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They need to listen to the right side of the Internet. I know at least one FB group that's basically "say good of things or git". If you're a real fan, you won't complain.
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# ¿ Nov 20, 2014 07:28 |
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# ¿ Apr 20, 2024 03:21 |
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WAR FOOT posted:In fairness, if you create a group to discuss cool hobby/fluff/games etc, the last thing you want is another discussion about how GW is the worst. I'd say they have ta man up (or, uh, woman up in some cases) and face the possibility that fans of 40K the Setting and 40K the Game might not exactly be fans of GW. True, the discussion won't ameliorate the problem, but what will? Voting with vallets?
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# ¿ Nov 20, 2014 08:39 |
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Captain Rufus posted:God drat it, GW CCG is king in Japan like you wouldn't believe. Magic is big and Japanese CCGs are big (and strange). I have read some of the older White Dwarfs and some of the older rulebooks, and the amount of good will/general hobby advice is staggering in comparison to what you have now. Makes one shed a tear. Luebbi posted:I was at the german con that hosts the german warmachine Masters today. The Tourny drew 64 players with 20 who still wanted in and was well organized. The rest of the hall also had some tabletops - i saw Malifaux, Dust Tactics, Battletech and even a friggin' Demonworld Tournament. I couldn't help but notice that not a single dedicated 40k table was in sight, though. It was really sad to see how little GW cares about their hardcore fans - apparently there used to be a 40k tourney there as well, but GW doesn't support it at all, so noone stepped up to host it. GW seems to pretend that other games don't exist, just like video game devs when they push new "revolutionary" AAA features in games.
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# ¿ Nov 23, 2014 04:56 |
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Meanwhile, at GW: "Damed X-Wing and damned X-Wing Armada! If only we had thought of a spaceship game!" One thing about 40K is that it could technically cater for a lot of audiences: skirmishers could skirt around with Necromunda and Kill Team (with some HoR like improvements), people who want more dudes and maybe tanks could play vanilla, people who hate big minis and like individual Space Marines not being worth poo poo could play Epic, and then you'd have Aeronautica for fighter battles (I think. No idea what exactly aeronautica is) and BFG for spaceships. And FFG's 40K RPGs, and the only niche you didn't cover is 40K Transport Tycoon. But noooooooo, we have to drop the lines because we need to sell more expensive minis...
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# ¿ Nov 23, 2014 09:18 |
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Paper Kaiju posted:I just had to spend precious minutes explaining this joke to my wife because it made me laugh so hard. Thanks a lot. We're not married, but could explain that to me? Yeah, I guess I understand the thing about campaign. Initial gangs aren't that different from one another and only start coming out in a campaign... something that people seem to be unwilling to do. You'd think that nerds, being somewhat tightknit groups that frequent same FLGS all the time, would be more up for something like that.
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# ¿ Nov 23, 2014 14:13 |
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moths posted:God, I hope that FFG rumor pans out. Well, X-Wing seems to be doing well, and it doesn't get more skirmish than "one X-Wing against 2 TIE Fighters". I bet they could make BFG with flight tracks that track speed and wounds, especially after they get some experience with X-Wing Armada. As for GW marketing, I'm still not convinced that selling Sisters about 100$ a squad isn't part of their plan to go "but look, they didn't sell well!". I'm frankly surprised that Brettonne isn't shitcanned yet: they only have one page of minis on the store, and I bet that's not entirely encouraging to new buyers. And specialist games seem to have been victim to "release game, doesn't sell well, put absolutely no effort into fixing the rules".
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# ¿ Nov 24, 2014 04:21 |
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petrol blue posted:
Nids were a recent splurge of (horrible, in my opinion) of 40K releases in the midst of End Times. So you have Nagash, Glotkin, Nids and Elves now. By the way, the new Elf release is weird. There's a big banner going WE HAVE ALL BEEN LIVING A LIE on the main page, and rules to play united elf armies and might end up saying that Dark Elves are the good guys? I don't know, looks strange as gently caress, but I'd say WHFB is better managed than 40K.
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# ¿ Nov 24, 2014 05:53 |
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Chill la Chill posted:Why would you want to play BFG when armada hits anyway? It'll be much more popular with the general Star Wars appeal and you can even modify them to look more like Imperial ships if that's what you're into. Back then, you had to play 40k/fantasy in order to play any sort of large scale war game. You still have to play magic if you want to play a card game at all. It's no different here. Just play Armada. I could sees small BFG board game with expansion packs but the vast majority of people will be playing armada. Just because it's popular, doesn't mean I'd want to play it. Sure, I love me some Star Destroyers (and any other arrowhead shaped ship that Empire has), but it's not Imperium's flying cathedrals. I mean, you can play Empire and crush Rebels, but it's just not the same as crushing heretics with the Imperium.
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# ¿ Nov 24, 2014 07:57 |
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Also, Necromunda with Existing armies would just be Kill Team. Pros: +Minis are already there +No need for campaign (as it scares people) +Skirmish level game of your own making +(Current situation update)Most packs/starter packs could work well with the system since they sure as gently caress don't give you enough people for regular game Cons -The system might be a little too heavy for Skirmish (talking about current rules) -Tyranids (I hate Tyranids) -Effort -Hard to push exciting new monstrous creatures and super heavies -Doesn't have the fluffy charm of Necromundan campaign and gangs -GorkaMorka already a proof that "just use the drat minis you already have, Jesus" doesn't always work.
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# ¿ Nov 24, 2014 13:51 |
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GW answer to anything is to purge records of prior stuff existing (what Squats?), like some sort of miniature based 1984 or Brave New World. As for distribution Then vs. Now, GW's reach and breadth ensured that it had hobbyists by the balls. I don't if any other company had a magazine like WD or shops everywhere, so you bet your rear end that any kind of promo pushed by GW would have been Hot poo poo.
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# ¿ Nov 24, 2014 17:39 |
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The Supreme Court posted:Necromunda is fast as hell: 10, 20 mins max. Far less if someone has a good round of shooting. The argument that games with warbands of max 12 figures take longer than standard Warhammer is patently ridiculous. saying that you can't play a pick up game of Necromunda or Mordheim is a little far fetched since, you know, you can elect not to roll dice for post game stuff since it's a pick up game. And I'd say that Necromunda is easier to pick up than core. The famous original gangs have a pretty simple structure when it comes to it, and you need to look at gun charts before you rumble.
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# ¿ Nov 25, 2014 02:27 |
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Washout posted:THIS To be fair, these are the same guys that renamed the LOTR game to Hobbit to make it sell better. Speaking of that, I can't seem to find a Hobbit thread in TradGames. Am I just that clueless, or does one not exist? But yeah, new editions tend to make the previous good lists unplayable (instead of just fixing deathstars), and that's a very obvious ploy. As if Lords of War wasn't an obvious way to get people to buy super heavies without going Apocalypse. As for current edition rolling, oh yes. The one game I watched involved so much pre-game rolling, especially considering that eldar player had three psykers. It's a good thing that the other guy was Tau. Plus, I don't think you get to claim hyperbole when it expands one (1) roll on mission table to 40. Yes, you might do a lot of rolling after the game (wound charts, territory gained, skill charts, item rarity, item pricing, the amount of salt in stew), but, like it was said before, you really don't need that for pick up games.
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# ¿ Nov 25, 2014 04:49 |
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Something something rolling for leadership joke.
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# ¿ Nov 25, 2014 09:08 |
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I don't know, as much as I like Infinity, the whole setting never really captured me. I mean, sure, literal space catholic knights (literal catholic space knights?) are fine and dandy, but it still feels very meh. Meanwhile, Necromunda seems like a world of hardasses, mysteries and no holds barred survival... and 40K. A refreshing step back away from Space Marines and stuff (God drat you, Inquisimunda). Plus, regular rear end shotgun looks way more cooler than Infinity generiguns (with the possible exception of MK12). And yes, gangs shouldn't really have plasma cannons and other high end gear. Lasguns are OK, because they're not that powerful, and their marked distinction from autoguns is that they're less prone to jamming. Also, what's this talk about miniature bases? I remember when news of CB doing base size changes were discussed on 4chan, where everybody was making fun of the "basing for advantage" conspiracy crowd and charts. EDIT: if you haven't noticed... look who's back JcDent fucked around with this message at 11:44 on Nov 25, 2014 |
# ¿ Nov 25, 2014 11:42 |
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Some Grub On Forum Linked On WHFB Thread On Why Not Doing Market Research Is A Good Thing posted:Customer research is highly overrated. Best case scenario is that it teaches you something you already know. Worst case scenario is that it delivers you absolute nonsense. Well, boys, seems like ol' GW just knows what you need.
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# ¿ Nov 25, 2014 14:28 |
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Joe_Richter posted:Also, will someone just get on and do a Necromunda total conversation for Infinity please? Don't tempt me, I already spent at least a night wondering about an Ambush Alley type game with Infinity rules and Space Marines (so, Space Hulk with no Genestealers or Termies). As for Gundam, you can get them ridiculously cheap here. Any hobby shop that doesn't deal in rhubarb-in-the-butt naked loli has Gundam as at least 30% of their inventory.
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# ¿ Nov 26, 2014 04:28 |
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Joe_Richter posted:40k could easily capture the space marine super badass vibe (within the limitations of its creaky rules) ; American White Dwarf even had an article a number of years back which did exactly that. You mean "movie marine" rules?
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# ¿ Nov 26, 2014 11:44 |
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Chill la Chill posted:Yeah, like the other guy said its propaganda and is very cool. I just wish there were some neat stories that covered that angle, because there's potential for good tragic sci-fi there. Starship troopers meets forever war. Imagine how cool that would be for an aspiring IG trooper to learn the secrets of his beloved marines. Maybe even learns that they're conscripted from normal 20-30 year old troopers unlike what the legends say. Then they lose their humanity over time and die in a space hulk corridor that's been forgotten for 20 centuries. Now then, are the End Time releases moving yhe GW Deth Klok backwards? And anyone had an opportunity to try out the new 40K Armageddon game? Space Hulk Ascension is neat tho!
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# ¿ Nov 26, 2014 20:14 |
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So, from business perspective, RPGs shouldn't exist? Also, that Weta Smaug... oh wow. It's like he stepped out of the screen and took away my $700. One thing you hear from people arguing stuff is that PP and CB only care about customers because they're small and that they'll drop that as they grow. I'm kind of afraid of that. They're wrong anyways, because being lovely to customers has more to do with getting CEOs and higher level managers who don't care about the hobby than everybody just pretending not to be shits. And if GW was contracter to make a LotR game and it doesn't sell well, shouldn't they share at least some of the blame for not making it palatable?
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# ¿ Dec 2, 2014 10:34 |
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Speaking of companies mismanaging videogames, WarMachine game still seems to be buggy!
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# ¿ Dec 3, 2014 11:57 |
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TheCosmicMuffet posted:Is this a commentary on our perpetual beta release cycle or are you serious? Because the full campaign was released a couple weeks ago. My impression is that it's now just a matter of DLC expansion, not hammering out the basics. A lot of people bitching on Steam Reviews even post release, about framerates, UI, stuff like that. It's unlikely that it will ever super special good. Blood Bowl started as Chaos League and I though that the "OK, guys, you don't get sued, instead, you make a game for us" was a good decission for all parties involved. For all the bitching in BB LP, they seem to be enjoying the game. Oh my God, Dawn of War was mindblowing when it came out... Optimized to hell and back, awesome graphics, in game models acting and talking in cutscenes, a Space Marine campaign that also had Guardsmen...
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# ¿ Dec 5, 2014 02:37 |
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Bucnasti posted:
That would be either 001.M41 or 002.M42, a lot of things had been happening after the actual year 40.000. Whatever the end times bring, it's going to mean more spacemarines, and bigger MCs. Plus, something as gently caress as elf reunification.
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# ¿ Dec 5, 2014 03:52 |
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BULBASAUR posted:I'm looking at Warhammer's end times more than the retconned history in 40k. They killed off some characters and screwed a bunch of the factions, didn't they? Yeah, but WHFB is like alt universe GW. Girlyman (can be arsed to spell) can't kill them Emps and take this place. Why? Because only our Spiritual Liege is man enough to lead humanity...
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# ¿ Dec 5, 2014 07:38 |
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Night10194 posted:Well, obviously it was never going to move. And just like that, "setting not plot" group becomes even more insufferable (luckily, haven't see any of those on SA so far) than before. OneThousandMonkeys posted:I will settle for GW killing off all the smurfs and blood magpies. Magpies don't even have rules! Also, asking for GW to kill Ultras or refocus on space commies is just... well... wow. serious gaylord posted:You really should read Graham Mcneils blog from today. The way his post reads suggests that some people thought that 40K as a game is ending, which is hilarious. And as someone mentioned say Necrons getting wiped, but still playable: you'd think there'd be many players who'd play the faction that has officially "lost" 40K? Would they trust GW not to drop miniature support ASAP?
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# ¿ Dec 6, 2014 03:52 |
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Night10194 posted:Someday, I really want to see a Marine who is introduced as EITHER a very good commander OR a very good fighter. Getting told every single Marine ever is the best commander in the Imperium and also the best fightman is part of why they're so insanely boring as a whole. Considering authority leads to asskicking nature of Space Marine leadership, that's kind of hard to pull off. Would be really hard to advance to authority position without surviving and making a mark for yourself. Especially when there's no Officer Training Academy, it's really kind of hard to skip in line. PLUS, in the end, it's 40K. If you're not leading from the front, then you're a planetary governor that meets a grisly death in failing to defend the planet in prologue, or you're the planetary governor of a rebelous planet that heroes have to kill.
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# ¿ Dec 8, 2014 01:58 |
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Numlock posted:So this is probably way late to the party here but I was pawing through some WD's that have been gathering dust at my FLGS while waiting on some friends to finish up a game, and saw that Space wolf guy on a flying boat/chariot pulled by two dogs. Goddamn nearly fell on the floor laughing. ~~~murder klaus is coming to tooown~~~
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# ¿ Dec 8, 2014 06:47 |
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drat you, £!
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# ¿ Dec 9, 2014 09:26 |
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HiveCommander posted:EDIT: Nobody would take him the same way they don't take vanilla commander Plus, I've been indoctrinated so hard that a Space Marine leader with a primary ranged weapon seems just wrong. On the other hand, yesterday was the first time I saw Bolt Action and to my even greater surprise Judge Dredd in actual stores. Sure, it was a hobby shop in Japan, but still. A hobby shop with three Golden Demons (including this one). Then again, 40K isn't particularly popular here (nor is anything not CCG) and the only fans I've seen are over 30 or foreigners. Possibly both.
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# ¿ Dec 9, 2014 14:27 |
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Panzeh posted:To be fair, part of the appeal of 40k is being able to min-max units with a bunch of different options, but this, along with a few of their design constraints, makes it really hard to make a well-balanced game. Warmahordes and malifaux trade this kind of customization for balance. Honestly the solution is probably to have the bits matter less in gameplay terms, but I don't see GW doing that. Ditto. That sweet customizing. Of course, with customizing comes the "right" build. You tarpit your guards, Veterans see more meltas than anything else and so on. Meanwhile, special characters are dicey as gently caress. If you make them equivalent of regular commanders ("Here's commander Dante, the well known hero of Blood Angels... He's the same as Random Wolfname, but red"), they're no longer special. If you make them book powerful, regulars don'n see the light of day. If you make them killer, but only through genius tactical effort... then you're not selling Marines
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# ¿ Dec 10, 2014 02:25 |
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Calico Noose posted:Could we direct you to the variety of other non-shithouse games that people have mentioned? Could you direct me to some game with interesting fluff? I don't think I'll find anything to replace my love of Marines and Guards any time soon. Also, how's Judge Dredd as a game?
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# ¿ Dec 10, 2014 08:41 |
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drgnvale posted:I haven't found anything with fluff I got into nearly as much as 40k. I'm even starting to get into WH fantasy fluff with all these new end times going on. At least I could play kings of war if I wanted to really get into fantasy. I wouldn't hold breath. Since it's not!40K, it will always reming you of it, unfavorably. Then again, now seems like a good time for new companies, so maybe something good will grow out of Kickstarter or smtt. EDIT: now let me bitch about something that concerns only me: Games Workshop Jimbocho, the most centrally/downtown located GW store (closest to nerd Mecca that is Akihabara, that is) has the most schizo opening hours. Japanese Space Magic Shop posted:Mon JcDent fucked around with this message at 16:09 on Dec 10, 2014 |
# ¿ Dec 10, 2014 14:26 |
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Sydney Bottocks posted:As shown in the most recent financial More like a one woman operation. A cute student from Colombia works... and she's new to 40K. Not-even-a-year new. I got to nerd out at her for an hour and ended up buying Agrax Earthshade... and sniper scouts. The emotional turmoil at seeing someone so new at both 40K and nerd stuff, so innocent and happy was one of the strongest nerd experiences I had. I guess you can say she does good saleswomanship. She earned that box fair and square. RocknRollaAyatollah posted:I imagine Warhammer does alright in Japan, at least when the Yen is strong. They've been in Japan for a while and have a bunch of stores. There's also Warhammer play books in Japanese and non-GW stores like Yellow Submarine have 40k stuff. Well, I live in Kyoto and with 1.5mil people, it's a quiet podunk of a town. Only one store down town (a yellow sub) carries 40K stuff and it had been carrying it for a year or two now, basically without change. Having bought my initial squad of Guardsmen or Marines AND a White Dwarf, I'm probably their biggest 40K customer. Nothing really moves on those shelves, just White Dorfs keep piling up. A local 40K club gathers to play there once a month. In Osaka, a slightly bigger town, Nipponbashi (a smaller scale Akihabara, geek town) district only has one store selling GW stuff. It's a room smaller than then one I live in (maybe). Wanted to order Forgeworld once, the dude basically said "lol, no you don't" because shipping costs.
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# ¿ Dec 15, 2014 02:35 |
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RocknRollaAyatollah posted:I didn't know Kyoto was that small. I expected the population to be at least double that for some reason. That Yellow Sub I mentioned has one goon width shelf with a box of CSM, CSM Termies, Termie lord, Ork Boyz, Slavemaster and grots, Clanrats or Stormvermin, Wytches (at least used to), Bloodletters and Termagaunts, think. There are also Lizardmen, Chaos Marauder and Khemri battleforces, A prince on a Dragon and a IG/AM Wyvern. That's one of each I mentioned, plus some spray cans, a painting catalogue not for sale, and two pots of paint (one of those I Abbadon Black). For about a year now. Might have some 40K rulebooks in Japanese, but I don't think so. Also, all miniature stuff in Japan is about 30% more expensive because of shpping, if memory serves. A Marine box is ¥5700, for example. I think.
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# ¿ Dec 15, 2014 06:37 |
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lilljonas posted:I visited the GW store in Nakano once when lived in Tokyo some 7-8 years ago. It was shoe-horned in a corner of a rather seedy-looking mall, on the second floor where no-one went, and the places looked super tiny to me. But then, it is probably bigger than the one-man operation's I keep reading about but never visited. The Tokyo store actually had a Japanese guy who asking about 40K stuff. Hobby Store Arrows, much closer to Akihabara, was full of Japanese dudes (regular, over 30yo Japanese dudes), but it also had other games like I mentioned. One thing about 40K is that it doesn't have a manga or anime attached, unlike Gundam (since '79) or One Piece (ridiculously long manga). Plus, nobody plays Gundam, they are for collecting purposes and general model stores have basically a fourth-ish of their inventory in giant robots. Unless they're one of those stores where miniatures are meant for solo play while looking at them, if you catch my drift. As far as gaming with other people go, it's CCG land through and through.
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# ¿ Dec 15, 2014 16:18 |
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http://www.belloflostsouls.net/2014/12/by-numbers-future-of-gw.html Comments boil down to "tournament players don't matter!!1!". Still, is BOLS is getting at least teeny tiny bit worried... Them numbers he gives are impressive to boot.
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# ¿ Dec 17, 2014 15:40 |
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Look at sergeant Jorgen von Vampire here! The new tac box seems to be lousy with bits, but, then again, when will you be using BA stuff to convert anything else? I wonder if one could make a business out of selling Space Marine torso backs... nah, that's probably stupid. And sorry for posting BOLS like. It just seemed that if people on BOLS are getting a little worried (even if their supporting facts are wonky), stuff might really be going south
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# ¿ Dec 18, 2014 03:39 |
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Glad I'm avoiding that thread. Normal table top doesn't matter anyway, and I got enough headaches from facebook fan groups, because those seem to go up in flames once in while, which would end in group admins claiming that this group is for fans only. As if Warmahorde/Infinity/historical players go to GW groups to start poo poo. Hell hath no fury like a fan scorned.
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# ¿ Dec 18, 2014 08:24 |
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First thing that ever brought 40K to my attention was Abnett's Space Marine and Imperial Fists in that one were also fans of arts and crafts (and tattoos, but it's kind of hard to model those). Maybe not to the crazy level of BAs. Then again, I don't really love or hate any chapter, not even the Smurfs. I just like Space Marines,
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# ¿ Dec 19, 2014 02:02 |
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drgnvale posted:That was Ian Watson, wasn't it? Happened so long ago, I can barely remember... but yeah, it is. Apparently it has an official MS paint cover: ...and while we're on books, fucks Sons of Dorn. So badly written, I left it at a hostel.
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# ¿ Dec 19, 2014 02:47 |
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# ¿ Apr 20, 2024 03:21 |
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Sydney Bottocks posted:
Guess what they do in the book! I might like painting Space Marines, if I got better at painting. Heck, at Kill Team levels, I could afford the time and effort to give them each their own iconography and stuff. I still remember an articles where they present a Marine with various marks and stuff, like kneepad squad marking or something from the time when one campaign went bad ant they had to ad hoc squads or so. It was so full of life and character... EDIT: /\/\/\ It wasn't technically flaying...
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# ¿ Dec 19, 2014 05:03 |