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Unless original assets exist, please don't remake Curse of Monkey Island.
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# ¿ Oct 4, 2013 14:53 |
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# ¿ Apr 26, 2024 21:39 |
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choobs posted:Actually, some of the folks involved in the ScummVM released ResidualVM. It's to the point now that the game is fully playable with only minor graphical issues. Supposedly anyway, I haven't had a chance to play it yet. Would be interested in a trip report for anyone who has played it. A friend of mine streamed the entire game very shortly after Grim was declared beatable in Residual and that's exactly what we saw. Worked great, some weird color problems near the end of the game that sorted themselves out. That was over 2 years ago and before their "stable" release. Go play Grim Fandango!
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# ¿ Oct 8, 2013 00:23 |
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Mr Underhill posted:Yeah, I never understood why they just wouldn't cater to this nostalgia market, as niche as it might seem. My guess is they're only focusing on what the 18s in 18-35 want, even though the 35s play and buy more. Let's hope we can remember 2012-2014 and forth as the adventure revival period. And thank God for Tim Schafer taking to Kickstarter! He single handedly brought back mainstream attention to the genre. 35 year olds buy lovely Star Wars games too.
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# ¿ Dec 10, 2014 12:32 |
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GrandpaPants posted:There is some shared DNA between Pirates and Monkey Island. I had no idea there was a fourth Pirates movie.
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# ¿ Dec 10, 2014 22:19 |
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mateo360 posted:I don't think they changed it since the GOG versions come with star charts, which is going to be hilarious by tomorrow when the steam discussion page for the games is over run with people going "Where do I go?" or "Why do I keep running in to Klingons and Romulans?" since steam tends not to include the extras like, oh say a manual.(or not since I think you can easily find a star chart online) The only review up on Steam right now for 25th complains that the manual wasn't included.
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# ¿ May 8, 2015 20:30 |
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Captain Scandinaiva posted:OK, that makes sense. And then they made the background the same resolution (are they?) to keep it consistent? I think in one of the Blackwell commentaries he mentions getting some higher res backgrounds back from an artist and it looked bad mixed up.
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# ¿ May 23, 2015 02:55 |
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Mr Underhill posted:I think I'm the only one on these forums at least who wasn't head over heels in love with Primordia. I can't even remeber if I finished it or not, so chances are I didn't. I liked the atmosphere and Moebius-like vibe and graphics, but a lot of the puzzles seemed needlessly obtuse to me (like the guy hiding in the mirrors or monitors one, remember that one?). Plus, I love comic relief sidekicks, they're one of my favorite tropes, but that little robot guy was neither relief nor comical. I think I didn't understand the monitors puzzle, I just kept breaking the monitors the guy was in so he couldn't move anymore, and I think that was an achievement and not the default way of beating it.
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# ¿ May 27, 2015 14:46 |
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Tiggum posted:I liked Primordia, I think it's one of the better point-and-click adventure games, but unfortunately that's a genre that sets up some pretty low expectations. It's not a game I'm really interested in playing again, even though I know there are alternate endings. It's still the best thing Wadjet Eye have put out other than the Blackwell series (and possibly Technobabylon, which I haven't played yet). I guess I was breaking the monitors he wasn't in without understanding what I was actually doing.
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# ¿ May 28, 2015 21:13 |
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I like goofy puzzles.
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# ¿ Jul 7, 2015 14:47 |
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Hakkesshu posted:His games have been advancing at a similar rate to adventure games in the 80s/90s and now he's up to around '94/'95, that looks great! Let's hope he never gets interested in 3D.
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# ¿ Dec 29, 2015 15:58 |
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I'm a puzfreak. Just love puzzles.
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# ¿ Feb 22, 2016 07:27 |
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I'm a puzz freak.
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# ¿ Sep 7, 2016 22:06 |
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Is it fascism yet posted:Is this also the thread for text adventures/IF? I played Lost Pig recently and had a blast. There is a text adventure thread if you want to use that. http://forums.somethingawful.com/showthread.php?threadid=3762899
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# ¿ Sep 22, 2016 19:07 |
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Day of the Tentacle is my absolute favorite of the Lucasarts adventures.
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# ¿ Sep 26, 2016 04:49 |
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Tales impressed me at the time in that it wasn't a complete trainwreck like Escape.
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# ¿ Jan 13, 2018 00:48 |
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Mr Underhill posted:Nah, I don't think you really qualify as gamedev until after you've released something, so we're good. So, are you allowed to read your posts?
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# ¿ Apr 1, 2018 16:22 |
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The Abomination of Nature was a really good gag and also the only good gag.
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# ¿ May 9, 2018 13:31 |
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Xander77 posted:RPS pointed out that none of the people trying to cash in on old glories have played adventure games in decades, old or new. True when when the big kickstarter wave hit, still true now. It really annoyed me how often I'd hear something like "We're gonna bring adventure games back"
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# ¿ Jul 5, 2018 11:54 |
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Neddy Seagoon posted:The Oz one? https://store.steampowered.com/app/37260/Emerald_City_Confidential/ It's from before he started self-publishing.
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# ¿ Aug 19, 2018 18:27 |
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I think he laughed about it happening too much in one of the commentaries. He probably thinks it's a fun running gag by now.
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# ¿ Aug 25, 2018 22:25 |
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Poker Night 2 is already no longer for sale on Steam.
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# ¿ Sep 23, 2018 22:53 |
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al-azad posted:
LSL5 is weird. They swung hard in that direction and didn't really figure it out yet, if you play it today you realize there's like 3 actual puzzles in the entire game. It's great looking though. 6 and 7 are both great.
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# ¿ Sep 27, 2019 19:36 |
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Fuzz posted:Incorrect. Cuz it's chill
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# ¿ Nov 5, 2019 21:13 |
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MockingQuantum posted:This is another one of those weird pop culture things that existed for a while and definitely was a joke I'd heard when I was a kid. I think I even saw it in some cartoon, which is probably how I figured it out when I first played DOTT. It's definitely an example of a certain kind of designer bias (which I'm sure has a name but I have no idea what it would be) where a writer or designer, or group of them, think what is otherwise an extremely esoteric reference is much more common and shared than it is. I can't think of another good example of this in adventure games, but I know I've run into other instances of it. I've never thought about it before but it's a problem that's probably largely unique to a certain generation of adventure games pre-internet ubiquity. The one everyone points to is the "monkey wrench" in MI2, as that's not a term widely used outside of America. But I think it's weird even as a joke I understand.
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# ¿ Nov 7, 2019 17:13 |
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I like Yoda Stories.
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# ¿ Jan 13, 2021 17:26 |
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Veotax posted:I didn't play Full Throttle until something like the mid-2000's where I found a random budget re-release that I guess was only in the UK or something? It was using SCUMMVM and had some awful smoothing turned on by default that I couldn't turn off so I just took the game files from the disc and put them into my own SCUMMVM install. That far back, it's possible SCUMMVM wasn't even running the minigame sections (maybe a good thing?)
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# ¿ Jan 25, 2022 21:44 |
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Entorwellian posted:A 90's metal band made a Myst adventure game!?!?! check this poo poo out https://www.youtube.com/watch?v=E7GnCnOPMrU
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# ¿ May 10, 2022 22:00 |
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Much of the humor of Escape is just repeating jokes from the previous games multiple times.
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# ¿ Jun 14, 2022 18:21 |
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# ¿ Apr 26, 2024 21:39 |
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I really like Normality.
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# ¿ Jul 28, 2022 15:32 |