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Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

Fossilized Rappy posted:


=================

This keeps breaking the tables and making your posts hard to read.

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Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
The basic problem I see is that a lot of stuff in that last section is really cool and creepy and there is no reason for the PCs to seek out any of it, even at higher levels. It'd be worth cannibalizing and repurposing as a dungeon to actually explore.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
Second edition isn't terrible, it's still basically the same system. But they added way too much cruft, making every spaceship maneuver beyond "fly in a straight line" punishingly difficult.

They did finally rejigger the system to allow you to fight capital ships, though.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
Most of the modules for Star Wars were built around Rebel missions rather than playing Traveller in the SW universe, though- you were by default heroes fighting the Empire. The simplicity of the core mechanics relative to most of what was out at the time, plus the 1e GM advice, marked it as fairly cinematic.

It has the start at Level 1 problem, and a lot of unnecessary cruft, but I see it as the precursor to more properly cinematic games that came later.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
Well, even the first edition had charts for things like grenade scatter direction and travel times from Bespin to Coruscant. That's just how games were designed back then.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
It's important to remember that Palladium used to be a relative heavy hitter in the industry- ISTR that Rifts was consistently selling third behind AD&D and Vampire. For a while Siembada had his finger on the pulse of what the average gamer geek wanted, but bad decision after bad decision has caused them to slip away.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

Alien Rope Burn posted:

Iron Eagle Attack Helicopter


"But does it have enough missiles, really?"

This is a gunship-style helicopter, and has a nautical variant with pontoons and torpedo launchers (rules for torpedoes are in the next section). Its M.D.C. is almost irrelevant, though, since nearly anything can shoot one of its rotors and watch it Black Hawk Down. So. Not the best idea Iron Heart's had. However, the broken quality of the missiles comes again, since it can shoot 24 mini-missiles an attack for 24d6 x 10, or do decent damage with its autocannons. Oh, and it can shoot you with medium-range missiles from about 50 miles away. So there's that.

Next: Battle in the bathtub!

I'm reasonably sure some of those missiles will hit the helicopter itself on the way out.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

Bieeardo posted:

I was going to refresh my memory of Cat People before I scrolled down, because yeah, that's pretty blatant.

Given the sheer number of PBTA playbooks for one game or another out there, I'm honestly surprised that it seems to take such a light touch to make a good one for Monster Hearts. Maybe I just haven't looked at them hard enough.

I think it's because skins are sort of inherently asymmetrical. Every one does something different with the mechanics, they don't just work on different aspects of the same system the way most splats do.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
I don't get what the Proxy even does.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
I'd like a bit more info too. (How do you handle a Sex Move for the Proxy? Aren't they already their Darkest Self?)

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

Your honah, I may just be a simple hyperchicken from a backwoods asteroid...

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
I don't quite get the whole In the Maze status. Does it mean anything beyond the Minotaur being able to do certain moves?

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

The Deleter posted:


I like Doctor Who - it's a silly family program about an immortal alien who solves problems and saves the world. But the fandom of this show makes me cringe - partly because I used to be like them when I was in high school, and also partly because how the gently caress are you so invested in a low budget sci-fi/fantasy TV show? On top of that, Doctor Who and Apocalypse World don't work together full stop. One is a mostly light-hearted family show, the other is a gritty HBO-style slugfest. It's not peanut butter and jelly, it's peanut butter and hamburger meat

Good point, bad analogy. I'm told goober burgers can be pretty tasty.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
It's typical of a lot of games of the era in that the system has neat things but there's so goddamn much of it. I like the game a lot but running it would require some finessing.

The Exalted of its time really.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
I like how the Libertarian fur-topia includes what is basically a welfare system. Capitalism works great when everyone has free money that automatically covers the cost of living!

Also it seems like they're taking an odd line in the sand not allowing owl PCs. Way to alienate your customer base!

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

Kurieg posted:

The War Beast


Okay I'll give them some credit for this. Bipedal war-moose is pretty cool, outside of any context.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
The problem I'm seeing with the Genius catalysts is it seems like they overlap quite a bit. I mean, doesn't EVERY mad scientist want to get back at those fools at the university who scoffed at their plans to build a race of atomic monsters that shoot laser beams from their eyesockets?

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
Honestly if I were redoing TORG I wouldn't change too much about the setting. Just make the mechanics less 1989, make the axioms less punishing, and make it so you have a clearer chance of winning.

It's a game I would still run so long as I could play a little loose with the mechanics.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
I just want to check and see if Jon Snow has any Knowledge skills. If so they've screwed up.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
The eating the dead thing is interesting in the context of mummies, because for a while in Europe (at least into Shakespeare's time) eating mummy was a particularly shady occult thing- tiny bits of the bodies were mixed into various elixirs and were believed to have beneficial properties.

There was even a paint, mummy brown.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
Yeah, in 3.5 caster supremacy wasn't so much about Wizards as the multitude of classes which had spells and decent combat ability, rendering pure fighters largely redundant.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

ZeeToo posted:

So it turns out I'm going to have to ask for audience participation. For the tournament fight next adventure, the Age of Worms team is going to need a name for the group to fight under.

The enemy teams vary from "Guttuggers" to "Sapphire Squad" to "One of Us" to "Auric's Warband" to "The Woodchuckers", so there's a lot of possible space for names.

Fragile Porcelain Mice

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
Has anyone written up Blue Planet yet? Because I keep thinking of how that game lets you play uplifted orcas with rocket launchers.

Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer
There goes a narwhal!

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Maxwell Lord
Dec 12, 2008

I am drowning.
There is no sign of land.
You are coming down with me, hand in unlovable hand.

And I hope you die.

I hope we both die.


:smith:

Grimey Drawer

Alien Rope Burn posted:



Yeah, uh, I'm sure this design makes sense... to someone...?


That someone being Buzz Lightyear of Star Command.

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