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nine-gear crow
Aug 10, 2013

Blind Sally posted:

  • Destroyed the forums by posting batshit insane Minesweeper LP

Fixed that for ya.

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Sally
Jan 9, 2007


Don't post Small Dash!
Of which a new post is also forthcoming.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

The batshit insane minesweeper LP is the best thing that isn't a critical analysis of Killzone, though.

TravelLog
Jul 22, 2013

He's a mean one, Mr. Roy.

nine-gear crow posted:

Fixed that for ya.

"Let's Explode: Minesweeper (All Squares Are Mines DLC + Bomberman Skin)"

Sally
Jan 9, 2007


Don't post Small Dash!


In this stage, we are, sadly, not joined by crow, whose presence in the LP world will be sorely missed. That's okay, as TravelLog volunteered as tribute. Not much to be said about these levels, and there isn't much analysis as we're still in the extended prologue. We now have 3/4 member of our squadron, but we're not going to get plot and exposition dumps and more entertaining party dynamics until we have our forth. Until then, enjoy watching just how loving much Rico can wreck a room full of Helghast. It's pretty goddamn amazing!





For posterity: Rico literally spearing a Helghast with the barrel of his gun. If you aren't satisfied with riddling their bodies with hundreds of bullets or dropping a rocket on their heads, you can do this and it's so goddamn satisfying!



Also for posterity: the only sight that truly brings Rico happiness: a room full of dead Helghast. Yeah, don't bring Rico out to parties or home to meet your parents.



Lastly, some graffiti. Not super interesting, but I'd like to compare graffiti on Vekta to graffiti on Helghan when we get to that point--uh, two games from now.




TravelLog

TravelLog once made the mistake of offering to help nine-gear crow and Blind Sally co-commentate on their LPs. He enjoyed crow's masochistic take on White Knight Chronicles, and was sure his knowledge of RPGs and strategy games could be a benefit to the videos. Since then, Blind Sally and crow have had him guest on games as far from those genres as possible, dragging him along for a rail-shooter and now an FPS.

When sought out for comment on his decisions, TravelLog could not be reached. In fact, TravelLog has not been seen for three months and is now considered a missing person. If you have any information regarding his whereabouts, please contact Blind Sally or nine-gear crow and not any sort of legal authority.



Let's talk about Rico for a second.

He's slow. Slower than other characters. He's also super heavy, so that prevents him from using any sort of interactable movement on-screen, such as vaulting over sandbags, climbing ropes, or crawling through vents. This limits his movement in the game environment and forces you to play the levels as straight as possible. It's a clever play on the "shootey man" genre, I think. Other characters try to add new things to shake up the formula a bit, but Rico plays it as simply as you did all the way back in games like Wolfenstein, Doom, and Quake. You just walk around. Walk around and shoot people.

To make things even simpler, Rico starts off with the biggest and best gun in the game. I raved about it in the last post, so I won't go into too much detail, but it's the perfect weapon for a guy whose game experience is so streamlined. You bullets, bombs, and "bayonets" are all in a single package so you don't have to muss about with picking up new guns. You can, but man, why would you? Rico even starts with the ISA handgun and it's even more useless with him than it was with Templar.

Paralleling his slower speed, Rico's health and stamina regenerate the slowest of all the playable characters. Stamina is fine, as you don't need to run to cover that often. You kinda just keep walking forward like the Terminator, or whatever. Health is an issue if it ever get's low, as you're gonna have a hard time running to cover if it ever reaches that point. That said, Rico does have the highest defense. So if you're getting low on health with him and dying a lot, you're probably playing him wrong. All this tallied together, I'd have to say Rico is the easiest character to play. If you're new to FPSes or you were struggling to get through levels as Templar, switch to Rico. The man can take inhuman amounts of punishment and is also a walking fortress.

Rico
HEALTH REGEN - Slow
STAMINA REGEN - Slow
DEFENSE - High
WEAPONS - M224-A3 Heavy Support Weapon, M4 Semi-Automatic Pistol
ABILITIES - Is basically The Terminator.




IvP-18 Tropov Machine Pistol

Standard issue handgun for the Helghast army. Whoever IvP are, they get bought out by Stahl Arms or something in the next game because this gun falls out of use by the time Killzone 2 rolls around for a gun that is basically identical--only made by Stahl Arms. It has a cylindrical magazine, like most Helghast weapons, but this one is located under the barrel. This baffles me. Is this a real gun thing or is this a sci-fi space shooter thing? Again, my knowledge of guns is lacking, if anyone wants to correct me. That said, this gun isn't super effective. It's increased capacity and burst shot make it potentially more effective than the ISA pistol, but that's not saying much. It also has a single-shot second function if you want the gun to be even less useful as its individual bullets pack less of a punch than its ISA counterpart. Honestly, don't bother picking up this gun. Really. It's the standard weapon for our fourth character, Hakha, so if you play as him, ditch this gun asap.

This gun is so ineffective, that shortly after picking it up in the video I drop it and it's never mentioned. Heh.

The Casualty posted:

Excepting revolvers, virtually every other handgun uses the grip as a well for the magazine. With good reason, too. Placing the source of fresh ammunition further back means the rest of the weapon can be devoted to the best-suited barrel length without keeping the frame at an unmodifiable length. The weight distribution is also largely unaffected, whereas every shot you take with this Helghast thing is changing the handling characteristics. Plus, helical magazines are more elaborate than box magazines, and thus more prone to causing jams, which are the last thing you want in a secondary weapon. So yeah, this weapon is really loving stupid from a design standpoint.

chitoryu12 posted:

Yeah, I saw this too. Either the gun has a very short barrel length on par with a pocket pistol or it uses a conveyor system of some kind to bring the rounds through the frame to the rear for loading, which is the worst idea for a fully automatic weapon. What I want to see is if the ejection port is further back in a traditional handgun location or if it's moved forward to the helical magazine. If it's further back, either the gun has the aforementioned conveyor system or it has a very long recoil action that pulls the cartridge back a distance greater than its entire length to eject. No matter which way you parse it, this design falls apart as soon as you look at it closely. Helical magazines are used by some guns, and I think the Helghast guns are most closely inspired by the Bizon. The Bizon even appears almost unaltered in Killzone 2 and 3.

Assuming the Killzone wiki is correct, the pistol ammo used by the Helghast is 9.2x20mm. This makes it basically the 9x18mm Makarov round from the Soviet Union stretched out and presumably loaded to 9x19mm Parabellum levels. I think it would give about the same performance as 9x19mm as well.

Edit: I looked at a pic of the StA-18 pistol that replaces the Tropov in 2 and 3, and its ejection port is indeed a good inch behind where the magazine would be feeding rounds. Combine that with the helical magazine and it's bizarrely overengineered for no good reason.

Sally fucked around with this message at 03:27 on Mar 7, 2015

Sally
Jan 9, 2007


Don't post Small Dash!
The ghost of nine-gear crow haunts the newest videos, just a heads up.

Lazyfire
Feb 4, 2006

God saves. Satan Invests

RIP Crow, White Knight Chronicles finally pushed him over the edge.

nine-gear crow
Aug 10, 2013
Yes. Whilst this video was being recorded, I was locked in a concrete room with my hands ziptied behind my back, screaming vulgarities at the top of my lungs while trying to LP White Knight Chronicles on the wall with my own feces.

It was a thoroughly relaxing break from trying LP the game for real.

Sally
Jan 9, 2007


Don't post Small Dash!



Nothin' much going on in this level. This section is probably the quietest in the game. We've spent the first few chapters setting up the plot situation and have been slowing gathering our forces. We now have our third character, but this urban area is primarily here to give players a chance to try out the new recruit: Rico. So we are now experiencing a lull in lore, really, until--uh, Chapter 6. Chapter 5 has some interesting character interactions, though, and we're going to get some story interludes here, but the major twists that truly set the game's plot in motion are still a ways away.

So for now, here's a bit of graffiti that vaguely resembles, uh... Monica Lewinsky? Rosanne Barr?





Killzone!!! :argh:



Sally fucked around with this message at 23:54 on Nov 12, 2014

nine-gear crow
Aug 10, 2013
Time for some more Killzone physics:



And for an alternate version: [CLICK FOR SEIZURE]

Also, I'm pretty sure the woman on the graffiti is Cass Elliot.

nine-gear crow fucked around with this message at 05:09 on Jul 5, 2014

Sally
Jan 9, 2007


Don't post Small Dash!

nine-gear crow posted:

Time for some more Killzone physics:



And for an alternate version: [CLICK FOR SEIZURE]

Also, I'm pretty sure the woman on the graffiti is Cass Elliot.

Killzone!!! :argh:

TravelLog
Jul 22, 2013

He's a mean one, Mr. Roy.

nine-gear crow posted:

Also, I'm pretty sure the woman on the graffiti is Cass Elliot.

If seeing it as Roseanne Barr is wrong, I don't want to be right. Also, it could be the face of fallen capitalism and family values I guess. Whatever.

Gildiss
Aug 24, 2010

Grimey Drawer

nine-gear crow posted:

Time for some more Killzone physics:




Sally
Jan 9, 2007


Don't post Small Dash!
The Something Awful Forums > Discussion > Games > Let's Play! > Let Us Playeth Robert D'Zar: The First-Person Shooter - Nobody Asked For/Wanted This

nine-gear crow
Aug 10, 2013

Blind Sally posted:

The Something Awful Forums > Discussion > Games > Let's Play! > Let Us Playeth Robert D'Zar: The First-Person Shooter - Nobody Asked For/Wanted This

Robert Z'Dar :eng101:

Sally
Jan 9, 2007


Don't post Small Dash!
I refuse to break thread kayfabe (in the thread), so if you're following the Minesweeper LP: yes, it is still going on. Honestly, I've just become ridiculously busy in the last little bit and am waiting for a chance when I have some time to be at my PC. The thread doesn't work as well when I have to give a huge update with multiple moves, so if I can be around give smaller more rapid updates, it'll work smoother. So, stay tuned later today or maybe tomorrow for updates.



D'oh!

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
So can Rico ever find ammunition for his wrecking ball of a gun, or is he limited to what he starts a chapter with?

Sally
Jan 9, 2007


Don't post Small Dash!

4.3

Enter an abandoned mall in the Vekta City slums. Dead Vektan soldiers are strewn about the floor. Pvt. Sanchez is among the dead.

VELASQUEZ
Executed. loving Helghast style.

TEMPLAR
S'blood.

[Templar] attempts to administer a curative.

SANCHEZ
Pray, stay thy hand, there is not time. Thou come for the spy, Hakha?

TEMPLAR
Nay, soldier, if I may--

LUGER
The spy, yes. Tis he nearby? Hath he been taken captive?

SANCHEZ
The Helghast--yonder--not twenty minutes have past.

LUGER
Templar, stay thy hand.

SANCHEZ
A troubling surprise awaitest thou. The spy he--he--

LUGER
Alas, poor Sanchez. I knew him, Luger;
A fellow of infinite jest, of most excellent fancy;
He hath borne me across the battlefield past a thousand bullets;
And now, how abhorred in my imagination it is!
My gorge rims at it. Here hung those lips that I have laughed with I know not how oft.
Where be your gibes now? Your gambols? Your songs?
Your flashes of merriment, that were wont to set the company on a roar?

VELASQUEZ
This spy better be worth all this bullshit.

Exeunt



Let's pause for a moment and appreciate the genuine moments of beauty and destruction in this game:



We're actually several chapters ahead in terms of recording, and the next few levels get pretty same-y, so I think its important to remind ourselves that Killzone actually was one of the best looking PS2 games at that time. This shot is also great because that storefront looks like it could have an incredibly inappropriate name.

Speaking of inappropriate storefront names:





Glazius posted:

So can Rico ever find ammunition for his wrecking ball of a gun, or is he limited to what he starts a chapter with?

Oh, and to answer Glazius's question, we find a "Rico Ammo" pick-up early on in this particular stage. They're rare and elusive, so seek them out--you need them to play with the fun gun (but yeah, you're mostly limited by what you start the chapter with. there's maybe one pick-up per chapter):







And it's at this point that we bid adieu to Pvt. Sanchez. After breaking off from Templar early on in the game, he seems to have fallen in with the group tasked with protecting Colonel Hakha. Unfortunately, Hakha was a high enough priority target that the Helghast rained down death and destruction on this squad wiping them all out, Sanchez included. It's too bad. I liked Sanchez. He was a good tutorial level guy.

:rip: Sanchez :rip:

Sally fucked around with this message at 23:58 on Nov 12, 2014

Herr Tog
Jun 18, 2011

Grimey Drawer
Wait where is the minesweeper lp?

nine-gear crow
Aug 10, 2013

Herr Tog posted:

Wait where is the minesweeper lp?

Right here.

Herr Tog
Jun 18, 2011

Grimey Drawer

It is amazing.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
How exactly do you spy on the Helghast? Wear the full armor and face-mask and pretend a gear malfunction is making you go all Pyro?

Sally
Jan 9, 2007


Don't post Small Dash!

4.4

Templar, Luger and Rico [enter a small abandoned building in the slums.]

TEMPLAR
There, the prisoner! Attend to him.

LUGER
God's blood--

TEMPLAR
What troubles?

VELASQUEZ
Motherfucking filthy little piece of poo poo!

LUGER
Lest mine eyes deceive me, he's a Helghast.

VELASQUEZ
Was a Helghast.

TEMPLAR
Stay your hand, Rico. Stand watch on the exits.

VELASQUEZ
gently caress. You.

TEMPLAR
Rico, thou base degenerate, the door!

LUGER
Te is the one we seek.

TEMPLAR
And praytell, ser, you're Helghast?

HAKHA
We know what we are, but know not what we may be. Aye, I am Helghast. Yet I am also Human.

VELASQUEZ
I don't wanna loving imagine how that works.

TEMPLAR
And knowest thou who we are?

HAKHA
One must imagine thou art here to take me away.

LUGER
Thou art Hakha?

HAKHA
Yes.

LUGER
To which side dost thou belong, Hakha?

HAKHA
My own.

VELASQUEZ
poo poo, we'll see what side he's on when I've got this baby shoved up his poppa's--

Enter Helghast soldier. Hakha takes Templar's gun and kills the soldier.

Exit Hakha and Rico


TEMPLAR
Keep his company close. Attend to his needs. Learn what thoughts grace his brow. You seem to be the apple of his eye.

LUGER
Thou presumes to much. Canst thou not move beyond the past?

Exit Luger

TEMPLAR
Yeah.

Exit

4.5

On the ISA SD Platform

Enter Adams and Private Caliban


CALIBAN
Sir, General Vaughton has been found.
He makes his way here at present.

ADAMS
Well, that's something. Make yonder preparations. Vaughton shall be greeted accordingly.

Exuent





For whatever reason, Luger's AI stops functioning and she thinks it's a brilliant idea to stand on an uncovered walkway and tank Helghast bullets. We're fortunate that allied NPCs of importance are invincible, because Luger'd be dead by now and we'd have to run out and heal her. It's not like she's lacking for cover in the slums. There's crap knocked over everywhere.

Speaking of the slums:



Living in the Vektan slums must suck. It's all concrete jungle and catwalks surrounded by railways and garbage. These shacks don't suggest a very comfortable lifestyle. It's amazing how quickly we've gone from the industrial core of Vekta, presumably where all its wealth comes from, to beautiful parkways filled with cherry blossoms, to this dumping ground. If you haven't picked up on it already: Vekta isn't the gorgeous Eden is pretends to be. It's pretty much got all the hypocrisy, destruction, and warmongering we see on Earth.



There's also a nice bit of characterization at the end of this level. Yeah, we meet Hakha and Rico throws a poo poo fit as he is wont to do, but the interaction between Jan and Luger is nice. Jan continues to be hung up on his old flame and starts making inappropriate comments. Really, Jan, you're in a warzone--a KILLZONE, if you will--bearing the brunt of a Helghast blitzkrieg, these sorts of comments are out of place and unhelpful. Thankfully, Luger has a clearer sense of what's important and tells him to get over it:



The best part is that this characterization remains, against all odds. You'd think such a trope-y game would have the two ex-lovers come together at the end of the game, right? Wrong! Killzone is once again beginning to subtly subvert expectations. This entire game is a small part of a larger conflict and takes place nearly entirely in combat. This small group is tasked with a mission that could turn the tide of war and need to remain focussed. Templar's attempts at patching up his love life are out of place. It's absolutely something that a generic action hero would do in a generic action movie featuring a stereotypical badass femme fatale character, but it's being knocked away at every turn here. It's a little more realistic, considering this is a game in the future in space with space-nazis and space ships, but hey, it's still refreshing.




Voiced by Sean Pertwee

Yes, that Sean Pertwee. Colonel Hakha here is probably the most charismatic and interesting character in the ISA. He's also probably the best character, playable and otherwise, in Killzone, so soak him up because we won't be getting him in subsequent games.

Going too much into Hakha's backstory reveals quite a bit of spoilers. Not super concerned about spoilers, but they're worth talking about so I'll expound on them when we actually get to that point. Regardless, Hakha was once a highly ranked Helghast officer, being Chief of Staff to a top General. Shortly before the invasion of Vekta, Hakha defected to the ISA for reasons that we'll delve into when we get to them. But in brief: Hakha didn't much care for Scolar Visari's policies. Upon defecting, he was marked for assassination by the Helghast Third Army during their invasion. His ISA bodyguard was wiped out in the initial thrust and he was captured, but fortunately, was saved by Templar's band of heroes. Which leads to where we are. Hakha has vital information for us that will be revealed in the next Chapter.

Oh, and we're also going to play the next Chapter as Hakha. I'll gush over what a superior character he is when we get there.

One last note: our fourth and final member of the team is "The Outsider" trope, rounding out our "Good Guy Leader", "Femme Fatale", and "Badass Tough Guy" tropes. In other media, this character is always different from the rest of the group in some way shape or form. Maybe they are a child amongst adults, a civilian in a military outfit, or, more simply, just someone from somewhere else, like a Russian soldier amongst US soldiers. They'll work alongside the team, but are discernibly, mostly visually (though in the latter-most of the aforementioned examples, an accent might separate them). Sometimes they are an alien character or a robot in sci-fi narratives. They could be an elf, or dwarf, or [insert mythological creature here] in fantasy narratives. They could be whatever, really. The only thing that unites them is that they are clearly the odd-one out of their group. In our instance, Hakha is half-Helghast, half-Human. This is going to be a benefit in terms of gameplay and plot narrative, but be a huge loving problem for loving Rico who loving hates the loving Helghast. Expect lots of tense drama manufactured purely by Rico's prejudice.

Sally fucked around with this message at 00:04 on Nov 13, 2014

Sally
Jan 9, 2007


Don't post Small Dash!
Also, crow and I have been talking and we are going to play with our workflow for this LP. We're really ahead of ourselves in terms of commentary and footage recorded and what is actually edited and able to be posted (we're, like, up to Chapter 8 in raw footage/audio). We're going to spread out the workload a bit more so that hopefully editing can be done faster to compensate for the terrible upload times that have been plaguing us, and we're going to start condensing updates so that Chapters are released faster. I would like to aim for two updates per Chapter as opposed to three or four.

Hopefully we can get better organized and maybe finish Killzone 1 before the end of the summer. That's the dream, at least.

Glazius posted:

How exactly do you spy on the Helghast? Wear the full armor and face-mask and pretend a gear malfunction is making you go all Pyro?

Ha, yeah. Pretty sure this is basically something that happens in Killzone 3.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Once I got Hakha, I never played anyone else except occasionally Lugar and Rico once or two. Hakha is loving great. 'I specialize in using the weapons with all the ammo lying around' is an amazing skillset and he's awesome.

nine-gear crow
Aug 10, 2013
Yeah, Guerrilla did a decent job at balancing Templar, Luger, and Rico... And then just torpedoed it when it came to Hakha.

There is pretty much no reason NOT to play as Hakha from Chapter 5 onward.

Oblivion4568238
Oct 10, 2012

The Inquisition.
What a show.
The Inquisition.
Here. We. Go.
College Slice
Well, Rico's still fun if you feel like standing in the open and watching everything die, but yeah Hakha's the best character. It's been a while, but I'll probably end up gushing about whatever you guys don't when the next videos come up.

Sally
Jan 9, 2007


Don't post Small Dash!
Just a side note, if anyone is legitimately interested in actually reading Shakespeare, I've started up a Let's Read in The Book Barn. We are beginning with Much Ado About Nothing: http://forums.somethingawful.com/showthread.php?threadid=3650859

Neruz
Jul 23, 2012

A paragon of manliness
I read enough Shakespeare in high school literature classes to last me the rest of my life.

IronSaber
Feb 24, 2009

:roboluv: oh yes oh god yes form the head FORM THE HEAD unghhhh...:fap:

Neruz posted:

I read enough Shakespeare in high school literature classes to last me the rest of my life.

Man, I've starred in enough Shakespeare plays to last me the rest of my life.

Sylphosaurus
Sep 6, 2007

IronSaber posted:

Man, I've starred in enough Shakespeare plays to last me the rest of my life.
I'd say that one is usually enough, but that's just me.

Sally
Jan 9, 2007


Don't post Small Dash!
You guys, you can never have enough Shakespeare!

D:

Neruz
Jul 23, 2012

A paragon of manliness
You can have enough of anything, especially when the things in question are basically soap operas written in a funny language that is almost but not quite comprehensible english.

Delta Green
Nov 2, 2012

Blind Sally posted:

You guys, you can never have enough Shakespeare!

D:

I say you can never have enough Homer, but nobody listens.

So what if only two works are attributed to him?!

chiasaur11
Oct 22, 2012



Delta Green posted:

I say you can never have enough Homer, but nobody listens.

So what if only two works are attributed to him?!

I dunno.

Itchy and Scratchy and Poochie was pretty bad.

(Unlike Shakespeare, who rules.)

Herr Tog
Jun 18, 2011

Grimey Drawer
Yay! My favorite guy~!

The Casualty
Sep 29, 2006
Security Clearance: Pop Secret


Whiny baby

Blind Sally posted:


IvP-18 Tropov Machine Pistol

Standard issue handgun for the Helghast army. Whoever IvP are, they get bought out by Stahl Arms or something in the next game because this gun falls out of use by the time Killzone 2 rolls around for a gun that is basically identical--only made by Stahl Arms. It has a cylindrical magazine, like most Helghast weapons, but this one is located under the barrel. This baffles me. Is this a real gun thing or is this a sci-fi space shooter thing? Again, my knowledge of guns is lacking, if anyone wants to correct me. That said, this gun isn't super effective. It's increased capacity and burst shot make it potentially more effective than the ISA pistol, but that's not saying much. It also has a single-shot second function if you want the gun to be even less useful as its individual bullets pack less of a punch than its ISA counterpart. Honestly, don't bother picking up this gun. Really. It's the standard weapon for our fourth character, Hakha, so if you play as him, ditch this gun asap.

This gun is so ineffective, that shortly after picking it up in the video I drop it and it's never mentioned. Heh.

Excepting revolvers, virtually every other handgun uses the grip as a well for the magazine. With good reason, too. Placing the source of fresh ammunition further back means the rest of the weapon can be devoted to the best-suited barrel length without keeping the frame at an unmodifiable length. The weight distribution is also largely unaffected, whereas every shot you take with this Helghast thing is changing the handling characteristics. Plus, helical magazines are more elaborate than box magazines, and thus more prone to causing jams, which are the last thing you want in a secondary weapon. So yeah, this weapon is really loving stupid from a design standpoint.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
So how are Helghast and human different things if they can interbreed?

DO IT TO IT
Mar 3, 2008

I know "mon" means man, but I don't think "Och" means anything.

Glazius posted:

So how are Helghast and human different things if they can interbreed?

I assume it's because they're really not different things; it's just rhetoric used by either side.

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marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Glazius posted:

So how are Helghast and human different things if they can interbreed?

Cabbage, kale and broccoli are the same species but I would call them different things. Life on Helghan might have caused some genetic changes, but not so many that they can't make babies with "pure" humans, if that's indeed what our other heroes are supposed to be.

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