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jesus that's amazing. Here I am with 4 colonists chugging along like it ain't no thing.
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# ¿ Oct 11, 2014 18:54 |
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# ¿ Apr 28, 2024 20:09 |
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If you make them share a 10x10 (I believe), they get -8 sharing a room but +5 spacious interior, so net is -3 which is almost nothing.
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# ¿ Oct 14, 2014 02:16 |
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Is there a setting, or mod, that makes it so I don't have to click on an item to build, then select the material every single time? Let me right click to set material or something? Also what is the mod that puts people and health bars at the top of the UI for quick reference? You can see it here: https://www.youtube.com/watch?v=cBhlab30NvM
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# ¿ Oct 24, 2014 16:30 |
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It would be nice to be able to split an existing colony on a given world, or transfer folks/materials between them.
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# ¿ Oct 28, 2014 00:39 |
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So what are some optimal defenses without using mods?
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# ¿ Oct 28, 2014 21:11 |
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What about for turrets?
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# ¿ Oct 28, 2014 22:00 |
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Can I make some people happier in the developer mode?I'm just trying to undo a fuckup that made people sad because bodies are
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# ¿ Apr 21, 2016 01:52 |
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What are the best killbox designs?
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# ¿ Apr 25, 2016 17:46 |
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Is the mod that gives you people at the top of the screen, EDB ui or something, updated?
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# ¿ Apr 27, 2016 03:23 |
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Started a lost tribe start, do I ever get to increase my tech level or do I just eat that modifier and stick down more benches?
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# ¿ Jan 9, 2017 15:35 |
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Any tips for the single wealthy explorer start?
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# ¿ Jan 10, 2017 15:15 |
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Is smokeleaf addiction bad? Can't they just smoke a joint every day or two to be cool with it?
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# ¿ Jan 10, 2017 20:52 |
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botany posted:Yep, my whole loving colony just got murdered when the family of deer I was hunting got pissed and decided to get revenge. God dammit. Yeah some of the events like that are loving stupid. Whoever designed them is an idiot. Is there a "toggle certain events off" mod?
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# ¿ Jan 13, 2017 14:19 |
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Is there a mod that lets coolers also heat?
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# ¿ Jan 13, 2017 21:56 |
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If I arrest a colonist who's starting fires (instead of just putting them out and ignoring it) do I have to re-recruit them or can I just release them?
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# ¿ Jan 16, 2017 21:18 |
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What about someone who drops in an escape pod who is in a relationship with a colonist, if I rescue them do they wander off or join me?
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# ¿ Jan 16, 2017 21:25 |
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Goddamn gently caress this piece of poo poo game can I turn off the dumbass hunted animal revenge bullshit that just wiped my entire loving colony?
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# ¿ Nov 14, 2017 02:14 |
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HelloSailorSign posted:BUILD THE WALL. BUILD THE WALL. I had the row of traps defense so the herd of muffalo just zerged through and killed everyone.
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# ¿ Nov 14, 2017 02:54 |
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Flesh Forge posted:It is hyper dumb and Tynan likes it, the only way it can be altered is via a mod, there is not even a scenario option to change how it behaves. Which mod? Revenge gives me jack poo poo.
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# ¿ Nov 14, 2017 03:29 |
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There has to loving be someone else annoyed with this.
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# ¿ Nov 14, 2017 03:36 |
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I do walls but I leave an entrance full of traps, if i just straight wall then wont raids smash their way in and not funnel through the killy-tunnel-o-fun?
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# ¿ Nov 14, 2017 04:48 |
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Is there a good list of excellent QOL mods without tons of gameplay changes? I am cool with stuff that makes pawns less stupid but I don't need billy's 51 varieties of m16 mod or anything like that.
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# ¿ Apr 21, 2024 21:42 |
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Are lung transplants the only way to cure asthma?
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# ¿ Apr 23, 2024 14:19 |
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Mzbundifund posted:The biosculptor pod from Ideology can do it. Can it? Am I doing it wrong (100% possible).
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# ¿ Apr 23, 2024 15:18 |
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Mzbundifund posted:You need to do the bioregeneration cycle, not the medic cycle. It is unlocked by an extra research and costs 2 glitterworld medicine. sick, thank you
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# ¿ Apr 23, 2024 18:37 |
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# ¿ Apr 28, 2024 20:09 |
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I was raiding a site, all of a sudden it says my caravan ran out of food and I get dumped out of the map with no ability to take the numerous loving food items on the map. My caravan also still had food so not sure what was up with that, very annoying.
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# ¿ Apr 25, 2024 19:57 |