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Trailer: https://www.youtube.com/watch?v=nAwzJHX3KKI Tabletop Simulator just released today on Steam. What is it? Well, it's just what it says on the tin, a simulator of a tabletop. It's powered by Unity and looks to provides a framework for playing traditional games with people over the internet. Chess? Yeah, we can do chess. Reversi? DONE. Card games? I know literally nothing about card games but they're in there. Meticulously constructed dungeons and dragons campaigns? Given enough time and effort, sure! gently caress mahjong. It's even got that hipster Go poo poo nerds are always talking about. Modders are hard at work recreating other stuff for it too. It's still in early access and not fully-featured just yet, but in time this could prove to be quite the robust little game! Scaly Haylie fucked around with this message at 20:15 on Apr 19, 2014 |
# ? Apr 19, 2014 02:22 |
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# ? Apr 20, 2024 02:38 |
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One day I can use this to actually play Arkham Horror without everyone getting bored before we're even done setting up the table.
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# ? Apr 19, 2014 02:24 |
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A.C. posted:One day I can use this to actually play Arkham Horror without everyone getting bored before we're even done setting up the table. EXACTLY. And one day I can try Warhammer without having access to Donald Trump's vast fortune.
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# ? Apr 19, 2014 02:25 |
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I'm sure 40k stuff is what people are fervently working on already. Anyways, does this have any sort of rewind feature or a way to lock things in place so it's not just a table flipping sim and you can actually get things accomplished?
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# ? Apr 19, 2014 02:27 |
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Yeah, there's an undo button in the game so that you can undo table-flips and reverse mistakes! And also if you make a really good domino chain and you want to try it again there's that as well. As for locking things in place, I don't know for sure but I imagine it will be implemented soon, it's been mentioned a few times in the Berserk Games forums! Chaz GELF fucked around with this message at 02:46 on Apr 19, 2014 |
# ? Apr 19, 2014 02:44 |
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Yeah, I'm picturing a good portion of games beginning with table flips, progressing into scattered table flips, and ending with table flips just for consistency. Which is not entirely a bad thing if you go into it expecting that.
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# ? Apr 19, 2014 02:45 |
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Tracula posted:I'm sure 40k stuff is what people are fervently working on already. Anyways, does this have any sort of rewind feature or a way to lock things in place so it's not just a table flipping sim and you can actually get things accomplished? As Chaz said, there's an undo button that can help unfuck situations. As for locking objects in place, the game boards themselves are immovable objects, so I'm sure something like that is possible in theory. There's also gravity controls if you want it to look cool when games devolve into throwing poo poo everywhere.
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# ? Apr 19, 2014 02:46 |
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Lizard Wizard posted:As Chaz said, there's an undo button that can help unfuck situations. As for locking objects in place, the game boards themselves are immovable objects, so I'm sure something like that is possible in theory. Can't flip the board? gently caress thaaaaat
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# ? Apr 19, 2014 02:49 |
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Well, this looks interesting. Plus, I just noticed this on my Steam Friends Activity feed:
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# ? Apr 19, 2014 02:51 |
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This might work awesomely with VR technology like Oculus Rift!
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# ? Apr 19, 2014 03:00 |
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The Wolfire guys made this a few years back with Desperate Gods. The game wasn't very good so I'm glad to see the idea being extended like this.
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# ? Apr 19, 2014 03:04 |
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JakeP posted:Can't flip the board? gently caress thaaaaat I'm sure you'll be able to flip the board as soon as modders figure out how to mod simple rectangular objects into the game.
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# ? Apr 19, 2014 03:05 |
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And the Internet living up to its high standard made one of the first mods available that Japanese card game that turns Nazis into sexy underaged girls.
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# ? Apr 19, 2014 03:08 |
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Random Stranger posted:And the Internet living up to its high standard made one of the first mods available that Japanese card game that turns Nazis into sexy underaged girls. And you download it from The Nexus. Of course.
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# ? Apr 19, 2014 03:10 |
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Just wait until LoversLab gets a hold of this game!
Scaly Haylie fucked around with this message at 03:17 on Apr 19, 2014 |
# ? Apr 19, 2014 03:15 |
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it freaks out if you fill the table with more poo poo than can fit on it
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# ? Apr 19, 2014 03:35 |
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JakeP posted:
https://www.youtube.com/watch?v=wDajqW561KM
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# ? Apr 19, 2014 03:38 |
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Random Stranger posted:And the Internet living up to its high standard made one of the first mods available that Japanese card game that turns Nazis into sexy underaged girls. So are people going to recreate TCGs in this? What's the legality behind it? It would be great for less popular ones that you can't find people to play with.
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# ? Apr 19, 2014 03:41 |
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Looking forward to the inevitable flood of takedown notices by the publishers getting cloned here.
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# ? Apr 19, 2014 03:42 |
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Lizard Wizard posted:I'm sure you'll be able to flip the board as soon as modders figure out how to mod simple rectangular objects into the game. https://www.youtube.com/watch?v=1GMtvLRDToY
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# ? Apr 19, 2014 03:56 |
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Remb posted:So are people going to recreate TCGs in this? What's the legality behind it? I hope someone makes a Shadowfist module for it. Hell, images of all the cards are already online. Though actually I imagine making decks could be a hassle. Galaga Galaxian fucked around with this message at 04:21 on Apr 19, 2014 |
# ? Apr 19, 2014 04:06 |
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InShaneee posted:Looking forward to the inevitable flood of takedown notices by the publishers getting cloned here. There's actually a few utilities that already exist that do this, though without the 3D look and an interface that completely sucks: We probably won't see a lot of take down notices. Obviously I'm interested in the project as a possibly better way to get games together online, but the screenshots are telling me that it's not ready for prime time (not surprising since it's yet another early access release). Maybe it'll look better a year from now.
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# ? Apr 19, 2014 04:13 |
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I don't think any game is more perfect for this sim than Jenga.
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# ? Apr 19, 2014 14:41 |
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Just to make sure, all this does is simulate the physical part of the games, right? It has no rules integration?
Galaga Galaxian fucked around with this message at 20:17 on Apr 19, 2014 |
# ? Apr 19, 2014 17:12 |
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I would play the poo poo out of Twilight Imperium on this
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# ? Apr 19, 2014 17:25 |
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Galaga Galaxian posted:Just to make sure, all this does is simulate the physical part of the games, right? It was no rules integration? As of yet, that's correct. I goofed and failed to mention it was early access, so that may well change.
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# ? Apr 19, 2014 20:11 |
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Dre2Dee2 posted:I would play the poo poo out of Twilight Imperium on this Got a set? Got scanner (or perhaps a really good digital camera)? Be the change you want to see in the world. When I get the game I might do the six premade decks for Shadowfist's Combat in Kowloon/Back for Seconds, I'll probably never actually play it, but I'll make it!
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# ? Apr 19, 2014 20:19 |
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This looks perfect for prototyping.
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# ? Apr 19, 2014 20:33 |
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The Nastier Nate posted:I don't think any game is more perfect for this sim than Jenga. I'm surprised some variation on Hungry Hungry Hippos doesn't come standard.
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# ? Apr 19, 2014 20:37 |
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Would you even be able to do something like that? I wonder how complex the 3d stuff can get.
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# ? Apr 19, 2014 20:40 |
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It is a Unity game, it would be as simple as importing the models with an animation tied to pressing a button. You can see in the videos the physics is all already there, Unity does it pretty well right out of the box. What I don't know about is whether rules integration for more complex things will be possible. Playing munchkin over the internet would be awesome, but if all the players are moderating the game themselves, then you can't really just play it with random people - if you aren't playing with people you already know and are talking on teamspeak with, then there's no guarantee that you won't have a game ruined by someone deciding to start throwing cards around everywhere. I kind of fear that is who the primary audience for this is going to turn out to be - pewdiepies treating it as another Garys Mod thing, with no real interest in actually playing board games.
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# ? Apr 19, 2014 20:48 |
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If you can create objects with their own physics (e.g. triggers, buttons, etc.) as mentioned above, I would love to see a game like Weapons & Warriors implemented.
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# ? Apr 19, 2014 21:29 |
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I'm surprised they still make this.
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# ? Apr 19, 2014 21:34 |
Countdown to the first CG porn total conversion mod...
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# ? Apr 19, 2014 21:37 |
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Chard posted:Countdown to the first CG porn total conversion mod... Well, its not technically explicit, but the creepos are already ahead of you: Random Stranger posted:And the Internet living up to its high standard made one of the first mods available that Japanese card game that turns Nazis into sexy underaged girls.
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# ? Apr 19, 2014 21:41 |
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Galaga Galaxian posted:
There's a lot of lovely kids and family games that keep getting published out of sheer momentum. I don't think anyone has ever played a full game of Mouse Trap, they just set up the board and then ran the machine a few times. I don't think anyone even really knows what the rules to Mouse Trap are...
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# ? Apr 19, 2014 21:42 |
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Forget your Mouse Traps, let's go all-in with this bad boy... https://www.youtube.com/watch?v=fVVMh0hr-Mc (I had this. Yes, it owned.)
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# ? Apr 19, 2014 21:54 |
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I am so loving in on this. I don't have the patience to make any of the games myself but I will play so freaking many table top games when mods start to drop.
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# ? Apr 19, 2014 22:10 |
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Lizard Wizard posted:
I have no idea how much work will have to go into it to actually play a game of mahjong. And gently caress having no way to tell me points or poo poo.
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# ? Apr 19, 2014 22:27 |
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# ? Apr 20, 2024 02:38 |
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Rocketlex posted:Forget your Mouse Traps, let's go all-in with this bad boy... Oh jeez, I had one of those too. No idea where it went, and I don't think I ever actually played it by the rules as opposed to just messing with it, but it indeed awesome. Man, hadn't thought of that thing in... No idea how long.
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# ? Apr 19, 2014 22:53 |