a winning run is 15 minutes long so it’s not like you’re suffering much from a cheeky death. Also try to get a hold of Strong Spirit.
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# ? Nov 9, 2019 17:15 |
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I died so many times just figuring out the mechanics of Nuclear Throne. Probably around 50 deaths before I could reliably make it to the junkyards. But yeah, they were really short games, and there's a good bit of variety even when you're dying a bunch.
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# ? Nov 9, 2019 18:08 |
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Has anyone played that unofficial expansion that came out for NT
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# ? Nov 9, 2019 19:10 |
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I haven't, but I downloaded it after seeing Sleepcycles play it a bit. Seemed like a sizeable amount of new content, with a lot of it being appropriately silly; looked about as polished as the actual game.
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# ? Nov 9, 2019 20:03 |
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So I bought Streets of Rogue yesterday and I was having a lot of fun with it. I really like how customizable it is with all of the mutators. Does anyone who plays it have and mutator combinations that they like to use? Also 20XX was ok at the beginning but towards the end, it becomes extremely spammy and annoying as hell and I stop liking it. blackguy32 fucked around with this message at 20:13 on Nov 9, 2019 |
# ? Nov 9, 2019 20:09 |
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blackguy32 posted:So I bought Streets of Rogue yesterday and I was having a lot of fun with it. I really like how customizable it is with all of the mutators. Does anyone who plays it have and mutator combinations that they like to use? I like the mutator that makes you a different class every level. Just start with one that has a decent inventory like the thief and it adds some fun dynamic challenge when you're suddenly the investment banker or a gang member or the little shapechanger guy.
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# ? Nov 9, 2019 22:05 |
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GorfZaplen posted:Has anyone played that unofficial expansion that came out for NT If you're talking about Nuclear Throne Ultra it's freaking great. There's a ton of weird gamebreaking guns and the playable character count is about triple.
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# ? Nov 9, 2019 23:43 |
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Fayez Butts posted:If you're talking about Nuclear Throne Ultra it's freaking great. There's a ton of weird gamebreaking guns and the playable character count is about triple. That's cool. Played a ton of NT and had no idea it existed-- do you know if it's compatible with the EGS version?
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# ? Nov 10, 2019 14:04 |
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I was guessing Butts was talking about the Territorial Expansion which came out just over a week ago. https://yokin.itch.io/ntte Here's a vod of Sleepcycles trying it out: https://www.twitch.tv/videos/503823043
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# ? Nov 10, 2019 17:39 |
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I've been messing around with streets of rogue some more and I love it. I like that it's designed kind of like a sandbox and that you can really tailor the game to how you want to play. Plus, it gets hectic as hell at times.
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# ? Nov 11, 2019 05:32 |
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blackguy32 posted:I've been messing around with streets of rogue some more and I love it. I like that it's designed kind of like a sandbox and that you can really tailor the game to how you want to play. Plus, it gets hectic as hell at times. It's really good -- I usually have pretty strong min-max instincts but for some reason I'm able to put those aside with Streets of Rogue and just goof around and try and do cool poo poo even if it's not optimal
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# ? Nov 11, 2019 06:43 |
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The sheer variety of play in SoR is really amazing. The different classes are worlds apart, and some of them are so radically different that they're almost like playing a different game entirely (Zombie is a great example of this).
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# ? Nov 11, 2019 15:39 |
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I booted up Griftlands again on the Epic Game Store and it continues to be a ton of fun. It's really polished and they've added a bunch more events, while it sounds like they're adding a second character this Wednesday. As a roguelike deck builder it feels great to play, the card upgrading is solid, and the bimodal combat/negotiation decks is a cool concept that's executed well. I also really like the persistent relationship building, especially now that Loved/Hated statuses are much more unique. Feels like EGS is a great place to find out up-and-coming roguelikes!
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# ? Nov 12, 2019 01:32 |
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RoboCicero posted:I booted up Griftlands again on the Epic Game Store and it continues to be a ton of fun. It's really polished and they've added a bunch more events, while it sounds like they're adding a second character this Wednesday. As a roguelike deck builder it feels great to play, the card upgrading is solid, and the bimodal combat/negotiation decks is a cool concept that's executed well. I also really like the persistent relationship building, especially now that Loved/Hated statuses are much more unique. Feels like EGS is a great place to find out up-and-coming roguelikes! I have no opinion on Griftlands but this reads like a paid advertisement for EGS
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# ? Nov 12, 2019 06:12 |
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Mithross posted:I have no opinion on Griftlands but this reads like a paid advertisement for EGS
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# ? Nov 12, 2019 09:06 |
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Griftlands is incredibly polished but I feel the deck variety isn't great, each deck has basically two possible, very obvious build paths and there aren't that many good card combos to be had. Plus the runs are super long and while I love the fact that they try to present a story, it makes the game feel a lot more repetitive since you see the same kind of events and stories over and over. Still, it's pretty alright for a deckbuilding roguelite, hopefully the new character is different enough from the first, but it seems like they'll share many cards, judging from the art.
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# ? Nov 12, 2019 09:51 |
Hugoon Chavez posted:Griftlands is incredibly polished but I feel the deck variety isn't great, each deck has basically two possible, very obvious build paths and there aren't that many good card combos to be had.
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# ? Nov 12, 2019 10:04 |
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Osmosisch posted:Yeah I kind of got bored with it. Also the balance between attack/defend values is very off if you're used to Slay the Spire. Defensive decks are extremely hard in my experience. For sure, defense is a complete afterthought to the point they could remove it altogether. Diplomatic battles use it a bit more since you sometimes want to protect your buffs from attacks. Social combat feels better than physical combat in general actually, there's a bit more decision making and interesting effects. Physical combat is basically rush to kill and hope your companions get targeted instead of you. Plus there's no real downside to taking every social combat you can, if you get killed you just can't keep doing them until you heal, instead of dying. I do hope they iterate a bit more between here and release, the quality of the game as a software is top notch but the gameplay needs a lot more. Deck of Ashes is still my favorite Spirelike (that's not StS) despite Klei's efforts .
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# ? Nov 12, 2019 10:40 |
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Mithross posted:I have no opinion on Griftlands but this reads like a paid advertisement for EGS Nonsense, it's just a friendly and informative rundown of the good content you can find on the Epic Games Store. The Epic Games Store is a great place to find all sorts of new games, not just the big titles! Whatever your tastes, the Epic Games Store has got something for you. And with its lower store fees, you can be sure that more of your money is going straight to support the hard-working developers who make the games you love. I don't know about you, but I think I'll make my next PC gaming purchase on the Epic Games Store.
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# ? Nov 12, 2019 11:03 |
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I suffer from depression too, and at one point I wanted to quit the Epic Games Store. But I realised it was my fault for the problems I was dealing with, and not the Epic Game Store's.
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# ? Nov 12, 2019 11:12 |
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I'd also like to express my fondness for that particular game store.
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# ? Nov 12, 2019 14:01 |
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oh I wish someone would outline the features, advantages, and benefits of the epic games store
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# ? Nov 12, 2019 14:14 |
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Peanut Butler posted:oh I wish someone would outline the features, advantages, and benefits of the epic games store it is an additional launcher you can download and have on your computer isn't that fantastic
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# ? Nov 12, 2019 14:18 |
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Peanut Butler posted:oh I wish someone would outline the features, advantages, and benefits of the epic games store I, too, wish that someone would provide a comprehensive summary of the Epic Games Store to us in song
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# ? Nov 12, 2019 14:22 |
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If you do nothing else but get into a nearly over fight in Griftlands just to linger for minutes/hours upon the fantastic Tension Theme---you've done well for yourself. Hades is also doing extremely well for itself in early access before soon joining in on Early Access---music and all else it is assuredly becoming the finest work yet wrought for Supergiant.
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# ? Nov 12, 2019 14:25 |
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It does give you two free games a week and sometimes they're even good, so that's something.
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# ? Nov 12, 2019 14:26 |
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Everyone knows the weird niche roguelikes are found on itch.io.
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# ? Nov 12, 2019 15:39 |
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I tried out Shadow of the Wyrm a bit recently and I want to like it as I love ADOM (in spite of its many flaws) and it's basically an ADOM clone but the content is all fresh to me. But I've no idea how I was supposed avoid the situations that led to my two deaths so far. First run, I was steamrolling my way through the dungeon on the starter island when something popped out of a wall and paralyzed me and drained all my stats. I was able to drink a couple of potions of unstoning but it just got immediately reapplied both times and I died unable to do anything else. I never had a chance to run, and never saw the enemy coming. Second death was steamrolling in the same dungeon, on a fairly early floor. I was on full health, walking down a corridor with no enemies in sight when I got a the message "A great knight bids your spirit to follow. You die..." Um, what? I don't even know what the gently caress that was. The dev has something in the intro about how every death in a roguelike should teach you something but I have no idea what happened there let alone why or how I could have avoided it.
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# ? Nov 12, 2019 16:17 |
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Sounds like ADOM alright
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# ? Nov 12, 2019 16:51 |
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In ADOM at least I'd see whatever killed me coming and have a chance to run away even if I didn't take it. I don't even know if that great knight was an actual monster in the game or just a message for some instant death that happened because ???
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# ? Nov 12, 2019 17:04 |
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Yeah, that sounds "gnome with a wand of death" grade unavoidable. For all I can tell that was an insta-kill attack that works from off-screen, which is just kind of bullshit.
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# ? Nov 12, 2019 17:10 |
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Is the lesson you're supposed to learn "Have a bigger light radius" and/or "Have better resists by then", which might make sense. Or just gently caress you, either/or really.
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# ? Nov 12, 2019 17:58 |
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This username doesn't come from nowhere.
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# ? Nov 12, 2019 18:09 |
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Serephina posted:Is the lesson you're supposed to learn "Have a bigger light radius" and/or "Have better resists by then", which might make sense. Or just gently caress you, either/or really. Well it was the starter dungeon and I was wearing all the resists I’d found. I don’t know what lesson I was supposed to learn, but the one I’m taking away is “don’t play the game”
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# ? Nov 12, 2019 18:21 |
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Near as I can tell, Shadow of the Wyrm is like ADOM in that it has no separate light sources per se, so your vision radius (outside of probably the odd utility spell or magic item) is pretty much a fixed value. Torches and Lamps are more of an Angband thing.
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# ? Nov 12, 2019 18:30 |
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Mithross posted:I have no opinion on Griftlands but this reads like a paid advertisement for EGS Hugoon Chavez posted:Social combat feels better than physical combat in general actually, there's a bit more decision making and interesting effects. Physical combat is basically rush to kill and hope your companions get targeted instead of you. Plus there's no real downside to taking every social combat you can, if you get killed you just can't keep doing them until you heal, instead of dying. Will have to check out Deck of Ashes!
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# ? Nov 12, 2019 19:06 |
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# ? May 9, 2024 17:34 |
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poemdexter posted:Everyone knows the weird niche roguelikes are found on itch.io. Do you or other posters have some recs for good roguelikes/lites on itch that are not on Steam? Hell I guess, "rogues that are not on Steam" generally would be nice to know about, I haven't been searching around much.
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# ? Nov 12, 2019 20:17 |