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Marcon bel Tern 11 with Dina's aura: (5:01:25 PM) Bouquet: !r d20+3 (5:01:25 PM) Krysmbot: Bouquet, 3+3 = 6
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# ? Aug 27, 2014 05:52 |
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# ? Apr 27, 2024 02:22 |
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Whops forgot to pjt mine up, ivan has 6
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# ? Aug 28, 2014 23:41 |
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Temple of Mystra, Lower Temple - Day In his quick search of the room while Ivan is still fiddling with the door, Anciano finds... the remnants of a thin wire next to the lock, the remainder seeming to have been pulled under the door when the tension was released. Other than that, some very solid looking obsidian statues. Then come the arrows and battle. pre:Initiative: Dina 21 <------------ Anciano 20 Barkley 18 Serpents 13 Marcon 11 Xerxes 8 Ivan 6 Guards 5
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# ? Aug 29, 2014 01:25 |
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Hmm I think I remember getting some healing, but not sure if that put me at the 32 I have listed, or if I was actually healed beyond that.
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# ? Aug 29, 2014 06:42 |
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Dina As the arrows launch out, Dina moves into the next room to draw fire. Double Move to K15 pre:Dina HP 43/45 AC 23; Touch 14; FF 22 Saves 12/7/10 +3 to resist bull rush, disarm, grapple, overrun, or trip attempts Darkvision 60' Spell resistance 15 Damage reduction 5/Magic Acid, cold, electricity resistance 10 +4 on saves vs. poison Immune to disease, fear Allies w/in 10' get +4 to saves vs fear Motivate Dexterity Aura (+5 to Dex checks, Dex-based skill checks, and initiative checks to allies) Effect: Endure Elements, Daylight (suppressed)
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# ? Aug 29, 2014 06:50 |
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Anciano Taking cover behind the statue across the room from him, Anciano releases a cloud of mist from his armor, further obscuring his position. From there, he surveyed his opponents. The lighting here wasn't good enough for his trick from earlier to be as effective on the guards, but he couldn't think of anything more useful. As for the lizards, he recognized them as Displacer Serpents, and knew some of their tells, which would help him aim true. He began by testing his aim a little, and launched a beam of ice at one of the serpents heading the pack. Unfortunately, thinking about too many things at once threw his aim off, and the shot went wide. (Move action to K20, behind the statue, Swift action to activate Mithralmist Shirt, firing Ray of Frost from my gloves at the serpent at I13. The shot was a clear miss with a 9. Spent 1 Inspiration on boosting Knowledge: Arcana, and made Knowledge Devotion rolls for the Shadow Guards and Displacer Serpents. Even with a low roll, I get a +1 to hit and damage on the guards, but I get +3 on the serpents. 3 Inspiration left for the fight, three uses of Opportunistic Piety, no more Arcane Dilettante, and all my Adept spells.)
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# ? Aug 30, 2014 03:13 |
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Barkleypre:Delaying initiative to 11.
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# ? Aug 30, 2014 20:18 |
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Temple of Mystra, Lower Temple - Day While Barkley bides his time, Dina moves decisively forward to engage the new enemies that presented themselves. Moments later, all three serpents slithered forward, biting at her and with her own blow going wide as they came in. Two of them chew fruitlessly on her armor, but the third goes after the much less armored Ivan, chewing on one of his tentacles. Not that the serpent seemed to terribly appreciate the taste, but it still hurt. Meanwhile, Anciano took cover behind one of the statues in the previous room and took an icy potshot at the serpents, though their headache-inducing appearance caused his attack to go wide as well. pre:Initiative:
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# ? Sep 4, 2014 05:40 |
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Marcon bel Tern Marcon leans around the statue to peer into the room. Noting that Dina and Ivan appeared to be handling the serpents, the craftsman bends his bow back with a grunt of effort and sends an arrow hissing towards one of the guardsman. His shot seems to have taken the guardsman by surprise and it buries itself deeply in the man's chest dangerously close to the shadowy figure's heart. -Standard action: Shoot at guard. 24 to hit (including -4 cover penalty), confirm critical, 28 damage! pre:HP: 28/29 AC:19 (T:13, FF:16) F: +4 R: +6 W: +6 Initiative: +3 BAB: +3 AoO: +6 to hit, 1d6+2 dmg, 20/x2 crit Misc: +2 AC vs. ranged Resistance item for 50 minutes (bonus applied above) Spells: 1st 0/5, 2nd 2/4, 3rd 0/1 Healing Belt: 1/3 Bonebow: +8 to hit, 1d10+4 dmg, 20/x3 crit, 140' range, +1 to hit/dmg within 30'
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# ? Sep 4, 2014 06:12 |
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Barkley As the sounds of battle begin to clearly resonate within the nearby room, Barkley finally steps into view of what is going on: ...and perhaps surprisingly becomes giddy like a schoolgirl. Stepping up beside Anciano, he proclaims excitedly, "Oh my god look at those shiny, glistening new pairs of boots this is the best day ever." In so saying, he marches up behind Ivan whistling a gleefully murderous tune, and lands an expertly placed stab between the man's writhing tentacles, slicing cleanly through much of the head of the serpent biting at Ivan. He then announces to the others, "Dibs on that one's carcass." ...he seems to be completely serious about this. pre:Move: K23 > J17 Standard: Emerald Razor vs. Serpent (J15) - Miss Chance: 88 [Success: Hit on High] - Hit: 16 [vs. Touch] - Damage: 21
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# ? Sep 5, 2014 06:31 |
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Ivan Ivan begins to swear loudly as tentacles pluck the arrows out of him. He moves through the door and rains down a series of blows on one of the serpents. 15, 24, 9, 23, 13, 11 rolled for tohit. Rolled IRC, one claw and tentacle hit, for a total of 10 damage. Rolled 50% miss chance as well, both hit. pre:Ivan Oglaf Chaotic Good HP 36/48 AC: 16 Touch: 11 FF: 15 Fort: +9 Will: +4 Reflex: +4 BAB: +4 MAB: +7 RAB: +5 +8/+8 claw (1d6+4) +3 bite (1d8+2), +3/+3/+3 tentacle (1d4+2) +2 vs. charm, sleep Immune to stunning, criticals
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# ? Sep 5, 2014 06:45 |
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Xerxes of the Breath Xerxes watches as the others dance around with the serpents and decides to give them a bit of a hand. Well a claw at least. He turns toward the serpents and opens his jaws and unleashes a swirling cone of fire that washes over all in its path. Passing over his allies harmlessly but entangling around the serpents and burning them. Fire Breath w Entangling Exhalation vs Serpents 4d6 pre:Xerxes HP 57/65 AC 19; Touch 15; FF 17 Saves 11/7/6 Speed: Fly 60' (Good) Telepathy 60' Immunity to sleep and paralysis Blindsense 60 ft., darkvision 60 ft. Low-light vision Spell resistance 19, Breath Weapon DC: 17 Effect: Endure Elements (this has also been placed on all other PCs)
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# ? Sep 6, 2014 04:38 |
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Temple of Mystra, Lower Temple - Day While a battle breaks out in the doorway, Marcon takes aim at one of the far guards and lands a brutal shot, Staggering, he snarls and fires back. Perhaps due to the accuracy needed, or the pain, he cannot place his counterblow though. The other guard, also having no desire to shoot into the brawl, squints and takes careful aim at the tiny dragon flitting around the statue. Despite Xerxes' attempt to duck behind its head at the last minute, the arrow goes straight through his wing. Meanwhile, in the doorway, Barkley and Ivan hack through one serpent and start on a second, while Xerxes' breath bathes them all in fire, but merely washes over his companions harmlessly. It does wrap around both serpents though, with one managing to hide behind the opposite side of Dina's shield. pre:Initiative: Dina 21 <------------ Anciano 20 Serpents 13 Marcon 11 Barkley 11 Xerxes 8 Ivan 6 Guards 5
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# ? Sep 6, 2014 06:02 |
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Dina Dina slices at the sneaky snake. Attack the Widowmaker snake at 18, damage is 13, but miss chance was 38 so probably a miss. pre:Dina HP 43/45 AC 23; Touch 14; FF 22 Saves 12/7/10 +3 to resist bull rush, disarm, grapple, overrun, or trip attempts Darkvision 60' Spell resistance 15 Damage reduction 5/Magic Acid, cold, electricity resistance 10 +4 on saves vs. poison Immune to disease, fear Allies w/in 10' get +4 to saves vs fear Motivate Dexterity Aura (+5 to Dex checks, Dex-based skill checks, and initiative checks to allies) Effect: Endure Elements, Daylight (suppressed)
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# ? Sep 6, 2014 07:09 |
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Temple of Mystra, Lower Temple - Day Dina swings a solid blow and connects!... with what turns out to be the serpent's afterimage. Even as she recovers from the swing, one of the double doors on the side opens, and the brightly lit corridor immediately returns to its normal lighting. There stands a woman in full plate and carrying mace and shield, scar over one eye, with shadows flickering around her body. She scowls at you, "You couldn't even wait to learn Mystra's Sacred Trust? Very well, I'll personally give you a revealed truth, Mystra is a sham goddess of a sham religion!" Stepping forward she casts a spell you recognize from the previous fight. That is, a loud sound pierces through the ears of all standing near the doorway. pre:Initiative:
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# ? Sep 10, 2014 06:24 |
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Xerxes fort save 1d20+11 23
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# ? Sep 10, 2014 06:32 |
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Barkley The skulk frowns as the wave of sound washes over him. pre:(1:29:44 AM) Krysmbot: 18+8 = 26 [Fortitude]
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# ? Sep 10, 2014 06:39 |
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Marcon bel Tern Marcon instinctively claps his hands over his ears, dropping his bow in the process. 14 to save. Failed! pre:HP: 23/29 AC:19 (T:13, FF:16) F: +4 R: +6 W: +6 Initiative: +3 BAB: +3 AoO: +6 to hit, 1d6+2 dmg, 20/x2 crit Misc: +2 AC vs. ranged Resistance item for 50 minutes (bonus applied above) Stunned Spells: 1st 0/5, 2nd 2/4, 3rd 0/1 Healing Belt: 1/3 Bonebow: +8 to hit, 1d10+4 dmg, 20/x3 crit, 140' range, +1 to hit/dmg within 30'
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# ? Sep 10, 2014 07:43 |
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Still immune to stunning
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# ? Sep 10, 2014 10:17 |
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Anciano Anciano took a long look at the newest addition to the enemy forces, and identified some similarities between her fighting style and the previous priest's. This gave him a slight advantage as he fired a beam of ice at her. (25 on Knowledge Devotion with Local, for a +2. The shot is a 24, for 4 whole damage. In future combat rounds, if I don't post for a while, assume I'm holding action really really hard or something. The primary reason I wouldn't be posting during a combat scene is that I'm tapped for ideas that accomplish anything productive, so skipping me won't really be cheating the team out of anything special.)
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# ? Sep 18, 2014 01:37 |
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Temple of Mystra, Lower Temple - Day Both serpents looking in distaste at the heavily armored form of Dina, especially after having spent a few seconds chewing on various bits of metal, they both turn their attention to the much fleshier figure who's just stepped in front of them. One aims for the wildly waving tentacles and misses as it whips out of reach, but the other one bites into Ivan's fleshy side. Looking a tad more content munching on this rather than hard armor, it chews for a few moments before letting go. Meanwhile, Arthas barely even flinches from the concentrated icy ray Anciano sends her way. pre:Initiative: Ivan gets munched on for 10 damage.
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# ? Sep 18, 2014 23:42 |
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Xerxes of the Breath Xerxes flies to the doorway, and putting his head through exhales a cone of gas. The gas has absolutely no effect on Ivan, as he has Xerxes' protection, but it envelopes the tentalces and Arthas slowing their movements. Move to J-16 then Slow Breath on Arthas and Tentacles, Slows 2 rounds, or 1 if they succeed on a DC 17 Fort save. pre:Xerxes HP 46/65 AC 19; Touch 15; FF 17 Saves 11/7/6 Speed: Fly 60' (Good) Telepathy 60' Immunity to sleep and paralysis Blindsense 60 ft., darkvision 60 ft. Low-light vision Spell resistance 19, Breath Weapon DC: 17 Effect: Endure Elements (this has also been placed on all other PCs)
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# ? Sep 21, 2014 06:36 |
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Barkley Another cleric had apparently entered the battlefield, this time wearing plate mail and brandishing a shield. He had used the appropriate counter to such a problem only moments ago, so it appeared as if he would be forced to hold back in his next strike while mentally preparing himself to execute the same solution once more. He took a step forward and violently tore into the serpent harassing Ivan, accidentally cutting it into four separate pieces. He barely even registered the killing blow, focusing his mind on the next few moments far more than the ones currently passing. Xerxes appeared to be flying overhead, readying himself for another breath attack, and he was thankful for the three-dimensional aerial support the dragon was able to provide. pre:Power attack: -5 / +10 Five-foot: J17 > J16 Standard: Attack vs. serpent (J14) Miss: 66% (success!) Hit: 16 Damage: 21 Swift: Regenerate prepared maneuvers Maneuvers: Iron Heart Surge / Moment of Perfect Mind / Emerald Razor / Mountain Hammer Active stance: Leaping dragon Combat reference: HP: 57 / 68 AC (base): 20 (+1 enhancement) Fortitude: + 8 AC (touch): 14 Reflex: +10 AC (flat): 16 (+1 enhancement) Will: - 1 Speed: 40' (base) Initiative: + 4 (base) / + 9 (with Dina) Constant effects: (Ex) • Uncanny dodge (Always retain dexterity bonus.) (Su) • Innate nondetection (Any divination must defeat a DC 20 caster level check.) (Ex) • Peerless camouflage (Move at full speed or run while hiding with no penalty.) (Ex) • Trackless path (+10 DC vs. any attempt to be tracked.) (Ex) • Hide in plain sight (except in daylight) (Ex) • Resistance to cold 10 (Ex) • Darkvision 60' (Ex) • Superior low-light vision (Ex) • +4 vs. sleep effects and paralysis (Ex) • Battle ardor (+3 to confirm critical hits) Temporary effects: (Sp) • Endure exposure (24 hours) - Gain endure elements (as the spell). - Gain immunity to the breath weapons of Xerxes. (Sp) • Magic vestment (5 hours) - Armor gains a +1 enhancement bonus. Waador fucked around with this message at 21:05 on Sep 21, 2014 |
# ? Sep 21, 2014 10:01 |
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Ivan Ivan lashes out again at the serpents. Frustration weakens his blows, and the ones that would connect miss due to the serpents nature. Licking his wounds, he backs up to let the others take their shot. Attacks: 2#1d20+8 17 13 4#1d20+3 8 19 4 8 1=miss: 2#1d2 1 1 Both miss 5 Foot step back to I 16 pre:Ivan Oglaf Chaotic Good HP 21/48 AC: 16 Touch: 11 FF: 15 Fort: +9 Will: +4 Reflex: +4 BAB: +4 MAB: +7 RAB: +5 +8/+8 claw (1d6+4) +3 bite (1d8+2), +3/+3/+3 tentacle (1d4+2) +2 vs. charm, sleep Immune to stunning, criticals Quornes fucked around with this message at 23:31 on Sep 21, 2014 |
# ? Sep 21, 2014 22:41 |
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Temple of Mystra, Lower Temple - Day As Barkley destroys another serpent and Ivan flails against the last one's after-image, Xerxes slowly flies into the doorway and breathes a cloud of gas over all in front of him. While his allies are unaffected due to his prior ministrations, the serpent in front of Dina noticeably slows in its movements. Arthas though also seems to ignore the cloud of gas and stares balefully at the small lizard. "Deal with that thing, you two. I have other matters to attend to." And she looks right at Dina. As instructed, the two guards adjust their aim towards Xerxes and let fly! Perhaps inspired by who is instructing them, they both strike true. Perhaps due to the doorway though, they're more of glancing blows though. pre:Initiative: Dina 21 <------------ Arthas 21 Anciano 20 Serpents 13 Marcon 11 Barkley 11 Xerxes 8 Ivan 6 Guards 5 Xerxes takes two arrows for 6 damage total.
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# ? Sep 22, 2014 05:38 |
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Dina "I'll attend you," Dina says, threateningly. She's never quite gotten the hang of trash-talking, and her attempt to come up with a good comeback distracts her from her strike. Dina 5' steps to J14. Attack!: 1d20+11 12 2d4+10 15 fffffffffffffffffffffffffffffffffffffffffffff pre:AC 23; Touch 14; FF 22 Saves Fort +12/Ref +7/Will +10 +3 to resist bull rush, disarm, grapple, overrun, or trip attempts Darkvision 60' Spell resistance 15 Damage reduction 5/Magic Acid, cold, electricity resistance 10 +4 on saves vs. poison Immune to disease, fear Allies w/in 10' get +4 to saves vs fear Motivate Dexterity Aura (+5 to Dex checks, Dex-based skill checks, and initiative checks to allies) Effect: Endure Elements, Daylight (suppressed) Piell fucked around with this message at 16:24 on Sep 25, 2014 |
# ? Sep 22, 2014 14:20 |
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Temple of Mystra, Lower Temple - Day Sneering a Dina's failed attempt to hit her, Arthas shifts a bit to the right before muttering some vile sounding curse. Now with a hand crackling with malicious energy, she reaches out and slaps the follower of Mystra on the side of her head. Those in the back with arcane experience recognize the spell as Bestow Curse. However, drawing strength from her goddess, Dina throws the curse off. pre:Initiative: Lord Koth fucked around with this message at 16:31 on Sep 25, 2014 |
# ? Sep 25, 2014 16:06 |
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Will save vs Bestow Curse: 1d20+10 23 Dina has SR 15, just wanted to mention in case you forgot. Probably doesn't matter, due to my roll succeeding anyways
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# ? Sep 25, 2014 16:25 |
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Anciano Unable to devise any further clever tricks, Anciano shrugs and launches another ray of ice at the evil priestess, though his aim is not great. (10 to hit, but that's a Touch attack so maybe if the enemy doesn't have a positive Dex mod. Damage would be a whole five points.)
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# ? Sep 26, 2014 00:14 |
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Temple of Mystra, Lower Temple - Day Certainly not assisted by trying not to hit Dina, Anciano's icy ray goes wide. Meanwhile, the remaining serpent slowly slithers behind Dina before attempting to bite Barkley. Though very nearly a hit, the serpent's slowed reactions give him just barely enough time to get out of the way and it catches only air. pre:Initiative:
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# ? Sep 27, 2014 17:53 |
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Marcon bel Tern Marcon, at last recovered from the painful burst of sound, bends to pick up his bow. With the front lines fully engaged, the artificer does his best to finish off the severely wounded archer behind them. -Move action: Pick up bow -Standard action: Shoot at guard I almost killed before. 24 to hit (including -4 cover penalty), do not confirm critical, 6 damage pre:HP: 28/29 AC:19 (T:13, FF:16) F: +4 R: +6 W: +6 Initiative: +3 BAB: +3 AoO: +6 to hit, 1d6+2 dmg, 20/x2 crit Misc: +2 AC vs. ranged Resistance item for 50 minutes (bonus applied above) Spells: 1st 0/5, 2nd 2/4, 3rd 0/1 Healing Belt: 1/3 Bonebow: +8 to hit, 1d10+4 dmg, 20/x3 crit, 140' range, +1 to hit/dmg within 30'
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# ? Sep 27, 2014 18:12 |
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Barkley On the bright side, the serpent was flanked. On the downside, it had cut off a clear line of escape for Dina, and similarly any path reinforcements might take to support her against the cleric. That was a situation he couldn't risk letting continue for more than a few heartbeats, so he reflexively dropped his halberd, spinning on his heel while drawing his scythe and using the momentum of his rotation to cut a deadly swath through the creature's exposed flesh. Behind his mask, he smirked a little: three hits in a row against these snakes meant the luck of the Masked Lord himself must have been with him. As the creature reeled from the force of the blow he took a step behind the doorway and closer towards the pillar, concerned that his presence was otherwise blocking the shots of Marcon and Anciano. pre:Power attack: -5 / +10 Free: Drop guisarme in current space. Move: Draw cold iron scythe. Standard: Mountain hammer vs. serpent - Miss: 52 (success!) - Hit: 21 - Damage: 27 - Effect: Automatically overcome damage reduction and hardness. Five-foot: One square down. Maneuvers: Iron Heart Surge / Moment of Perfect Mind / Emerald Razor / pre:Combat reference: HP: 57 / 68 AC (base): 20 (+1 enhancement) Fortitude: + 8 AC (touch): 14 Reflex: +10 AC (flat): 16 (+1 enhancement) Will: - 1 Speed: 40' (base) Initiative: + 4 (base) / + 9 (with Dina) Constant effects: (Ex) • Uncanny dodge (Always retain dexterity bonus.) (Su) • Innate nondetection (Any divination must defeat a DC 20 caster level check.) (Ex) • Peerless camouflage (Move at full speed or run while hiding with no penalty.) (Ex) • Trackless path (+10 DC vs. any attempt to be tracked.) (Ex) • Hide in plain sight (except in daylight) (Ex) • Resistance to cold 10 (Ex) • Darkvision 60' (Ex) • Superior low-light vision (Ex) • +4 vs. sleep effects and paralysis (Ex) • Battle ardor (+3 to confirm critical hits) Temporary effects: (Sp) • Endure exposure (24 hours) - Gain endure elements (as the spell). - Gain immunity to the breath weapons of Xerxes. (Sp) • Magic vestment (5 hours) - Armor gains a +1 enhancement bonus. Waador fucked around with this message at 17:46 on Sep 28, 2014 |
# ? Sep 28, 2014 04:31 |
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Xerxes of the Breath Xerxes unleashes a breath of flame upon the remaining serpent and Arthas, again, attempting to entangle them in burning clinging flames. Fire Breath w Entangling Exhalation vs Serpents and Arthas 4d6 Man rolled a 1 on the rounds again. pre:Xerxes HP 46/65 AC 19; Touch 15; FF 17 Saves 11/7/6 Speed: Fly 60' (Good) Telepathy 60' Immunity to sleep and paralysis Blindsense 60 ft., darkvision 60 ft. Low-light vision Spell resistance 19, Breath Weapon DC: 17 Effect: Endure Elements (this has also been placed on all other PCs)
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# ? Sep 28, 2014 05:54 |
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Temple of Mystra, Lower Temple - Day As Barkley powerfully strikes true against yet another serpent, Xerxes bathes the entire area in entangling flames. Besides crisping the corpses Barkley wanted to make shoes out of, it also engulfs Arthas. As it fades, she's clearly taken some damage and the writhing fire winds around her limbs, but it doesn't seem to actually hinder her at all. As the fight in the doorway rages, the bow wielders on either side conduct their own duel, with Marcon's arrow piercing deep into the one already grievously wounded. Staggered but not quite dead, he fights past the pain to draw one more bead on the tiny dragon lurking in the doorway, delivering a brutal shot of his own into the tiny reptile, before collapsing unconscious to the ground. Meanwhile, the uninjured guard fumbles and drops the arrow he was supposed to be shooting, and Ivan takes moment for a breather after getting repeatedly bitten. pre:Initiative: Dina 21 <------------ Arthas 21 Anciano 20 Serpents 13 Marcon 11 Barkley 11 Xerxes 8 Ivan 6 Guards 5 Xerxes takes 15 damage from the one arrow.
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# ? Oct 2, 2014 04:26 |
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Dina Dina steps to the side, in order to stop blocking the attacks from her allies. She angrily swings at Arthas again, but it fails to connect. Dina 5' steps to be above Arthas on the map, then attacks ATTACK: 1d20+11 18 2d4+10 18 pre:AC 23; Touch 14; FF 22 Saves Fort +12/Ref +7/Will +10 +3 to resist bull rush, disarm, grapple, overrun, or trip attempts Darkvision 60' Spell resistance 15 Damage reduction 5/Magic Acid, cold, electricity resistance 10 +4 on saves vs. poison Immune to disease, fear Allies w/in 10' get +4 to saves vs fear Motivate Dexterity Aura (+5 to Dex checks, Dex-based skill checks, and initiative checks to allies) Effect: Endure Elements, Daylight (suppressed)
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# ? Oct 2, 2014 04:48 |
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Temple of Mystra, Lower Temple - Day Stepping around Dina's blow, Arthas returns the favor with her own swings. Apparently the dodge unbalanced her though, as both her swings go wide. pre:Initiative: Lord Koth fucked around with this message at 15:29 on Oct 7, 2014 |
# ? Oct 7, 2014 05:20 |
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Anciano Silently vowing to spend his portion of the group's earnings on trading up to magical equipment with more stopping power, Anciano fires off another ray at Arthas. However, he notices a weak point left open by her wide swings, and manages to aim for it. (With a 17 on my ranged touch attack, I'm using one Inspiration to boost its damage using Cunning Insight, leaving two points remaining if I've been counting correctly. That adds my Int mod to the damage, for a total of twelve damage.)
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# ? Oct 7, 2014 10:37 |
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Note: Everyone else is up too. Forgot to remove the serpents from the initiative track, but that has now been fixed.
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# ? Oct 7, 2014 15:31 |
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Marcon bel Tern Marcon continues his quest to rid the group of undesirable ranged foes. He shifts forward slightly to get an angle on the remaining bowman and sends yet another arrow down the corridor. -Free action: 5' step NW -Standard action: Shoot at remaining guard. LordKoth to handle rolls please. pre:HP: 28/29 AC:19 (T:13, FF:16) F: +4 R: +6 W: +6 Initiative: +3 BAB: +3 AoO: +6 to hit, 1d6+2 dmg, 20/x2 crit Misc: +2 AC vs. ranged Resistance item for 50 minutes (bonus applied above) Spells: 1st 0/5, 2nd 2/4, 3rd 0/1 Healing Belt: 1/3 Bonebow: +8 to hit, 1d10+4 dmg, 20/x3 crit, 140' range, +1 to hit/dmg within 30'
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# ? Oct 7, 2014 18:07 |
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# ? Apr 27, 2024 02:22 |
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Barkley He frowned, "You are literally ruining my new pair of boots, Xerxes!" This was a situation that could not be undone. A travesty of the highest magnitude. He had to end this before there was nothing left to salvage. He waited as patiently as he could for Marcon to let fly his arrow into the nearby guard, so that he wouldn't be in the way of the shot, and then he weaved dangerously through the flying arcs of the cleric's mace, slipping into a flanking position opposite Dina, and slicing an incredibly bloody gash through the seams of the woman's armor with his scythe. pre:Power attack: -5 / +10 Move: K16 > K11 (30') Tumble (accelerated) - 14 *Attack of opportunity triggered* Standard: Emerald razor vs. Arthas - Hit: 14 (vs. Touch) - Damage: 20 Maneuvers: Iron Heart Surge / Moment of Perfect Mind / pre:Combat reference: HP: 57 / 68 AC (base): 20 (+1 enhancement) Fortitude: + 8 AC (touch): 14 Reflex: +10 AC (flat): 16 (+1 enhancement) Will: - 1 Speed: 40' (base) Initiative: + 4 (base) / + 9 (with Dina) Constant effects: (Ex) • Uncanny dodge (Always retain dexterity bonus.) (Su) • Innate nondetection (Any divination must defeat a DC 20 caster level check.) (Ex) • Peerless camouflage (Move at full speed or run while hiding with no penalty.) (Ex) • Trackless path (+10 DC vs. any attempt to be tracked.) (Ex) • Hide in plain sight (except in daylight) (Ex) • Resistance to cold 10 (Ex) • Darkvision 60' (Ex) • Superior low-light vision (Ex) • +4 vs. sleep effects and paralysis (Ex) • Battle ardor (+3 to confirm critical hits) Temporary effects: (Sp) • Endure exposure (24 hours) - Gain endure elements (as the spell). - Gain immunity to the breath weapons of Xerxes. (Sp) • Magic vestment (5 hours) - Armor gains a +1 enhancement bonus. Waador fucked around with this message at 18:43 on Oct 7, 2014 |
# ? Oct 7, 2014 18:40 |