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# ¿ Mar 1, 2014 21:10 |
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# ¿ Mar 29, 2024 08:39 |
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# ¿ Mar 1, 2014 21:25 |
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# ¿ Mar 1, 2014 21:30 |
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C-Euro posted:After hearing it discussed on the last two or three episodes of Idle Thumbs, I'm still not on board with the staunch anti-objectivity stance with respects to game reviews. I wonder if it might be a difference on what "objective" means in my eyes vs yours. To me "objective" means that you're taking out any sort of personal connection or investment you might have in the work, and looking at it simply as-is. An example of this is that when I was in grad school, it wasn't out of the ordinary for my advisor to be skeptical or simply not believe in a publication put out by one of his collaborators, even if they were working with us on something else at the time. It was never a knock against the author, but at the same knowing and working with the author didn't stop him from looking at the argument of the paper with a critical eye, which is really important.
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# ¿ Apr 8, 2014 05:16 |
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Dave Barry is awesome.
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# ¿ Apr 14, 2014 04:35 |
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Probably Stan meant Daft Souls.
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# ¿ Apr 27, 2014 20:57 |
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I really like Danielle but I like Nick better. Bring back the Breckon.
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# ¿ May 25, 2014 19:40 |
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They're often pretty amusing though.
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# ¿ Jun 21, 2014 22:10 |
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Some animations of Idle Thumbs things have recently appeared. Well, the first is more of an animation. The next five are less animated but still amusing. https://www.youtube.com/watch?v=AFys5lRP_mg https://www.youtube.com/watch?v=CG5htlm_Jgk https://www.youtube.com/watch?v=rtk8GfiOlUM https://www.youtube.com/watch?v=tFLKaUhDJ_8 https://www.youtube.com/watch?v=pfcG6prAHzk https://www.youtube.com/watch?v=TrbP3iPtg_k
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# ¿ Jun 21, 2014 23:01 |
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cbirdsong posted:This Polygon interview: http://www.polygon.com/2014/6/12/5802816/battlefield-hardline-gameplay-e3-2014
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# ¿ Jun 26, 2014 19:22 |
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Phone posted:Two weeks of Thumbs with Danielle Rose Reindeau? cbirdsong posted:She'll probably be around more frequently: https://www.idlethumbs.net/about#about-page-hosts
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# ¿ Jun 27, 2014 00:21 |
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https://www.youtube.com/watch?v=eE2sjm1Ze8Q
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# ¿ Jul 8, 2014 23:43 |
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I think we're at least a year out from Idle Thumbs being able to run any Danielle stuff into the ground, let alone solid gold stuff like her accent. Keep in mind this is the podcast that still talks about Jurassic Park and bird noises.
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# ¿ Jul 28, 2014 03:12 |
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Since he hasn't been a journalist in a long time I'm guessing this is from the Pre-Lord days.
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# ¿ Sep 8, 2014 16:03 |
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Jippa posted:On a slightly different note. I really enjoyed the crate and crowbar discussion of http://en.wikipedia.org/wiki/Boiling_Point:_Road_to_Hell . https://www.youtube.com/watch?v=s04sAPstPlI
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# ¿ Sep 10, 2014 21:18 |
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Big Coffin Hunter posted:Honestly this is the coolest thing and hearing the Idle Thumbs group talk about it made me excited for the Oculus Rift for the first time as far as something I actually want to play that could only be done with a system like this goes.
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# ¿ Sep 24, 2014 02:56 |
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Phone posted:Look at this scrub who ain't never worn an Oculus Rift. (not being snarky, but it's really different than just another monitor)
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# ¿ Sep 24, 2014 04:21 |
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TotalBiscuit is a total dipshit. He thinks it's important to police what the word "game" means so that "non-games" don't take over, he insists his video game review videos are not video game reviews and that they thus should not be held to the sorts of ethical standards he thinks other video game reviews should be held to, and so on. If you buy a Blue Yeti microphone on sale and download Audacity, you can make a perfectly professional sounding podcast even if your budget is below $100. I never really had an issue with bad audio quality until I started listening to podcasts on an iPod instead of on my computer - since I'm doing stuff like cooking while listening to the podcast, and because my earbuds aren't the greatest, it's a little annoying to have unclear audio. And there's really no excuse unless your budget is basically zero.
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# ¿ Sep 26, 2014 19:41 |
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It's like a modern day Faulkner.
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# ¿ Oct 31, 2014 06:51 |
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# ¿ Mar 29, 2024 08:39 |
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Jimbot posted:I'm speaking from the perspective of the gaming press whom threw roses at Titanfall's feet for including fast-paced mobility from Quake, Unreal Tournament and, mainly, Tribes. Even Halo 5 is doing it. So seeing different design ideas go away and pop up again and reasons why for each would be pretty interesting in a documentary
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# ¿ Nov 11, 2014 17:41 |