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Fossilized Rappy posted:
This keeps breaking the tables and making your posts hard to read.
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| # ¿ Jan 22, 2026 00:34 |
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The basic problem I see is that a lot of stuff in that last section is really cool and creepy and there is no reason for the PCs to seek out any of it, even at higher levels. It'd be worth cannibalizing and repurposing as a dungeon to actually explore.
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Second edition isn't terrible, it's still basically the same system. But they added way too much cruft, making every spaceship maneuver beyond "fly in a straight line" punishingly difficult. They did finally rejigger the system to allow you to fight capital ships, though.
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Most of the modules for Star Wars were built around Rebel missions rather than playing Traveller in the SW universe, though- you were by default heroes fighting the Empire. The simplicity of the core mechanics relative to most of what was out at the time, plus the 1e GM advice, marked it as fairly cinematic. It has the start at Level 1 problem, and a lot of unnecessary cruft, but I see it as the precursor to more properly cinematic games that came later.
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Well, even the first edition had charts for things like grenade scatter direction and travel times from Bespin to Coruscant. That's just how games were designed back then.
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It's important to remember that Palladium used to be a relative heavy hitter in the industry- ISTR that Rifts was consistently selling third behind AD&D and Vampire. For a while Siembada had his finger on the pulse of what the average gamer geek wanted, but bad decision after bad decision has caused them to slip away.
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Alien Rope Burn posted:Iron Eagle Attack Helicopter I'm reasonably sure some of those missiles will hit the helicopter itself on the way out.
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Bieeardo posted:I was going to refresh my memory of Cat People before I scrolled down, because yeah, that's pretty blatant. I think it's because skins are sort of inherently asymmetrical. Every one does something different with the mechanics, they don't just work on different aspects of the same system the way most splats do.
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I don't get what the Proxy even does.
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I'd like a bit more info too. (How do you handle a Sex Move for the Proxy? Aren't they already their Darkest Self?)
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Your honah, I may just be a simple hyperchicken from a backwoods asteroid...
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I don't quite get the whole In the Maze status. Does it mean anything beyond the Minotaur being able to do certain moves?
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The Deleter posted:
Good point, bad analogy. I'm told goober burgers can be pretty tasty.
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It's typical of a lot of games of the era in that the system has neat things but there's so goddamn much of it. I like the game a lot but running it would require some finessing. The Exalted of its time really.
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I like how the Libertarian fur-topia includes what is basically a welfare system. Capitalism works great when everyone has free money that automatically covers the cost of living! Also it seems like they're taking an odd line in the sand not allowing owl PCs. Way to alienate your customer base!
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Kurieg posted:The War Beast Okay I'll give them some credit for this. Bipedal war-moose is pretty cool, outside of any context.
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The problem I'm seeing with the Genius catalysts is it seems like they overlap quite a bit. I mean, doesn't EVERY mad scientist want to get back at those fools at the university who scoffed at their plans to build a race of atomic monsters that shoot laser beams from their eyesockets?
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Honestly if I were redoing TORG I wouldn't change too much about the setting. Just make the mechanics less 1989, make the axioms less punishing, and make it so you have a clearer chance of winning. It's a game I would still run so long as I could play a little loose with the mechanics.
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I just want to check and see if Jon Snow has any Knowledge skills. If so they've screwed up.
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The eating the dead thing is interesting in the context of mummies, because for a while in Europe (at least into Shakespeare's time) eating mummy was a particularly shady occult thing- tiny bits of the bodies were mixed into various elixirs and were believed to have beneficial properties. There was even a paint, mummy brown.
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Yeah, in 3.5 caster supremacy wasn't so much about Wizards as the multitude of classes which had spells and decent combat ability, rendering pure fighters largely redundant.
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ZeeToo posted:So it turns out I'm going to have to ask for audience participation. For the tournament fight next adventure, the Age of Worms team is going to need a name for the group to fight under. Fragile Porcelain Mice
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Has anyone written up Blue Planet yet? Because I keep thinking of how that game lets you play uplifted orcas with rocket launchers.
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There goes a narwhal!
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| # ¿ Jan 22, 2026 00:34 |
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Alien Rope Burn posted:
That someone being Buzz Lightyear of Star Command.
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