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Had a bunch of visitors checking out my colony and as they left, they encountered at the gate the caravan coming to trade and all hell broke loose. They were probably at war, though it's possible 2 rivals started duking it out and aggro'd the other group, but the result was anyhow that the visitors got massacred and the trade caravan recreated Jurassic Park 2, fleeing the map on foot while being butchered by a rampant dino horde that had been outside my walls and probably hit by stray fire. Still, free loot and a few survivors that joined me after being patched up because they were abandoned by their group. Rincewinds fucked around with this message at 20:53 on Jan 8, 2018 |
# ¿ Jan 8, 2018 20:51 |
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# ¿ Mar 28, 2024 16:17 |
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Every loving game I turn into a crazy Still, releasing the T-rexes once the raiders leaves the maze never get old, most prisoners ends up with peg legs. Is there a fine line between how many boars and muffalos one should have, ignoring the dinosaur mod.
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# ¿ Jan 15, 2018 00:15 |
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On one hand, brachiosauruses are far from the most ideal animals for the colony, they breed slowly, takes ages to mature, have big stomachs and won't even loving haul. On the other, my herd of them literally stomped a nest to death.
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# ¿ Jan 17, 2018 16:43 |
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For us averse to torture, its still kinda iffy that the only way to really prevent prison breaks is to give every prisoner peg legs then remove the peg legs.
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# ¿ Jan 26, 2018 11:26 |
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Sounds like you need the mod that forces npcs to do jobs against their will.
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# ¿ Mar 6, 2018 11:09 |
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# ¿ Mar 28, 2024 16:17 |
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And they are considering pressing charges. A woman is mauled to death by a bunch of feral dogs that a neighbor let live in the woods, and they are considering it.
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# ¿ May 17, 2018 23:35 |