Looking at the "builds for new players" link, what would you say is an easy and fun first life character? I played very briefly years ago but never made it past level 7. I'd be interested in something that doesn't hit much of a difficulty curve at any level. Do you have to TR twice to get 36pt builds, or just once? If I were to stick with it I think I'd most want to play arcane caster or artificer warforged, if that factors in to past lives.
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# ¿ Aug 22, 2013 14:27 |
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# ¿ Apr 28, 2024 00:09 |
Woden posted:I have 18 hotbars up on my juggernaut, had 13 on my rog life and 20 as a clonk. Having to manage too many cooldowns or having too many click to hit type abilities(smite, cleave, momentum swing, etc.) is just too much for my aging brain.
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# ¿ Aug 22, 2013 16:42 |
Pale master wizards have negative energy and artificers can repair via their homunculus - outside of the obvious healing spells, do any other classes have such effortless hp regen? I'm about to start a second character with a friend and we don't want to give hp management much thought.
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# ¿ Aug 31, 2013 19:07 |
Richard M Nixon posted:After farting around in Neverwinter for way too long, I've convinced my girl that playing DDO is a much better D&D experience. Of course, I know it's much more unforgiving when it comes to builds, and I have no experience playing any healer-type class so I don't want to give her my poo poo input. What suggestions would you guys have for a build that can do some decent healing while we level while still being able to dish out damage and not crumple like wet cardboard the second I turn a corner and she's still fighting things? (no sense thinking too much about EDs at this point, just something fun) I gave her a rundown of each class and she settled on wizard (pale master), I rolled artificer. Based on what you are saying I would think a favored soul fits the build: high on spell points, lower on spell selection. Cleric with its spell-like abilities in Disciple of Light tree seems pretty fun. If I can share my metagame experience: don't force it, and don't worry about a power gaming duo if you guys are just going to level together and tinker around in instances. The great fun of "the D&D experience" is growing your own character and it could be easy to take that away with a tightly-controlled build. If she picks a class with no solo survivability just roll a build that can heal both of you and learn to only trigger traps once.
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# ¿ Sep 12, 2013 15:18 |
Can low-level PCs tag along in the spectral dragon thing? Otherwise I doubt I'll find level 9-10 groups to run that with. First lives!
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# ¿ Sep 13, 2013 00:56 |
Hello goons. I'd like some advice on how to play a wizard. This is a first life character and I have zero experience with content higher level than Delera's so I'll be feeling my way through instances and don't have plat or equipment saved up. I have leveled my guy to 10 and am still swinging a +1 screaming/bleeding greatsword and get the impression I should have transitioned to spell-slinging awhile ago. I keep hearing that the pale master tree is the way to go but the spell-like abilities of archmage seem appealing. Could anyone share what they would be doing with their wizard at this level, combat, enhancements and equipment-wise? If I should be crafting some equipment, would anyone be willing to help me out if they have an abundance of resources? Thanks!
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# ¿ Sep 16, 2013 19:43 |
Woden posted:Wow din't realize those Ottos boxes were so expensive, ~$30 to make getting +10 hp or whatever take one day instead of 3-4 is insane.
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# ¿ Sep 22, 2013 06:25 |
How would I chain Delera 2? Wouldn't I have to do Delera 1 first, or finish the chain and repeat it?
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# ¿ Sep 22, 2013 06:48 |
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# ¿ Apr 28, 2024 00:09 |
I'll have to get to a third life to start with elites on most of those quests. And I'll almost always be leveling solo, unfortunately.
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# ¿ Sep 22, 2013 06:52 |