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Commissar Ken posted:Even though it was kinda samey outside of the bossfights it still had The Motherfucking Black Baron (stop starin') which made it better than like 85% of other games. Let's not forget Greg Proops and John DiMaggio as the announcers. https://www.youtube.com/watch?v=982dFZJSnWw It had good music, too.
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# ? Feb 28, 2014 17:33 |
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# ? Mar 29, 2024 12:47 |
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Everything about Madworld is fantastic aside from the gameplay, thankfully we got Anarchy Reigns for that.
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# ? Feb 28, 2014 17:39 |
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The nicest thing I can say about Madworld is that the final boss is a good challenge and the entire fight is really fun to play through because of the presentation.
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# ? Feb 28, 2014 17:39 |
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Neo Rasa posted:
Considering that this is the direction that Konami has been trying (and failing, utterly) to take Castlevania for the last ten years, I don't know why they don't just bite the bullet at this point and hire Platinum to do it. Castlevania is exactly the kind of ridiculous game series that would benefit from a ridiculous game like REVENGEANCE, and I don't think Platinum could possibly write a plot more incomprehensible than the current reboot of Castlevania. (HE IS GABRIEL BELMONT... THE VAMPIRE HUNTER... AND ALSO COUNT DRACULA!!!!!!!!!!!!!!!!!!!(!!!) AND HE IS HUNTING SATAN.... IN SPACE!!!!!!)
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# ? Feb 28, 2014 19:02 |
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Mirthless posted:Considering that this is the direction that Konami has been trying (and failing, utterly) to take Castlevania for the last ten years, I don't know why they don't just bite the bullet at this point and hire Platinum to do it. Castlevania is exactly the kind of ridiculous game series that would benefit from a ridiculous game like REVENGEANCE, and I don't think Platinum could possibly write a plot more incomprehensible than the current reboot of Castlevania. (HE IS GABRIEL BELMONT... THE VAMPIRE HUNTER... AND ALSO COUNT DRACULA!!!!!!!!!!!!!!!!!!!(!!!) AND HE IS HUNTING SATAN.... IN SPACE!!!!!!) I can only hope this happens. They already have their foot in the door at Konami with MGR so surely Castlevania can't be that far off. Especially since Mercury Steam said they won't make anymore LoS games thank god.
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# ? Feb 28, 2014 19:22 |
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Neo Rasa posted:
Please? Now I'm sad it's never going to happen.
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# ? Feb 28, 2014 19:22 |
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Is that shaolin soccer? I don't recognize the first gif but haven't seen the move in a while.
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# ? Feb 28, 2014 19:28 |
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Fetucine posted:A Platinum mega-crossover fighting game, with two or three characters from each property, would own a whole lot. Raiden was absolutely nuts in PlayStation All-Stars, so I can't begin to imagine a whole game of them. Just chuck in Dante (the real one), Gene, Amaterasu, Leon Kennedy, Travis Touchdown, and the entire Killer7 syndicate for good measure.
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# ? Feb 28, 2014 19:55 |
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THE AWESOME GHOST posted:Is that shaolin soccer? I don't recognize the first gif but haven't seen the move in a while. Yeah, that's Shaolin Soccer. And if PES: REVENGEANCE doesn't happen, then I'd be fine with Platinum taking a page from Capcom and collaborating with Level-5 to make Inazuma Eleven even crazier.
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# ? Feb 28, 2014 20:38 |
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The greatest thing about Platinum for me, is the sense of fun they put into their games; they're not trying to tell some grand story or anything. Just plain old fun. Ball-crushingly hard fun, but fun.
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# ? Feb 28, 2014 21:06 |
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According to VGChartz, Bayonetta sold the most out of any Platinum game at about 2 million units, with Revengeance coming at a close second at almost 1.5 million aaand Wonderful 101 the least at 170,000, and Anarchy Reigns in second-lowest place selling only 300,000. I really wish more was done to advertise these games. (Especially Anarchy Reigns since that is a multiplayer game and it is nearly impossible to find a match) I adore the games they create, and I find it really discouraging to see them constantly struggle with low sales.
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# ? Feb 28, 2014 21:33 |
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It's a real bummer TW101 sold so poorly. It was the best game I played in 2013. Not too surprising considering how dismally the Wii U is doing in general, though.
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# ? Feb 28, 2014 21:37 |
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Doesn't VGChartz not count digital sales (and also makes up numbers)? Anyway, I feel like the money Platinum could put into running ads is instead put into paying the testers to make drat sure the dodge offset is working correctly. And then there are dumbasses like me who've never used or cared about the dodge offset.
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# ? Feb 28, 2014 21:38 |
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Razakai posted:Let's discuss some franchises that'd be better if Platinum took them over: Starfox: Rising
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# ? Feb 28, 2014 21:38 |
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Neo Rasa posted:Zone of the Enders: REVENGEANCE That's pretty much ZoE 2, though.
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# ? Feb 28, 2014 22:19 |
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Veloc posted:According to VGChartz, Bayonetta sold the most out of any Platinum game at about 2 million units, with Revengeance coming at a close second at almost 1.5 million Anarchy Reigns also had the best soundtrack. I would put it slightly ahead of Revengeance.
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# ? Feb 28, 2014 22:21 |
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Now that the KojiPro and Platinum relationship is established and Kojima was eager to continue it, there's no apparent reason* why he shouldn't knock on the door to P+ HQ and say "I'm hesitant to do ZoE 3, would you please do it for me, here is infinite money, go nuts.". *Valid reasons that shatter my dreams don't count, such as costs, potential profits, development time, fallout from the bad ZoE HD job that made Kojima reconsider in the first place.
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# ? Feb 28, 2014 22:22 |
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CAPTAIN CAPSLOCK posted:Anarchy Reigns also had the best soundtrack. I would put it slightly ahead of Revengeance. Agreed. https://www.youtube.com/watch?v=dNRxNc2pC5I
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# ? Feb 28, 2014 22:23 |
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CAPTAIN CAPSLOCK posted:Anarchy Reigns also had the best soundtrack. I would put it slightly ahead of Revengeance. The truest words.
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# ? Feb 28, 2014 22:25 |
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Revengeance pretty much made me get back into action games like it. The last one, ironically,I played was Lords of Shadows which I loved. Revengeance though was something else. If I just had to describe it, it's cool. The entire game was taking a character no one really like and having him do the most absurd and amazing poo poo all while being loving insane doing it. The soundtrack just added too it and how it layered tracks to correspond with how bad you hosed someone up is just a great design choice.
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# ? Feb 28, 2014 22:33 |
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Neo Rasa posted:Adventure Island: REVENGEANCE gently caress all of those, we need Mystical Ninja Starring Goemon: GANBAREVENGEANCE
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# ? Feb 28, 2014 22:50 |
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After watching Chip play Revengance (and having played a bit myself), it's really hard watching Raiden in MGS4. He seems so sluggish in that game in comparison.
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# ? Feb 28, 2014 23:21 |
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Veloc posted:
Sometimes I feel like the only person who ever played Infinite Space but lemme break it down. Infinite Space is loving amazing. It's a pseudo open world space game that has you building up a space armada to do stuff. However it's space travel like an Arthur C Clark book so not a simple warp one engage thing. You can customize every single ship room for room, more engines is more speed but you can use small engines and cram some extra poo poo in there. A ship can be a carrier, cargo ship, missile interceptor, command vessel, troop transport, all through shuffling around the insides. It's a really awesome game. Did I mention the plot is like you described Childhoods End to the Metal Gear Rising team? Because it's insane and pretty awesome. It's also got a branching story where main characters can die drastically changing the story. If you have a ds you should play it.
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# ? Feb 28, 2014 23:33 |
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kalonZombie posted:After watching Chip play Revengance (and having played a bit myself), it's really hard watching Raiden in MGS4. He seems so sluggish in that game in comparison. Watching chip play that game made me a lot better at it.
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# ? Feb 28, 2014 23:35 |
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Just started playing 101 on Hard for the first time. I knew the enemies would be switched around, but I wasn't expecting to fight a giant robot in the prologue with only Red. drat, that was the one part that stopped me from getting a Pure Platinum rank. And then I got my rear end kicked on 1-A and barely scraped a Consolation Prize. This is gonna be fun.
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# ? Feb 28, 2014 23:51 |
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Infinite Space had a lot of cool ideas like the ship customizing and whatnot, but the combat was definitely lacking and there was absolutely no direction in terms of where to go to continue the plot. The combat is entirely based on your preparation for battles because it's only a little more hands on than the kind of autobattles you see in games like Assassin's Creed Black Flag (Kenway's fleet sidecontent) or Metal Gear Solid Peacewalker (outer ops). It's cool for random battle with space pirates, but bosses are entirely trial and error until you figure out what setup you should be using and then hope that the boss doesn't do too much damage. The art is great and there's an assload of content, but the gameplay is far from anything resembling a Platinum game. If you take a break from the game and forget where you should be heading next, you might as well restart the game instead of spending hours wandering the galaxy for where you should be going. e: I'm not saying it's a bad game, it's still worth playing. Just don't go buying it because it's a Platinum, buy it because it's an awesome space game. tap my mountain fucked around with this message at 23:59 on Feb 28, 2014 |
# ? Feb 28, 2014 23:52 |
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Veloc posted:According to VGChartz, Bayonetta sold the most out of any Platinum game at about 2 million units, with Revengeance coming at a close second at almost 1.5 million Bayonetta only shipped 1.35 mil, with a chance they didn't even sell a million, so don't know where they're getting their sales figures. If they'd sold a couple million, Bayo2 probably wouldn't be Wii U exclusive. http://www.gamasutra.com/view/news/28571/Sega_Sammy_Post_Profits_As_Bayonetta_Ships_135_Million.php And W101 is only sitting at like 80k right now. Platinum makes great games, but they don't sell for nothing.
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# ? Mar 1, 2014 00:17 |
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This is why we don't use vgchartz for anything. Ever.
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# ? Mar 1, 2014 00:24 |
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MGR was stated to have sold around 447,662 copies after June by famitsu last year. It was the second best-selling game of the week it came out, only being beaten by Crysis 3 in the UK (Where it was heavily marketed). While we still have no word of how well it did in North America, I'd like to imagine it more than likely eclipsed the Japanese and UK numbers. I don't know where the idea that Revengeance did bad came from, but I would not be shocked if it had done better than Bayonetta when you combine the worldwide sales together. This is not even counting the amount of people who bought it for steam in the West. Captain Baal fucked around with this message at 00:32 on Mar 1, 2014 |
# ? Mar 1, 2014 00:30 |
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Is it true that the PS3 port of Bayonetta has problems with framerates or graphics or something? I want to play it but I put my 360 away and don't really feel like connecting it again just for one game
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# ? Mar 1, 2014 00:33 |
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TomWaitsForNoMan posted:Is it true that the PS3 port of Bayonetta has problems with framerates or graphics or something? I want to play it but I put my 360 away and don't really feel like connecting it again just for one game It literally runs at half the framerate, sometimes less. So yea play the 360 version if you have the choice.
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# ? Mar 1, 2014 00:34 |
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Sex_Ferguson posted:I don't know where the idea that Revengeance did bad came from, but I would not be shocked if it had done better than Bayonetta when you combine the worldwide sales together. This is not even counting the amount of people who bought it for steam in the West. It's a good Platinum game, so it stands to reason that it sold poorly.
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# ? Mar 1, 2014 00:35 |
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CAPTAIN CAPSLOCK posted:It literally runs at half the framerate, sometimes less. So yea play the 360 version if you have the choice. Eesh, yeah ok, thanks
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# ? Mar 1, 2014 00:41 |
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Broseph Brostar posted:It's a good Platinum game, so it stands to reason that it sold poorly. It being a Platinum literally does not matter, it's a Metal Gear game. Even if a fraction of the ridiculously huge worldwide fanbase bought that game, it still would've outdone Platinum's other games (Maybe even combined) and made its money back.
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# ? Mar 1, 2014 00:45 |
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Jim Reilly, who worked at Game Informer at the time, said that Bayonetta's lifetime sales as of September 2012 were 350K (for the NPD). Remember, Sega practices price protection. Outside of Japan, they can't channel stuff and expect to make money. If a non-Japanese retailer has to price cut to move stock, then Sega has to make up the difference. It's part of the reason why the publisher heavily downsized over the last two years and focused on digital storefronts. EDIT: It looks like Japanese sales were about 320K across both platforms. Sunning fucked around with this message at 00:54 on Mar 1, 2014 |
# ? Mar 1, 2014 00:49 |
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Sex_Ferguson posted:It being a Platinum literally does not matter, it's a Metal Gear game. Even if a fraction of the ridiculously huge worldwide fanbase bought that game, it still would've outdone Platinum's other games (Maybe even combined) and made its money back. Half the reviewers didn't know how to parry, so it got drowned in mediocre reviews.
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# ? Mar 1, 2014 00:49 |
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bushisms.txt posted:Half the reviewers didn't know how to parry, so it got drowned in mediocre reviews. This is unfortunately true, some of the reviewers being harsher on it probably hurt its sales a bit to the average person.
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# ? Mar 1, 2014 00:50 |
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Sunning posted:Jim Reilly, who worked at Game Informer at the time, said that Bayonetta's lifetime sales as of September 2012 were 350K (for the NPD). Remember, Sega practices price protection. Outside of Japan, they can't channel stuff and expect to make money. If a non-Japanese retailer has to price cut to move stock, then Sega has to make up the difference. It's part of the reason why the publisher heavily downsized over the last two years and focused on digital storefronts. 350K in the US specifically. If US, Japan and Europe are about the same that would total up to a little over a million, but I'd wildly guess at Europe being a little higher than the US. edit: When this came up in the Wii U thread, I used http://www.segasammy.co.jp/english/pdf/release/20100514_hosoku_e_final.pdf#page=5 as my source, is that just copies shipped to stores? Peel fucked around with this message at 00:58 on Mar 1, 2014 |
# ? Mar 1, 2014 00:56 |
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Peel posted:350K in the US specifically. If US, Japan and Europe are about the same that would total up to a little over a million, but I'd wildly guess at Europe being a little higher than the US. Wow, I thought it would've been over 1mil easily. I guess Bayo2 will be lucky to break 200k on the wii u
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# ? Mar 1, 2014 01:00 |
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# ? Mar 29, 2024 12:47 |
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Broseph Brostar posted:Infinite Space had a lot of cool ideas like the ship customizing and whatnot, but the combat was definitely lacking and there was absolutely no direction in terms of where to go to continue the plot. The combat is entirely based on your preparation for battles because it's only a little more hands on than the kind of autobattles you see in games like Assassin's Creed Black Flag (Kenway's fleet sidecontent) or Metal Gear Solid Peacewalker (outer ops). It's cool for random battle with space pirates, but bosses are entirely trial and error until you figure out what setup you should be using and then hope that the boss doesn't do too much damage. There's a lot of combat options if you have the skills and equipment for it. Plus all the cool kids just full power right at dudes and board them to do the boarding minigame. You can get lost yeah but there are a few bars that you can go to who will tell you what's going on in the story if you forget. Also Platinum games never sell because they get zero advertising ever. Even the best game doesn't sell for poo poo if no one knows about it.
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# ? Mar 1, 2014 01:06 |