![]() Background Long Live the Queen is a hybrid between a visual novel and raising sim created by British developer Hanako Games. It was originally released via the developer's website on June 2nd, 2012, and later on Good Old Games. On November 9, 2013, it was released on Steam through Steam Greenlight, and it received a major patch adding new content. Long Live the Queen follows a 14 year old princess named Elodie. The player decides her classes and what decisions she makes. You need to both choose good classes and make good decisions in order for Elodie to make it to coronation. The game has gained notoriety for its deceptive nature. Despite it's cutesy art style, the game is brutally unforgiving and has some darker plot points. The Lets Play I will allow the thread full control over which classes Elodie will take. The thread will also control the visual novel style choices made. In order to keep the LP moving at a decent speed, I may ask for votes for the next week's class/ If Elodie fails, we will start again from the beginning. If we get more than 3 failures, I will allow the thread to use saves to back up a few weeks and work for a different skill. After the game is beaten, I will start 2 more playthroughs where I'll show off a couple of interesting paths. The thread can vote for which two I will show. ![]() ![]() Edit: Now that we are nearing the end of the LP, anything that hasn't been shown can be discussed with spoiler tags. 2) Remember, this isn't FYAD. Fan art for the game is fine, but don't post anything ![]() 3) Don't do anything else against the Let's Play thread rules. 4) All votes must be in bold. If it isn't in bold, then your vote doesn't count. 5) You change your votes by editing your post, unless it is less than an hour from the time voting closes, in which case you can make a comment about you changing your vote. If you make a comment about changing your vote before that time, the announcement can not be in bold, and you need to edit your original post. Week 0 Playthrough 1 Weeks 1 - 3 - Part 1 Part 2 Part 3 Part 4 Part 5 Weeks 4 - 8 - Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Weeks 9 - 11 - Part 1 Part 2 Part 3 Weeks 12 - 15 - Part 1 Part 2 Part 3 Part 4 Weeks 16 - 21 - Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Weeks 22 - 24 - Part 1 Part 2 Part 3 Weeks 25 - 28 - Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Playthrough 2 - Part 1 Part 2 Part 3 Part 4 Part 5 Playthrough 2.1 - Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Part 9 Part 10 Part 11 Part 12 Part 13 Part 14 Part 15 Part 16 Part 17 Part 18 Part 19 Part 20 Part 21 Part 22 Part 23 Part 24 Part 25 Part 26 Playthrough 3 Weeks 1 - 3 Weeks 4 - 6 Weeks 7 - 9 Weeks 9 - 10 Weeks 10 - 12 Weeks 12 - 15 Weeks 15 - 17 Week 17 Part 2 Week 17 Part 3 Week 17 Part 4 Week 18 Weeks 19 - 20 Weeks 20 - 21 Weeks 21 - 24 Week 25 Weeks 25 - 28 Weeks 28 - 29 Weeks 29 - 32 Week 33 Week 33 part 2 Playthrough 3.1 Week 33 Week 34 Week 34 - 35 Week 36 Week 37 Week 37 Part 2 Week 38 Week 39 Week 40 Bonus Series 1 - Part 1 Part 2 Part 3 Disney/Game of Thrones Elodie - Part 1 Part 2 Part 3 Bonus Series 2 - Part 1 Part 2 Part 3 Part 4 Part 5 Hella Yuri Playthrough by Feinne Evil Elodie Moments - Part 1 (Alternate ending to Part 1 by Pittsburgh Lambic) Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Part 9 by Bookworm Adventures with Briony - Part 1 Part 2 Part 3 - by zonohedron Bonus Scene with MegaZeroX Pretty Princess Dress Up Time by yamiaainferno Elath Succession Crisis - Alternate Decisions by yamiaainferno Duel with Banion by yamiaainferno Marrying Ancient by zonohedron "Sailor Briony" by Princey Talarist Squid Poem Epilogue by miasmacloud Angering Talarist by MegaZeroX MegaZeroX fucked around with this message at 04:13 on Jan 1, 2015 |
|
![]() |
|
![]()
|
# ? Jun 6, 2023 00:01 |
Elodie's potential Classes Royal Demeanor Composure: The ability to bear pain, fear, and surpise without flinching Elegance: The ability to be beautiful and dignified under any circumstances Presence: An aura of confidence and command Conversation Public Speaking: The ability to use words well under pressure Court Manners: Proper etiquette for all situations Flattery: The ability to tell someone what they want to hear Expression Decoration: Drawing, painting, arranging flowes, dressing well Instrument: Skill with musical instruments such as the harp and flute Voice: The skill of singing beautifully Agility Dance: Knowing the steps and carrying them out with grace Reflexes: The ability to respond quickly to surprises Flexibility: The ability to stretch and contort without pain Weapons Swords: The ability to use a blade both for formal duels and deadly force Archery: The ability to strike a target at range Polearms: The ability to wield a long taff or ceremonial weapon Athletics Running: Ability to move swiftly and surely across land Climbing: Scaling ropes, rocks, and walls Swimming: Endurance and speed when crossing water Animal Handling Horses: Riding and grooming Dogs: Training, hunting Falcons: Training, hunting History Novan History: Notable events and locations within this domain Foreign Affairs: Notable events and relationships between ths domain and its neighbors World Hitory: Long-term information about the world in general Intrigue Internal Affairs: What the nobles and other citizens are up to Foreign Intelligence: What other countries are up to Ciphering: Learning ot read and write secret information Medicine Herbs: Knowledge of helpful and harmful plants Battlefield Medicine: First aid, dealing with immediate injuries Poison: Ability to recognize and counteract dangerous substances Economics Accounting: Treasury, profits, and expenditures Trade: How goods are bought and sold between locations Productions: National resources and how they are made into goods Military Strategy: The skill of achieving victory on land Naval Strategy: The skill to achieve victory at sea Logistics: Being able to move troops and supplies in a timely fashion Faith Meditation: Finding and maintaining your own inner piece Divination: Interpreting signs from nature of what the future might hold Lore: The magical history of Nova Lumen Sense Magic: The ability to detect mystical power at work Resist Magic: Defense against mystical powers Wield Magic: Knowledge and control of your own magical powers Mood Boxes ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Profiles ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Official Art ![]() Fan Art ![]() Creator: Hyper Crab Tank ![]() Creator: Super Jay Mann ![]() Creator: Shaezerus ![]() Creator: Bro Enlai ![]() Creator: Zonohedron MegaZeroX fucked around with this message at 23:57 on Jun 21, 2014 |
|
![]() |
![]() ![]() This is the title screen. The checklist shows the different things you have done, and "bonus" has some art in it. For now, let's just hit "start game." ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I'll let the tutorial explain the basic mechanics. You will be controlling Elodie, the almost-Queen of Nova, as she tries to prepare for her coronation. To do that, she needs to take classes every week in order to raise her Skills. The skills she learns will provide different choices in the ongoing plot. Learning the right skills can mean the difference between life and death! You also need to keep an eye on Elodie's Mood. With her mother's tragic death, Elodie is not very happy right now. The Mood button will take you to the emotions screen for more details. ![]() Elodie's current mood affects her ability to learn. It will give her a bonus to some skills and a penalty to others. Let's take a look at the Skills screen now. ![]() Every week, Elodie can study two skills. Normally, she earns 2 points in a skill for every weekday that she studies. So if she studies History, she will earn 2 points x 5 days = 10 points. Because Elodie is depressed, she has a -2 penalty to the Social skillset Conversation. She doesn't feel like talking to people right now. If she studies Conversation, she will earn 2 - 2 points per day: that is, 0 points! However, she has a +1 bonus to the Expression skillset. If she studies one of the Expression skills, she will earn 2 + 1 points per day. Which means 3 points a day, 15 points for the week. If you study a skill you have a penalty for, you could be wasting your time and not learning anything. If you study a skill you have bonuses for, you will learn much faster than normal. All of these bonuses and penalties will change when Elodie's mood changes. She can also gain bonuses to skills by studying related skills. Check the skills screen every week to see your current bonuses! Once you know your mood, skills, bonuses, and penalties, you are ready to choose your classes for the week. ![]() Choose a class option for both Morning and Evening classes, then click the 'Done' button which will appear in the lower-right corner. As you play through the story, you will sometimes see feedback bubbles appearing over the text. These tell you what's happening behind the scenes. ![]() ![]() This feedback is very helpful in figuring out different options to try! But if you don't want to see it, you can turn the bubbles off in the Preferences menu. Now, get ready to become a Queen! Thanks tutorial! The tutorial didn't mention everything, so I'll cover the gaps. ![]() This is the screen you will see when preparing for the next week. It is the only place where we can check Elodie's skills, assign her classes, and change her outfits. ![]() This is the full list of skills Elodie can learn. ![]() This is the full class selection system. You first select a set of skills (such as royal demeanor), and then select the specific skill (such as composure). Elodie can choose one AM class, and one PM class. Whether a class is AM or PM does sometimes matter, because a skill can't be raised above 50 until all of the other skills in the set are at 25 or higher. So, if you wish to raise a skill that is at 50 (or very close to it), you should raise your other skills in the set to 25. If you raise the last skill to 25 in the AM class, you can then raise the skill at 50 in the PM one. ![]() Here we can change Elodie's outfit. Right now all we have is her boarding school uniform, but that will change. These outfits increase all stats in a skill set by 10. You unlock outfits in the same way you unlock the skill cap of 50; by getting 25 or more points of each skill in a set. There is also a Log option. This allows you to see all dialogue that has been said and what choices you made. Neat! This is has been especially useful for creating this screenshot let's play. Vote for what skills (or skill sets) you want to increase! Choose 2, and explicitly state which is for the AM Class, and which is for the PM Class. In this game, doubling up is often a good strategy, so it needs to be set up this way. You can find the in game description of each class in the second post. Voting is closed! MegaZeroX fucked around with this message at 01:55 on Mar 10, 2014 |
|
![]() |
|
I could never play this game because I would always turn into a save scumming tard instead of just taking the deaths as they came. I'm looking forward to plenty of fuckups. For now I'd say level up Dogs in the AM and PM.
|
![]() |
|
Recently bought this game and played a couple of hours through it, really fun game but I agree that it's really unforgiving. I'll vote for Novan History in the Morning and Military Strategy in the Evening. French Accent fucked around with this message at 19:18 on Feb 1, 2014 |
![]() |
|
Elodie's depressed; let her sit in her room and write emo songs about her dead mom all week. Instrument in the morning then Voice in the evening.
|
![]() |
|
I'll vote for double medicine the hands of a queen are the hands of a healer Edit: Let's start with herbs for both of them as knowing the proper herbs to numb (or kill) are the basis for the other two dereku fucked around with this message at 18:22 on Feb 1, 2014 |
![]() |
dereku posted:I'll vote for double medicine the hands of a queen are the hands of a healer Update: I didn't really think about how spread out the votes would be. I'm going to institute a point system. Points are assigned like this: 1) You can still vote for any specific subject, which gives that subject +2 points for the skill. 2) You can vote for skill set instead (ie, Intrigue) and all skills it contains will be given +1 point. 3) Voting for a specific skill will give all of the other skills in the set +.3 points automatically. 4) Voting for anything in a category (social, physical, etc.) gives skills in the category +.1 point automatically. This should change little for you guys. You can now vote on a skill or skill set. The rest of it is just mechanical calculations on my end. This may need to be balanced somewhat. If you have any suggestions, run it by me! French Accent posted:(Also, Economics is misspelled in the 2nd post) Fixed MegaZeroX fucked around with this message at 22:23 on Feb 24, 2014 |
|
![]() |
|
Foreign Affairs because those who don't learn about the past are doomed to get totally thrown in prison or beheaded, and Falcons because why would you not?
|
![]() |
|
Put my vote toward Dogs and Divination. I actually liked this game quite a bit. It's actually a lot more challenging than you'd think. It's really unforgiving if you want to actually "win."
|
![]() |
|
I got to lay my vote down for double Dogs! Every aspiring queen needs an animal buddy, and what's more trusty and awesome than a dog? This game is fairly ridiculous fairly quick, can't wait to see how this all turns out.
|
![]() |
|
Accounting and Battlefield Medicine.
|
![]() |
|
Mr. Kettleman posted:This game is fairly ridiculous fairly quick, can't wait to see how this all turns out. It's remarkably satisfying to create Teenage Anime Stalin.
|
![]() |
|
Dogs and Novan History
|
![]() |
|
It's kind of weird when a character has multiple lines (with the same expression), you double-space them. It breaks the flow and looks the same as the narration/your commentary, so at first look it's hard to distinguish it. Character dialogue can mostly stay without linebreaks unless their expression changes. Voting Dogs and Poison. Because dogs. And poison is fun.
|
![]() |
OK. I changed the dialogue spacing. I broke it up that way because that is how the lines are broken up in the game with the dialogue boxes. It somewhat felt like it was just a big run on when I put it all in one chunk.
MegaZeroX fucked around with this message at 21:04 on Feb 1, 2014 |
|
![]() |
|
Mother just died? Horribly depressed? Clearly the solution is long, boring sessions of studying Economics(x2) to take her mind off of things.
|
![]() |
|
Intrigue - Internal Affairs and Medicine - Poison to better deal with rebellious subjects.
|
![]() |
|
Dogs and Internal Affairs is the way to go.
|
![]() |
|
Accounting and Trade. I want to see a queen who actually knows what the gently caress money is.
|
![]() |
When you're depressed, the best thing is to play with your Dogs and Horses
|
|
![]() |
|
I'm going to go ahead and vote for Accounting and Production for the same reason as a few posts above me. I want to see a queen that knows something about the economy!
|
![]() |
|
Haifisch posted:Accounting and Trade. I want to see a queen who actually knows what the gently caress money is. Given how Elodie's stats start, she may literally not know what it is right now. "I-I thought you just asked for things and servants brought them?"
|
![]() |
|
Gaz-L posted:Given how Elodie's stats start, she may literally not know what it is right now. I have to wonder what they were teaching her at the boarding school. Was it basically an overgrown daycare center for the children of nobles and the grotesquely wealthy, rather than an actual school where people get actual educations? Pittsburgh Lambic fucked around with this message at 04:36 on Feb 2, 2014 |
![]() |
|
Weapons. Double weapons. Let's see this princess kick rear end.
|
![]() |
|
So, this game's basically princess maker, right?
|
![]() |
|
Spiritus Nox posted:So, this game's basically princess maker, right? Princess Maker with a plot, basically. Anyway, since the last LP of LLtQ went full ![]()
|
![]() |
|
Depressed while mother just died? The easy solution to that is doubling down on FAITH! ![]() It'll turn her into a zealot, that'll open up some paths at least \/ ![]()
|
![]() |
|
I've played some of this game, and I remember wanting to get agility a lot. After that, faith.
|
![]() |
|
Pittsburgh Lambic posted:I have to wonder what they were teaching her at the boarding school. Was it basically an overgrown daycare center for the children of nobles and the grotesquely wealthy, rather than an actual school where people get actual educations?
|
![]() |
|
Pittsburgh Lambic posted:I have to wonder what they were teaching her at the boarding school. Was it basically an overgrown daycare center for the children of nobles and the grotesquely wealthy, rather than an actual school where people get actual educations? As far as I can tell in this game, Elodie was not expected to have to assume the crown for a very long time and it turns out that her handlers were bad at planning for contingencies. I assume the curriculum at boarding school would have covered much of Elodie's forthcoming education over a period of a few years. As it is our princess can read, write, perform simple math and speak the local language without immediately embarrassing herself. Baby steps! (oh poo poo, what's in this falcon? Poison?)
|
![]() |
|
Dogs and Decoration. Nothing says "coping with loss" like dressing up your dog in hilarious outfits.
|
![]() |
|
Divination and Ciphering. Maybe our dead mother is trying to communicate with us, we have to find out!
|
![]() |
|
I have already watched a full playthrough of this game, so I'll abstain from voting; I will, however, follow this thread and comment on what happens. People that have never played this will understand just how shamefully ignorant the princess is, as Haifisch says, once she gets her first lesson and we find out what she learns from it.
|
![]() |
Seyser Koze posted:Princess Maker with a plot, basically. There was a previous LP of LLTQ? It isn't in the Master List. What exactly happened?
|
|
![]() |
|
MegaZeroX posted:There was a previous LP of LLTQ? It isn't in the Master List. What exactly happened? It went quite well, here's the link; it still hasn't slipped into archives. Link removed. sureaboutthatthing fucked around with this message at 16:58 on Feb 2, 2014 |
![]() |
^ Also, the 3rd music link is now fixed. I didn't realize it wasn't working. As it turns out, I accidentally uploaded it as a .wav file. MegaZeroX fucked around with this message at 17:11 on Feb 2, 2014 |
|
![]() |
|
Dogs and Voice Who needs family, when you've got a puppy?!
|
![]() |
|
Dogs and Intrigue. We're out to find out who's really Man's Best Friend.
|
![]() |
|
![]()
|
# ? Jun 6, 2023 00:01 |
|
MegaZeroX posted:There was a previous LP of LLTQ? It isn't in the Master List. What exactly happened? People kept voting for Falconry in lieu of things like court manners, strategy, weapons, etc. Going into more detail would probably be considered spoiler territory. Seyser Koze fucked around with this message at 17:53 on Feb 2, 2014 |
![]() |