|
How are dialogs handled? DA:Origins "Tell me more" or DA2 emotion-wheel?
|
# ¿ Sep 10, 2013 14:10 |
|
|
# ¿ Apr 26, 2024 08:53 |
|
Quite honestly it’s just that the Templar vs. Mages conflict is the least interesting take Bioware could’ve taken the story. It’s like a copy-paste conflict derivative of a hundred other sci-fi/fantasy sources. The thing is, the main conflict with Loghain in Origins was far more original and well-done which is why it’s just a bland thing to default to in the sequel. Especially as the whole motivation for Loghain’s betrayal wasn’t beaten into you, but rather carefully teased out over the course of the game through Ferelden's history and your personal interactions with him if he joins your party: Basically, Loghain never has a twist style super-villian plot reveal. Historically, Grey Wardens had been used as pawns to subjegate Ferelden, and Loghain fears the same thing this time around even though the threat of Blight is far more pressing. He’s basically a general fighting the last war, and that’s a way less cliche and far more interesting story than Templar vs. Mages. Personally, I hope for DAIII they kinda just use the Mage/Templar conflict as a passive setting unlike DAII, and have you basically trying to operate your own agenda within the war instead of doing some dumb Let’s-choose-a-side nonsense.
|
# ¿ Sep 13, 2013 16:32 |