|
The previous SF4 thread: http://forums.somethingawful.com/showthread.php?threadid=3416630 Street Fighter IV (ストリートファイター IV Sutorīto Faitā Fō?) is a 2008 fighting game produced by Capcom. Upon its release, the game received universal critical acclaim; receiving universally high scores from many gaming websites and magazines. Multiple major updates to the game have since been released, including Super Street Fighter IV, Super Street Fighter IV: Arcade Edition, and a balance update called Super Street Fighter IV: Arcade Edition 2012. In a surprising decision to shorten the title, Capcom announced Ultra Street Fighter IV would be released in early 2014. The update will be distributed as both a paid downloadable update for Super Street Fighter IV and Super Street Fighter IV: Arcade Edition, and as a standalone retail game. In addition, Capcom has confirmed that the PC version of Ultra Street Fighter IV will abandon Games for Windows - LIVE in favor of Steam. Release Information:
Playstation 3, Xbox 360 Features:
Screenshots Trailers
The actual final changelist from the console release of USF4, including all the new characters -Don't count out the possibility of a few more tweaks in a patch in a few months! Here's a direct link to Combofiend's Capcom Unity post of the changes Notable SF4 Match Videos from the Stage of History
Learn To Play This Dumb Game
Note: All fighting game questions that aren't directly related to SFIV (including Stick/Hitbox chat) should be taken to The Fighting Game Thread. It's a pretty good thread with a ballin' OP so you should check it out anyway! General Tutorial Videos Miscellaneous Cool Vids
LET'S TRY AND KEEP ALL OUR STREET FIGHTER IV: ARCADE EDITION DISCUSSION ICY COOL! NO TROLLING, GUYS! Tired of dumb-old, stupid-old, dumb-old regular Street Fighter 4? Why not try Remix!? http://www.sf4remix.com/ Trykt fucked around with this message at 02:59 on Jun 6, 2014 |
# ? Apr 5, 2014 05:44 |
|
|
# ? Apr 26, 2024 00:08 |
|
Come Play with Us! There's still a fair number of us playing this game, and I'd expect an influx of new players once Ultra actually drops. Note that most of us that are still active mostly play on PC. There's a few XBL goons. A PS3 goon playing this game is basically a unicorn right now. Console activity will probably kick back up in June since the PC version doesn't hit until August. I'll likely organize some online goon tournies as soon as Ultra's available. For now come set up games in the irc channel: Server - irc.synirc.net Channel - #goonsgarden Post your Gamertags or PSN or whatever if you want! Character Strategy Info *Coming Soon* Trykt fucked around with this message at 08:09 on Apr 5, 2014 |
# ? Apr 5, 2014 05:44 |
|
Good evening, Trykthread. I am excited for Decapre and her anime as gently caress orb ultra.
|
# ? Apr 5, 2014 05:49 |
|
I love my daughters, they are so pretty. Even if delayed wakeup will obsolete a bunch of my old Hakan tech.
|
# ? Apr 5, 2014 05:53 |
|
Trykt posted:https://www.youtube.com/watch?v=iFUQRR1BHSU - Some idiots on the internet - Never give up, never surrender It's me, I'm the Ryu in the OP.
|
# ? Apr 5, 2014 05:54 |
|
bebaloorpabopalo posted:It's me, I'm the Ryu in the OP. man is it that easy to get 3k PP on america I should immigrate But seriously, I wish I had the replay where I won a match doing nothing but AA cr.HP and st.HK as Rose. Much like that match, it's a testimony to anti-airing being key to winning online matches.
|
# ? Apr 5, 2014 06:06 |
|
Dias posted:man is it that easy to get 3k PP on america I should immigrate I'll have you know I get like 4k PP when I give a gently caress! And also don't play Ryu cuz I'm bad with him.
|
# ? Apr 5, 2014 06:10 |
|
Infiltration's matches from SCR are a reminder of how much I love watching really good Chun players. Forget combos (not that Chun doesn't have them). Give me normals characters any day.
chumbler fucked around with this message at 06:23 on Apr 5, 2014 |
# ? Apr 5, 2014 06:21 |
|
bebaloorpabopalo posted:I'll have you know I get like 4k PP when I give a gently caress! And also don't play Ryu cuz I'm bad with him. The important part is that you out-okizemed a Seth as Ryu. Also. sleep deprivation made me mix up that and your Honda match in my memory for some reason. Don't stay awake for 30+ hours, kids.
|
# ? Apr 5, 2014 06:21 |
|
no one play this game, its terrible
|
# ? Apr 5, 2014 06:27 |
|
Fauxtool posted:no one play this game, its terrible butbutbut which sf4 do I play then!?
|
# ? Apr 5, 2014 09:24 |
|
Markman on Facebook posted:Mr. Yoshinori Ono just announced during the Super Street Fighter IV CR Edition stream that the arcade version of Ultra Street Fighter IV will be released in Japanese arcades on April 17th! See you in Japan?
|
# ? Apr 5, 2014 15:39 |
|
chumbler posted:Infiltration's matches from SCR are a reminder of how much I love watching really good Chun players. Forget combos (not that Chun doesn't have them). Give me normals characters any day. https://www.youtube.com/watch?v=4CP3b-jOPZ4
|
# ? Apr 5, 2014 16:15 |
|
Goodpart posted:Arcade release date Good stuff, OP has been updated with this info and also about a million other revisions. I'll get the safejump tutorial out a bit later on today and start posting character tutorial stuff. Should probably put together some kind of "What character should I pick" type thing for new players to warn them off advanced chars and point out who's easy and fun to start with.
|
# ? Apr 5, 2014 17:33 |
|
No PS4 announcement.
|
# ? Apr 5, 2014 17:43 |
|
Neo Rasa posted:No PS4 announcement. Yeah, I'm pretty sad about this too.
|
# ? Apr 5, 2014 17:46 |
|
I'm baffled why anyone would buy a XBone or PS4. Heck, the only reason I bought a 360 was for AE, 3rd Strike and Guilty Gear / Blazblue (and those last two were DOA anyway).
|
# ? Apr 5, 2014 18:10 |
|
HoboWithAShotgun posted:I'm baffled why anyone would buy a XBone or PS4. For the definitive version of Dynasty Warriors 8 of course I really don't wanna re-up for Gold on 360 but I guess I will have to come USF4
|
# ? Apr 6, 2014 05:36 |
|
Dont be sad, at least you only gotta get a 3 month card. Im more mad that my personal ban on buying games on Xbox Live (thanks Xbone announcement) will have to be broken since the retail version comes out months later.
|
# ? Apr 6, 2014 05:41 |
|
Man, Abel is hella fun to play. I usually stick to defensive characters like Balrog and Honda, but even though Abel is a lot more aggressive his play has a deliberate style to it that makes it a lot easier for me to control the fight.
|
# ? Apr 6, 2014 06:46 |
|
Anonymous Robot posted:Man, Abel is hella fun to play. I usually stick to defensive characters like Balrog and Honda, but even though Abel is a lot more aggressive his play has a deliberate style to it that makes it a lot easier for me to control the fight. I agree. What makes him fun for me is that he is a vortex character who has to commit to his reads and a grappler who is pretty mobile. I might even pick him up in Ultra depending on how I like the buff to his cl.fp.
|
# ? Apr 6, 2014 08:30 |
|
I've been bashing my head against hardest-AI Ryu as Abel all morning and I just can't make it work. Looking online, it seems like Ryu v Abel should heavily favor Abel, but I'm just getting zoned and baited nonstop. Recording myself in training throwing fireballs constantly, I can get past them, but mix in other moves and I fall apart. Theoretically, Abel has a few moves that should be specifically suited to countering the shoto strategy. His wheel kick gives lower body invulnerability, but I find that the timing on this is very finnicky for getting over fireballs, and I'm more likely to just get myself hurt. Closer wheel kicks get shoryuken'd. Naturally, marseilles roll is the move of choice for getting through fireball spam, but the recovery on the light/medium version gets me shoryuken'd, and the long version puts me at a distance from him, which defeats the purpose. Another option is blocking and dashing to make up the space. This is pretty easy to punish. You can cancel his 6m.K, step kick, into a dash, but I seem to be getting punished for that as well. Ryu is stunting all over my face. When he does jump-ins, there's a few things I could do- jump backwards and H kick, or try for an anti-air grab, but I'm bad at reads/reactions so I don't. No fixing that other than to just get faster and better, I guess. Change of direction seems pretty useless in this situation, as he just blocks and punishes. The most effective tactic so far has been a combination of 2h.K leg sweeps and command/normal grabs to pressure and damage, along with focus attacks or grabs on wakeups. It seems like no matter how I try to attack, I get interrupted and punished. If I play defensive, I get fireball chipped and kicked in the face.
|
# ? Apr 6, 2014 21:14 |
|
EDIT: wrong thread, vvvvvv
|
# ? Apr 6, 2014 21:42 |
|
|
# ? Apr 6, 2014 21:43 |
|
Anonymous Robot posted:It seems like no matter how I try to attack, I get interrupted and punished. If I play defensive, I get fireball chipped and kicked in the face. That's because the AI reads your inputs, the equivalent of playing Paper-Rock-Scissors against a guy who already knows what your next throw is going to be.
|
# ? Apr 6, 2014 21:46 |
|
Broken Loose posted:That's because the AI reads your inputs, the equivalent of playing Paper-Rock-Scissors against a guy who already knows what your next throw is going to be. And yet can and will inexplicably walk into your next throw sometimes. What I'm saying is random ultra works way more often than it should. I don't get how the AI works.
|
# ? Apr 6, 2014 21:51 |
|
You can really only beat an AI because it decides to let you win. Walking into your random ultra is the AI going "eh Ill give him this one"
|
# ? Apr 6, 2014 21:55 |
|
Okay so I did a really messy kind of safejump tutorial about Ryu: http://www.twitch.tv/trykt/b/517629832 Turned out to be a lot longer than I anticipated, it's almost an hour, but I really wanted to cover all the arcane stuff about safejumps so you're not trying to do one and getting frustrated when suddenly it doesn't work cause someone happens to know how to beat it. I actually forgot in my video about Ultra 1 to talk about how Gen falls out of the EX Tatsu setup pretty much completely and Sakura is really hard to combo into it as well. As always I hope this is helpful stuff and please let me know if you have any questions about what I covered! edit: Apparently in this vid I forgot to mention Hakan as one of the characters with an Ultra that beats safejumps, but his U2 will tag you if you're in the air for even 1 frame near him. Just sayin. Trykt fucked around with this message at 22:55 on Apr 6, 2014 |
# ? Apr 6, 2014 22:51 |
|
Linking my vids about using Ryu U1 from the previous thread here: Beginner's Guide to Ryu U1 Follow-ups after U1 connects Summary of the stuff that combos into U1:
edit: Might as well toss my old Ryu Combos™ post (slightly updated) in here for good measure: Some of these combos take some practice before you’ll hit them reliably in a match, so don’t feel bad just sticking to the easy combos for a while. It is always ALWAYS better to hit the combo you know you can hit than to drop a combo that would have been better. Damage values are vs. Ryu, these will vary based on character and their remaining health somewhat. For my purposes here, commas , denote chain cancelled normals, hyphens - denote links, and xx denotes special cancels. Punishers:
Hit Confirms:
Trykt fucked around with this message at 21:41 on Apr 7, 2014 |
# ? Apr 6, 2014 23:58 |
|
Once this goes live on PC I think I'll pick up Hugo again so that I can give free rides on Hammer Mountain.
|
# ? Apr 7, 2014 00:24 |
|
Hey, so I just want to confirm: PC AE will be a ghost town in Japan, right? I'm contemplating giving the game a try again after a long time, and I would really prefer the PC version but also want to play humans in the same continent.
|
# ? Apr 7, 2014 07:57 |
|
So how long is the dead period between GFWL dying and Ultra being released for PC, two months?
|
# ? Apr 7, 2014 15:56 |
|
I took a look at the Dhalsim changes, and rumor has it they removed the nerfs to U1 and such, but I'm not sure why a lot of characters are getting a ton of buffs and pushing them up past low-middle tier (see Juri and Chun), but Sim gets ignored? I play 2 characters I feel didn't get much love (Sim and Honda)
|
# ? Apr 7, 2014 18:29 |
|
Interstellar Owl posted:I took a look at the Dhalsim changes, and rumor has it they removed the nerfs to U1 and such, but I'm not sure why a lot of characters are getting a ton of buffs and pushing them up past low-middle tier (see Juri and Chun), but Sim gets ignored? I play 2 characters I feel didn't get much love (Sim and Honda) Sim notable buffs are:
I think that was it. Apart from the delayed wake-up it doesn't seem to help his bad matchups, but we'll have to wait and see.
|
# ? Apr 7, 2014 19:52 |
|
Trykt, your posts are boss. Never not post. I'm looking forward to messing around with the new Bison and Gouken. The scissor kick and PC chip/block things aren't a huge deal to me and it's a fair trade for the rest of his new stuff (normal PC off of j.mp, far s.mp faster and special cancelable, SK damage improved). Something else I saw is that Dan is getting armour break on his Ultra 1. It's a good thing, but it's also a terrible and sad thing. Focusing his run at you and letting him fall on his face was just so... Dan. tunaism fucked around with this message at 20:25 on Apr 7, 2014 |
# ? Apr 7, 2014 20:22 |
|
Oh good I can be Juri now
|
# ? Apr 7, 2014 20:25 |
|
I haven't been following Ultra's development too carefully, but Elena actually looks really fun. Has there been any buzz about her? I play Adon main so I guess I just have a thing for long legs?
|
# ? Apr 7, 2014 20:29 |
|
Dude, you can be Juri now, she's super fun.
|
# ? Apr 7, 2014 20:37 |
|
The Juri buffs are just insane. If EX divekick is really safe or plus on block, that's literally all she's ever going to spend meter on. EX divekick is now a anti-air, a frame trap, a 3/4 screen fireball punish, and a way to beat out anti-airs that hit confirms into U2. You're going to end up seeing that ultra more than Rufus's. And all I wanted for Christmas was a faster walk speed. Oh yeah, also all around quality of life improvements. But don't worry, she ate a nerf to her lovely counter that hardly gets used anyway.
|
# ? Apr 7, 2014 21:03 |
|
|
# ? Apr 26, 2024 00:08 |
|
They took away her jump back dive. RIP juri
|
# ? Apr 7, 2014 21:04 |