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I tried the demo of this on my laptop a long long time ago and it ran like such crap I wrote it off. I tried it again the other night and was surprised to be getting 60+ fps. So kudos to the devs for that kind of optimization. Is there anything important I should know before starting out?
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# ¿ Apr 5, 2018 01:04 |
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# ¿ Apr 27, 2024 06:41 |
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LtSmash posted:You are probably going to build things and then later realize you did it badly. If it works resist the urge to tear it down and rebuild (or worse start a new map) and instead just build your improved version too. Space and resources are effectively infinite and if you tear something out to improve it you don't get any use out of it while you are rebuilding. If its something important like iron smelting you might really regret tearing it down when you run out of iron before you get your new smelting setup working. Thanks that sounds like the kind of advice I was looking for.
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# ¿ Apr 5, 2018 03:24 |
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Are remote railroad tracks and electrical poles safe from biters? Is it just stuff that makes noise or pollution that they attack? Stuff like Belts and pipes(?)
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# ¿ Apr 18, 2018 15:05 |
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Canuckistan posted:I need to learn how to do circuits. I tried to make a simple circuit that would store X number of items in a chest and move anything > X onto a belt. It should be dirt simple but i couldn't figure it out myself. Time to watch some more youtube vidyas. You can kinda do this without circuits by using the red X
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# ¿ Apr 26, 2018 02:39 |
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Is Fluid pressure a thing in this game? And does it matter if I build my storage tanks closer to my pumpjacks, or my chemical plant?
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# ¿ Apr 28, 2018 07:55 |
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I'm about 50 hours in (restarted sandbox a few times) and I just unlocked tanks for the first time. My god. This is loving amazing. It's like going back to a previous areas in an RPG and just making GBS threads on everything that gave you trouble before
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# ¿ May 8, 2018 10:32 |
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xzzy posted:Grenades are great, there should be an option to swap out the machine gun on the car for a grenade launcher and get more range (yes I know there's mods to upgrade cars). Yeah this game could really use a grenade launcher range upgrade. Even if they are only vehicle-mounted. Grenade launcher turrets would be awesome too. As for turrets, I replaced all my gun turrets with laser turrets as soon as I was able to, gently caress that ammo consumption rate
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# ¿ May 11, 2018 04:57 |
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How do I get logistics robots to deliver specific resource to a specific chest? Is that even possible? I feel like i'm missing something obvious here. I want to set up a new rail line to deliver stone but all my coal is going to be on the other side of my base. edit: Nevermind, Apparently I just don't have the tech required yet Away all Goats fucked around with this message at 03:33 on May 14, 2018 |
# ¿ May 14, 2018 03:14 |
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ToxicSlurpee posted:It's a very, very good idea to combine your defenses. For fire turrets you want some overlap in their firing arcs with some normal and/or laser turrets nearby. No one turret type is perfect. Is there any reason to keep use gun turrets when you have laser though? Lasers have longer range and most importantly, don't consume resources to fire except electricity
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# ¿ May 14, 2018 20:26 |
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xzzy posted:Gun turrets have better dps compared to lasers, but less range. Lasers shoot a lot slower. Interesting. I guess it makes sense gun turrets should be better considering the upkeep drunken officeparty posted:I bought this months ago and just yesterday got around to playing. I think I might be retarded because my poo poo is so inefficient it's not even funny. I spent like 3 hours loving around on level 2 of the campaign before realizing all the broken train tracks and stuff that were already there might have been useful and I shouldn't have just demolished everything. No joke it took me like 20+ hours to get through that campaign. My initial iron patch ran out and I was shuttling iron ores in my car to get enough steel to fix the railroad in that mission. I'm really glad I stuck through to learn the game, its great. It's almost like a city builder in that there's always something to fiddle around with, either to make it look nicer/neater or make it more efficient Away all Goats fucked around with this message at 22:41 on May 14, 2018 |
# ¿ May 14, 2018 22:37 |
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Collateral Damage posted:Though I'm not sure Factorio even uses Steam Cloud for savegames in the first place. It does, I switch between my laptop and PC all the time
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# ¿ May 15, 2018 09:51 |
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drunken officeparty posted:Won't destroying a chest put the items back in your inventory? No. Make sure you are shooting it (default is C I think) and not right clicking on the chest which picks it and its contents up.
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# ¿ May 16, 2018 07:07 |
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Man there is no stone ANYWHERE in my current world. I had a starting 230k stone deposit but even with 10 radars running since I pretty much started I still haven't found a second one anywhere.
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# ¿ May 8, 2019 00:57 |
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Oxyclean posted:This cheat sheet is what I used for setting up my signals: I just want to say thanks for this. Finally got a decent rail system going Kind of makes me want to play TTD now too.
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# ¿ Jun 12, 2019 21:39 |
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# ¿ Apr 27, 2024 06:41 |
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Quoting this post from another thread:Count Roland posted:I've been playing Factorio, a game that started out good in early access and was slowly but steadily improved upon until 1.0. This year there is a free 2.0 version coming out, with a large number of qol improvements, along with a paid expansion pack with many more features. All this stuff is thoroughly documented in a weekly blog. It really seems like the devs have thought of everything. What's this about Factorio 2.0 being free? I know the space expansion is coming out and will be a paid DLC, but are they making the base game free? Or just the update? Can you still play multiplayer with the free version?
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# ¿ Apr 22, 2024 03:45 |