Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Kay Kessler
May 9, 2013

Honestly, I never noticed how unrealistically the girls in this game are drawn until it was pointed out to me. I guess it was because the game was good enough for me to just overlook. And it helps that the girls are all pretty great characters in their own right, which is a far cry from the first DS. I hated every female in that game except for Haru. I can't think of any girl in this game, or any character for that matter, that I hated more than Cosplay Girl from 1 (though some in this game do come pretty close.)

Adbot
ADBOT LOVES YOU

Kay Kessler
May 9, 2013

Feinne posted:


Despite her having a goofy design I like Io, she's one of the better characters who is usually with you.

Honestly, all the female PCs in this game are pretty great. It definitely seems like the developers took a lot of the criticisms of the girls from the first DS and fixed them.

Kay Kessler
May 9, 2013

I really like the scene with Dubhe. Unlike the first game, this one starts out with an upbeat intro and a brighter art style to lure you into a false sense of security before all the murder starts.

Kay Kessler
May 9, 2013

Drakenel posted:

He just gets frozen and shatters? That's all? That's... kind of tame compared to everything leading up to this point.

I saw it as actually kinda horrifying. Most SMT games treat the spells as simply attacks that some enemies are weak to and others are immune to. This game actualy reminds the player that Agi and Bufu are actually pretty painful ways to die.

Kay Kessler
May 9, 2013

One thing I really like about this game is that each demon has its own unique dialogue when being fused or being used as fusion fodder, and every demon in the auction has a different description for every rank. It's so much better than most SMT games where the demon's dialogue is determined by race or a random personality type.

Kay Kessler
May 9, 2013

Feinne posted:

Yeah, it's a few edge cases where the powerful enemy is a human or a demon with a normal Race.

gently caress the Yamato fight. That's something I'd expect from a Strange Journey boss fight.

Kay Kessler
May 9, 2013

I've always really liked Hinako. Despite how she's dressed, she's definitely one of the more mature and level-headed members of the party.

Of course, being the best physical attacker doesn't hurt, either. :allears:

Kay Kessler
May 9, 2013

Hinako's outfit is sensible compared to Zero Escape's "big necklace = shirt" character design.

MonsterEnvy posted:

She wears that outfit because she really likes getting attention from guys. I think at one point she refuses to change into warmer clothes because otherwise she'd just be "another boring girl with glasses."


It should be noted that she says this while at the top of Mt. Fuji. So she would literally rather die than change her clothes. That's some serious dedication.

Kay Kessler
May 9, 2013

One thing about the miasmas is that breaking a phone can sometimes earn you a skill. Never a skill that's particularly useful, but it's a pretty cool mechanic.

Kay Kessler
May 9, 2013

chiasaur11 posted:

So, what's the spoiler policy?

Because, I gotta say your friends are the worst. That's... kinda clear already.

Really, that's the fastest way to tell if you're in Persona or core SMT. Check your closest friends.

If they're likable nutjobs who have your back when things get crazy, you're in Persona and there's a good chance to save the world using pluck and team spirit.

If they're assholes? Then you're in a core title, and may whichever deity is closest to benevolent at the moment have mercy on your soul.

If they're a talking cat, then you're Raidou, and you'll be fine.

Devil Survivor's an interesting case, though. 2 is the former, whereas the first is very much in the latter category.

I do find it a bit ironic that, in the middle of LPing the SMT game with the most likeable characters in it, you do a mini LP of the SMT game with the least likeable characters.

Kay Kessler
May 9, 2013

Strange Quark posted:

Atsuro and Yuzu are pretty alright though? I mean if you want to count everyone else in 1, you'd have to do the same with 2, since everyone just joins your party a whole lot earlier in 2.

I'll give you that the first game has the far crazier assholes. Hi, Keisuke.

I was referring more to how the cast of DS1 has the usual mainstream SMT schtick where the main character doing one single action that goes against a party member's agenda, they just completely lose their poo poo. It's definitely one of the bigger flaws in SMT's alignment system.

Kay Kessler
May 9, 2013

Just a bit of trivia: while one of the demons you unlock with the Fate system reflect each character's personality, an additional demon corresponds to one of the Chinese Zodiac. I don't remember what Jungo's is but Joe's demon is the Boar.

Kay Kessler
May 9, 2013

I gotta say, I like Moloch's Strange Journey design a whole lot more. This version just looks ridiculous.

Kay Kessler
May 9, 2013

This Day can be pretty much summed up as "you've earned yourself a breather after having to deal with all that bullshit with Megrez."

It's also the last time this game decides to go easy on you, if I recall correctly.

Kay Kessler
May 9, 2013

Feinne posted:

Honestly once we saved Keita letting anyone else die would be pretty bullshit, because every single other person who can potentially die besides Keita is pretty cool.

Also honestly you should just arbitrarily save the person who can die next after Otome, because them being dead makes a map later on objectively lamer in every way.

If it's who I think it is, I've gotta say that's the only person I've never been able to let die.

Kay Kessler
May 9, 2013

To any mythology buffs, are the Big Dipper and the akashic record linked in some way? Because this is the second time I've seen the stars of the Big Dipper and the akashic record related to one another in a work of fiction (the second time was Yugioh Zexal, of all places).

Kay Kessler
May 9, 2013

I like how the game shows his actions as completely reprehensible by having him kill Makoto, not with magic or with demons, but by just shooting her in the face with a gun.

Kay Kessler
May 9, 2013

This seems a lot like counting you chickens before they hatch. It'd make more sense for them to have this discussion after , you know, actually beating the last Septentrionne.

Kay Kessler
May 9, 2013

Omobono posted:

:sigh:
I can, on a certain level, respect their committment to have YHWH behave like a comic book supervillain in their franchise; apparently making GBS threads on Christianity is the big thing in games nowadays.

Actually, ever since they realized that these games sell marginally well in the West, they've toned down on YHWH's evilness. Used to be he was a complete and utter rear end in a top hat (or at least his 4 seraphim were). Now he's just another faction you can ally with.

Kay Kessler
May 9, 2013

Sylphosaurus posted:

Yeah, can't say I'm sad to see Ronaldo going the way of the Dodo. It'll be interesting to see how Yamato decides to throw himself on his sword after we school him since I can't see him going with us either.

Yamato subscribes to the Might makes Right school of thought. If he loses, then to him that just means that your way is the right one.

Adbot
ADBOT LOVES YOU

Kay Kessler
May 9, 2013

The escort missions wouldn't be so bad if not for the downright suicidal(sometimes literally) NPC AI.
Also, while we're harping on DeSu1: "It's loving mistletoe, you pack of imbeciles! Why aren't you fuckers listening to me?!:argh:"

  • Locked thread