Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Equilibrium
Mar 19, 2003

by exmarx
Elves own. Remember when GW2 was like gently caress you we won't have elves and we got those lovely looking tree people instead? Yeah that sucked so gently caress that! Elves forever. Wood elves, high elves, moon elves, bring 'em on.

Adbot
ADBOT LOVES YOU

Equilibrium
Mar 19, 2003

by exmarx

General Maximus posted:

In my experience that's the same in every game with a lfg queue, dungeon finder, whatever you want to call it. When finding a group for something requires some level of effort in actually talking to people to find out if they want to join you, it makes people more likely to continue talking after that. When all it takes is a mouse click, people are likely to just keep playing as if they were solo. The only game I've ever played that has one of those but people still actually talked to each other in groups was City of Heroes, and that was mostly because 99% of groups there were formed from global channels and just used the queue to get into things faster.

I mostly agree with this but a big problem is the post-TBC trend where every 5-man dungeon is balanced around the fact that with a LFG finder you can end up with some of the worst players in the universe so they just make poo poo as easy and faceroll as possible. There's no need to talk because there's no need for a competent tank or puller or coordinated CC.

  • Locked thread