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Would it be too much to ask for any of you guys to go up to about 600 000 meters and start time warping?
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# ? Jul 16, 2014 10:48 |
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# ? Apr 27, 2024 05:13 |
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Collateral Damage posted:It's like a SpaceX launch. At T-15 we found an issue with a small but significant component, launch scrubbed until next month. But Squad has their own private facilities, and don't need to yield to others' reservations.
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# ? Jul 16, 2014 13:56 |
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Everyone should take a break for mashing f5 for a few moments to think about all the brave souls 45 years ago and what must have been going through their minds. Just under 30 to launch, soon to be in space, hell, soon to be on their way to the frikkin' moon! It was well before my time, but I've spent hours, maybe even days at this point, reading the reports, listening to the logs and watching the videos. Amazing stuff. How we ever managed it is incredible. They should totally have it set up in 5 years to do a livestream of the original launch, set to the same time as the original as if it's being broadcast with a 50 year delay. Be interesting to see how many people tuned in.
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# ? Jul 16, 2014 14:04 |
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Captain Hair posted:Everyone should take a break for mashing f5 for a few moments to think about all the brave souls 45 years ago and what must have been going through their minds. Just under 30 to launch, soon to be in space, hell, soon to be on their way to the frikkin' moon! One of my favorite space related projects was ApolloPlus40 on Twitter five years ago. They tweeted major steps in realtime for the whole mission duration.
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# ? Jul 16, 2014 14:06 |
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Captain Hair posted:Everyone should take a break for mashing f5 for a few moments to think about all the brave souls 45 years ago and what must have been going through their minds. Just under 30 to launch, soon to be in space, hell, soon to be on their way to the frikkin' moon! Taking the opportunity to remind people this site exists and is awesome: http://www.firstmenonthemoon.com/
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# ? Jul 16, 2014 15:11 |
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Btw, do we still have that multiplayer streaming tool thing going (I can't really recall the name. KLF? Kerbal Live Feed)? It will probably need an update for 0.24, but that was good stuff.
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# ? Jul 16, 2014 15:22 |
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Captain Hair posted:Everyone should take a break for mashing f5. Spoilers: Unity engine has bugs in x64 that Squad won't be able to do much about, and this is going to make a lot of people very butthurt. Most butthurt will be the people who will claim they spent days f5'ing because SQUAD PROMISED, who will claim this is all somehow a conspiracy to punish fans for making demands. Contracts are going to get especially stupid and buggy for people who run campaigns like Mr. Manley (just think of trying to design contracts for someone who has active probes around half the bodies in the system), and Funds will have imbalances and glitches. This will cause a great storm of Sperglords who will bemoan how Squad have lost their way. Meanwhile I may upgrade to .24 one or more days late, I'll probably just manage to hobble a craft up to Mun after a couple of hours of silly little contracts and dumb rocket designs on Kerbin, and it will be amazing. Also Robbaz put up a new video in preparation for .24: https://www.youtube.com/watch?v=dkx49kolc48 (skip to 1:00 for related)
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# ? Jul 16, 2014 15:28 |
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Fishstick posted:Taking the opportunity to remind people this site exists and is awesome: http://www.firstmenonthemoon.com/ Taking the same opportunity to give this reading tip.
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# ? Jul 16, 2014 15:40 |
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Edit - Since we're all about the green men in space, I highly recommend "For All Mankind", a documentary about the Apollo program cut mainly with footage that was shot in space by the Apollo astronauts (with some other footage from ground control and probably Gemini). It's edited to look like a single trip. Worth if you're waiting to update, I think it's on Hulu.revdrkevind posted:This will cause a great storm of Sperglords who will bemoan how Squad have lost their way. The Meat Dimension fucked around with this message at 15:55 on Jul 16, 2014 |
# ? Jul 16, 2014 15:42 |
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"For All Mankind" is really fantastic. "From the Earth to the Moon" is also pretty awesome if you can get over the slight dramatization and Tom Hanks. It's basically Band of Brothers for space. Definitely runs out of steam before the end, though. KINDA LIKE OUR SPACE PROGRAMS AM I RITE? Do not watch When We Left Earth. It is bad and then you will feel depressed because we stopped.
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# ? Jul 16, 2014 15:59 |
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Also watch The Right Stuff if you haven't already.
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# ? Jul 16, 2014 16:02 |
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Or watch "Moon." It's totally not fiction guys, really!
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# ? Jul 16, 2014 16:06 |
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Although keep in mind that the events surrounding the blown hatch are not very accurately represented in The Right Stuff.
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# ? Jul 16, 2014 16:06 |
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Who cares, it has the scene about the window which is one of the best scenes in the history of movies.
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# ? Jul 16, 2014 16:23 |
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No new experimental builds have been uploaded to Steam so far today, so never know they might have fixed it.
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# ? Jul 16, 2014 17:08 |
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Or possibly it's ten o clock in the morning in Mexico and they haven't been at work very long.
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# ? Jul 16, 2014 17:09 |
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OwlFancier posted:Or possibly it's ten o clock in the morning in Mexico and they haven't been at work very long. I doubt Harvester got much sleep anyway.
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# ? Jul 16, 2014 17:15 |
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OwlFancier posted:Or possibly it's ten o clock in the morning in Mexico and they haven't been at work very long. Party pooper! The experientials seem to start getting posted about now, I was just giving this thread a little bit of hope in an empty vacuum and you destroyed it.
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# ? Jul 16, 2014 17:16 |
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The last experimental build was uploaded at 8:30 PM in Mexico City if my math is right. Mexico does observe DST, so Squad's current time zone is GMT - 5. Max wasn't kidding. They were working real late last night, and that's assuming that they didn't upload that build and just say "screw it. We test this tomorrow. I'm going to bed" all at once.
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# ? Jul 16, 2014 17:18 |
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Yo Maxmaps, Kyle (from the awesome KW Rocketry mod) asked me if I could ask you about how he could get access to .24's part prices. He has a delicious new version done, but he wants the prices so the parts are balanced right and the mod is released as soon as .24 is out of the gate. Any chance you can help?
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# ? Jul 16, 2014 17:23 |
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Anyone know if B9 Aerospace is planned to be updated for 0.24? I'm still using the 0.22 version with no issues but I doubt it'll work so well on 0.24.
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# ? Jul 16, 2014 17:26 |
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Inacio posted:Yo Maxmaps, Kyle (from the awesome KW Rocketry mod) asked me if I could ask you about how he could get access to .24's part prices. He has a delicious new version done, but he wants the prices so the parts are balanced right and the mod is released as soon as .24 is out of the gate. More evidence that KW rocketry should be in the stock game:
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# ? Jul 16, 2014 17:33 |
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Inacio posted:Yo Maxmaps, Kyle (from the awesome KW Rocketry mod) asked me if I could ask you about how he could get access to .24's part prices. He has a delicious new version done, but he wants the prices so the parts are balanced right and the mod is released as soon as .24 is out of the gate. Sure, let me look into it!
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# ? Jul 16, 2014 17:38 |
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I'd also be interested in that price list, so I can set prices for Station Science.Drone_Fragger posted:More evidence that KW rocketry should be in the stock game: Maybe some of the parts. But a lot of them are largely redundant. Mostly felt like bloat in my parts list when I tried it out. Fairings in particular don't belong in the stock game unless the aerodynamics model gets overhauled such that they are useful. Purely cosmetic stuff belongs in mods.
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# ? Jul 16, 2014 17:42 |
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KWR adds some great parts- particularly the engines. Most of the fuel tanks are redundant because they're nearly identical to stock tanks though.
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# ? Jul 16, 2014 17:45 |
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The KW ones are prettier though. Also KW has the Soyuz-style boosters which are awesome.
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# ? Jul 16, 2014 17:51 |
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Collateral Damage posted:The KW ones are prettier though. Yeah, but they also have weird amounts of fuel. I get that if they had the same amount of fuel as the stock containers, they'd be totally useless rather than just partially useless, but still... I will probably use KW for 0.24 after trying it stock, because the engines were always slightly better than their stock counterparts (again to make them not duplicates) but now they can be balanced by making them more expensive, too! Yay!
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# ? Jul 16, 2014 17:53 |
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Luneshot posted:KWR adds some great parts- particularly the engines. Most of the fuel tanks are redundant because they're nearly identical to stock tanks though.
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# ? Jul 16, 2014 17:54 |
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Too bad Stretchy Tanks got abandoned.
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# ? Jul 16, 2014 17:58 |
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GuardianOfAsgaard posted:Anyone know if B9 Aerospace is planned to be updated for 0.24? I'm still using the 0.22 version with no issues but I doubt it'll work so well on 0.24. I seem to recall someone in this thread (was that Maxmaps?) who said the guy did have a .24 release planned. CTRL-F'd B9 on his posts and couldn't find it. Oh well.
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# ? Jul 16, 2014 18:06 |
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The unofficial repack of B9 will likely update for 0.24 eventually.
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# ? Jul 16, 2014 18:09 |
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eth0.n posted:Maybe some of the parts. But a lot of them are largely redundant. Mostly felt like bloat in my parts list when I tried it out. You do use Part Catalog, right? I mean, mate, if you use mods it's kind of a must-have. I really like KW's parts. It's infinitely better than stuff like NovaPunch (which I very strongly dislike in almost every conceivable way) and has a lot of interesting parts. They're also, in my opinion, better balanced than some newer Squad stuff (cough NASA parts). Regarding fairings, I personally don't install them, I prefer Procedural Fairings. Kyle really likes them for some reason, so he keeps them in. Maxmaps posted:Sure, let me look into it! You're the best! marumaru fucked around with this message at 18:11 on Jul 16, 2014 |
# ? Jul 16, 2014 18:09 |
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fairings are awesome because even if you don't have FAR installed they look cool as gently caress
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# ? Jul 16, 2014 18:09 |
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Megadyptes posted:fairings are awesome because even if you don't have FAR installed they look cool as gently caress I would only not play with FAR if I was trying to put up masterpieces into space like that horse shaped rocket(?).
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# ? Jul 16, 2014 18:12 |
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I really think there should be a Kerbal mod for XCom. 'Why are they all crash-landing in our cities?! Commander, you know what to do.'
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# ? Jul 16, 2014 18:15 |
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Met posted:I would only not play with FAR if I was trying to put up masterpieces into space like that horse shaped rocket(?). For those who missed it the first time around: http://imgur.com/a/HFOym One of the goons around here made it, I don't remember who it was offhand.
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# ? Jul 16, 2014 18:16 |
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Is FAR really that good right now? Last time I tried it it wasn't realistic behavior, more like unpredictable behavior. Stuff like jets flipping the gently caress out in level flight, extremely basic rockets (with fairings and control surfaces!) throwing tantrums and so on.
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# ? Jul 16, 2014 18:18 |
Hremsfeld posted:For those who missed it the first time around: http://imgur.com/a/HFOym That was me. Hopefully my new computer will be done tonight so I don't have to play in 720p low graphics!
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# ? Jul 16, 2014 18:19 |
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Inacio posted:I really like KW's parts. It's infinitely better than stuff like NovaPunch (which I very strongly dislike in almost every conceivable way) and has a lot of interesting parts. They're also, in my opinion, better balanced than some newer Squad stuff (cough NASA parts). e: Inacio posted:Is FAR really that good right now? Last time I tried it it wasn't realistic behavior, more like unpredictable behavior. Tumblr of scotch fucked around with this message at 18:22 on Jul 16, 2014 |
# ? Jul 16, 2014 18:20 |
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# ? Apr 27, 2024 05:13 |
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Something I've been meaning to ask but forgotten, how is joystick support these days? I dug out my old Logitech Force 3D (the one with ffb) and was wondering how viable it would be for me to use? All I remember is the xbox pad having an issue since its throttle was separate triggers. I'd love to give it a go, the hat dpad thing on the top would be great for RCS control plus I stripped out down a while back and re oil/greased it, then sprayed the base in a sweet metallic deep purple... I've not really used it since then and I'd be cool to use it for KSP
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# ? Jul 16, 2014 18:22 |