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Helter Skelter
Feb 10, 2004

BEARD OF HAVOC


or "There's no eye in team."
or "You Got Your Hellgate London In My Dynasty Warriors!"

Important information for PS4 users:
Ask in the thread for PS4 clan invites, I don't handle that stuff.

Update 17 is out! This OP is more for general info about the game/new player getting started stuff. I try to keep things general, but there's almost certainly some stuff that is outdated by varying degrees. The second post has some more specific information about recent/upcoming updates to the game and so forth, so be sure to check that out if you're returning after a hiatus or something. If you don't see what you're looking for in either post or on the wiki, please ask in the thread!


What is this game?
Warframe is a free-to-play co-op third-person shooter with some melee combat and loot-collection elements set in the far, far future where you play as an eyeless, mute space ninja (here, have some lore). Gameplay comparisons tend to gravitate to Mass Effect 3's multiplayer and Hellgate: London. Major features of the game include procedurally generated levels, fast action with a focus on mobility and looking like the badass space ninja you are, as well as a fairly sane F2P model which generally doesn't make you want to recoil in horror (crazy, I know). The game is currently out on the PC (via the official website and Steam) and PlayStation 4 (via PSN).

Warframe's developer is Digital Extremes, previously known for their work co-developing the Unreal series alongside Epic. More recent titles have been somewhat less illustrious, mostly helping with console ports of Unreal-engine titles such as Bioshock and developing multiplayer components of various other titles. Their proprietary Evolution Engine was developed during this time and has been used in Dark Sector, the Darkness II, and now Warframe.




Pubbies are terrible, so play with goons instead!

Join the Goon Clan Here (Follow the on screen instructions.)
Some notes:
  • PS4/Xbox Users: No crossplay, so it's separate clans for the console crowd. Post here in the thread to see what's up with that, I have no idea what the activity level is on other platforms.
  • Clan invites usually go out daily. Usually.
  • Check the clan section under the communication menu to see any pending invites.
  • Make sure you don't have a clan invite already from some pub clan, you can only have one clan invite pending at a time.
  • Friends of Goons no-longer invited due to clan size caps. We've got room again, your terrible friends are welcome to join as long as they're not shitheels. Follow the instructions on the application (failure to do so may result in ridicule and/or the application getting ignored completely).
  • I tend to handle invites in batches, and while I usually get to them daily, please allow up to 72 hours before pestering me about why you don't have an invite yet. And make sure you check your clan tab/inbox for an invite before you do.
  • J4Gs annoy me. If you apply for a clan invite the same day as you sign up for the forums, don't be surprised if you don't get one.

We also have a Discord server, if you want another place to bug people for prime parts. Click here for that.


New players will probably want to check out the quick start guide (PC or PS4)on the Warframe website.

=========================
GAMEPLAY
=========================
Warframe is a fast-paced over-the-shoulder 4-player shooter with an added emphasis on melee attacks. Every player is equipped with primary and secondary weapons, as well as a melee weapon. Each class, or Warframe, has up to four useable skills that are unlocked as your character levels up. Your weapons also level up independently of your frame and can be sold for credits or used freely on another frame you own. As you progress with your weapons and frame of choice, you'll gain the ability to customize both for added effectiveness and cosmetic taste. In general, your missions are to invade a ship or outpost to perform a certain task, then escape once that objective is completed.

=========================
Warframes (Classes)
=========================
Warframe gives you three different options to play as starting out. Each one is reflective of a type of gameplay you’ll be able to experience.

Starter Frames:

Excalibur
Well balanced, with a focus on offense and mobility, Excalibur is generally regarded as the easiest frame for new players to pick up on. His first ability, Slash Dash, allows you to dash forward and cut a line through your foes. Radial Blind stuns enemies around you briefly, opening them up to melee finishers. Radial Javelin launches spears in all directions, impaling enemies to the walls. His ultimate, Exalted Blade, has Excalibur pull a crazy energy sword from nowhere that can do bonkers damage, project waves of energy through cover, and auto-block incoming fire. It's really good. His health, shields, energy and speed are all of average value.

Notes: Of the three starter frames, Excalibur is the hardest to obtain via normal gameplay later (the blueprint drops are located in a pretty high-level area), and often recommended for new players due to ease of use and general utility. Downside? No downsides, Excal super owns now.
-----------------------------------------

Volt
As of Update 14, Volt has replaced Loki in the starter frame lineup (Volt was previously a starter frame during the closed beta before being replaced by Mag, incidentally). Volt is an interesting frame. The game describes him as "a potent alternative to gunplay", which is sort of true, but probably not in the way you'd expect. His first ability, Shock, is probably what they were talking about with that line. It zaps small groups of enemies for reasonable damage and briefly stuns any survivors. Overload, his ultimate, will blow out any lights in the area and electrocute stuff in a large radius around you. Electric Shield is anything but an alternative to gunplay. It creates a large energy shield in front of you that block incoming fire but that you can shoot through for added electrical damage. Handy, but highly situational. Speed, though. Speed is where Volt gets silly. Pop it and you and any allies near you will be zooming across the map possibly faster than you have any ability to effectively control. Oh, and your melee attacks are massively sped up as well, so I guess that's an alternative to gunplay. I like Volt. Stat-wise, he's got average base health, average energy for his abilities, above average shields, below-par armor, and average movement speed (abilities aside).

Notes: Volt's blueprints are available as clan research, which makes him one of the easiest frames to acquire in the game right now since you can just buy all the blueprints as soon as you have dojo access. This kinda makes it hard for me to recommend him for new players unless they know they won't have access to a clan that has him researched (which is pretty much any clan at this point), but if you really gotta go fast, don't let me stop you.
-----------------------------------------

Mag
Mag is the purest "caster" option of the starter frames. Pull will yank enemies toward you, ragdolling them and doing respectable damage in the process. Shield Polarize will boost the shields of you and any nearby allies, while any nearby shielded enemies will have theirs removed to explosive effect. Bullet Attractor creates a magnetic bubble around an enemy, drawing fire in from friend and foe alike for increased damage along with a small explosive effect if the target dies while still magnetized. Crush deals damage to all enemies in a radius around you and leaves any survivors briefly stunned. She has average speed and energy, with low initial health balanced by high shields.

Notes: Mag's had some ups and downs, balance-wise, but is currently pretty good and seems to be staying that way. A very solid choice for a starter frame. She's also one of the easier ones to obtain through regular gameplay as the boss you need to kill for her blueprints is encountered fairly early on.
-----------------------------------------

Other frames are obtainable via the crafting system by playing the game, and more are introduced frequently! Check the wiki for more information.

=========================
Missions
=========================
Currently, Warframe's mission structure is laid out so that you explore ships/outposts near each planet in our solar system. This includes branching pathways that must be unlocked in order to progress to other planets.
Spy: Hack up to 4 terminals and carry the resulting datamass to the extraction point.
Exterminate: Kill anything that moves.
Assassinate: Eliminate a single target (boss encounter).
Sabotage: Destroy a power core and escape.
Deception: Infiltrate a datamass into enemy systems to throw them off course or something.
Capture: Find dude, shoot dude, suck his soul into your palm and get out.
Rescue: Find the prisoner's holding cell and escort them to extraction. This mission type will likely be getting replaced in the near future.
Defense: Defend an object from increasingly difficult waves of enemy forces. After defeating 5 waves, you'll be offered a reward (usually a mod). You have the option to take it and quit, or keep going for a chance at something better after another 5 waves.
Mobile Defense: Similar to defense, but defend up to three points in succession for a fixed amount of time before escaping.
Survival: Deliberately trigger an alarm to attract enemies as a distraction. Life support will be disabled, so you must collect air from fallen enemies. Rewards will be given every 5 minutes, and the difficulty will increase as time goes on. You must decide when to leave (after a minimum of 5 minutes), as failing the mission means giving up all collected rewards.
-------
Alerts
Alerts are special, limited-time missions that can show up in place of any mission you currently have unlocked (they will be shown on the map as a yellow triangle with an exclamation point inside). Alert missions offer increased difficulty and special rewards, and may be of a different mission or enemy type than the mission it replaces. In order to receive alerts, you must have unlocked the map location to which it appears. Note that you don't have to have run that mission previously (white node on the map) to get the alert, just have it unlocked and available (a blue node is fine). To see what rewards come with the alert, select it from the list in the upper left corner of the main map screen. These awards may be things like increased credits, special mods for your frame called Auras, blueprints for special weapons, blueprints for the Vauban Warframe, or items that are normally only purchasable for using real money like Orokin Reactors and Catalysts.

=========================
Weapons
=========================
Weapons fall into three main categories and you can carry one of each: Primaries, Secondaries, and Melee. Primaries are generally your bread and butter shotgun and rifle-type weapons, secondaries are usually pistols of some flavor, and melee are of course your swords and axes and so forth. They level up with use and while leveling in and of itself does not enhance a weapon's power directly, it does allow you to use more and better mods with that weapon.

A few weapons can be purchased in the market for credits directly, but most need to be crafted from a blueprint.

There are a lot of weapons (200+ at the time of me writing this), and more are constantly being added. Have a wiki page.

Starter weapons:
Update 14 introduced some choices for starter weapons, so you are no longer stuck with the lovely Mk-1 Braton and Lato unless you choose to be! During the prologue/tutorial, you will be given the choice of three weapons in each of the primary, secondary, and melee slots.

You are first given the choice of three secondary weapons:
Lato - Basic semi-auto pistol. Former default pistol for everyone. It's terrible.
Mk1-Furis - Machine pistol. Low damage, eats ammo. "Full of sound and fury, signifying nothing."
Mk1-Kunai - Throwing knives. Actually pretty decent, though they require a bit more finesse to aim since they're not hitscan and have a bit of an arc to them.

I'd recommend the Kunai, if that wasn't obvious.

Then a melee weapon:
Skana - A sword. Former default melee weapon for everyone. Actually not too bad these days, just slow.
Mk1-Bo - A staff. Staves are some of the most fun melee weapons in the game and do some very respectable damage.
Mk1-Furax - Space ninja boxing gloves. Very limited range.

My personal first choice would be the Bo, but these are all perfectly serviceable weapons.

And finally a primary:
Mk1-Braton - A lovely version of the normal Braton assault rifle and former starter weapon for everyone. You can click faster than this thing can fire on full-auto.
Mk1-Strun - A thoroughly decent, if not very exiting, shotgun.
Mk1-Paris - A bow! Requires some skill to use effectively, but can put out some very good damage. Sounds like a potato gun.

Pick the Paris or the Strun, trust me.

=========================
Sentinels and Space Dogs
=========================
Sentinels are massively useful little floating robo-pets that can help you out in various ways like shooting stuff that gets too close or occasionaly boosting your shields if something breaks through them. There are currently four, each with a unique ability. Carrier is the current favored pick, it packs a shotgun and sucks up loot for you so you can be the laziest space ninja around. You can craft most of them using blueprints available on the market.

Kubrows are space dogs. After beating the Jackal (Venus boss), you'll be given the opportunity to start a quest to get the required incubator segment for your ship and breed a kubrow. You'll also need to craft an incubator power core (blueprint available for credits in the market) and find a kubrow egg by destroying feral kubrow dens during missions on Earth or buying one from the market for plat. Note that you can only have ONE egg in your inventory at a time. After dropping the egg in your incubator, over the course of a couple days it'll hatch and you'll have a space puppy to give a terrible name to. Then you'll have to wait for it to mature before you can start taking it on mission. There are 5 breeds (which one you get is generally random) that you can read more about on the wiki because this post is getting long enough as it stands.

=========================
Movement System
=========================
There's a lot to it and this wiki page does a better job explaining it that I can.


=========================
Mods and Progression
=========================
Where your traditional RPG leveling mechanic has you gain a level and watch stats go up, Warframe does things a little differently. Your frame, weapons, and sentinels (more on those later) all gain experience independently with use, and while you still gain levels, they don't necessarily immediately make you more powerful. There are two primary purposes to leveling something: mod capacity and Mastery.

Mod capacity allows you to slot mods, which are what really allow you to become the space ninja you want to be. Mods drop randomly from enemies and are frequently given as mission rewards, and can have a variety of effects, like increasing weapon damage or adding elemental effects, boosting your shield capacity, or reducing the cost of your abilities (just to name a few). Your weapons and frames have a finite mod capacity that's increased by leveling. Every level of a weapon or frame grants 1 mod capacity, up to a maximum of 30. You can increase this further in two ways: supercharging by adding an Orokin Reactor (frames) or Catalyst (weapons), or on frames specifically by adding a special Aura mod acquired from an Alert mission. Reactors and Catalysts (sometimes referred to as potatoes due to their shape) will double the mod capacity whatever you use them on, bringing the maximum to 60 points of capacity at level 30 (or 30 at rank 15, etc). People spending money on the game will generally spend it primarily on these Reactors and Catalysts, though you can also obtain blueprints for them from alerts (though these are fairly infrequent).

Mastery is like your overall account experience level, and is intended to give you an incentive to use a variety of weapons and frames. Every level of a weapon gives 100 Mastery, and every level of a Warframe gives 200 Mastery. Accumulate enough Mastery and you'll be given the opportunity to take a Mastery Test to move on to the next Mastery Rank. Some weapons and Warframes require you to be above a certain rank to use them.

More info on mods here, the mastery system here, and Auras here.

Never sell your mods for credits. I don't care how many duplicates you have, it's not worth it.

=========================
Monetization: No, you don't really need to spend money on the game
=========================
Free to play, more like free to pa- oh wait no, never mind.

Seriously, though, you don't. Nothing with a direct impact on gameplay (now literally nothing, since you can get plat through the trade system) requires you to spend real money on it, though doing so may prove very convenient. If you end up liking the game and playing for a while you may want to drop a few bucks to get some extra frame and/or weapon slots (you start with 2 slots for frames and 8 for weapons), but aside from that, you can grind out most of the non-cosmetic stuff.

If you want to spend money on the game but are on a limited budget, coupons for discounted platinum ranging from 20%, 50%, or 75% off will occasionally show up as a login reward, and promo codes occasionally pop up for sale. If you have spare rare mods/prime parts that are in demand, you can also fleece pubbies of their plat through the trade system. And by spending intelligently, a little platinum can go a long way. Don't be fooled by the prices of weapons and frames in the market, the stuff you'd want to spend money on is actually quite reasonably priced! To that end:

Helter's guide to spending plat:

Bad Choices, or "Oh god, why would anyone spend real money on this?"
Most Warframes: Mainly these are just way overpriced, and blueprints for all but a few of the frames can be farmed for relatively easily. There are a few frames at 75 plat (~$5), however, which is fairly reasonable.
Weapons: There is never a good reason to spend plat to buy a weapon outright, they are all crazy expensive. Have a little patience, save your money and craft them instead.
Weapon/Warframe Bundles: Discounted bullshit is still bullshit.
Revives: You get 4 free revives per frame you own, per day (resets midnight GMT/8pm Eastern). There's really no good reason to buy them.
Mod/Fusion packs: If you really want mods, play defense/mobile defense/survival mission types. Mod packs are paying for the privilege of mashing your face against the RNG when you have the option of doing it far more efficiently for free.
Credit boosters: Credits are completely trivial to obtain normally. Don't bother.
Credit bundles: Hmm. Spend 90 plat for 30,000 credits (a pittance), or rush through missions for 15 minutes...
Resources/crafting materials: As above, most crafting materials are piss-easy to get by simply playing the game, there's really no good reason to ever spend real money on them.
Rushing builds: Yes, 12/24 hours for weapons and three days for frames feels like a long time to wait for something to cook in the foundry. Seriously though, have a little patience and use the time to harvest more materials for your next crafting project.

OK Choices, or "Only kind of a terrible financial decision!" or "gently caress it, I've been playing this game for 500 hours and have nothing better to do with my money."
Alternate helmets: These show up in alerts from time to time, but I guess if you're super impatient and really must have one, then 75 plat isn't too horrible I guess. Certain alternate weapon skins also fall into this category.
Color palettes and other cosmetic bullshit: Okay, you want to play pretty space ninja dress-up and you don't have anything actually useful to spend plat on, that's cool. 75 plat per color palette may seem a bit steep, but it's not that terrible considering they're permanent unlocks and you can use them on everything. The Classic Saturated palette will serve 95% of your needs and should be your first choice here. The bundles for the palettes are also pretty decent deals (essentially buy two get one free). There are also cosmetic armor bits and scarves and such, same advice applies.
Affinity boosters: Double XP gain has the potential to be very useful for a new player starting out, though in reality mod selection and credits are the major early bottlenecks. Established players will generally want to avoid this and just run XP-dense mission types (defense, mobile defense, survival) instead.
Vauban: Remember how I said you shouldn't buy Warframes with plat? Well, you shouldn't, but if you really must spend money on one, at least make sure it's the one whose blueprints only show up in random alerts and is therefor impossible to grind for.
Loki, Volt, and Excalibur: These are those 75 plat frames mentioned earlier. Excal and Loki aren't too difficult to get normally, and Volt is easy as buying the blueprints in the dojo, but that 75 plat includes a frame slot and a pre-slotted Reactor (a 40 plat value), plus the benefit of not having to potentially grind materials and wait 3+ days on crafting time. So yeah, decent deals if you picked Mag as your starter and you're really impatient.
Forma: Blueprints for these are available rarely as alert/login rewards or (significantly less rarely) as end-of-mission rewards in high level Orokin Tower runs (Survival missions in the Void are a particularly good source). You can also get them pre-built in the market for 20 plat, much like a potato. Unlike potatoes however, these are only useful if you've maxed out a weapon/frame to 30 already and want to switch the polarity on a mod slot, or you want to build one of the clan weapons which require one (or more) as a build component. As such, they should be a low priority for spending real money on (a potato will always be more useful on something that doesn't have one yet), but go ahead and spend the plat if you really need one and somehow can't get anyone together to run void missions with you.

Good Choices, or "How to space ninja on a budget."
Potatoes: aka Orokin Catalysts and Reactors. These double the mod capacity of whatever they're slotted in and, while not strictly essential, are enormously useful. However, once slotted they cannot be removed. So you end up wanting a bunch. You can get blueprints for them via the occasional alert/battle pay, or as a login reward, but both of these events are fairly rare. Purchasing them outright for a very reasonable 20 plat per is a 100% Goon Approved method of spending real money on this game.
Slots: Weapon and Warframe alike, they are one of the very few things in this game that you cannot get in any other way - if you want more, you have to spend plat on them. Thankfully, at 12 plat for two weapon slots and 20 plat for a single Warframe slot they are an excellent deal. If you're wondering what to spend that 50 plat you started off with on, this is probably it.
Sentinels: Okay, so they're not terribly difficult to craft, even if a blueprint costs 100k credits. 75 plat is also not terribly expensive, and worth it in my eyes for the fact that 40 of that is a potato in both the sentinel and its weapon which you'll probably want eventually anyway. You also get to skip that 24 hour build time and save on crafting resources, which is nice.


=========================
Helpful links!
=========================

The Warframe Wiki is a very useful community-run repository of information about the game. Information is often in flux a bit after major updates, so keep that in mind.

Official Warframe Alert Twitter - Want those Alert missions to show up in your Twitter feed? Here you go.

This web-based alert and invasion tracker is super, super useful.

Got an Android device? Warframe Nexus is DE's official alert app. It's kind of bad. Use WarDroid instead. I don't have an iOS device, so you'll have to figure that one out on your own.

DE streams a state of the game/Q&A session with the devs every other Friday on their Twitch.tv channel.

There's also their YouTube page if you missed catching a stream live. They also throw trailers and other tidbits up there sometimes.

Helter Skelter fucked around with this message at Jul 26, 2016 around 06:46

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Helter Skelter
Feb 10, 2004

BEARD OF HAVOC


PC-PS4 account migration/cross-platform play info. There will be a way to copy your progress on the PC to the PS4. You have until August 1, 2014 to copy your PC account to a PS4 account should you desire to do so.It is a one time action. It will not copy over your platinum (because Sony) or clan affiliation (because the PC clans don't exist on PS4), and your PC account will be left fully intact. It's over, no more transfers.

Last word was that cross-platform play will still supposedly be happening at some point, but I wouldn't count on it. The builds have to be in sync, which is tricky given that the game updates like crazy on the PC while the PS4 can maybe get one patch every two weeks or so thanks to Sony's certification process.

I currently cannot invite PS4 users to the existing PC clan. If the capability for PC and PS4 users to share a clan ever comes, I'd expect it to show up around the same time as cross-platform play (and who knows when/if that's gonna happen). In the meantime, there's a PS4 clan, just post here in the thread for an invite (I'm not handling that stuff).

"Oh poo poo I'm new at this and have so many questions" - a FAQ in progress

Q: Sweet gently caress these starting guns are terrible, are they all this bad?
A: No, thankfully. First order of business is replacing the Mk1 Braton with the regular Braton. It's 25,000 credits on the market, which sounds like a lot at first but really isn't. This will roughly triple your damage output. The Lato, your default pistol, is less of a priority, but good things to aim for are the Vasto (may be difficult to craft right off the bat), Kunai, or Hikou. The Lex is also pretty decent (and can be purchased directly for 50k credits), but it's got a really slow fire rate which can make it difficult to be really good with until you get some mods to remedy that. The Skana, your default sword, should be your lowest priority for now since it's probably the best of your starter weapons at this point. Eventually you'll want to replace it, but don't worry about it when you're just starting. Eventual melee replacements: Dual Zoren, Galatine whatever you think looks cool, melee is actually kind of decent these days. If you really want a recommendation, though, get the Amphis.

Q: Okay, I've outgrown the Braton, what next?
A: Craft something that sounds interesting! Suggestions for primary weapons include the Karak (a somewhat boring but servicable assault rifle), the Tetra (fairly powerful laser assault rifle, requires mastery rank 3), and the Boltor (mastery 2, pins dudes to walls). If you're more of a shotgun type, the Strun is the most easily obtainable (no crafting required, just 75k credits) at the expense of being pretty boring, while the Drakgoon requires mastery rank 3 but is a ton of fun and extremely powerful. By the time you get bored with any of those you'll probably have enough experience with the game to decide where you want to go from there.

Q: Mods are confusing! What should I be looking for?
A: Weapons should focus on +damage (Serration for rifles, Point Blank for shotguns, Hornet Strike for secondaries) first. Frames you'll probably want to start with health and shield mods along with upgrading your powers. If you're having a rough time finding a particular mod, ask in clan chat if anyone has a spare they're willing to trade to you. If it's not super rare the odds are pretty decent that someone will be willing to just give you one.

Q: I stopped playing this months ago, what's changed?
A: A loving lot. Here's a woefully incomplete list:
  • Complete mod system overhaul since closed beta. I'd suggest looking at the wiki for a rundown on that.
  • Related to the mod system overhaul, artifacts also got a once-over.
  • Parkour! Wallrunning is in this season.
  • A complete UI overhaul (and then another complete UI overhaul), including an in-game HUD rework.
  • A ton of new weapons and frames to play with.
  • Hovering robo-pets called Sentinels that hover over your shoulder and shoot stuff while providing other benefits (such as boosting your shield when it runs out or sucking up nearby loot for you).
  • Lots of new environments and tile sets to play in. The stale Corpus ship is no longer the only environment you'll ever see, and even that has been expanded on quite a bit.
  • Many boss fights have been overhauled completely, with more to come.
  • Planets you've cleared completely will now have a couple of their missions replaced with a Nightmare mode version (you can still opt to play the normal version if you wish). These are typically much more difficult than the normal version (often because it wants you to go through the mission without any shields or energy ) but the reward is a (usually pretty rad) random mod exclusive to nightmare mode.
  • I guess there's PVP arenas now? Nobody really cares about that poo poo.
  • Bunch of clan stuff, there's dojos now where clan-exclusive weapons and frames can be researched and you can trade mods and void keys.
  • Bunch of cosmetic stuff like new paint options, little holographic shoulder badges, new alternate helmets, and scarves.
  • A complete overhaul to the damage and armor system!
  • Huge melee overhaul!
  • A quest system introduced as part of a complete reshaping of the new player experience.
  • Space dogs!
  • The previous star map and everything accessible from there has been replaced with a player ship!
  • More clan stuff, including alliances and Dark Sectors (see the wiki)
  • A bunch of other stuff I'm probably forgetting right now.

Q: These laser door things are obnoxious as hell, how do I get through them?
A: Laser doors show up in corpus missions and are tied to security cameras. They make a distinctive (if quiet) noise and have big ol' beams projecting from them to help you find them (red if it's spotted someone, green if not). Shoot any cameras you can find, that should disable the lasers. You can also get through them in other ways, too. You can do a sliding melee attack through them (timing can be tricky at first, slide toward the door and hit the melee button right before hitting the lasers), and some abilities will let you pass through unharmed (Rhino's Iron Skin and Rhino Charge, Excal's Slash Dash, and Loki's Invisibility are a few examples). There are now Grinner doors that work similarly but leech all your energy. Don't try sliding through these, just shoot the sensor above the door.

Q: How do I parkour?
A: There are two basic types of wallrunning you'll need to know about get through some areas: vertical and horizontal. Vertical is easy, just hold down sprint, run directly toward a wall and hold down the jump button. Horizontal is the same, but you approach at an angle instead. Letting go of the jump button during a horizontal wallrun will give launch you off for a nice speed boost. If you're in a clan and have made you clan key, you can practice in the dojo hallways.

Q: I bought this scanner thing, how do I equip it?
A: Go to your arsenal. Select the Gear button in the bottom left. Select one of the 8 slots there. Click the scanner. Click Equip.

Q: How do I get lots of <insert resource here>?
A: Generally speaking, Survival, Defense, and Mobile Defense missions will be your best bet, as they provide the highest enemy density and therefore the most chances for resource drops (having a group often helps). Hover over planets in the solar system map to see what resources can drop there. Some folks recommend farming bosses if you're going for the rarer resources since they have a guaranteed resource drop, but that's not always the most efficient way to do things since not every boss is able to be killed super quickly. Titan Extractors are also useful for low-effort farming (pick up a blueprint in the market, then build a few in your foundry), but think of them as a supplementary method rather than your primary means of acquisition since the returns on a 4-hour extractor cycle are roughly equivalent to picking up a couple in-mission resource drops.

Here's a list of the rarer resources and my preferred spots for farming them:
  • Orokin Cells: Mimas (Jupiter, Grineer Survival), Orokin Derelict Survival/Defense/Assassination, occasional invasion reward
  • Morphics: Ara (Mars, Corpus Survival)
  • Gallium: Ara (Mars, Corpus Survival), occasional invasion reward
  • Control Modules: Orokin Void (pretty much any mission type)
  • Neurodes: Cambria (Earth, Grineer Survival), occasional invasion reward
  • Neural Sensors: Elara (Jupiter, Corpus Survival), infrequent invasion reward
  • Oxium: Most high-density Corpus missions (mobile defense is usually a good bet)
  • Argon Crystals: Orokin Void (any mission type, but defense and survival generally provide the most opportunity)
Fieldron, Detonite Injectors, and Mutagen Mass are also semi-frequent invasion rewards if you don't feel like crafting them normally.

Q: Which sentinel should I go for first?
A: Carrier. It sucks up loot for you and you can make it look like a robot parrot.

Q: Is there any way to tell what breed my Kubrow is before I name it?
A: Yes! As soon as you start incubating the egg, check your mod inventory. Go to the sentinel/companion tab and sort by most recent. You should see two rare Kubrow ability mods at the top of the list. The mods will be for whatever breed you currently have incubating.

Q: Can I get build rights for the dojo?
A: No.

Q: But it needs decorations!
A: Have you seen our dojo?

Q: Where do all the prime weapon/warframe parts drop?
A: The Void and Derelict. See this official post or the wiki for an updated list of specific drop locations. Keep in mind that Survival runs on a 20 minute cycle (AABC), not 15.

OH GOD UPDATE 12 13 14 15 16 17 BROKE ALL THE THINGS!

Calm down and wait for the inevitable hotfixes.



--------------------------
A quick note on etiquette:

When playing Defense and Mobile Defense missions, stay near the objective. Why?

1. XP is only shared within a limited area. If you're off being a hallway hero, the other people in your squad aren't getting dick unless they're there with you (see #3).

2. Venturing out means you will gently caress up enemy spawns. The farther out you go, the farther out the enemies will spawn, exacerbating all other issues.

3. If your squadmates are out there with you, who's watching the objective? Oh whoops you just failed the mission.

4. Staying near the objective means all the drops stay near the objective, meaning there's less chance of you or someone else missing out on resource/mod drops because some jackass decided to go Rambo off in East Bumfuck.

You should also stick together in Survival missions, for similar reasons.

Helter Skelter fucked around with this message at Jul 30, 2015 around 15:58

Piell
Sep 3, 2006



As always, I'll post an infodump about the livestream once it's over. Also you should probably add a recommended "first new weapons to buy" for new players since that gets asked a lot.

jabro
Mar 25, 2003

July Mock Draft 2014

1st PLACE

RUNNER-UP

got the knowshon

Warframe gave a bunch of free stuff away for pre-order and PS+ members so I will have everything below when I log in:

  • 150 Platinum
  • 70,000 Credits
  • Falcon Mod Card Pack
  • 3-Day Affinity Booster
  • 3-Day Credit Booster


What is the best way to spend all that plat and credit?

Helter Skelter
Feb 10, 2004

BEARD OF HAVOC


jabro posted:

What is the best way to spend all that plat and credit?
Replace the starter rifle immediately with a Braton (25,000 credits). Plat should be saved for extra warframe/weapon slots.

Improbable Lobster
Jan 6, 2012



Buglord

There's a stream up right now. http://www.twitch.tv/warframe#/w/7506991104
They just showed some whip tenno animations

Edit: Corpus Gas tileset has a new "most hated enemy ever"

Edit2: A lot of enemies have been give shields and had their armour removed.

Improbable Lobster fucked around with this message at Nov 15, 2013 around 19:54

Grondoth
Feb 18, 2011






No event on the PS4 launch? That seems weird.

Helter Skelter
Feb 10, 2004

BEARD OF HAVOC


Grondoth posted:

No event on the PS4 launch? That seems weird.
I'm betting they want to wait for things to settle down a bit before jumping into stuff like that.

Also I think Steve just implied that Update 11 would be coming out on Tuesday.

DelphiAegis
Jun 21, 2010


Improbable Lobster posted:

Edit2: A lot of enemies have been give shields and had their armour removed.

This is the REAL nerf to mag. Who cares about ragdolling everything in a 120* arc in front of you? Explode EVERYONE and remove their shields!

Pierson
Oct 31, 2004



College Slice

jabro posted:

Warframe gave a bunch of free stuff away for pre-order and PS+ members so I will have everything below when I log in:

  • 150 Platinum
  • 70,000 Credits
  • Falcon Mod Card Pack
  • 3-Day Affinity Booster
  • 3-Day Credit Booster


What is the best way to spend all that plat and credit?
Save the Affinity Booster until you've unlocked a good Mobile Defence mission because you get mad exp.

God I hope one day they do another double-affinity weekend one day. So nuts.

Helter Skelter
Feb 10, 2004

BEARD OF HAVOC


The affinity booster will probably be applied immediately on login. Don't worry about it.

Piell
Sep 3, 2006



Stream infodump!
    they unboxed a PS4
    Showed some PS4 gameplay
    -gesture pad directions to use powers
    Some better optimization options being added
    Matchmaking is changing
    -Updates are going to be sent to central server, then friends list rather than updating everyone on your friends list individually
    -Will automatically choose best host based on internet/hardware/framerate (including key lobbies)
    Berserker
    -showed some WIP animations (spinning a kunai in her fingers, Energy Claws ultimate looks like a sereis of spammed melee)
    -1st ability is grappling hook (can use on environment or enemies, if kills an enemy it rips the enemy apart)
    it was a bad idea to put stats on aesthetic items (aka helmets)
    want to do something to split up stats and appearance
    3D Lotus model
    Update 11 solar system UI
    Gear slot hotkeys being added
    Codex confirmed for Update 11
    -Scans are more effective while in stealthed
    -Scanning UI
    -Codex UI (base stats, shows where the enemy appears, possible drops, etc)
    -Mod collection (shows all possible mod drops w/ blank spots for uncollected mods)
    -low level enemies need more scans than high level enemies
    -can keep up scanner while meleeing (since scanner acts as pseudo-weapon)
    Hunt for Alad V: Update 11 event will further Alad V's lore and will introduce a few new characters
    -will have to help somebody out to find Alad V
    Mini-invasions are going to break out occasionally (including battle pay!)
    Infestation invasions will break out on nodes somewhat randomly rather than just the current system of held locations
    Showed up infested and corpus whip animations
    Update 300: Rideable chargers
    Gas City
    Gas city balcony
    Gas city supposed to have a lot vertical movement
    Heavy impact going to fixed to be velocity based
    Update 11 will have new enemies (including most hated enemy ever!)
    Ember supposed to get buffs for update 11
    Ember Prime (ANIMATED FIRE ON HELMET)
    PS4-PC crossplay will be like the Rainbow Bridge (can play when builds are in sync)
    Damage 2.0 is a massive change
    -Rainbow builds going away, damage types will combine into new damage types
    -defenses are going to be systemic between factions (these guys are robotic so they are weak to x)
    -shields/armor/health are going to have damage types that are strong/weak against them
    -armor or shields are going to be removed from some enemies - so an enemy that had heavy shields and a little armor might have entirely shields and no armor now
    -Proc system mentioned but not explained, but enemies can proc too (sawblade causing a bleed proc)
    Update 11 "right around the corner" (probably middle of next week)
    Trading
    -build trading post in dojo
    -can only trade mods and keys at first
    -number of trades per day = mastery level
    Star chart will now give mastery (will be retroactive)
    Achievements coming in Update 11
    Shipyard Concept art
    grineer ship smelting
    Concept art
    Resource drone coming for Update 11
    - deploy on a system and it will mine for an amount of time, and then you can claim the resources
    - not platinum-only!
    - drone can take damage and be shot down if not claimed
    - could collect rare resource
    - can have multiple drones, 1-2 at least (based on mastery rank somehow)
    Warframe skins going to be for every frame (at some point)
    Update 11 is going to be biggest update yet
    Scarf physics going to be improved
    24 hour catalyst alert
    New Sargas Ruk coming for update 11

Dapper Man
Jul 12, 2006



Helter Skelter posted:

I'm betting they want to wait for things to settle down a bit before jumping into stuff like that.

Also I think Steve just implied that Update 11 would be coming out on Tuesday.

Yeah, there was something about reading Armor 2.0 hate mail at 3 in the morning Wednesday.

Here's a slightly better image of Berserker.



She looks to be holding a new weapon.

Dapper Man fucked around with this message at Nov 15, 2013 around 20:27

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!


Piell posted:

Resource drone coming for Update 11
- deploy on a system and it will mine for an amount of time, and then you can claim the resources
- not platinum-only!
- drone can take damage and be shot down if not claimed
- could collect rare resource
- can have multiple drones, 1-2 at least (based on mastery rank somehow)
I wonder how the bot-aspirants are going to handle having actual botminers at their disposal.

Dapper Man posted:

She looks to be holding a new weapon.
There was some concept art waaaay back in the last thread of three tenno weapons, I want to say it resembles one of them.

Dapper Man
Jul 12, 2006



Looks like Berserker's name is now Valkyr, as seen from the clip showing off the Codex.

LonsomeSon
Nov 22, 2009

A fishperson in an intimidating hat!


Grondoth posted:

No event on the PS4 launch? That seems weird.

Going to go ahead and guess that there's going to be some sort of debacle or another related to the PS4 launch. Not to mention that DE has probably been in crunch for quite awhile, leading up to the PS4 release.

While an event would be nice, I'm just as happy to not have one and all of the possible bullshit that would come with it.

e: beaten by a mile

LonsomeSon fucked around with this message at Nov 15, 2013 around 21:12

Doctor Goat
Jan 21, 2005

Where does it hurt?


Is there any easy way to find specific mods? I'm trying to find both damage/multishot mods for my Paris/Kunai, and charge damage stuff so I can get Galatine to do even more stupid damage.

DelphiAegis
Jun 21, 2010


Hog Butcher posted:

Is there any easy way to find specific mods? I'm trying to find both damage/multishot mods for my Paris/Kunai, and charge damage stuff so I can get Galatine to do even more stupid damage.

As of now? Hoping the Wiki is correct. As of U11? Scanning every enemy () and completing the codex entry on them. Which, let's face it, I am looking forward to.

Stop hitting my skinner box buttons, DE.

Horizontal Tree
Dec 31, 2009


Scanning everything: bringing even more Metroid into your space ninja game!

Also, didn't see it mentioned, so I just wanna plug that we have an IRC channel on synirc: #warframe
I'm not exactly active but I did just reinstall after a long break, and it seems to be a good time to have done so!

Crono S. Magnum
Feb 29, 2008


Oh man, this freaking game. Gotta love some Space Rambo Ninjas.

What's a good upgrade from the Braton Vandal? I love the way it handles but would like a change of pace.

hooah
Feb 6, 2006
WTF?

Crono S. Magnum posted:

Oh man, this freaking game. Gotta love some Space Rambo Ninjas.

What's a good upgrade from the Braton Vandal? I love the way it handles but would like a change of pace.

If you want to try something different, pick up a shotgun. Hek if you have the mastery level, sobek or strun otherwise.

Maxwell Adams
Oct 21, 2000

T E E F S

Is there PC-PS4 crossplay right now?

Male Man
Aug 16, 2008

Im, too sexy for your teatime
Too sexy for your teatime
That tea that you're just driiinkiing


DelphiAegis posted:

As of now? Hoping the Wiki is correct. As of U11? Scanning every enemy () and completing the codex entry on them. Which, let's face it, I am looking forward to.

Stop hitting my skinner box buttons, DE.

Yeah, the scanning thing seems kinda like busy work but drat if it won't at least provide me some goals to work toward. I kinda want to fill out my mod collection, but getting together groups for void and derelict runs is too much work when I just wanna sit down and blast apart some bad dudes.

Kokoro Wish
Jul 23, 2007

I won't shut up about star trek!

Dapper Man posted:

Yeah, there was something about reading Armor 2.0 hate mail at 3 in the morning Wednesday.

Here's a slightly better image of Berserker.



She looks to be holding a new weapon.

Well poo poo, she looks sweet as hell. I don't care what her powers do, she's in my arsenal in white, pink and turqoise, day however-long-it-takes-to-farm-up-her-parts.

Bruc
May 30, 2006


Kokoro Wish posted:

Well poo poo, she looks sweet as hell. I don't care what her powers do, she's in my arsenal in white, pink and turqoise, day however-long-it-takes-to-farm-up-her-parts.

Good to see I'm not the only one who uses the greatest color scheme ever.

chumbler
Mar 28, 2010



Bruc posted:

Good to see I'm not the only one who uses the greatest color scheme ever.

It is perfect for the Vauban.

I like that they've beefed up the berserker a lot, though I kind of miss the dog legs and to be honest she's still a bit too similar in body type to the other female frames. Ember is probably still more ripped, though.

chumbler fucked around with this message at Nov 15, 2013 around 22:31

Zellyn
Sep 27, 2000

The way he truly is.


The GiantBomb guys are doing a PS4 megastream and they're playing some Warframe right now if you want to see it on PS4: http://www.giantbomb.com/chat/

Kokoro Wish
Jul 23, 2007

I won't shut up about star trek!

chumbler posted:

It is perfect for the Vauban.

I like that they've beefed up the berserker a lot, though I kind of miss the dog legs and to be honest she's still a bit too similar in body type to the other female frames. Ember is probably still more ripped, though.

Ember is ripped as hell, an Nyx is pretty drat solid too. Saryn is just a huge meat-and-bone-tank and Nova's like this little, pudgy looking thing. Trinity looks pretty great in her armour skirt thing. Mag is only the really non-descript one.

And Banshee, well, she's just weird.

Kokoro Wish fucked around with this message at Nov 15, 2013 around 22:38

Cathair
Jan 7, 2008


Berserker looks like they literally took Ember's model, knocked off all the greeblies- both the cool bits and the kinda stupid bits- changing the patterning very slightly and only in some places, and called it a day. I am not impressed. Oh well, at least she's not as fuckin' skinny as her concept art showed her, and if she's got look very similar to another frame, you could do a lot worse than Ember.

I'm genuinely happy with pretty much everything else in this list. As long as they don't spring some stupid poo poo on us that they didn't mention beforehand- like U10 with the stamina thing- U11 is looking like a fun update!

Crono S. Magnum
Feb 29, 2008


hooah posted:

If you want to try something different, pick up a shotgun. Hek if you have the mastery level, sobek or strun otherwise.

Sobek's Mastery Locked too. I'm only rank 2 in, like, a good 20+ hours of play so I'm not exactly sure how the hell I'm supposed to get there anytime soon.

Strum isn't really impressing me either. Maybe it's just because it's a new gun and my Braton was rank 28.

hooah
Feb 6, 2006
WTF?

Crono S. Magnum posted:

Sobek's Mastery Locked too. I'm only rank 2 in, like, a good 20+ hours of play so I'm not exactly sure how the hell I'm supposed to get there anytime soon.

Strum isn't really impressing me either. Maybe it's just because it's a new gun and my Braton was rank 28.

Most weapons aren't too impressive early on. They start to shine after you get a couple mods into them.

As for increasing your Mastery rank, that comes from leveling up gear (warframes, weapons, sentinels), so if you're holding onto anything that's rank 30 that you don't really like, equip something else (but of course, don't walk around with everything low-ranking, either).

Improbable Lobster
Jan 6, 2012



Buglord

Kokoro Wish posted:

Ember is ripped as hell, an Nyx is pretty drat solid too. Saryn is just a huge meat-and-bone-tank and Nova's like this little, pudgy looking thing. Trinity looks pretty great in her armour skirt thing. Mag is only the really non-descript one.

And Banshee, well, she's just weird.

It's weird how Mag is the smallest and most plane warframe but also gets the weirdest hats.

chumbler
Mar 28, 2010



Crono S. Magnum posted:

Sobek's Mastery Locked too. I'm only rank 2 in, like, a good 20+ hours of play so I'm not exactly sure how the hell I'm supposed to get there anytime soon.

Strum isn't really impressing me either. Maybe it's just because it's a new gun and my Braton was rank 28.

Don't fret about mastery. It will come in time. Just keep trying out new weapons and frames that look fun. Frames in particular are worth more mastery as I recall.

As for shotguns, in my opinion you have to really like shotguns in order to want to use them in this game. The best shotgun (strun wraith) is no longer available, and the rest apart from the sobek are hit way too hard by magazine size and reload speed limitations. This is a game about mowing down large numbers of enemies from fairly large distances, and shotguns just don't fit very well in that scheme. That being said, there's no reason not to use the few that actually exist in the game if you like them. They're outperformed by rifles in 99% of cases, but by no means unusable. Also shotgun mods are generally cheaper to max out than rifle mods, and that has the dual benefit of being useful for the carrier's weapon.

Built in penetration through fleshy targets would go a long way toward making shotguns better in my opinion, but who knows when/if they'll make such fundamental changes to a whole weapon line.

But seriously, nobody is ever going to care what frame or gun you're using outside of like bringing unranked poo poo to a t3 defense. Use whatever you think is cool. Don't sweat about being optimal or min/maxing.

chumbler fucked around with this message at Nov 16, 2013 around 00:19

hooah
Feb 6, 2006
WTF?

I dunno, the Ignis is about the only rifle I've used so far that I like at least as much as shotguns (haven't made the Flux Rifle yet), and I don't play enough shooting games to feel that I have a preference for shotguns, so I don't know if I would go so far as to say you have to really like them to want to use them.

Argas
Jan 13, 2008
SRW Fanatic

Unless you're taking on really high-level missions or playing Survival/Endless defense for a long time, shotguns aren't really bad at all. They just lose out on range. In Warframe, the majority of content is basically bringing what you want, even if it is suboptimal because it won't matter if you've plugged in a few good mods.

chumbler
Mar 28, 2010



hooah posted:

I dunno, the Ignis is about the only rifle I've used so far that I like at least as much as shotguns (haven't made the Flux Rifle yet), and I don't play enough shooting games to feel that I have a preference for shotguns, so I don't know if I would go so far as to say you have to really like them to want to use them.

Well, part of it is also that there are really only like 4 shotguns in the game in terms of playing differently, and there are few shotguns period, so you'd better really like a given shotgun because odds are you're never going to be getting an upgrade or even sidegrade to it. Gameplay-wise shotguns run into a problem similar to sniper rifles, in that they can overkill by a lot when the usually more important statistic is how many kills a magazine translates into, which is pretty much always higher for rifles, especially ones like the ignis which blatantly disregard game mechanics like walls, body blocking, and aiming.

But again, there's no good reason not to use shotguns if someone wants to use them. They're just not a particularly well developed or well supported weapon type right now.

LonsomeSon
Nov 22, 2009

A fishperson in an intimidating hat!


hooah posted:

Most weapons aren't too impressive early on. They start to shine after you get a couple mods into them.

Weapons (and frames, too) are basically just shells. They have a framework of attributes which never increase or change with level; the only way to change them is filling them with mods. Weapon level is only significant in that more levels means you can put more bonuses into them.

In what is one of the more baffling of the various mysterious logic chains behind system decisions in this game, it means that with very few exceptions all of your weapons are more or less worthless until you've used them for awhile, so that their insides are big enough for good mods.

Cryophage
Jan 14, 2012

what the hell is that creepy cartoon thing in your avatar?


chumbler posted:

Well, part of it is also that there are really only like 4 shotguns in the game in terms of playing differently, and there are few shotguns period, so you'd better really like a given shotgun because odds are you're never going to be getting an upgrade or even sidegrade to it. Gameplay-wise shotguns run into a problem similar to sniper rifles, in that they can overkill by a lot when the usually more important statistic is how many kills a magazine translates into, which is pretty much always higher for rifles, especially ones like the ignis which blatantly disregard game mechanics like walls, body blocking, and aiming.

But again, there's no good reason not to use shotguns if someone wants to use them. They're just not a particularly well developed or well supported weapon type right now.

I've been away for awhile; is the ignis actually good now?

hooah
Feb 6, 2006
WTF?

Cryophage posted:

I've been away for awhile; is the ignis actually good now?

Oh yes. As mentioned, it totally ignores any obstacles. I've got mine on its third forma, and I only made it a week or so ago (I don't play a whole lot, either).

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Zellyn
Sep 27, 2000

The way he truly is.


Ignis got a huge range and damage boost and it ignores obstacles so you can hose down a hallway and kill everything 30 metres in front of you.

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