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This game changes so much from when you're thinking about how much iron you can squeeze off a belt to make solar panels to when you start measuring things in train cars per minute, holy moly.
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# ¿ Jul 6, 2017 05:04 |
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# ¿ Apr 20, 2024 05:34 |
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Delving into an angel bobs game, is there any point in powdering Ore? Or am I reading the math wrong and it's worth the extra step?
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# ¿ Oct 20, 2017 01:39 |
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Processing the metal ores, and yes, apparently I've been working too hard and hosed up the math.
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# ¿ Oct 20, 2017 02:01 |
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Just a warning, 0.16.40 breaks existing rail signals, you can either replace them all or roll back to .39 Or enjoy the fireworks as your trains collide
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# ¿ May 3, 2018 01:35 |
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Grinding away at Seablock after retiring my megafactory feels super painful. Although now that I have a solar panel production line up I feel that it's totally doable from here on out after the micromanagement there was building green science. I do feel that angels petrochem is going to be the nightmare that it always is, but this really feels like this was the corner that needed to be turned. Everything else is just build more
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# ¿ May 9, 2018 03:37 |
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# ¿ Apr 20, 2024 05:34 |
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I'm one of those fools that plays factorio a lot like they did OpenTTD, except this time I'm also building the factories/lumber Mills etc Just need somewhere to dump mail and it would be perfect :v
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# ¿ Jun 26, 2018 23:31 |