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Oh Snapalope posted:The OP really really grows on you. It's actually really bizarre. The first time I heard it I thought it was an unbearable mess and sounded like a cacophony of three different songs mashed together. Now I really like it.
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# ? Apr 24, 2014 22:05 |
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# ? Apr 23, 2024 16:58 |
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Kanos posted:It's actually really bizarre. The first time I heard it I thought it was an unbearable mess and sounded like a cacophony of three different songs mashed together. Now I really like it. I like that it starts out as this simplistic, military march-inspired thing and then gets progressively weirder and more distorted from there. I haven't read the manga but I hope they did that on purpose to match the story.
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# ? Apr 24, 2014 22:07 |
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Man I have to reread the manga and refresh my memory of the pacing, at this rate we might not get the Best Character turning up.
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# ? Apr 25, 2014 13:13 |
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Phobophilia posted:Man I have to reread the manga and refresh my memory of the pacing, at this rate we might not get the Best Character turning up. I suspect there won't be time for that. I hope that they manage to fit in the Death Star trench run. I think they're doing a pretty good job of chopping-and-changing the first volumes so far. I was a bit sad that they didn't give the elite pilots their Power Rangers colour-coded robots. It can't be that expensive to recolour a 3D model, can it?. Perhaps they thought it would look too cheesy.
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# ? Apr 25, 2014 15:19 |
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I'm actually enjoying this anime a fair bit. The animation took some getting used to but it's definitely going to get me to read the manga after it finishes.
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# ? Apr 25, 2014 19:39 |
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Ghost of Babyhead posted:I suspect there won't be time for that. I hope that they manage to fit in the Death Star trench run. I really liked how they reworked Yuhata being chosen for command. It feels a lot more natural to have her being scouted out by Seii specifically instead of just sort of replacing him without comment. The pacing is pretty good, though if this is only 13 episodes I don't think they're going to get that far.
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# ? Apr 26, 2014 02:21 |
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Ghost of Babyhead posted:I suspect there won't be time for that. I hope that they manage to fit in the Death Star trench run. This makes me a sad tentacle monstrosity Edit: If this turns out to be the case, it will suck. It was around this time that the series gets really interesting and starts asking big sci fi questions about just what everyone is fighting for. Phobophilia fucked around with this message at 03:04 on Apr 26, 2014 |
# ? Apr 26, 2014 03:02 |
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Wow, I totally did not expect a team of elites, two of them being a couple, will end up dying a horrible death. I really hope the show somehow gets better, because the generic love triangle and the predictable turn out of this episode is really killing it for me.
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# ? Apr 26, 2014 06:53 |
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After having watched Nagi no Asukara last season, noticing that "ena" seems to be the word that's been translated as placenta in this and the manga is causing me to make some weird mental associations.
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# ? Apr 26, 2014 07:02 |
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Blhue posted:After having watched Nagi no Asukara last season, noticing that "ena" seems to be the word that's been translated as placenta in this and the manga is causing me to make some weird mental associations. "Its ena is reforming!" "drat you, Sea God! Why must you destroy everything good!?"
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# ? Apr 26, 2014 08:44 |
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I assumed they used placenta because the gauna are yonic monstrosities.
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# ? Apr 26, 2014 10:25 |
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The most distracting thing in this anime is the framerate. It really seems like it's animated at 10fps and that causes some major uncanny valley effects.
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# ? Apr 26, 2014 14:30 |
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Shakugan posted:The most distracting thing in this anime is the framerate. It really seems like it's animated at 10fps and that causes some major uncanny valley effects. Thank you! It's been driving me crazy, and doubly so that nobody mentioned it.
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# ? Apr 26, 2014 19:45 |
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DiscoMouse posted:Thank you! It's been driving me crazy, and doubly so that nobody mentioned it. We were all talking about it at the beginning. But what's worse is that it's often not consistent. That was especially apparent when they were in the ocean and various things were moving with various framerates. They might as well have just rendered everything at a smooth rate.
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# ? Apr 26, 2014 19:54 |
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Shakugan posted:The most distracting thing in this anime is the framerate. It really seems like it's animated at 10fps and that causes some major uncanny valley effects. Try using SVP. It doesn't fix everything, but it certainly makes it more watchable. Fauxami fucked around with this message at 20:19 on Apr 26, 2014 |
# ? Apr 26, 2014 20:14 |
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So the animation really hasn't been bothering me that much and I've been a little confused about what everyone else is seeing that I'm apparently not noticing, but is it because I'm watching it on my tv and it's already doing whatever that SVP thing does?
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# ? Apr 26, 2014 20:19 |
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They're rendering a low framerate because that's what conventional animation does. I think it works okay. Does your TV have frame interpolation turned on? It should be easy to tell, because it would be doing it to everything you watch.
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# ? Apr 26, 2014 21:03 |
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I just checked and it does have some sort of smoothing effect turned on. It has a couple of settings (other than OFF) and it's on the lower setting, so I guess it's doing some degree of adjustment without making everything look like a soap opera. It's working OK for my anime watching anyway.
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# ? Apr 26, 2014 22:27 |
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Everything Burrito posted:I just checked and it does have some sort of smoothing effect turned on. It has a couple of settings (other than OFF) and it's on the lower setting, so I guess it's doing some degree of adjustment without making everything look like a soap opera. It's working OK for my anime watching anyway. If this effect produces noticeably smoother animation, one wonders why the creators of the show don't run it through this filter before sending it off for broadcast.
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# ? Apr 26, 2014 22:33 |
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If they wanted to do that they would have just animated it at a higher framerate to begin with. It's not like their render farm consists of Pentium 2s that can only crank out 8 fps.
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# ? Apr 26, 2014 22:47 |
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Xythar posted:If they wanted to do that they would have just animated it at a higher framerate to begin with. It's not like their render farm consists of Pentium 2s that can only crank out 8 fps. Ok, so why didn't they do that then?
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# ? Apr 26, 2014 22:59 |
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Shakugan posted:Ok, so why didn't they do that then? Sindai posted:They're rendering a low framerate because that's what conventional animation does.
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# ? Apr 26, 2014 23:31 |
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I don't really think that's a particularly good excuse on their part, especially since it makes their product look like garbage and it could apparently easily be fixed. If the only reason you do something is tradition, and that tradition makes your product look awful, time to get rid of the tradition.
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# ? Apr 26, 2014 23:36 |
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I agree. The studio evidently does not.
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# ? Apr 27, 2014 00:09 |
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Watching this makes me yearn for a 9 hour live-action adaptation of Blame! with only about half of the time spent of drawn out shots of Killy walking up stairs. I think while I appreciate some of the transitions that Nihei made in creating a more coherent story, most of the charm I found in his earlier works (Blame, Abara, Biomega) is how it is dominated by cyberpunk influence more so than traditional anime/manga convention. In some sense while I like a lot of the characters in Knights quite a bit and I do appreciate having a sense of what is going on, it feels, particularly after watching the first several episodes, to draw from these anime/manga conventions at a much higher rate, and I feel this is to the detriment of the weird cyberpunk atmosphere/world that really made his earlier stuff. It doesn't feel like you notice it as much in the manga version, because a lot of key elements from his earlier stuff doesn't seem as watered down (endless scenery porn, endless subtle weirdness, weird pacing that lets you take in the environment more than the story), but with the anime's pacing and lovely animation, it loses a lot of the appeal.
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# ? Apr 28, 2014 07:56 |
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Shakugan posted:Ok, so why didn't they do that then? Standard animation is generally animated on twos and threes (each individual drawing lasts for two or three frames) which gives an overall framerate of 8-12 fps. (Animation on ones, or the full framerate, is generally saved for pans and especially important / intense cuts) So I guess they're using the same kind of framerates as traditional animation because they're trying to emulate traditional animation and establish 3D as an alternative means to the same end, as opposed to a different kind of animation altogether. I wouldn't be surprised if animating everything in full framerate resulted in a kind of uncanny valley effect for people who were used to traditional animation. Whatever they're doing, it seems to be working, because Arpeggio of Blue Steel used the same technique and sold very well. As I understand preorders for Sidonia are also going strong.
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# ? Apr 28, 2014 08:20 |
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Japan in general is sort of trailing in terms of CG quality, they apparently just don't have a lot of widespread experts in it even within the gaming industry. Obviously Square Enix has some REALLY good people, but beyond them there is a marked drop in comparable quality. I think From Software outsourced all the Dark Souls openings to the US?
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# ? Apr 28, 2014 08:31 |
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Zorak posted:I think From Software outsourced all the Dark Souls openings to the US? No, that would be this company.
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# ? Apr 28, 2014 08:52 |
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lakp posted:No, that would be this company. Well I'll be!
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# ? Apr 28, 2014 09:10 |
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Xythar posted:Whatever they're doing, it seems to be working, because Arpeggio of Blue Steel used the same technique and sold very well. As I understand preorders for Sidonia are also going strong. I find myself wondering if this is a chicken/egg situation. Is the anime selling well because it's animated in a pleasing manner to the target audience, or is the anime selling well despite the animation because it's based on a popular manga? I don't find the show painful to watch or anything, but it's like watching an anime composed entirely of late Playstation 2/early Playstation 3 cutscene people.
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# ? Apr 28, 2014 13:29 |
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Kanos posted:it's like watching an anime composed entirely of late Playstation 2/early Playstation 3 cutscene people. That's an awfully rose-colored glasses view of Playstation 2/early PS3 cutscenes man. E: The animation is fine, maybe it's because I watched arpeggio and enjoyed it that I don't mind that here, but eh. The style is nifty, the tech is nifty, the shaders and models are freaking glorious, and there is much less uncanny WTF going on here than there was in Ars Nova.
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# ? Apr 28, 2014 20:17 |
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OWLS! posted:That's an awfully rose-colored glasses view of Playstation 2/early PS3 cutscenes man. That is objectively wrong. The models are extremely bland (I can't tell the two main female love interests apart at all) and the shading is ok but saturated with bloom.
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# ? Apr 28, 2014 21:03 |
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ViggyNash posted:The models are extremely bland (I can't tell the two main female love interests apart at all) Well, that's just being true to the source material. But I have to admit that the anime looks too clean to me, to the point where I can't really believe that the 100 sights of Sidonia exist in that world.
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# ? Apr 28, 2014 23:11 |
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That's probably because the 100 sights are just coloured manga panels - they weren't re-rendered for the anime so they naturally look grittier. But yeah, I just tell people apart by their hairstyles at this point - the fact everyone wears uniforms really doesn't help.
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# ? Apr 29, 2014 00:15 |
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I think the cel-shading, or whatever, used to make the 3D look like animation is working pretty well. The main problem for me is the weird framerate, which at times makes the action sort of murky when it could look a lot cooler, and whenever the 3D parts look obvious. That's not to say I wouldn't welcome more detail, but I can accept it as a style of the show.
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# ? Apr 29, 2014 00:49 |
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OWLS! posted:That's an awfully rose-colored glasses view of Playstation 2/early PS3 cutscenes man. For the character animation? Naw, it's pretty on par with cel-shaded cutscenes from that era of games, albeit in a much higher resolution. The robot/gauna sequences look substantially better, though.
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# ? Apr 29, 2014 04:33 |
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Zorak posted:Japan in general is sort of trailing in terms of CG quality, they apparently just don't have a lot of widespread experts in it even within the gaming industry. Obviously Square Enix has some REALLY good people, but beyond them there is a marked drop in comparable quality. I think From Software outsourced all the Dark Souls openings to the US? I find this pretty hard to believe since there's been cgi in anime for over a decade. And pretty much every show these days uses at least some cgi, which is generally well-integrated enough that the majority of people don't even notice it. Full-cgi productions are rare, but becoming more common. It's not that nobody has experience with cgi so much as them experimenting to get it to look "right". In this case they equate "right" to "looking like regular anime" which is something that's hard to do in an all-cgi production. And that's why you get stuff like the weird framerate. I think if you just told them to make a cgi show that wasn't connected to a manga and didn't need to try to mimic an anime style so closely you'd get a much better result.
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# ? Apr 29, 2014 17:44 |
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A stupid question maybe, but where does this push for cgi animes come from? Is it cheaper to animate, or is just an artistic choice?
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# ? Apr 29, 2014 18:04 |
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Zorak posted:Japan in general is sort of trailing in terms of CG quality, they apparently just don't have a lot of widespread experts in it even within the gaming industry. Obviously Square Enix has some REALLY good people, but beyond them there is a marked drop in comparable quality. I think From Software outsourced all the Dark Souls openings to the US? According to Wikipedia, the animation is being done by Polygon Studios, which also did Transformers Prime and The Clone Wars. I suspect it's a matter of budget, and perhaps having to imitate the author's art style, that's caused the drop in quality.
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# ? Apr 29, 2014 18:29 |
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# ? Apr 23, 2024 16:58 |
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Grim Up North posted:A stupid question maybe, but where does this push for cgi animes come from? Is it cheaper to animate, or is just an artistic choice? One of the folks behind Tiger and Bunny was under the impression that Pixar's movies were so popular because they were CG. And heck, when you look at animated movies in the US, Frozen made a boatload of money to name the most recent example. I can only imagine that some of them get funded because they want a piece of that pie. Jo Joestar posted:According to Wikipedia, the animation is being done by Polygon Studios, which also did Transformers Prime and The Clone Wars. I suspect it's a matter of budget, and perhaps having to imitate the author's art style, that's caused the drop in quality. Yeah their budget is absolutely a lot worse than those two shows, considering those properties have a lot of money to throw around.
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# ? Apr 29, 2014 20:24 |