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Awk forgot to post before leaving IRC but William and Sariya are totes tsundere for each other and I'm shipping 'em.
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# ? Sep 27, 2014 06:22 |
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# ? Apr 28, 2024 19:25 |
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Leveled to 8pre:William HP: 65/65 (THP: 0) AC: 22 Passive Insight: 24 Surges: 11/11 (V: 16) For: 12 Passive Perception: 21 Initiative: +7 Ref: 18 Action Points: 0 Speed: 5 Will: 24 Melee basic attack (Bastard Sword): 1d20+10, 1d10+1d6+2 damage At Will Encounter Daily Brand of the Sun [ ]Use Vulnerability [ ]Nimbus of Holy Shielding Blessing of Knowledge [ ]Channel Divinity [ ]Resurgent Strength Singing Strike -Smite Undead [ ]Inspire Fervor -Knowledge to Spread [ ]Holy Cleansing [ ][ ]Healing Word [ ]Druid Healing Word [ ]Sudden Inspiration [ ]Ressurection [ ]Thought Twister [ ]Inspired Steel [ ]Thought Storm Items Items [ ]Bold Victory Armor [ ]Brooch of No Regrets [ ]Obsidian Hatchet [ ]Second Wind Conditionals -Resist 2 against Area and Ranged attacks -Allies get +1 shield bonus to AC as long as William Wields a Shield -When William uses healing word, each ally in the burst gets +1 to next saving throw before EOMNT -Target of Healing Word gets +2 to all defenses until EOMNT -Target of Healing Word can make a saving throw -Can save vs Dazed or Stunned at beginning of turn.
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# ? Oct 7, 2014 03:17 |
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I updated my sheet, which means it's time to update my combat block.pre:Alena d'Montaigne HP: 76/76 (THP: 0) AC: 24 Passive Insight: 21 Surges: 9/9 (V: 19) For: 16 Passive Perception: 18 Initiative: +5 Ref: 22 Action Points: 1 Speed: 6 Will: 22 Melee basic attack (Longsword): 1d20+15, 1d8+7 damage Resists: Resist 5 Radiant (Pepper), Resist 3 All Non-Physical (Prismatic Red-Cloak, Doesn't Stack) At Will Encounter Daily Guiding Strike [ ]Dirty Deed [X]Slayer's Song Vicious Mockery [ ]Fey Step [ ]Song of Discord [ ]Words of Friendship Items [ ][ ]Majestic Word [ ]Catstep Boots [ ]Blunder [ ]Bloodguard Shield [ ]Moment of Escape [ ]Candle Band [ ]Cunning Ferocity [ ]Second Wind [ ]Revitalizing Incantation [ ]Unluck Conditionals -Once per round, when an enemy attack misses an ally within 9 squares, you can slide that ally 1 squares as a free action and slide an enemy adjacent to that ally into the space the ally left. -When you miss an attack with this Inescapable Longsword, gain a +1 bonus to the next attack roll against the target. -Draw a sheathed weapon or retrieve a stowed item as a free action. -When you fall or jump down, take half damage and always land on your feet. -+2 Bluff, -2 Intimidate -+5 to saving throws against charm effects -+1 to Fey Step teleport and +2 to first attack per encounter. Familiar: Pepper the Faerie Passive: +2 Bluff and Resist Radiant 5 Active: Minor action, once per encounter when Pepper is adjacent to you gain concealment until the start of my next turn Candle Band: Head slot, +1 to Psychic attacks Daily: Immediate Reaction when a spell-like ability is cast, get a weaker facsimile to cast once that day. Also, in light of how fast we're leveling up, it's probably worth thinking about paragon paths. Personally, I'm probably going to go into Summer Rhymer if the game lasts long enough to reach level 11. Lurks With Wolves fucked around with this message at 03:28 on Oct 7, 2014 |
# ? Oct 7, 2014 03:23 |
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Sheet updated, here's a block to go with it.pre:Sullivan Schmidt HP: 69/69 (THP: ) AC: 24 Passive Insight: 17 Surges: 10/10 (V: 12) For: 26 Passive Perception: 19 Initiative: +7 Ref: 20 Action Points: 1 Speed: 5 Will: 17 Vision: Low-Light Languages: Common, Giant At Will Encounter Daily Grappling Strike [ ] Guardian's Counter [ ] Seize and Stab Dual Strike [ ] Furious Assault [ ] Rain of Steel [ ] Funneling Flurry [ ] Dwarven Scale Armor (Item) [ ] Forceful Drag [ ] Goblin Punch Technique (Item) [ ] Second Wind [ ] Bull Charge [ ] Makeshift Shield [ ] Come and Get It Conditionals/Resists: Viper Belt: Resist 5 Poison, +2 to save versus ongoing poison Wrestling Gloves: +1 to all defenses against grab escape attempts, grab attack rolls, and saving throws to catch self when falling Ki Focus Expertise: +1 damage to bloodied enemies World Serpent Grasp: Slowed/Immobile Enemies I hit can be knocked Prone Pin Down: Enemies I'm grabbing cannot stand up from Prone.
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# ? Oct 8, 2014 00:25 |
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Lurks With Wolves posted:Also, in light of how fast we're leveling up, it's probably worth thinking about paragon paths. Personally, I'm probably going to go into Summer Rhymer if the game lasts long enough to reach level 11. I'd probably get lynched if I didn't go Devout Warpriest, so that.
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# ? Oct 8, 2014 00:46 |
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Lurks With Wolves posted:Also, in light of how fast we're leveling up, it's probably worth thinking about paragon paths. Personally, I'm probably going to go into Summer Rhymer if the game lasts long enough to reach level 11. Eyeing Glorious Myrmidon and Kensai both. Kensai's probably the better choice but on the other hand no speed penalty and shift with action point. Mulling it over.
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# ? Oct 8, 2014 12:18 |
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Level: Up! And apologies for the delay, schoolwork took a turn for the busy. Since I'm the only ranged guy, I guess I'm taking Baelwaag's Bolter.pre:Lucan HP: 60/60 (THP: ) AC: 22 Passive Insight: 19 Surges: 7/7 (V: 15) For: 18 Passive Perception: 28 Initiative: +10 Ref: 21 Action Points: 1 Speed: 7 Will: 23 Vision: Low-Light Languages: Common, Elven At Will Encounter Daily Agile Recovery [ ] Disruptive Strike [ ] Encaging Spirits Grappling Spirits [ ] Elven Accuracy [ ] Swarming Bats Hunter's Quarry [ ] Feyjump Shot [ ] Spitting-Cobra Stance Twin Strike [ ] Inevitable Shot [ ] Possessing Spirits [ ] Second Wind [ ] Surefooted Stride [ ] Weave Through The Fray Item Powers [ ] Bracers of Archery (Encounter) [ ] Greatbow of Speed (Encounter) [ ] Shadowdance Armor (Daily) [ ] Split-shot Volley (Encounter) Conditionals/Resists: Brutal Accuracy: If the rerolled attack granted by elven accuracy hits my quarry, the attack deals extra damage. Cloak of Distortion: You gain a +1 to all defenses against ranged attacks from more than 5 squares away. Defensive Mobility: You gain a +2 bonus to AC against opportunity attacks. Group Awareness: Non-elf allies within 5 squares gain a +1 racial bonus to Perception. Resilient Focus: You gain a +2 bonus to saving throws. Shadowdance Armor: Your ranged and area attacks don't provoke opportunity attacks. Superior Will: If you are dazed or stunned, you can make a saving throw at the start of my turn to end that effect, even if the effect doesn't normally end on a save. Wild Step: Ignore difficult terrain when you shift. Wahad fucked around with this message at 07:57 on Oct 13, 2014 |
# ? Oct 11, 2014 19:11 |
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Bracers of Mental Might picked!
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# ? Oct 13, 2014 06:56 |
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I yoinked Bracers of Archery.
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# ? Oct 13, 2014 07:58 |
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I grabbed some Iron Armbands of Power, mostly because the CB will keep track of that kind of passive damage bonus for me instead of requiring any effort to track on my part.
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# ? Oct 14, 2014 04:04 |
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I gave William some Piecemeal banded mail +1, which shouldn't impact his speed, but does anyway because that is apparently an intrinsic property of chain mail and they didn't code an escape for it like they did with eldritch serpent armor.quote:Banded mail consists of a suit of chainmail reinforced with layers of metal plates arranged in strips along the suit’s midsection. Banded mail offers the same level of protection as chainmail while proving lighter and more flexible. A warrior in banded mail moves as quickly as one in leather armor. it also lets me ignore the first crit against AC in an encounter because sure.
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# ? Oct 14, 2014 05:22 |
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I guess I'll take Shoes of Water Walking. It does exactly what it says and now I can walk on water like it was ground. Rough water is difficult terrain.
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# ? Oct 18, 2014 11:41 |
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Looks like Sully leapt out of the cart a little too fast, oh well, Classtoise wins the prize today
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# ? Oct 30, 2014 16:44 |
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On boy, prizes!
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# ? Oct 31, 2014 00:17 |
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Kurieg posted:Looks like Sully leapt out of the cart a little too fast, oh well, Classtoise wins the prize today The prize should be an AoE on your rear end for getting on the way !
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# ? Oct 31, 2014 06:13 |
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Okay maybe y'all were right and I do way too much goddamn damage.
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# ? Oct 31, 2014 06:57 |
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Poor Tritops. Sully was gonna break him in like a wild stallion and then have a goddamn dinosaur mount/BFF.
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# ? Oct 31, 2014 08:54 |
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William or Alena should know Raise Dead right
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# ? Oct 31, 2014 09:22 |
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You only get the expanded crit range on the basilisk. The dinosaur might still be alive.
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# ? Oct 31, 2014 13:59 |
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Nah, after Dread Smite, as soon as it takes the 5 ongoing it's gonna collapse.
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# ? Oct 31, 2014 18:25 |
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LurksWithWolves posted:Note that, if you retroactively say that this happened before Sully used Grappling Strike, it would have let him hit with it. I don't care if you guys coordinate teamwork in this way since I do my final review of actions when I update on my end.
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# ? Nov 13, 2014 03:58 |
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Doomykins posted:I don't care if you guys coordinate teamwork in this way since I do my final review of actions when I update on my end. This is good to know! There's been times when I've been able to hit with a +1 that someone gave but it wore off at the end of their turn and they posted
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# ? Nov 13, 2014 17:53 |
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Oh it gets two attacks and I'm two hits from being fully petrified? WHO CARES FUCKIN' WRASSLE THAT COCK.
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# ? Nov 15, 2014 11:53 |
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Comin back tonite, gonna post by then~
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# ? Nov 15, 2014 12:25 |
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Excuse you Lucan but Lerissa totally killed a dinosaur ArkInBlack posted:Oh it gets two attacks and I'm two hits from being fully petrified? WHO CARES FUCKIN' WRASSLE THAT COCK. So what you're saying is Sully is rock hard at the prospect of grasping a big meaty cock.
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# ? Nov 16, 2014 04:16 |
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By the end of this encounter we're gonna make Doomykins regret making us fight a cockatrice one way or another
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# ? Nov 17, 2014 20:34 |
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If anything that was his intention.
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# ? Nov 17, 2014 22:42 |
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I take it we are experiencing some holiday slowness. Updating tomorrow night and caning shins for posts afterwards.
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# ? Nov 30, 2014 03:00 |
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Sullivan "Garbage Dick" Schmidt has a nice ring to it.
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# ? Dec 4, 2014 01:52 |
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Look if it's still intact it'd make a bitchin' weapon. Also I'm curious as to what's in the hole.
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# ? Dec 14, 2014 21:44 |
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Sorry for the delays everybody I will resume updates Saturday also if anyone has any Holiday downtime they want to announce go for it. I have just been feeling very fatigued this week.
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# ? Dec 19, 2014 02:58 |
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I dunno what's more wasteful, Lerissa getting in the pit just to get out, or the entirety of what's in the pit. Yeah I just wanted to get that dumb joke out there.
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# ? Dec 22, 2014 06:40 |
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Man, Ilm exhausted that good will mighty fast "Yo alright help me out" "Okay cool but first dig in some poop for my statue"
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# ? Dec 22, 2014 09:41 |
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You ever just realize that you don't care about a game any more? Not even hate it, just not care enough to actually read the posts? Yeah, I'm kind of in that right now. Sorry for dropping out, everyone.
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# ? Dec 26, 2014 05:36 |
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Yeah, I think I have to throw in the towel, too Things have gotten to be really stressful around her, and I'm finding it really hard to get excited. Sorry, everyone.
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# ? Jan 2, 2015 01:05 |
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((Foreshadowing a new party member....)) ---- “Freak! “Monster!” “You should have been strangled at birth!” “..an abomination to nature!” Despite her best efforts to be friendly, that was all Korinna ever heard from people when she first met them. And sometimes, staring into the flickering flames of her campfire and shivering in the cold darkness just before dawn despite her cloak and blanket, she wondered if perhaps they were right. == She knew the story all too well. Her tormentors had constantly made sure that she was well aware of the circumstances of her birth. Her father’s family line included great scholars, academics, and rulers for as long as any recorded history showed and was highly respected among the local people of the town of Ship's Haven. Her mother’s family was almost as auspicious, allegedly founded by the famous Rhaldur Wyrmslayer. However both families harboured a dark secret, buried deep within their histories. Still the secret of each family would probably have remained such, had the young acolyte Jeyron Loremark not fallen in love with the beautiful Myndra Slayerkin. Unaware of the secret shame that loomed over the coupling, both families celebrated the wedding of the young lovers; a celebration that was echoed only months later when it was found that Myndra was with child. = It was only after everything happened that people started to look for omens and portents. Some claimed they had heard that the wine-stain left under the bride’s goblet on the wedding night resembled a dragon. Others claimed that they had found a dozen dead lizards in the broken remains of a baptismal font in a ruined church near the groom’s familial home. Yet more stated that they had seen green flames erupting from the surface of the moon on the night of the child’s birth. None of the claims were ever confirmed as true, yet all of them were accepted as fact. = The cries of the new-born babe echoing around the small cottage were the only sound as Jeyron looked at what was supposed to be his daughter. Suddenly the nature of the rumours of strange illness and maladies within his own family became all too clear to the young father. The dying revelation from his wife of a similar dark and secret past within her family and the sudden realization of what had happened drove Jeyron mad and he fled, shouting of the abhorrent nature of the newborn child even as his new wife Myndra breathed her last. As the terrible rumour rapidly spread through the community the midwife who had helped with the birth, still horrified by what she saw, took up the child for some reason she could never explain (perhaps it was divine instruction, or perhaps it was just fate) and quickly left the town before the townspeople could rally together and take any action. ---- ((Dun dun duuuunnnnn...)) OzCavalier fucked around with this message at 04:06 on Jan 7, 2015 |
# ? Jan 7, 2015 03:09 |
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Question time. One, can I make an escape attempt from his grab? Worth asking. Two, are the attacks the Red Cap gets the 2d8+8 or the 1d6+8 attack? E: Let it be said I liked the "Alright Gang Split Up And Look For Clues" plan a lot better when both groups had a proper striker. ArkInBlack fucked around with this message at 09:45 on Jan 7, 2015 |
# ? Jan 7, 2015 09:33 |
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Yes. 2d8+8. As you were told, Red Caps are full of danger. Also attack means any attack Power you have. Encounters, Dailies, At-Wills.
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# ? Jan 7, 2015 14:52 |
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So At-Wills then, since I've used and/or blown all my single target powers already. To hell with it let's see how badly the dice want Sully dead.
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# ? Jan 7, 2015 15:35 |
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# ? Apr 28, 2024 19:25 |
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wait I can Or I already used that. Kurieg fucked around with this message at 16:01 on Jan 7, 2015 |
# ? Jan 7, 2015 15:57 |