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Spoilers Below posted:Same here. It fostered a lot of my early interest in philosophy, got me to read a lot of books I wouldn't have otherwise touched, and and taught me a ton about relativism and perspective. I think this is one of the reasons I still like Sorcerous Crusade, actually. The Order of Reason and the proto-Traditions aren't a case of banal evil murderbots vs enlightened Magi; the fact is that many of the OoR types honestly want what's better for the common man, while the the Traditions often want to hold onto their power no matter the cost. Despite being about as historically accurate as most Saturday morning cartoons, the conflict felt a lot more interesting and less "Fight the power! who happens to provide clean water and electricity..." than M:tA.
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# ¿ Jan 11, 2014 20:10 |
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# ¿ Apr 19, 2024 10:58 |
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Mexcillent posted:This is actually untrue. The Order of Reason want what's best for Europe's burgeoning mercantile class, nobility, and clergy. The Traditions are on their heels and just trying to survive like they do for the next 500 years. It's been a long time since I ran a game of it, so you're probably more on the money. I remember the Craftmasons and ... Hippocratic Circle? being generally pro- decent living for the common man, but I could just be misremembering it. quote:But, with all the weird TG baseless hostility toward perceived threats in White Wolf writing I wouldn't expect someone to have ever really thought about Sorceror's Crusade all that much. What are you going on about, now?
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# ¿ Jan 12, 2014 23:53 |
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Alien Rope Burn posted:I have to wonder: has there ever been a good game about pirates? Particularly one with good rules for sailing and boats? I'm a fan of Honor and Intrigue.
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# ¿ May 22, 2014 21:07 |
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PresidentBeard posted:This is literally the best sort of thing D&D does. Sadly, that book didn't do it particularly well. Though I did briefly play a half-celestial anthropomorphic giant squid. That was fun.
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# ¿ May 23, 2014 00:55 |
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Green Intern posted:That man's legs don't match at all. You leave Stumpy Bill alone. He's the only one with a gun.
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# ¿ Jan 28, 2015 18:57 |
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I'm going to say Core Command. I heard it was a mess with some neat ideas.
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# ¿ Jan 30, 2015 15:44 |
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Plague of Hats posted:Wait, what? I thought you only took one CC regardless. How does having more than one even work? Welcome to Rifts (TM) (C) (R) motherfucker.
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# ¿ Jun 7, 2015 03:52 |
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# ¿ Apr 19, 2024 10:58 |
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CommissarMega posted:Man, Through the Breach is sounding cooler and cooler the more I read about it How's the parent game like? I used to play 40K, but the massively high prices and rules revisions (combined with the fact that I'm a rubbish painter) got me out of the hobby. I like playing with plastic mans though, and from what I hear the minis scene is kind of cooling down near me, so I'm thinking of literally bringing something new to the table. Generally a lot of fun, with an easy in point in the form of the crew boxes and the small version of the rulebook. The biggest problem the game has is Wyrd ' s reliance on Chinese manufacturers; occasionally things get delayed waaaaaay past their initial release date due to issues.
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# ¿ Jun 28, 2015 05:52 |