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Employment. Provided they look good in a black armour and winged helm, of course.
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# ? Apr 6, 2014 19:12 |
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# ? Apr 25, 2024 17:10 |
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ViggyNash posted:Don't think of it like a COYA. Think of it as the Dark Souls Visual Novel. Except Dark Souls actually gives you a lot of agency, both in building your character and how you tackle your objectives? I was rather interested in that game, beforehand, but learning that there wasn't any random occurrences made me change my mind. Oh, and Employement
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# ? Apr 6, 2014 19:47 |
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I think the trick that makes up for the lack of random occurrences, is how drat hard it is to uncover some of the events and plot threads in this game. If there was random stuff on top of that, it would just be insane. For instance...MegaZeroX, would it be ok to mention the name/description of one of the achievements? The cat-related one. Because it is a fine example, and when I saw it, I very much went "wait, what? ...how?".
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# ? Apr 6, 2014 20:55 |
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Ilustforponydeath posted:This is the worst way to make a CYOA game. No random events, so you must know what skills to train beforehand, no demand for "some" skill in certain stats, especially late game, forcing you to train filler stats to raise the important ones, and the moods making you hold a spreadsheet open to know what affects what if you are to hold a candle in beating the game. There are no filler stats. Not all stats are important every playthrough, that's all, and some stats never really need to be higher than 50. (For example, Dance seems like a particularly useless skill, just there to make it harder to raise Reflexes or Flexibility, but sufficient Dance can keep Elodie alive in one specific situation.) If there were random events, it wouldn't matter how many times you'd played before - you'd literally never know which stats you wanted to train by which week. That would make it very difficult if not completely impossible.
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# ? Apr 6, 2014 20:56 |
Voting is closed.
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# ? Apr 6, 2014 20:59 |
Prize Employment: 22 Gold: 2 Praise: 1 FFKonoko posted:I think the trick that makes up for the lack of random occurrences, is how drat hard it is to uncover some of the events and plot threads in this game. If there was random stuff on top of that, it would just be insane. Discussion of the achievements is fine, so long as you don't mention anything more than the description/title. Any promotional material should be fine as well. MegaZeroX fucked around with this message at 21:04 on Apr 6, 2014 |
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# ? Apr 6, 2014 21:00 |
The winners will have the option of taking up royal appointments. It's a recruitment drive! Very well. I will draft the announcements. You leave him to his work. As you move through the hall, your eye falls upon a vase of flowers. Pretty, but apparently not getting enough water. The leaves on one blossom have shriveled. (A leaf killed by a secret weakness... A hidden threat.) You continue up the stairs to your room, where a maid is waiting for you. My lady, a gift has arrived from Kigal. From the Duke? No, my lady. A merchant house, I believe. It was sent with a shipment down the Cavalla River. You tear open the brightly colored paper, to find: Chocolates! (Chocolate producers in Kigal usually ship goods down the Napo River through Ursul, not straight to the capital. This merchant house probably specialises in something else and only traded for the chocolate.) There is a little card with the box - 'With Our Compliments, The House of Kraellat'. Vote for 2 classes.
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# ? Apr 6, 2014 21:01 |
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Mmm, delicious chocolates. EAT THE CHOCOLATES ELODIE
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# ? Apr 6, 2014 21:07 |
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As appealing as it seems, I think our divination abilities might be trying to tell us something. Maybe later.
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# ? Apr 6, 2014 21:08 |
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Hidden threat. And just then we get a box of chocolates from some place that doesn't make chocolates. Clearly they think this will be like And double battlefield medicine.
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# ? Apr 6, 2014 21:08 |
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A random merchant house, who probably doesn't even make chocolate, sent us chocolate as a gift? That's not suspicious at all. Don't eat them! Study Reflexes x2!
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# ? Apr 6, 2014 21:08 |
In case anyone is interested, here is the official map of Nova: MegaZeroX fucked around with this message at 21:18 on Apr 6, 2014 |
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# ? Apr 6, 2014 21:09 |
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Eat the candy. Strategy x2
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# ? Apr 6, 2014 21:10 |
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Hey lets save the death chocolate for later and start doubling up on boatloads of Naval Strategy.
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# ? Apr 6, 2014 21:11 |
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Don't eat the chocolates and naval strategyx2.
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# ? Apr 6, 2014 21:12 |
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Holy poo poo, our econofaith policy paid off already. As fun as getting assassinated via chocolate sounds, no way in hell we're eating those chocolates. Next, it might be a good idea to brush up on military x2.
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# ? Apr 6, 2014 21:14 |
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When was there ever a good reason not to eat chocolate? I mean, how could anything about that ever go wrong? Public speaking x2
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# ? Apr 6, 2014 21:15 |
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Don't eat the chocolate. As for classes, double Court Manners.
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# ? Apr 6, 2014 21:17 |
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Just realized I forgot to pick classes earlier - let's brush up on Strategy and Naval Strategy.
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# ? Apr 6, 2014 21:17 |
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Are we still Yielding? Don't eat the chocolates, also Naval Strategy x2 I guess. Also question: If we die enough times will we have the option of perhaps continuing our previous playthrough, or are we sticking to this one no matter what? Super Jay Mann fucked around with this message at 21:23 on Apr 6, 2014 |
# ? Apr 6, 2014 21:21 |
Super Jay Mann posted:Are we still Yielding? We are. We haven't had a single weekend activity since we decided we were going to be willful. Next week we will be depressed, though. Super Jay Mann posted:Also question: If we die enough times will we have the option of perhaps continuing our previous playthrough, or are we sticking to this one no matter what? I'm not counting the death to Julianna (since we just picked back up from there). So, if we die again, we are starting over completely one last time, and if they die, we can choose to start wherever we want from any of the playthroughs. I'll probably offer a few set options.
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# ? Apr 6, 2014 21:28 |
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Haifisch posted:Don't eat the chocolates and naval strategyx2. Seconding this.
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# ? Apr 6, 2014 21:29 |
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I guess we're not cruel enough to feed the poisoned chocolates to Alice. Train Cruelty! In the meantime, save the chocolates and train Strategy and Naval Strategy.
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# ? Apr 6, 2014 21:33 |
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Eat 'em
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# ? Apr 6, 2014 21:35 |
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Don't eat the chocolates. We trained Divination for a reason dammit.
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# ? Apr 6, 2014 21:40 |
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Witches are known for their use of poisoned apples and baking children into gingerbread and whatnot. Don't eat the chocolates
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# ? Apr 6, 2014 21:44 |
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quote:Test: Dogs -> Failed Hm... is this an indication that if we don't eat our chocolate, a dog will get into them and we won't know that we should stop them? That's terrible. We must eat the chocolate and save some poor animal from theobromine poisoning!
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# ? Apr 6, 2014 21:51 |
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As tempting as it is, do not eat the chocolate. Give it to the maid instead. She can eat it while crying into the poisonous pillow we forced on her. I guess I'll jump on the naval train x2. Hedera Helix posted:Hm... is this an indication that if we don't eat our chocolate, a dog will get into them and we won't know that we should stop them? That's terrible. We must eat the chocolate and save some poor animal from theobromine poisoning!
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# ? Apr 6, 2014 21:58 |
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Hedera Helix posted:Hm... is this an indication that if we don't eat our chocolate, a dog will get into them and we won't know that we should stop them? That's terrible. We must eat the chocolate and save some poor animal from theobromine poisoning! I'm guessing your trained dogs would sniff that the chocolates are no good. Either way, pair the divination with the trading info and those chocolates are either expired or, worst, poisoned. Don't eat! Also, TRAIN DOGS x2!
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# ? Apr 6, 2014 22:03 |
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Hrm... don't eat...
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# ? Apr 6, 2014 22:04 |
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OK, judging by the thread reactions, the chocolate is full of exploding toxic ghost sharks or something. I kinda want to see our little miss monopoly win, so don't eat the chocolate.
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# ? Apr 6, 2014 22:05 |
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Never turn down free stuff, even when you're the princess. Eat them and if they're yummy enough then force Kigal to pay weekly chocolate tribute to the Crown.
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# ? Apr 6, 2014 22:07 |
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Chocolate is fattening. Don't eat the chocolates. and Court Manners x2
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# ? Apr 6, 2014 22:11 |
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Don't eat the obviously poisoned/magically spiked chocolates. It went through Ursul, there's no way it wasn't tampered with, as if the divination wasn't ominous enough. Military x2
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# ? Apr 6, 2014 22:15 |
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Don't take candy from strangers. Especially if you are someone with known enemies. Court Manners x2
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# ? Apr 6, 2014 22:19 |
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C'mon guys, let's not repeat what happened to the first Elodie by walking into an obvious death trap. Even more so that we have advanced warning of said death trap. Don't eat them. And then. I dunno. Logistics x2
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# ? Apr 6, 2014 22:20 |
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THE DOGS KNOW, DON'T EAT IT MURDER ALL THE MERCHANTS IMMEDIATLY!
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# ? Apr 6, 2014 22:21 |
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Don't eat the chocolates, we don't have enough Court Manners to not make a pig of ourselves.
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# ? Apr 6, 2014 22:23 |
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Pittsburgh Lambic posted:Never turn down free stuff, even when you're the princess. Eat them and if they're yummy enough then force Kigal to pay weekly chocolate tribute to the Crown. Small problem with your theory. We turned down the free pillow that the maid may or may not be crying into right now. Don't eat them, and Navy doubled, I guess.
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# ? Apr 6, 2014 22:29 |
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# ? Apr 25, 2024 17:10 |
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MegaZeroX posted:
Let's not eat the chocolates. Logistics x2.
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# ? Apr 6, 2014 22:36 |