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Lemniscate Blue
Apr 21, 2006

Here we go again.

ascendance posted:

No, Machinations of the Space Princess has a Comeliness score and a Save vs. Looks/Charm, which is presumably activated by Comeliness.

So being prettier makes you more resistant to being charmed or seduced?

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Lemniscate Blue
Apr 21, 2006

Here we go again.

Kenlon posted:

No - the spikard has to be connected to specific things to draw on them, as opposed the the Green Lantern ring just creating from nothing.

Doesn't the GL ring tap the Central Power Battery on Oa?

Lemniscate Blue
Apr 21, 2006

Here we go again.
What's happyelf up to these days, anyway? As, uh, cantankerous as his posting could be he usually had some good insights into the hobby.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Simian_Prime posted:

Qelong

You can also find...

- under the water, the illusion of a magical, golden spear, seen by the most powerful Lawful character. If the character takes the spear (she must make a save vs. Magic in order to decline taking it), she will become convinced that she is a hero destined to save Sajavedra from its foes. (The spear turns completely ordinary and provide no bonuses.)


I love the idea of a character finding this spear, taking up the mission, and succeeding, never finding out the spear was mundane until the end of the campaign.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Glazius posted:

Specifically I was talking about this guy, who was basically gene-adapted to live on a high-G world. Jovian Chronicles isn't nearly that galactic yet, though.

Oh thank God, for a minute there I thought you were talking about Space Hercules from Gene Roddenberry's Andromeda.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Humbug Scoolbus posted:

I actually like that. Shadowrun would fall under that quite nicely.

Depends on how you play it. The longest-running Shadowrun campaign I've played in was heavy on the -punk, with lots of emphasis on how hosed places like the Barrens and the Ork Underground were by the setting, and playing up the "faceless cog in the machine of Corp conflict and exploitation" aspects.

EDIT: then again, we also played a one-shot set in LA where one of the PCs was a producer/director accompanied by camera drones who would plan and alter runs to be more awesome and dangerous so he could sell the broadcast rights, and I played a gun-adept up-and-coming country singer, so yeah, pulpy as poo poo if you want it to be.

Lemniscate Blue fucked around with this message at 20:10 on Feb 22, 2015

Lemniscate Blue
Apr 21, 2006

Here we go again.

Midjack posted:

A shameful mecha fan.

"Suppose you were shameful, and suppose you were a mecha fan, but I repeat myself." - Mark Twain

Lemniscate Blue
Apr 21, 2006

Here we go again.
To hell with his legs, what's going on with that freaky hand?

Lemniscate Blue
Apr 21, 2006

Here we go again.

hyphz posted:

I just liked the idea of her being heroic compared to the nastiness of most of the characters.

Another must have for her, I think, would be a Winged Fairy Dress. It lets you fly, but also lets you voluntarily shrunk to 10 inches tall, with no mention of Body stat loss. Because the image of Lucinda being uppercutted into the stratosphere by Tinkerbell is just too hilarious.

(Young Freud, I had your picture in mind at the time too...)

This sent me into a laughing fit, well done.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Kai Tave posted:

One thing I appreciate about Eberron is that while it has a pantheon that resembled the typical D&D assembly of "good gods on one side, evil gods on the other" that the "evil" gods weren't just completely shunned by the common man on the street like some unthinkable abomination that only frothing maniacs would dare contemplate. You might openly praise the Sovereign Host but quietly call upon and/or placate the others because despite being ostensibly "evil" deities they aren't all the gods of puppy-kicking rapemurder but have portfolios broad enough that the ordinary person might invoke the Fury for artistic inspiration (or to help them take revenge on someone who's wronged them) or make an offering to the Devourer before embarking on a sea voyage just in case or own a secret charm to the Traveler in the hopes that a bit of good luck will come their way. On the surface it resembles the classic our-team-versus-their-team dynamic but things aren't entirely as cut and dried as all that.

I liked the D&D 4e interpretation of Bane, god of War, along these lines too. Bane was evil but didn't particularly care if his worshippers were, he just wanted them to be as badass as possible at war. Presumably so that if/when they needed to go up against the Primordials again they'd have a badass army of souls, Valhalla-like.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Halloween Jack posted:

Wizards! No sense of right and wrong.

UnknownArmies.txt right here.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Nessus posted:

I'd want to know why Nagasaki, exactly, not Hiroshima or the test bomb.

There's magic in threes.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Interesting if true.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Mors Rattus posted:

Through the Breach: Into the Steam


Where are your eyes?


Hahaha, true to steampunk form that's a loving repainted Nerf gun.

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Lemniscate Blue
Apr 21, 2006

Here we go again.

You cracked the code!

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