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Craptacular! posted:That would mean basically storing one game at a time on an SSD. It's because we've reached a bottleneck in Hard drive capacity. The way harddrive capacity essentially works today is they stack platters on top of each other and eventually you reach a point where you can't stack any more before it starts to become unstable. We're also reaching a similar bottleneck with silicon processors.
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# ¿ Oct 27, 2013 23:08 |
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# ¿ Apr 27, 2024 03:09 |
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BreakAtmo posted:Is it true that this capacity ceiling isn't really a thing with SSDs, and so they will eventually surpass HDDs in storage and one ay make them obsolete? From what I understand the capacity ceiling is actually much lower.
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# ¿ Oct 28, 2013 00:33 |
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Rinkles posted:I meant this, the reverse cover: Holy poo poo, crouch isn't set to L2 this time around?! Best news about Shadow Fall yet.
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# ¿ Oct 30, 2013 03:02 |
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Gamersyde just put up some 60fps Multiplayer footage of the forest map. Only downside is it's not a direct feed but someone with a camera http://www.gamersyde.com/stream_killzone_shadow_fall_pgw_multiplayer_played_by_a_simpleton_-31076_en.html Please watch this and tell me you don't see the difference 60FPS makes
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# ¿ Oct 30, 2013 17:16 |
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If anyone wants to play some Killzone today feel free to add me: Var987
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# ¿ Nov 17, 2013 15:58 |