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seiferguy posted:Trinity Trinity is god tier. You don't even mention Link which is only slightly less awesome than blessing. Also well of life and energy vampire can combine to slaughter high hp enemies like those 60+ heavy gunners with ease and 0 danger.
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# ¿ Jan 17, 2014 23:55 |
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# ¿ Apr 27, 2024 12:23 |
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Captaindirtnap posted:I started with a Mag, and I have to say that is the only "real" choice for a newbie. I cannot recommend highly enough that new players do not take Excalibore. Mag is amazing, and Loki is only slightly less amazing because he needs better gear than the starting stuff to really get into his game (i.e. Orthos Prime doing 12k hits while invisible.) But hey, on Excalibore you can jump 3x as high!
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# ¿ Jan 20, 2014 21:40 |
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Prav posted:Just wait until you're grinding void keys so you can grind capture for Ember Prime parts that supposedly drop. (They don't. It's a lie. EmberP systems aren't real.) Then wait til you get Ember and find out she is an abysmal frame. e: I ran 20 consecutive T3 Caps, got 11 Bronco parts, 8 Forma BPs, and 1 Ember P systems. Just wanted an Orthos Prime blade
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# ¿ Jan 21, 2014 19:30 |
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From the Livestream, the next prime frame will be either Loki or Rhino.
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# ¿ Jan 24, 2014 20:43 |
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Helter Skelter posted:There are no bad warframes. This is pretty true, they all have a place somewhere. I think a list of ideal weapon progression could be a good add though.
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# ¿ Jan 27, 2014 20:01 |
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Valkyr is good & fun. Riplining pubbies will never get old. War Cry is nice melee buff & enemy slow before you hit Hysteria and go on a murderous invulnerable rampage, what's not to like? In all seriousness there's a lot to not like about her, but that doesn't make her bad. If I had to chose something that makes me not want to play her, it would be all the weird poo poo on the wikia about how she is a cat, and the best ways to make her look like a cat. On the wallrunning test: Loki can cheese it all, with no wallrunning. The first platform is difficult to get a decoy onto, as it is relatively close - so you need to aim up. I think my decoy probably had a fall of about 30 metres to land adequately on the first platform. From there the next platforms are much easier.
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# ¿ Jan 27, 2014 20:58 |
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For the Karak, assuming you have max ranked mods (even if you don't, really) for straight biggest numbers this is an okay guideline. However, things like Wildfire, which will let you shoot more before reloading, or Heavy Caliber which will give you -45% accuracy, but much bigger numbers, are also good ideas. Maybe your particular playstyle suits having Shred and/or Metal Augur, to punch through more mans/cover.
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# ¿ Jan 28, 2014 01:57 |
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Constitution [+28% Power Duration, +40% Knockdown Recovery] Continuity [+30% Power Duration] Narrow Minded [+99% Power Duration, -66% Power Range] +whatever else you want. Flow probably helps as Fleeting Expertise is a no no. Get her Aura helmet for more duration also. It decreases the range of Link, but eh, that isn't a biggy imo. Still makes you CC immune. You can also cast Well of Life on a target, then wait for it to just about wear off (which with the above mods takes a painfully long time) and cast Energy Vampire on that target. Energy Vampire causes 10% Max HP ticks in damage on its' target, while Well of Life gives a target 10x HP - the energy vampire ticks work off what the HP was at the time of cast. This is utterly pointless for a level 10 infested, but on a level 75 Bombard/Napalm/Heavy Gunner/Corpus Tech etc, it is pretty handy.
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# ¿ Jan 28, 2014 22:42 |
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Male Man posted:Fleeting Expertise is far from a no-no on Trinity. Dropping a chunk of duration (like 25% of your total--no big deal) in return for quartering your energy cost (with Streamline) is very much worth it. Eh. The reality is I completely don't require Fleeting on Trinity, so why bother with the -60% duration. If you are running out of energy on her, you're doing somethin wrong.
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# ¿ Jan 29, 2014 03:38 |
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The Grineer have developed some fairly sophisticated anti-espionage tools to deal with Tenno spying.
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# ¿ Jan 29, 2014 08:47 |
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Just run Orokin Derelict Assassination for Orokin cells. Lephantis is easy, and you get 4 chances per run.
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# ¿ Feb 3, 2014 10:16 |
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FWIW Desecrate currently works on the Harvester.
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# ¿ Feb 6, 2014 01:14 |
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Notes https://forums.warframe.com/index.php?/topic/172913-update-12-zephyr-rises/?p=2029783#entry2029783
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# ¿ Feb 6, 2014 04:29 |
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If it takes into account not just base damage, but mods and elements, it's a massive buff if you had say Orthos Prime on.
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# ¿ Feb 6, 2014 04:38 |
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Tenno Lab requires 100k Creds, 65k Salvage, 35k Salvage. 35k Circuits, 35k Polymer, 15 Forma
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# ¿ Feb 6, 2014 04:50 |
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The new clan research weapons also seem pretty cool, but take a good whack of resources. Helter Skelter - let us know if &/or where you need help.
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# ¿ Feb 6, 2014 05:04 |
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I saw the Phage before I crashed and it took 750k Credits, 1000 Mutagen Samples, and around 50k salvage, polymer and something else. Also 15 Forma I think. Also the Phage is basically the infested Flux Rifle, firing 7 beams and doing 330 Viral damage base.
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# ¿ Feb 6, 2014 05:07 |
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Terbulus posted:Apparently the best place to get t3 ext keys is now .... t3 ext missions I have just run three T3 Caps in a row, the rewards? 3 t3 cap keys so far .... e: now 4 for 4 Ajax fucked around with this message at 20:27 on Feb 8, 2014 |
# ¿ Feb 8, 2014 20:21 |
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# ¿ Feb 10, 2014 23:47 |
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I am 99.9999% sure desecrate doesn't work on Oxium Ospreys. Their death explosion, either kamikaze or killed by tenno, leaves no corpse for Nekros to work his magic on. I have never been able to get it work, but I'm still not entirely sure because :de:
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# ¿ Feb 12, 2014 02:03 |
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BarkingSquirrel posted:People said the same stuff about Desecrate and Molecular Prime yet I just spent half an hour doing it with my Nekros. Anyone who said that is stupid, or terrible at Nekros, or hasn't played Warframe in a really, really long time. M Prime reduces corpse time to 3 seconds. Infested inherently have 5 seconds, Grineer and Corpus hang around for nearer to 15 seconds. From what I've seen, it's borderline impossible to desecrate an enemy killed by Miasma. Not too sure about Oberon's ult, haven't played with enough goatmen to know. I would dearly love to get Natural Talent on my desecrate robot.
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# ¿ Feb 12, 2014 03:37 |
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Washin Tong posted:For Grineer you basically want either Corrosive for dealing with the grunts (they use Ferrite armor) or Radiation to completely wreck the Alloy Plate elites (Bombards, Napalms, Heavy Gunners, Elite Lancers and Eviscerators). Your huge spiel completely missed the point of what Mistikman was asking.
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# ¿ Feb 12, 2014 18:30 |
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Also missing the point of his question. Just because he doesn't "need" to know he shouldn't ask? Any moron can follow the damage 2.0 table. Does anyone actually know where/how Grineer armor types start and stop being the damage modifier over Grineer flesh types?
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# ¿ Feb 12, 2014 18:58 |
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Well, that took a while
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# ¿ Feb 12, 2014 23:34 |
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Finally got a Natural Talent. It is good, really, really loving good. I wish I could have used it when it was 100%.
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# ¿ Feb 14, 2014 08:25 |
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200-400p depending on the seller and buyer.
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# ¿ Feb 16, 2014 09:21 |
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I found Volt very handy for that test.
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# ¿ Feb 19, 2014 01:43 |
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I look forward to finally being able to max Well of Life and Slash Dash
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# ¿ Feb 19, 2014 20:45 |
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Whoa. Wife Turds posted:All (most) joking aside we could probably max Well of Life using exclusively other Wells of Life with ODD drop tables being as they are.
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# ¿ Feb 19, 2014 20:53 |
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Bob NewSCART posted:I'm in a lovely position right now because I have the Karak blueprint but I can't pass the rank up test with this bad mk1(to unlock trading) or get through Venus properly without some better gear that I don't have the materials/creds to get yet. I may have to go back and farm a couple http://warframe.wikia.com/wiki/WARFRAME_Wiki You should read this site, front to back. Your posts are awful.
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# ¿ Feb 19, 2014 23:11 |
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DelphiAegis posted:After a thorough round of testing this evening, Denzine and I have come to a startling conclusion. Yeah, I have been quite underwhelmed by dive bomb. Curious - how many forma have you but into birdframe so far?
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# ¿ Feb 20, 2014 06:44 |
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Inspector_666 posted:You can only do three things in this game: cast abilities, shoot badguys and run around. I dunno why you'd want to cut that down to two things while you wait for a clock to get to 0. Best thing posted on this page. This particular co-op pve game doesn't need ~*~balance~*~. e: to be clear, I'm not being sarcastic.
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# ¿ Feb 22, 2014 06:15 |
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Cathair posted:No poo poo? Wiki says you're right, they must have changed it recently along with the other tweaks to Saryn and I never noticed. Okay, cool, that puts Saryn into 'subpar but usable' range. Actually, it puts Saryn into the 'basically nova' range. Just trade speed (nova) for armor & health (saryn). For damage anyway. Nova still has 2 other useful skills, Saryn kinda has 0.
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# ¿ Feb 23, 2014 20:07 |
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DelphiAegis posted:Well, the duration on miasma just makes it tick faster, allowing you to cast it again, or kill the enemy before the stun from casting it wears off. DPS is misleading here, since reducing the duration does indeed increase it's DPS, but not its damage. The last time I bothered to check, which is maybe a month ago, it was (perhaps mistakenly) doing more damage with less duration due to the weird extra tick miasma has. Take the following with a grain of salt, but I've found it largely true. some forums dude posted:Alright, below here is why the mod Blind rage actually lowers DPS on Miasma. I stand by what I said regarding Miasma being close to MPrime in terms of overpoweredness. It's not an 'exaggeration' at all. I would trade MPrimes slow for the stun on Miasma no problem. Also, Miasma begins applying its DoT damage immediately. And personally, I loving hate chasing down crawlers that are primed 2 rooms over in ODD. edit: I found the post I was looking for, rather than the one above. It contradicts the 2s miasma theory. (For reference, my Saryn currently has max fleeting + chlora - I believed the below to be true) quote:Miasma does deal a reduced damage tick based on fractions of a second. The problem is that these reduced damage ticks do not have damage pop-ups (that we can see at least). However, if you watch the enemy's health bar, you can see the damage being done. This changes what Power Duration is needed to maximize its damage. Here are some quick examples: Ajax fucked around with this message at 03:02 on Feb 24, 2014 |
# ¿ Feb 24, 2014 02:54 |
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Orthos Prime is really, really great right now, but the blades are a bitch to farm for. Dakra Prime is also pretty great, (and a single longsword!) but takes 15 orokin cells to craft.
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# ¿ Feb 25, 2014 08:13 |
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Do the Grustrag seem to spawn more reliably/often than Harvester?
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# ¿ Feb 27, 2014 20:28 |
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Whoa. Wife Turds posted:GOD. DAMMIT. You deserve it
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# ¿ Feb 27, 2014 21:40 |
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Jesus loving christ the siren emoticons are really over-used in this thread. No one reads the OP anyway. Anyone who needs to should have bigger concerns than Breaking Update - Survival is actually at 20 minutes. Not 15. ^^ change your sirens to frog sirens. Smooth move, it must not be you I was talking about. Still feel that it warrants bold and underline, or do you maybe want to edit that out too. Ajax fucked around with this message at 03:23 on Feb 28, 2014 |
# ¿ Feb 28, 2014 02:31 |
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Paging Kaldaris...
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# ¿ Feb 28, 2014 07:24 |
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# ¿ Apr 27, 2024 12:23 |
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4300cr! Ara (Mars) | Spy (Infestation) | Distress Call Located | Level: 12-15
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# ¿ Mar 2, 2014 20:16 |