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Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


One of the things I liked playing Nethack and Crawl way back when was playing them online. Not multiplayer, really, but seeing other player's ghosts and deaths, spectating, stuff like that. Does this have any servers or support like that?

Gotta admit that any game with a feature like Turbo Ebola has me confused and intrigued, whatever your answer :v:

(ed) More prosaic question, how newbie friendly is this without extensive wiki/IRC guidance?

(ed) Oh, just noticed ingame chat is built in. How about that, reading the OP providing information? :saddowns:

vvv excellent

Ciaphas fucked around with this message at 02:28 on Feb 8, 2014

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Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I've learned my first lesson about this game in the first half hour: Bill Is An rear end in a top hat t:mad:

How long does a typical game take to play through start to end?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


theshim posted:

Oh good, more newbies for the meat grinder :unsmigghh:

I'm fiddling around with a video for new players, if there's interest in that.

Color me interested, at least. :v:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Are any of the classes that start unlocked newbie friendly without being, well, boring? I don't like classes that amount to more or less "ram face into enemy; repeat" in my games :v:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


What is the difference between Class and Generic talents exactly, just the rate of points earned?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I managed to unlock Cursed earlier and try one. My guy looked at a weapon and got all :tizzy:, but I decided to decline... whatever mechanic was being presented to me. (I then got murdered by Bill again.) What did I skip out on?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Do any player classes get that Fearscape Thunderdome thing? Because that is metal as hell and I want it.

Current character, a Cursed, is doing better than I've ever done yet. Level 13, in the Old Forest. Glad I went back and shat all over Bill at level 10 though, that Transmogrification Chest is neato. Got a bitchin' trident too.

Reminds me of another question. I've sussed out that green, blue, and purple are regular items with increasing amounts of random modifiers, but what are the off-orange and yellow text colors on some items signifying?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


theshim posted:

Green is one or two minor egos, blue is one major, purple is two major. Pink is rare, yellow is Artifact, and orange is random artifact, or randart for short. Randarts can roll with anything from complete crap to utterly insane egos on them, while Artifacts are fixed and always the same (and pretty rad).

Also of note is that now that you have the Transmogrification Chest it'll be unlocked on all your characters, which is a real timesaver.

The Fearscape is a high-level ability of the Corruptor, an unlockable and absolutely ridiculous and amazing class. You will never play the game again once you unlock it and play one.

Thanks for the info. Don't think I've seen a pink item yet, how are those different from regular items? I'm a little colorblind, so just gonna check, randarts all have goofy names like "steel amulet 'Relgebers'" right?

Turns out that trident I mentioned was indeed an artifact, The River's Fury. Lovely little thing. :v:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


JosephWongKS posted:

Need damage? Rampage

Need mobility? Rampage, Surge, Blindside, and Reckless Charge

Need crowd control / debuffs? Gloom, Fears

Need damage mitigation? Rampage (Tenacity), Gloom (Sanctuary), and Curse of Shrouds

Need vision? Preternatural Senses

Need resistances? Relentless


Is there a problem that Cursed doesn't have an answer to?

Even being a complete novice at this game I can see how powerful Cursed is, especially given how far I've gotten on mine :v: (okay, following a guide by rote, but still)

I really still wanna unlock Corruptor though. fearscape :black101:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I've gotten a lot of unlocks on my Cursed so far, most recent being Yeeks and... some tree for Archmages I guess? Tempests?. Soon I think I'm supposed to go to Dreadfell.

... I'm gonna die hilariously when I get home tonight, aren't I :ohdear:

(as though in answer, I already know not to open vaults in Dreadfell. I'm opening all of the damned vaults :getin:)

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I'm not reading those spoiler bars because damnit this isn't a proper Roguelike if I don't manage to get way in over my head at some point (then survive in blood and glory anyway because gently caress yeah Cursed) :colbert:

By the way, do all of the classes, races, or either have unique stories like the peaceful meadow was for Cursed? That was kind of awesome.

Oh another question, there any way to copy text out of either chat or the combat log?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Well, the vaults in Dreadfell weren't a problem. Too bad The Master is a total rear end in a top hat.

RIP Cornac Cursed, you were pretty rad :smith:

Ciaphas fucked around with this message at 05:49 on Feb 13, 2014

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I'm actually wondering whether to do Alchemist myself, or try The DoctorTemporal Warden first. My only goal right now is to get Corruptor unlocked, because Fearscape, but considering I've never been past Dreadfell that might be a bit of backward thinking on my part :v:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Aaaggg my alchemists keep exploding at level 3 or 4, send help :saddowns:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I'm thinking I don't like the managing/having to rely on the pet from Alchemist. What's another good reliable class to get a bunch of other classes unlocked with? I suppose something highly defensive, like Stone Warden maybe?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Is there any way to transmogrify stuff in your main inventory en-masse?

Another question, the game seems to be loading slower and slower every day, and autoexploring is moving a lot slower than before too. Has anyone else noticed this?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Decided to try Stone Warden, and even though I know it's not gonna last, lmao at how OP Stone Vines is in the T1 dungeons :v:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Dodge Charms posted:

Daikara can be loving awful. It's the hardest of the t2 zones for me, and the alt version where everything is in fire is even worse.

Oh, is THAT what that was. My Stone Warden died horribly there, in the meteor-riddled Daikara :( Is that how you know you got an alternate version of a map, via the dialogue box at the start?

I want to try Stone Warden again, but there were so many talents in there that I was sort of flailing wildly even with the wiki's guide. Especially when I realized half of those were Magic and I'd been dumping in Willpower per the guide :saddowns:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Okay this brawler unlock arena thing is some kind of sick joke, right :mad:

(edit) Nevermind, got through it as soon as I complained publicly, of course. Works every time :downs:

Ciaphas fucked around with this message at 05:20 on Feb 15, 2014

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


oh god level 50 wyrms why did i not listen about dreadfell vaults

RIP that Wyrmic. You did great, buddy. :unsmith:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Is the requirement for unlocking Wildfire cumulative across games? Would an Alchemist with just 1/5 Fire infusion and no others be okay in game and a good way to unlock that?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I'm on an awesome run right now. Stone Warden, just finished Dreadfell (The Master? More like Eldritch Stone :smug:) and without even realizing it met the conditions to unlock Corruptor, and did so. Unlocked Reaver along the way too.

Everything's coming up Ciaphas :v:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Racist :colbert:

Just got Necromancer too, but that got pretty hairy pretty fast. Thank goodness for that heroism infusion, seeing ??? HP was kinda :ohdear: though.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


jsoh posted:

How do people have so much trouble with the crypt? Just open all the coffins first.

That's what I did. My trouble wasn't from the boss, but one of the elites from a coffin, who was considerably out of depth.

Just unlocked... uh, one of the Celestials, and got level 30. What Prodigies make most sense for a Stone Warden? I was thinking the shield ones, but I'm not actually sure since I don't use Block as much as I should.

(edit) Whoops! Nevermind, lost my last life to an orc patrol. drat that was a strong fire spell. :(

Oh well, now what's next... Corruptor, Reaver, Necromancer, or Anorithil?

Ciaphas fucked around with this message at 01:03 on Feb 16, 2014

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Magres posted:

Aw man I read a bunch of stone warden chat and had decided I wanted to make an adventurer that was stone warden but with a mindslayer tree so I could tri-wield shields because it'd be dumb as hell

I've been trying to think of an OP-style massively-overblown-but-amusing post on Stone Wardens since I had as much success as I did, and because dual shields is conceptually pretty laffo. Don't want to subject anyone to my terrible writing though :v:

Corruptor's dead at level 12. I didn't really dig it, I think--I seem to gravitate toward classes that get stuck in, so mostly melee, and preferably tanky (whether by Cursed's evasion, or Stone Warden's twin shields and vines). Still want to give Paradox Mages a try once I can get them unlocked, though, because being The Doctor is amusing too :v:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Magres I wrote a terrible 'pimp my class' thing for the second post if you want, 'cos I was bored.

--

Stone Warden is what you get if Poison Ivy and a Dwarf Bulwark had a baby. After growing up this baby then decided that if shields are metal, then two of them would be metal as gently caress. He was right!

Hey, you try arguing when your head has been exploded from impact with a hundred pound hunk of metal with massive corded dwarven muscle behind it. Actually, you wouldn't have anyone to argue with; all your friends already choked and bled to death from the thorned, eldritch vines entangling them. And that shield doesn't even have to hit; he could slam it into the ground so hard your tibia explode out of your legs from the earthquake.

"That's okay," you tell yourself, "he's like miles away, he can't bash me from there!" Guess what, he just used those vines entangling you to burrow through the ground and pop up next to you, hale and hearty, shields-a-swingin'. Or maybe he yanked you to him, chin dragging and bouncing across the stony ground between you.

"That's okay," you tell yourself, "I've got like five more friends beating him up, I'll be fine!" Except he just called up an eldritch barrier that explodes with all the force put into it by your friends (who are, by the way, now exploded across five miles of landscape by kilotons of sheer pissed-off nature).

And if that's not enough, now there's three of them, his stone and crystalline essences called forth to bash heads. And when they're done bashing, they rush back to their owner in an explosive nova, whereupon he goes right back to tearing you apart with thorned vines, stone shards, and two giant blocks of gently caress you.

Who the gently caress needs swords, anyway?


then you get jumped by an orc high pyromancer and die horribly. whoops

--

This game has sucked up so much of my loving time, good christ even when I'm not playing it. :unsmith:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Yayy :buddy:

Does anyone have any thoughts about Necromancers? The wiki and internet seem to be bereft of any specific guides, and experimentation is scary :ohdear:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I'm slightly confused about Reaver stats. What do I want to prioritize in leveling and equipment?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I want to try Cursed again, actually. How are they supposed to handle large mobs (besides "find a corridor")? As I recall they don't have much AoE, though I'm sure I could be forgetting something.

Also, now that I'm a bit more knowledgeable about the game, is it worth it to take the Cursed Auras thing, or does that leave my generics spread too thin?

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


:stare:



Knowing how roguelikes usually are, my death will be full of :arghfist::saddowns:HUBRIS:arghfist::saddowns: and turboebola

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Party pooper. :(

The crystalline version of the Old Forest, is that as significantly harder as the alt Maze is to it's regular version?

vv (edit) Thus far I've murdered two escorts with Blood Spray, so I think the monsters are less of a concern than my own idiocy :v:

Ciaphas fucked around with this message at 05:06 on Feb 17, 2014

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Is there any way to manually target a spot without using the mouse for targeted spells, like for aiming beams or AoEs? The movement keys just switch from target to target, and the modifier keys don't seem to help.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


RPATDO_LAMD posted:

For some reason, this only works when NumLock is off.

BAH, that'd do it. Thanks :saddowns:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Fungah! posted:

Yeah, that's a scripted event. You're supposed* to die fighting them, you wake up at 1 HP a little while later and get a quest to go track them down. If you actually, for realsies died that's probably a bug.

*If you can deal with huge crowds you've got a really solid chance of winning outright, which is super fun and makes you feel cool as hell

I won that fight as a Stone Warden, the only time I've ever beaten the Master so far. loving vines, man. :c00l:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Hah, I didn't know NPCs even had an air meter. Nice :v:

I was about to come in here and complain that Temporal Wardens have an unbelievably rough start. I only just noticed that they come with an offset of bow and arrow equipped. :saddowns:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I wonder why so few people seem to try the Deeprock tree--I just realized I didn't even mention it in my OP writeup, either. You'd think the idea of being a Gaean Avatar or whatever, summoning volcanoes, would be more attractive.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Are the Spell/Earth, Spell/Eldritch Stone, or Spell/Stone trees worth using as a Stone Warden?

stone stone stoooone

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


What abilities displace damage? That's a minor beef I have with the enemy tooltips, that you can't see what a given aura they have actually does without tabbing out to the wiki or already knowing. And I don't already know :saddowns:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Son of a fuckity. I keep forgetting that this isn't an enhanced console game like DCSS but a genuine graphical client, so things like right clicking are a thing.

Thanks :saddowns:

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Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


RPATDO_LAMD posted:

Running away is no fun. Open every vault and kill every orb guardian, or die (over and over and over again) trying.

Next time I try a Stone Warden I'll build defensively so I can open and survive the Dreadfell Vaults.

*opens a vault, six Worms That Walks come out*

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