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It reminds me of Total/Planetary Annihilation's premise of resource-devouring self replicating machines, or the World Devastators from Rogue Squadron, or basically anything that's meant to be a superweapon or a bad thing. And not, you know, a good one. Surely the 3D printing method would gel better with the hardcore capitalism? A soldier sticks a credit card into a vending machine on his APC and it prints out his gun and some ammo. People order things online and it's 3d printed into existence in their homes. Anything could be made cheaply and instantly! But instead we get good old hollywood genetics and world devouring factories.
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# ¿ Jan 11, 2015 00:37 |
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# ¿ May 12, 2024 22:16 |
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Yeah I'd have tuned out at the tables already but this seems like bullshit. Torg doesn't let you do ANYTHING without a drawback. At this point I'm waiting for furry rpg to update so we can see how many tables THAT has.
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# ¿ Jan 11, 2015 19:49 |
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Night10194 posted:the EDF
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# ¿ Jan 11, 2015 22:14 |
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Night10194 posted:I'm sorry, I can't review The Last Stand as I've never played it. But yes, when I was briefly running Albedo my players liked to break into EDF! EDF! EDF! sometimes. Realtalk I'd play an EDF rpg with some mild crunch and rules for determining just how much collateral damage that giant robot just did. Also my AW playbook party has been on hold over the holidays but I'll resume it soon, this next one's a doozy.
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# ¿ Jan 11, 2015 23:06 |
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I've always been a bit leery of "stat pools as hp" since I got burned on Numenera. I presume that since there's no single stat used as hp that it works out better? In Numenera the physical stuff stat was also HP, which meant warrior-types got screwed over pretty hard if they wanted to exert themselves.
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# ¿ Jan 12, 2015 10:29 |
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Evil Mastermind posted:The answer is the same one it always is: verisimilitude. Ah yes, the one thing my RPG about alternate realities, dinosaur men and a cyborg pope needs - realistic depictions of the mechanics of Quantum Bullshit.
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# ¿ Jan 12, 2015 16:54 |
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TORG and HSD seem to have the same problem in that they are taking way too much time and effort to explain/simulate poo poo nobody cares about. TORG cars so much about its simulation it prevents players from doing anything cool with the setting, and HSD is typng its meme-filled Bitcoin Randian wank fantasy with one hand. If your setting is any good then you don't need to make more reasons to play it! As long as there's decent systems in place appropriate for the setting then I don't need 30 pages of backstory! Let me play super-dinoman already! Christ! Also I'm sure that the trains and planes are listed because they anticipated players building a battle train, which would own until it turned into lumps f metal in Dinosaur World.
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# ¿ Jan 12, 2015 18:48 |
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Count Chocula posted:http://www.youtube.com/watch?v=A6i3Z1tmfMA Teaching our heroes all about the wonderful biology of the God-Emperor-Lizard. And poop.
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# ¿ Jan 12, 2015 23:38 |
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The fluff and the rules were probably written seperate from each other with only the barest communication between the writers. That'd explain the difference there. It doesn't explain the lovely writing in the first place, but we can put that down to "furries" and leave it at that.
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# ¿ Jan 17, 2015 23:36 |
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The problem with furries and indeed nerds of any stripe is that they have to put their object of affection before common sense. It always comes out as a "weird furry rpg" and not "an rpg that happened to be about furries." You can run good games in any system regardless of theme but if the system is laughable then the theme is an extra kick in the balls, and these subcultures tend to produce the latter rather than the former. I'd play Albedo provided I was in the right group because the squad mechanics sound cool and the awe system basically reads "xcom the rpg."
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# ¿ Jan 18, 2015 21:02 |
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CthulhuTech 2 is still going to be bad even without the rape and tentacle dicks because it's a level of super-edgy darkness no-parents crap that makes WoD roll its eyes, covered with a thin layer of played-out Lovecraft tropes and mechanics that don't work. And the skeletons disadvantage should be "your player character is being chased by skeletons."
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# ¿ Sep 15, 2015 10:13 |
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chiasaur11 posted:But what if the skeleton... The true horror.
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# ¿ Sep 15, 2015 11:30 |
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# ¿ May 12, 2024 22:16 |
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Glad to see my vague hopes that John Wick would have somehow become a better person have been dashed to the ground. What is this garbage? What does this poo poo about love have anything to do with playing games? I better find something to review in here before I'm forever remembered as "the guy who hates John Wick too much."
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# ¿ Dec 21, 2015 09:03 |