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Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!

Mobile Suit Gundam Extreme VS: Full Boost is the latest in the series of The Gundam VS series that stretches back a long way. It is a fast paced, action orientated 2-on-2 arena combat game wherein you pilot giant robots (Mobile Suits) and attempt to destroy the enemy team. Each team has 6,000 points, and you can fill that with any combination of 2 units that can cost between 1000 and 3000 points. Cheaper units are less powerful, but can die more times before running out of your allocated 6,000 points.

https://www.youtube.com/watch?v=IoZfYBrCBEA

https://www.youtube.com/watch?v=2PvhIpgZGSY

The EXVS series is the most popular arcade action game in Japan and the latest version is finally getting a Japanese PS3 port on January 30th, 2014. Due to licensing issues and other etc., the game will likely never be released outside Japan. But luckily you require practically zero Japanese knowledge to play it!

Ex-S Gundam is free but only available to those who buy the game's first print run

https://www.youtube.com/watch?v=YAsHYXfnRPw

Day 1 FREE DLC confirmed!



Infinite Justice - Lacus Version



Johnny Ridden's Zaku

How does it play?

Like this!



These are the Arcade controls, but obviously all 4 buttons simply map onto the PS4's face buttons without issue.



This is what your ingame move list will look like. Pretty self-explanatory even if you can't read the writing, just press all your moves until you find out what they do! The little characters next to the square button indicate a charge shot, FYI.

Basics
Extreme VS is a very easy game to pick up and play compared to most competitive arcade games. There are no complicated joystick motions or elongated combos and the execution requirement is generally very low (there are exceptions for a player looking for a challenge), and the game plays just as well on a gamepad as an arcade stick. The core strategy behind the game is usage of Boost - Flying around or using special moves will consume boost, and when your boost gauge is empty you will fall to the ground, unable to use any standard movement options. It's a very similar concept to other mecha-based video games such as Armoured Core.

Awakening
The "Awakening" system returns from earlier VS games after being left out for NEXT. Your "EX" meter fills up as you take damage and dish it out, and once it's 50% full, you can press all 3 action buttons together to "awaken", restoring boost and increasing your speed, damage and defense, as well as giving you an EX Burst (super) move if you press all 3 buttons again. If your EX meter reaches 100%, you can use your awaken as a "burst" to break enemy combos and turn the tables on them!

Extreme Action
This is the fastest VS game ever, mostly due to the Extreme Action system. The NEXT Dash from the previous title returns, a mechanic that revolutionised the series. By double tapping the boost (default X) button you can cancel any action in the game barring EX Burst (super) moves, at the cost of extra boost. This technique is fantastic for bombarding your opponent with attacks while closing in, retreating or simply flanking to the side. Joining it is a new technique known as "Rainbow step", which allows you to cancel any melee attack into a dodge with 2 taps of a direction, giving you the ability to "fake out" an incoming melee attack and mess with an opponent's head. It also leads to hilarious yomibattles of the "double rainbow" variety:
https://www.youtube.com/watch?v=yRLEG9YdjqI&t=120s




Okay, where do I buy this goddamn game?!

Any import site! For simplicity's sake, Play-Asia have the regular edition and the premium edition at a good price. Note that the premium edition is identical to the regular except for fancy box art and a DLC code for 30 extra exclusive audio tracks. But since this game supports custom soundtracks...

I already played EXVS. What's new to this one?

New Mobile suits!

quote:

YMS-15 Gyan
RX-139 Hambrabi
RX-178 Gundam Mk-II + G-Defenser
LM312V04 Victory Gundam/LM312V04+SD-VB01A V-Dash Gundam
GF13-021NG Gundam Spiegel
XXXG-00W0 Wing Gundam Zero (TV Version)
OZ-13MS Gundam Epyon
GX-9900-DV Gundam X Divider
AMX-109 Kapool
GAT-X102 Duel Gundam Assault Shroud
ZGMF-X56S Impulse Gundam + Silhouette Packs system
ZGMF-X88S Gaia Gundam
GSX-401FW Stargazer
GNX-Y901TW Susanowo
GNW-003 Gundam Throne Drei
CB-0000G/C Reborns Gundam
NZ-666 Kshatriya
RX-0 Unicorn Gundam 02 "Banshee"
YAMS-132 Rozen Zulu
AGX-04 Gerbera Tetra
XM-X3 Crossbone Gundam X-3
MS-08TX[EXAM] Efreet Custom
Extreme Gundam type-Leos Eclipse Face
Extreme Gundam type-Leos Xenon Face
Extreme Gundam type-Leos Agios Face
MSA-0011(Ext) Ex-S Gundam
MS-06R-2 Zaku II High Mobility Type

Here's a video showing off all NINETY-EIGHT mobile suits in this game!

https://www.youtube.com/watch?v=HVZI5bk_gnc

Brett wrote up a brief summary of all the new guys here.

Other big changes:

-Awakening split into two different kinds, Assault and Blast. Assault gives you more damage and offensive options, while Blast gives you more defense and a new evasion option, as well as lasting longer. Both get lots of usage depending on playstyle and your unit. Awakening was also kinda nerfed in general to be less dominant than it was in EXVS.

- New bosses! Because we all got sick of fighting the loving Regnant in EXVS arcade mode.

- Netplay rooms are now 12 rather than 8 players, much more control and options for room hosts such as setting ping limits etc to cut down on lag.

- Online co-op is enabled for both arcade mode and mission mode. There are probably going to be some incredibly hard missions just like the lategame EXVS missions so this will be a huge help.

Oh god how do I play this game I am terrible
This is, after all, an import game, so you'll probably need a little bit of extra help to get going.
https://www.youtube.com/watch?v=lR4tupxJymM
Snarf's basics video is the best place to start. Short, sweet, and to the point. EXVS had its own tutorials and EXVSFB probably will as well but since they're in Japanese they're of little use to most of you guys.
https://www.youtube.com/watch?v=xlJidOS8RIE
This is a video covering some more advanced movement and firing techniques. If you progress beyond playing AI games and want to start smashing the trash on netplay it'd be a good idea to start to incorporate these into your gameplay.

Both of these are for the previous title in the series but the basic fundamentals carry over. I'll replace them with FB-specific videos once the game is out though.

Lastly, Brett has an awesome translated japanese beginner's guide on his site which is very worth a read.


Shut up about your nerdy special move bullshit and give me some robot porn!








https://www.youtube.com/watch?v=FhXpZ3PjtDA

Oh god I'm hooked I need to know where to get more NOW

Check out Sabator and Snarf for competitive match videos!
Brett's EXVS site is the most comprehensive english language EXVS resource there is, and includes the huge beginner's guide linked earlier as well as a transition guide for anyone who's already familiar with the old version.

This section will grow post-release.

I am a huge loving :spergin: just like the OP and I gotta know all about the competitive side of this game!
Extreme VS is a very competitive game with a huge competitive scene in Japan, and growing slowly in the west. Although EXVS has a very low execution ceiling, the game is heavily centered around strategic use of boost and judging the opponent's boost levels from their action and movement, and deciding on the best action to counter their action. A lot of the mental tactical elements that form the basis of modern fighting games are also found here, but with the additional element of the second player (EXVS' standard competitive format is 2v2) also demanding your care and attention. Team setup is a core element of the game and choosing 2 units that complement each other is paramount.
Units are broadly divided into:
Front units that rush the enemy and attack at close range. Examples include:

Exia

God(Burning) Gundam

Back or Rear Guard units that keep a distance from the enemy and have strong ranged attacks. Examples include:

Dynames

Double X

Multirole units that can play both roles. Examples include:

Destiny

Crossbone X-1 Full Cloth

The core competitive strategy of the game is centered around positioning correctly for both you and your team mate; If you are running a rear guard you need to keep him safe, or if you're the rear guard you need to make sure you stay involved and your team mate doesn't get 2v1'd. These elements of positioning and keeping yourself in your optimal position while trying to stay out of the opponent's optimal position is essentially no different on a strategic level from the "footsies" found in most fighting games. Despite appearing as an entirely seperate genre, a large amount of experience in competitive fighting games will serve you well here.
Also: it's a Japanese game with playable netcode. Incredibly good netcode, As a matter of fact. as an EU player, connection to others in EU feels close to offline. EU to EC is great, and even EU to WC is playable, albeit with noticable delay (5 or 6 frames). However, the nature of this game renders frame-specific timing of much reduced importance in comparison to fighting games.

drat I don't wanna read all that poo poo! I just wanna play with goons!

Then post your goddamn PSN and I'll add it to this list holy poo poo !!

SabatorJP
Irysan
machblast
ServiceProvider
lurikeenrock
SpikeMcclaneJP
ManSeriesSA
shinginh
LockonSelfie
evacdoom
MaikeruMS-06J
JCrunchy
Kyokaider
musoumatt
tehgeeksauce
OpterCopter

Popehoist fucked around with this message at 23:16 on May 7, 2014

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Kraven Moorhed
Jan 5, 2006

So wrong, yet so right.

Soiled Meat
:woop: I'm pumped for this. Been playing these for as long as they've been on consoles (though sadly missed the portable releases on account of no PSP). So this includes all the purchasable DLC from Extreme VS? I'm a bit miffed that I paid for them, but not enough to stop my knee-jerk purchase.

Also it might be a good idea to include something about the gameplay changes and new suits in the OP, by the way. The roster definitely got a nice bump from this.

Here's a list of the suits exclusive to Full Boost:

YMS-15 Gyan
RX-139 Hambrabi
RX-178 Gundam Mk-II + G-Defenser
MSN-04 Sazabi
LM312V04 Victory Gundam/LM312V04+SD-VB01A V-Dash Gundam
GF13-021NG Gundam Spiegel
XXXG-00W0 Wing Gundam Zero (TV Version)
OZ-13MS Gundam Epyon
GX-9900-DV Gundam X Divider
2 AMX-109 Kapools (Tag team style :respek:)
GAT-X102 Duel Gundam Assault Shroud
ZGMF-X56S Impulse Gundam + Silhouette Packs system
ZGMF-X88S Gaia Gundam
GSX-401FW Stargazer
GNX-Y901TW Susanowo
GNW-003 Gundam Throne Drei
CB-0000G/C Reborns Gundam
NZ-666 Kshatriya
RX-0 Unicorn Gundam 02 "Banshee"
YAMS-132 Rozen Zulu
AGX-04 Gerbera Tetra
XM-X3 Crossbone Gundam X-3
MS-08TX[EXAM] Efreet Custom

testtubebaby
Apr 7, 2008

Where we're going,
we won't need eyes to see.


This looks like Virtual On. Are you sure this isn't Virtual On?

e: also your premium and regular edition links go to the same place.

testtubebaby fucked around with this message at 20:41 on Jan 10, 2014

Dol
Feb 16, 2007

Pre-ordered the soundtrack edition. The plan is to drop V2 and play Impulse and the Kapool tag-team until my fingers fall off.

Will post my PSN when I get my internet sorted for multiplayer.

Midjack
Dec 24, 2007



ServiceProvider on psn, hopefully I'll be more active than I was in Extreme VS.

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!

zenintrude posted:

This looks like Virtual On. Are you sure this isn't Virtual On?

e: also your premium and regular edition links go to the same place.

Thanks, fixed! And yeah, pretty much all modern mecha games descend from virtual-on, since it was widely recognised as the first actual fun one. Pretty much everything from VS series to armoured core cribs a few things from it. VS is generally simpler though due to the gunplay being about positioning rather than aiming.

EDIT: some translation excerpts from the developer interview:

quote:

>Apparently, the most-requested feature was online co-op play. That was why implementing it in the PS3 version was so critical. The idea was that in a pure versus environment, new players would find themselves holding back more experienced teammates in player-on-player battles and the ability to teach someone the ropes was difficult as well. With online co-op play for Arcade and Mission Mode, you are playing versus the computer on a selectable difficulty level. It's easier to bring new players up to speed, or for veteran players to enjoy teaming up to conquer more challenging aspects.

>The problem with EXVS's online system was that it was their first attempt at such a system. As such it intentionally had limits, and it was clumsy both in matchmaking and room creation/searching. This time around they've listened to all the critiques as well as analyzed their internal statistics from EXVS and created an online system that should be able to take full advantage of PSN's capabilities, as well as being much more user-friendly and combat-ready.

>The reason for moving to DLC for just about everything this time around was that they basically transplanted the 'final' edition of the arcade game onto PS3. So what you play out-of-box is the final arcade game...at home. Anything not present in the basic arcade setting--customization, PS3-only suits, etc--is thus optional via DLC. Otherwise you essentially have a pure arcade environment. This is also why the game does not have "DX" or "PLUS" in the title.

>Unlike Trial Mission Mode, which limited you via a map which missions you could play and had a fixed difficulty... this time around you can pick whatever mission you want, at whatever difficulty, and you also have online co-op as an option. It's simpler, and hopefully more fun and less frustrating than before. On top of that, there are missions designed specifically for online play. They've prepared between 40-50 such missions for people to enjoy.

>There's no difference in routes for Arcade between online/offline play. However, they do have some routes (in general) that have certain requirements to cause special scenes to occur.

>Part of the reason for the online pass system--besides curbing the 2nd-hand and DLC sharing markets--was to discourage players from hiding their power levels by using sub-accounts, therefore hopefully making matchmaking more fair. If you're required to pay 1000 yen per account, you may be less interested in having an account that makes you look less threatening than you actually are to newbies.

>They understood that the burden on the room host was pretty heavy, sometimes enough that hosting a room meant you couldn't actually join a game. As host you had to kick players who didn't read the room rules, check connections, etc etc etc... Now most of those things are implemented in the room creation and enforced by the network rather than the user. In addition you can message the entire room at once, so that situations like killing the room without a word no longer need happen. Now you can at least give some warning beforehand in a simple way. These changes, they hope, will make hosting a room less stressful so that the host can enjoy more gameplay.

>Instead of starting an online battle the instant you go to select a mobile suit, you select your mobile suit ahead of time in the room screen. Then once there are a group of four who are actually ready to play, the match starts. This is done to curb the unfortunate scenes where people go to select their MS thinking there's a 2v2 about to begin only for one or more to drop out instead.

>Customization stuff won't all be available at launch, and their reasoning is that releasing every single customization thing they have on hand would make selection ridiculous. So instead they'll be pulling from iM@S's hat and doing a catalog system which will be updated once per week with new content. This way you have bite-sized chunks of content to sift through rather than hundreds all at once.

>The customization system is designed specifically to not give any advantage or disadvantage to any players. It's all 'fan items', meaning they don't care if you want them all nor do they expect anyone to actually buy everything. It's just for changing things as you want. There's no gameplay advantage to buying any customization item.

>The recolors of the default gauge are free, and they have several free campaigns lined up for future designs. While most custom gauges will as announced be paid, it's not like the gauges right now are the only free ones that will be available. There will be more.

>The decision to remove custom titles was indeed because they are made up of several layers of animation each, and while that may not seem like much--and it isn't in offline play--online that can actually affect the gameplay experience. Since getting custom soundtrack to work online and making improvements to the underlying network play code was significantly more important, the decision was made to remove custom titles. Note that titles are the only custom items with animation beyond what's already part of the game.

Popehoist fucked around with this message at 06:30 on Jan 11, 2014

Gutcruncher
Apr 16, 2005

Go home and be a family man!
Been eyeing the older Gundam Extreme Vs. Guess I should just bite the bullet and buy this one.

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!
added a "new stuff" section to the OP, still welcoming more suggestions as well!

Shinjobi
Jul 10, 2008


Gravy Boat 2k
I might be taking a trip to Japan in June; if that pans out I might try to steal away to Akihabara and grab a few copies of this. Looks like a loving blast.

Tighran
Jun 28, 2004
I haven't played this series since the original Gundam Vs. Gundam on the Dreamcast, except for a short amount of time with Next Plus on the PSP, which I couldn't get into. I enjoyed the original since it felt more action/battlefieldish, similar to some Gundam games like Lost War Chronicles, Journey to Jaburo, Battle Universe for PSP, and Battlefield Record 0081 for PS3, as opposed to fighting games which I never really was any good at. Am I likely to enjoy the action and shooting in this, or will the fighting game aspects more likely turn me off?

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!

Tighran posted:

I haven't played this series since the original Gundam Vs. Gundam on the Dreamcast, except for a short amount of time with Next Plus on the PSP, which I couldn't get into. I enjoyed the original since it felt more action/battlefieldish, similar to some Gundam games like Lost War Chronicles, Journey to Jaburo, Battle Universe for PSP, and Battlefield Record 0081 for PS3, as opposed to fighting games which I never really was any good at. Am I likely to enjoy the action and shooting in this, or will the fighting game aspects more likely turn me off?

Yeah, ever since NEXT the VS series has trended more towards fast and simple gameplay to distance itself from games like the battle series etc. It's fairly different from NEXT+, but I can't in good faith reccommend this to you if you didn't like NEXT+, since it seems like you go for the more kind of "realistic"-handling games.

Midjack
Dec 24, 2007



Tighran posted:

I haven't played this series since the original Gundam Vs. Gundam on the Dreamcast, except for a short amount of time with Next Plus on the PSP, which I couldn't get into. I enjoyed the original since it felt more action/battlefieldish, similar to some Gundam games like Lost War Chronicles, Journey to Jaburo, Battle Universe for PSP, and Battlefield Record 0081 for PS3, as opposed to fighting games which I never really was any good at. Am I likely to enjoy the action and shooting in this, or will the fighting game aspects more likely turn me off?

OMNI vs ZAFT 2 was the last VS game in your preferred style. If you like the CE universe it's not bad at all. AEUG vs Titans was the last one to get a US release if I remember right.

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!
https://www.youtube.com/watch?v=53Fo_Omf-9w

Kessel
Mar 6, 2007

zenintrude posted:

This looks like Virtual On. Are you sure this isn't Virtual On?

I've never ever played this game or anything in the series, but every time I step into an arcade here in Japan there's always a match or two going on and I have to stand and watch it. It really is like a flashier, crazier Virtual On with a lot of teamwork and footsies, and it's tremendous fun to watch four good players go at it even if you have little idea what's going on.

Gahmah
Nov 4, 2009
Any news on whether this will come to PSN? I'd like to avoid importing costs if I could

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!

Gahmah posted:

Any news on whether this will come to PSN? I'd like to avoid importing costs if I could

It'll be on JP PSN, so you'd need a JP account to buy it, but yeah.

Gahmah
Nov 4, 2009

Popehoist posted:

It'll be on JP PSN, so you'd need a JP account to buy it, but yeah.

Good thing I already have one! DIGITAL FORVER

Kraven Moorhed
Jan 5, 2006

So wrong, yet so right.

Soiled Meat

Popehoist posted:

It'll be on JP PSN, so you'd need a JP account to buy it, but yeah.

:suicide: Well gently caress me. Looks like I'm gonna have to try to cancel my PlayAsia order.

Edit: I have a Hong Kong account rather than Japanese. Would I still be able to grab it on release, or will I have to make another one?

Edit Edit: VV It's pretty easy, but you have to buy prepaid cards through a vendor and add PSBux to your account that way-- unless you happen to have a Japanese credit card.

Kraven Moorhed fucked around with this message at 06:32 on Jan 13, 2014

sexpig by night
Sep 8, 2011

by Azathoth

Popehoist posted:

It'll be on JP PSN, so you'd need a JP account to buy it, but yeah.

I've never hosed with this stuff before, do I just make a second account but through PSN's japan site?

Midjack
Dec 24, 2007



Tatum Girlparts posted:

I've never hosed with this stuff before, do I just make a second account but through PSN's japan site?

No, you can do it on your game device but you have to select the proper country of origin.

Midjack posted:

This came up in the SRW thread but makes sense here too. It's a Kotaku article with screen shots stepping you through setting up a Japanese PSN account:

http://kotaku.com/5982662/how-to-make-a-japanese-psn-account-on-the-new-psn-and-how-to-navigate-the-store

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!
One thing I'll probably add to the OP after release is how to set up your online pass. It'll be curious to see if you even CAN set it up with a non-JP account, although I'm fairly sure you can. Not sure if there's any precedent here though, anyone have any experience with other import games using an online pass?

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!
Looks like Bandai are gonna release a rundown of all 98 MSes in the game.

https://www.youtube.com/watch?v=GHBCWvQqOm8

Monaghan
Dec 29, 2006

I've picked up every vs series since gundam vs zeta gundam and I'll likely bite the bullet and buy this one as well. This series is just a ton of fun so I'm willing to pay japan's insane multimedia prices.

Monaghan fucked around with this message at 23:15 on Jan 14, 2014

Dj Meow Mix
Jan 27, 2009

corgicorgicorgicorgi
rockin everywhere


I love these drat games so much. Gundam X Divider is probably going to make me buy this day one as is.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~
This thread introduced me to Extreme Gundam EXA Phase and now I want that goddamn figure so bad.

sandpiper
Jun 1, 2007

hhehehehehe
OP is pretty good at this game, by the way.

I'm getting FB when I can, but this online pass thing is a little worrying.

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!
https://www.youtube.com/watch?v=qZw_Ds0Yt-k

part 2!

Sonata Mused
Feb 19, 2013

I'll show you... a nightmare...
All those SEED guys and no Muu la Flaaga.

SethSeries
Sep 10, 2013



Sonata Mused posted:

All those SEED guys and no Muu la Flaaga.

It's not like his voice actor is there or anything, except he totally is since Zechs and Gym share his VA. It's the same reason that the EX-S not having a pilot baffles me since his VA is there doing work for Sachez.

NoMoneyDown
Jan 27, 2009

I've got the advantage. You've got nothing.
I held out on getting Extreme VS, because around the same time, Full Boost was announced, and then things I wanted were announced (Gaia!)

The last one I played in the Gundam VS series was Next Portable on PSP. I know how different the Extreme series is, and my question is HOW different compared to GvG/Next.

Midjack
Dec 24, 2007



NoMoneyDown posted:

I held out on getting Extreme VS, because around the same time, Full Boost was announced, and then things I wanted were announced (Gaia!)

The last one I played in the Gundam VS series was Next Portable on PSP. I know how different the Extreme series is, and my question is HOW different compared to GvG/Next.

Coming of NEXT Plus you won't have much of a problem, I found it very similar.

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!

ManSeriesBrofist posted:

It's not like his voice actor is there or anything, except he totally is since Zechs and Gym share his VA. It's the same reason that the EX-S not having a pilot baffles me since his VA is there doing work for Sachez.

Gundam Sentinel has always been mired in legal fuckery and copyright disputes and I'm surprised to see it appear at all. The very short version is that Bandai has rights to the MS designs and a hobby magazine has the rights to practically everything else.

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!
https://www.youtube.com/watch?v=nbM9jp5Vt2s

Part 3! We're getting into the hella obscure poo poo now. Once the whole series is done I'll make a playlist and pop it into the OP.

geeksauce
Mar 1, 2011
drat, I don't usually import games right when they come out, but I might be in for a copy of the Premium G Sound Edition of this (because I'm a sucker). I'm kinda concerned about the online pass, though. I'd like to be able to play on my main account. Anybody have any information on whether you have to activate it on the Japanese PSN (from an interview, or whatnot)?

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!

geeksauce posted:

drat, I don't usually import games right when they come out, but I might be in for a copy of the Premium G Sound Edition of this (because I'm a sucker). I'm kinda concerned about the online pass, though. I'd like to be able to play on my main account. Anybody have any information on whether you have to activate it on the Japanese PSN (from an interview, or whatnot)?

Hope not. Precedent from other online pass games seems to indicate not.

And also, final video of the MS showcase!

https://www.youtube.com/watch?v=a_yG0vOHYJA

Demicol
Nov 8, 2009

I played a lot of the previous game but it was hard getting into games because I would always get kicked due to my connection. Hope they improved the netcode as well as all the room options. I'm a little confused about this "online pass", do you have to pay extra to set up an account to play online or what?

Midjack
Dec 24, 2007



Demicol posted:

I played a lot of the previous game but it was hard getting into games because I would always get kicked due to my connection. Hope they improved the netcode as well as all the room options. I'm a little confused about this "online pass", do you have to pay extra to set up an account to play online or what?

It's the latest fad in anti-piracy. Each new copy of the game comes with a code that you use to authenticate to the online servers. Each code can only be used on one account (or one console, or one account on one console, depending on nothing rational) so if you sell the used game, the next guy has to pay $10 or so to get online with the same disc.

It's a cash grab aimed at extracting money from the secondary market for the publisher.

Gutcruncher
Apr 16, 2005

Go home and be a family man!
Worth mentioning that Online Passes were so silly that EA Games stopped doing it.

Popehoist
Feb 5, 2008

There you go rubens, all your fault! You went on the wrong side of the car!

Gutcruncher posted:

Worth mentioning that Online Passes were so silly that EA Games stopped doing it.

In the developer interview they noted it was a measure aimed at combatting the legions upon legions of smurfs in the ranked netplay queues. This was honestly the only realistic way to combat it, although I can see why it annoys us when most of us will never play ranked.

Also Bamco released the entire 98 MS trailer as a full video, making me wonder why the hell they previously released it in 4 parts. Whatever, makes it easier for me to put it in the OP!

https://www.youtube.com/watch?v=HVZI5bk_gnc

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dragon enthusiast
Jan 1, 2010

Popehoist posted:

In the developer interview they noted it was a measure aimed at combatting the legions upon legions of smurfs in the ranked netplay queues. This was honestly the only realistic way to combat it, although I can see why it annoys us when most of us will never play ranked.

Also Bamco released the entire 98 MS trailer as a full video, making me wonder why the hell they previously released it in 4 parts. Whatever, makes it easier for me to put it in the OP!

https://www.youtube.com/watch?v=HVZI5bk_gnc

Should have just forced online passes on people playing ranked then.

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