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Xander77 posted:I don't have much experience with dosbox, so I don't know if it's any good. You can easily convert Fraps files into compact MP4's with little to no loss of quality though. Yeah. I mean, I know I'm going to have to use Fraps for my next LP as it's not a DosBox game. Or even a PC game. But in the meantime, I'll just keep snagging .avi files until we finish GK3.
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# ? Jun 23, 2014 00:48 |
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# ? Apr 28, 2024 07:11 |
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Ensign_Ricky posted:Agreed. I do wish I'd been recording during that, but a lot of my recording is pure guesswork seeing as this has been a blind run. Screenshots on the other hand, I can usually grab on the go. What I post is maybe a third of what I actually take. No, I was talking about how Von Glower needing Gabriel to shoot Zell.
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# ? Jun 23, 2014 04:51 |
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grandalt posted:No, I was talking about how Von Glower needing Gabriel to shoot Zell. Ah. God drat but Jane created a lot of convoluted rules for her universe's werewolves. I'm surprised that she didn't add something about only yellow-cake uranium hurting them or anything.
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# ? Jun 27, 2014 00:18 |
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Thread isn't dead! Update soon, I swear!
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# ? Jul 2, 2014 08:57 |
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Part Twenty-One: Holy loving Plotdump! Dream sequence! So I guess Grace is dreaming of making out with Ludwig for…reasons. Except then Ludwig transforms… No. No no no. I do not want to see Gabriel and Grace get together. Please don’t let this happen. Then Ludwig shows up again, pointing off somewhere. Oh, dream Ludwig had a portrait of dream Grace commissioned. Grace whispers in Gabriel’s ear “Beware the Black Wolf”, and then a shitton of flashbacks occur mainly to remind us that Von Zell was a blonde, while Von Glower has black loving hair, how can you not have noticed that you Southern-fried jackass?!? *ahem* Sorry about that. Following that, Gabriel wakes up. And proceeds to have what I can only describe as a Lycanthropy induced seizure. But it’s okay, Ludwig is there…GAH! loving ghosts! And now we flashback to Ludwig, getting some scrolls out of a cupboard. Which he then stashes in hidey-holes All over The castle. He goes to pray, then leaves the chapel. On his way to the tower, well, the posse shows up. No idea who this douchebag is. As Ludwig is carted away, he gives the last scroll to this old lady. Telling her to ignore his hilarious fake mustache and to keep it with his heart. Then after he’s finished drowning the doctor and is about to off himself, he looks at a gold locket, revealing… WHAT A TWIST!!!! Oh, wait, no, no it isn’t. Ludwig hurls it further into the lake. Gabriel is mightily confused and so am I because he has a visitor. Grace runs over to him, ignoring his shouts to get out. Looks like Grace moved him back to Rittersburg, and is keeping him in the Rathaus (god I love that word) dungeon. Grace checks on him, and he freely admits he hosed up, in those exact words. Grace says she found him by filing a “Deed of Entitlement” in the name of The Black Wolf, which came back in Von Glower’s name, so she threatened to kill Werner if he didn’t cough up the location. Apparently on the ride there, Gabriel was ranting about the vision of Ludwig, so Grace is going to go check it out, while Gabriel stays…locked…in...the…dungeon. I don’t have much confidence in this plan. And it turns out Gabriel has mail? I think we can all safely assume that this is not a get well card. Actually he sent the Schattenjager talisman along with a lengthy letter. To sum up: Von Glower started the hunting club as a method of scouting out people he could possibly turn. Von Zell was a failed experiment, and for all intents and purposes, Von Glower used Gabriel to kill him. In addition, Von Glower was going to change Gabriel anyway, but was going to ease him into it. Because he’s sooo lonely. Well, let’s go apologize to Werner I guess. And I guess we’ll talk to the crazy lady eventually too. Well, actually, Werner doesn’t want to talk on account of the death threat and all. Ok, Crazy Lady. Mrs Smith confirms that Gabriel’s only chance is to kill Von Glower. And here’s where Grace makes a connection that I missed: Von Glower’s original name was Von Ralick, and was the son of that particular werewolf. (If you forget who Von Ralick is, we talked about him way back in Part 9) Also, we could connect further and assume that the chubby kid in the opening cinematic was young Von Glower. And hang on, if Gabriel’s only chance at avoiding being a lifelong member of Lycanthropes Anonymous is to kill Von Glower….why do we still need the opera??? Hopefully that will be answered NEXT TIME.
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# ? Jul 7, 2014 10:07 |
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Also is it just me, or does goatee-less Ludwig look a hell of a lot like Chris Sarandon in The Princess Bride??
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# ? Jul 8, 2014 22:26 |
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well this game sure took a turn for the there
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# ? Jul 9, 2014 07:37 |
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Ensign_Ricky posted:Also is it just me, or does goatee-less Ludwig look a hell of a lot like Chris Sarandon in The Princess Bride?? Xander77 posted:I was absolutely sure that was Prince Humperdink, wearing the Count's beard.
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# ? Jul 9, 2014 07:43 |
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However, with the goatee, he looks like Trey Parker as Alferd Packet in CANNIBAL!: The Musical.
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# ? Jul 9, 2014 10:11 |
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Ensign Ricky: Dream Ludwig is pointing at a mirror, not a painting. It shows Gabriel as a wolf.
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# ? Jul 9, 2014 15:54 |
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Ah the opera. You might be able to spot one of the issues with that if you know your history. At least we've gotten past the equivalent of the zombies in the first game. Its very close to endgame time. A shame that the worst game is after this.
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# ? Jul 10, 2014 05:47 |
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Hang in there buddy, you only have a few updates before the game is finished.
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# ? Aug 3, 2014 13:03 |
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Ensign_Ricky posted:And hang on, if Gabriel’s only chance at avoiding being a lifelong member of Lycanthropes Anonymous is to kill Von Glower….why do we still need the opera??? Obviously because the only way to end this dreck is by having a kickass song and dance number.
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# ? Aug 11, 2014 15:47 |
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The latest trailer for the remake: https://www.youtube.com/watch?v=SwzzKEb04Go That voice acting... disturbs me. Xander77 fucked around with this message at 19:36 on Aug 19, 2014 |
# ? Aug 18, 2014 14:01 |
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Part Twenty-Two: Not Quite Indiana Jones, is it? This update is going to be a tad longer that usual. I'm hoping to finish the game in 2-3 updates, so I'm sure you'll bear with me. Just in case it's a bit unclear based on the previous update - Ludwig hid the different opera acts around his castle, and left one "close to his heart". We're going to spend this update recovering them. The first step is abundantly clear - we must secure some donuts. You may or may not (depending on how developed your pixel hunting skills are) have noticed something new and odd in the previous update. Mrs. Smith has some bread rolls in front of her. Obviously, we must now borrow some fishing wire from Werner, a batch of fresh sheets from the castle (I do love how Grace is struggling with conveying "oh, I'm sure I'll find a perfectly reasonable use for this". It seems a bit more like eyerolling at the adventure game logic than anything else) And some phosphorous paint off of the Jesus statue in Ludwig's castle. With all this in hand, we can construct a fake ghost that will distract Meryl and allow us to snatch the dinner roll once she has a heart attack. ... Alternately, we could just ask her. Mrs. Smith happily shares the rolls, as Grace "looks famished". It's actually her habitual mean and hungry look that cannot be assuaged with food - only the blood of innocents. But there's not need to go into detail, is there? With the dinner roll and pillow case in hand, we can commence operation "snatch that pigeon". What do you mean, "why"? Every clickable object is its own Everest, really. Grace drives to picturesque Alötting. The walls are covered with demonstrations of Mary's miraculous healing prowess, as well as the suggested tithe: Grace won't enter the actual chapel until the service is over, She meets a mute priest and has some trouble communicating her desire to see Ludwig's heart urn. At least he's kind enough to provide a Grace Back in the Rittersburg church, Grace gets an idea. An awful idea. Grace gets a wonderful, awful idea! Hey Gerde, since we're totally like sisters now, can I have your heart? Your blood and soul are to follow shortly. Grace: Well, this was easier than expected. Gerde: I wish I could act. Also, I specifically wish I could convey some negative emotion, which my character is probably experiencing right now. Unfortunately, since we haven't recovered the other opera parts from Neuschwanstein, the chapel service isn't finished and we can't enter just yet. The problem with Neusch... whatever, Ludwig's castle, is twofold. First of all, it's structured like a maze. The exits and how each room is connected to the next are not the least bit obvious. Second of all, the actual hiding places are rather bland and obscure - which makes a fair bit of sense, but makes it difficult to remember where you're supposed to be searching, unless you happen to have the last LP update at hand. A bit of wandering around gives us a cutscene of a kid climbing one of the chairs only to be shushed away by a museum employee. With that in mind, we can sprinkle some holy water over the chair, making sure the spirits possessing shall never attack an innocent visitor again, and cutting off the plot of Gabriel Knight 4 in the bud. Oh, and we can also distract the guard who runs off in search of pee removal experts, which allows us to get the opera part from the now vacant room. Next, it's time for the pigeon to finally shine: Chris Boylan and Gari Boylan play the castle security people. I desperately want to believe they thought this was going to be their big break And that Chris forever took pride in the fact that he got a closeup and some lines both. His Hollywood debut is complete. The phone call from Tom Cruise's agent is only a matter of time. Time to retrieve the third and final part of the opera. There's no guard in this room, so in order to retrieve the parchment, we must solve the fiendishly clever puzzle of "click on the wall". The chapel service is now finally over, and we can enter (If you're going to watch any video in this update, watch this one). There's a slight difference between giving the priest the heart or the card, but since I presented the heart in the previous "the service isn't over" video... The priest escorts us into the chapel: Grace can pray at the altar, and (at the very least) examining various objects will tell her that she needs to move the chair and climb up to the heart urns. But this is a stealth mission - how can we avoid detection with a bunch of people praying in the same room? Watch the video to find out Grace thanks the priest for helping her rob his chapel And brings the opera parts to Georg. You remember Georg, right? He's the music student / Wagner museum curator who first helped direct us towards the lost opera. The one with the extremely convenient composer of a brother? Yikes. Aww. A time-skip later, we're going to put on a show! A show with two very significant guests.
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# ? Aug 20, 2014 19:45 |
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Part Twenty-Three: Break a Leg Time to commence There's a program and a handy opera script nearby. Have a dramatic 9(!) minute reading by Grace. Long story short, it's a werewolf opera, obviously. One in which the evil baron is revealed as the evil Black Wolf that infected the innocent werewolf protagonist. Reminds you of anything? The ending is appropriate, but I certainly hope it's not foreshadowing anything. There's an identical mirrored corridor on the other side of the auditorium, and the same arrangement on the second floor above us. All the doors to the side merely lead to the auditorium. Going through any of these will lead us to more or less the same area, and (since this is our first glimpse at it) the following scene: The lead wants more With that done, Grace makes absolutely sure Georg won't stop the opera regardless of any... disturbances. In his own words, not even if Wagner himself floats up on stage. Anyways. The door at the end of the hall leads to our room. Gabe feels Grace picks up the seating arrangement, a pair of opera binoculars and her I do love these "whoops, forgot to do a voiceover for this line" moments. Anyone remember John Rhys-Davis doing the Jester voice in QFG4? Grace heads downstairs now. Downstairs is basically one big There's this big room full of theater props, complete with a sign Grace manages to... stuff down her pants somehow. I kinda preferred her trench-coat for this very reason, but really - a cutaway would serve far better. In a box in a different non-descript room, we find the key to the prop room. This will come in handy later. We can also note that all the doors in the basement Grace also stokes and lights the furnace, because that's obviously her job. Not something a proper laborer would do. Here's Grace's hilarious eyeroll if the furnace door is closed as she tries to stoke it. The other exit from the basement is backstage. Grace takes the opportunity to pilfer a coil of rope. Let's hope it wasn't connected to anything important. Grace heads upstairs, into the middle-lodge (or, as the game keeps insisting, the Mittel Loge) Checking the seating arrangements and comparing them to Wagner's chandelier diagram, this is in fact the right place for our guests of honor. Grace catches up to Karl the usher and makes sure he's going to seat Von Glower and Leber both in the Mittle Loge. With that in mind, we just have to make sure the chandeliers are properly installed. Slight problem there - this isn't the same theater Wagner made the projections for. That one was bombed out in WWII, and reconstructed in the 1950's. But the arrangement is reasonably close, so that shouldn't be a problem. Right? Don't be fooled - this isn't the corridor leading to Gabe and Grace's room. Totally different. This is the upstairs corridor which leads to a rarely used projector room. When the performance starts, the projector will be aimed directly at the baron. Karl catches Grace as she passes through, and reminds her that the performance will start in five minutes. Since we don't have time to take Gabriel back to Rittersburg (because... because of very good reasons), we have to lock him in the prop room. Oh, and this is probably the best time to let him know that we're not actually sure this is going to work. All things considered, he takes it well. The crowd... crowds in, and the opera starts playing. The next update should have a lot of music links. Eh, have a music link anyways. Fair warning - nothing we'll see in the next update will be quite as epic. Xander77 fucked around with this message at 10:37 on Aug 27, 2014 |
# ? Aug 27, 2014 10:20 |
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I'm gonna beg for reactions - undignified, but true. I'm also kinda hoping to push the next update to a different page, because that's waaaaaaay too many images for firefox (which is terrible)
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# ? Aug 27, 2014 16:33 |
You've got my attention, since you've passed into the part of the game I never got around to playing. I ran outta juice during the museum as I recall. Thanks for playing it so I don't have to!
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# ? Aug 27, 2014 16:50 |
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I forget, how did Gabe get back from his hunting trip?
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# ? Aug 27, 2014 17:25 |
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OAquinas posted:I forget, how did Gabe get back from his hunting trip?
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# ? Aug 27, 2014 17:32 |
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Is it important to listen to Grace reading out the script? Cause I'm not sure I want to spend 9 minutes that way
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# ? Aug 27, 2014 17:59 |
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My main impression was that there was a load of particularly Adventure Gamey shenanigans in the last update
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# ? Aug 27, 2014 18:00 |
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Accordion Man posted:Van Glower brought him back. CHiRAL posted:Is it important to listen to Grace reading out the script? Cause I'm not sure I want to spend 9 minutes that way Spoilers (except not really): We're going to see the pertinent parts of the opera performed in-game, though listening to Grace's dramatic reading of the script may help you figure out what's going on. Ghostwoods posted:My main impression was that there was a load of particularly Adventure Gamey shenanigans in the last update
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# ? Aug 27, 2014 18:13 |
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That
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# ? Aug 27, 2014 18:15 |
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As I mentioned, the building isn't quite the same as it was. And now, comes the other time in the game where you can get game overs. After all, that's what the endgame of an adventure game is for.
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# ? Aug 27, 2014 18:21 |
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Xander77 posted:Oh? I was under the impression Grace managed to track him down and drag him back, much like she had at the Bayou. Von Glower could have kept him under his tender nurturing care, after all. Von Glower got him out of the woods back to the Huber's Farm. From there Grace threatened Warner Huber to get were Gabe was staying and then took him back to Rittersburg from there.
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# ? Aug 27, 2014 18:27 |
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Did I miss an update somewhere? Why is this opera important again?
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# ? Aug 27, 2014 19:10 |
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inscrutable horse posted:Did I miss an update somewhere? Why is this opera important again?
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# ? Aug 27, 2014 19:16 |
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Accordion Man posted:It's to draw out Von Glower so they can kill him. I'm hoping we get to drop that chandelier on his head.
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# ? Aug 27, 2014 19:47 |
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Ghostwoods posted:I'm hoping we get to drop that chandelier on his head. That would be suitably operatic. But of course, the important questions have to be answered first: 1) Is it silver? 2) Does it have convenient pointy bits?
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# ? Aug 27, 2014 19:51 |
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My question is: What happened to Ricky? You're doing a great job, but I feel like I missed the baton being passed somewhere, and it's weirding me out!
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# ? Aug 27, 2014 21:52 |
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well it's nice to know that Grace is not above breaking the fourth wall if you make her do stupid adventure gamey poo poo, or maybe it's just a Sierra thing "you have to OPEN THE FURNACE DOOR FIRST IDIOT"
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# ? Aug 28, 2014 04:56 |
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A pity there's something Grace forgot about when she locked Gabriel in. Look back to the page of the book I posted earlier. It says that the Beta has to be involved in the death of the alpha in order to end their curse. Having Gab locked up means that he wouldn't have a hand in Von Glower's death, so it wouldn't break the curse.
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# ? Aug 28, 2014 05:03 |
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Integral Catculus posted:My question is: What happened to Ricky? You're doing a great job, but I feel like I missed the baton being passed somewhere, and it's weirding me out! grandalt posted:A pity there's something Grace forgot about when she locked Gabriel in. Look back to the page of the book I posted earlier. It says that the Beta has to be involved in the death of the alpha in order to end their curse. Having Gab locked up means that he wouldn't have a hand in Von Glower's death, so it wouldn't break the curse.
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# ? Aug 28, 2014 11:49 |
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Here's a preview of the next update: If this page didn't suffer from an image overload (and I wasn't terminally lazy) rest assured I would have tried for a Family Guy-style "keep pushing a joke until it goes on for way too long and theoretically becomes funny" gag where they would just... keep... looking at each other.
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# ? Sep 2, 2014 18:09 |
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Nice wolfhead on a stick. Sure this isn't a GoT thread?
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# ? Sep 2, 2014 18:26 |
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Ahhh.... mid 90's CGI rendering. There are days I miss it.
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# ? Sep 2, 2014 18:58 |
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Trust me, that looks way better than compared to game 3. And after all, supernatural creatures, they don't have to look complete normal.
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# ? Sep 2, 2014 20:22 |
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Talk about terrible CGI or whatever, just move the page thingy one over.grandalt posted:Trust me, that looks way better than anything in game 3.
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# ? Sep 3, 2014 13:55 |
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# ? Apr 28, 2024 07:11 |
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Holy poo poo I didn't even notice the takeover.
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# ? Sep 3, 2014 14:07 |