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Harik
Sep 9, 2001

From the hard streets of Moscow
First dog to touch the stars



Plaster Town Cop

I'm trying to figure out logistics bus-belts - my basic core right now is wire, copper, iron plates, steel beams. To get blue science, I need a lot more than that - and I'd guess I don't want a logistics belt of fast inserters going down my core. What's a solid blue-science production line even look like?

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Harik
Sep 9, 2001

From the hard streets of Moscow
First dog to touch the stars



Plaster Town Cop

Filthy Monkey posted:

The bus-belt line I posted here makes blue science.
http://forums.somethingawful.com/sh...6#post429523818

The one change I would make is probably an extra copper mine/smelter, an two extra copper wire factories, and two extra circuit factories.

I don't add some secondary products to main belt, if I know I won't use them anywhere else.

I wouldn't try to feed more than two or three labs to start. You can expand later, if you feel the need.

Thanks, that's a lot cleaner than mine. I'll give that a shot.

I took it up to power armor - but I'm wedged on research because I missed a purple x3 on my current one so I need to go murder more biter nests to finish.

Do you lose everything if you change research? red/green/blue whatever, but purple is painful to lose.

Harik
Sep 9, 2001

From the hard streets of Moscow
First dog to touch the stars



Plaster Town Cop

Edit: Whoops, SALR added this to the wrong thread.

There's no way to prioritize energy sources, right? I want solar->battery->steam, but it goes solar->steam->no battery because steam is online. In the end I just went with 12 GW of solar and a gigantic battery base that trivially lasts all night.

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