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Carecat
Apr 27, 2004



Buglord

It's got mechanical appeal but it doesn't have the stylistic appeal to really take off. The mid 90s 2D look isn't a popular one. Bought it because it's a great idea well executed.

Carecat fucked around with this message at May 4, 2014 around 17:45

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Carecat
Apr 27, 2004



Buglord

Anyone using the Angel and Bob's combination? I'm waiting for the last few mods to get updated for 0.15 and then be confused by the extra complexity.

Carecat
Apr 27, 2004



Buglord

Chev posted:

Fair enough. I guess as long as you build a nice big centrifuge farm getting U235 the natural way may be viable.

From what I've seen somewhere between a dozen and twenty centrifuges should be enough to run four reactors with no extra processing. I'm running two with less centrifuges for 160MW of power.

Carecat
Apr 27, 2004



Buglord

There is Coal in tier 4 but you don't get a train at that point, instead it's a Factorio style car which you can record automated paths with and it can load from a depot. It had poo poo efficiency with Biofuel and I found it to be a pain due to conveyors not being floor level. The coal is in some really weird spots that I think are supposed to force you to conveyor them out to a depot.

The space elevator is a pain in the rear end due to it's footprint and I'm not sure where best to put it. It's hilarious that you still have a base marker on your compass after placing possibly one of the biggest structures in an FPS game. Turn around until you locate the mile high cable...

Carecat fucked around with this message at Mar 9, 2019 around 02:59

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