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  • Locked thread
Suran37
Feb 28, 2009
Bishop
HP: 11/20, A: 1, XP: 1/9

Bishop tries to squeeze through the hole created by Gurgle, but he seems to be stuck since his shoulders are a bit to wide. It takes him a minute to get lose again, but as he struggles to get out he sees an interesting tentacled creature swim by and take out one of the sharks with some sort of claw-like attack. Once he is finally free he notices Idris and Dr. Galen have turned their attention to the creature. As Bishop begins to swim towards them he sees a loud of black ink spray out from the creature and loses sight of it.

At this point Bishop sees a person who appears to be riding a shark and heading straight for Dr Galen. Bishop alters his course and heads towards him to provide some assistance.

Discern Realities: 2d6+2 11

What is about to happen?
What should I be on the lookout for?
What here is not what it appears to be?

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Alumnus Post
Dec 29, 2009

They are weird and troubling. We owe it to our neighbors to kill them.
Pillbug
Gurgle
2 Potions | 1 Brew
HP 12/18 | Armor 1 | Load 8/11 | XP 1/9
-1 Belch postforward


Gurgle stops in his tracks as he heads for the bridge, turning his head -- and nothing else -- around. "Right," he says. "Right right right right right. You wanted some. I. Ump." He falls silent, thinking. "I think this...maybe is not food anymore. You could try. But it may, um. You might not like it." He tactfully fails to mention the potentially-fatal consequences of somebody besides him getting hold of one of his special brews. Training his digestive system to activate them properly took years, and it still goes wrong sometimes.

On the other hand, a man like Corky must live in the most appalling of conditions. It must be hard to kill a man like him. "Hmmmp. I did say I would grill you a cheese. ...Okay. But you asked for it. Open wide." Just a little taste-test probably won't do anything too terrible.

Defy Danger +INT (for this not to kill him): 12! :science:
Do I have to expend a full use of the Brew for this?

Idle Amalgam
Mar 7, 2008

said I'm never lackin'
always pistol packin'
with them automatics
we gon' send 'em to Heaven
Dr. Galen Von Zieglas
HP: 13/18 | Armor: 0 | 7/9 XP

Spotting the orcish woman and the shark headed his direction, Galen quickly maneuvers around them to get an advantageous position with which to help.
DD(DEX): 2d6+1 11
Yay! Success finally!

'Goodness gracious! Another interesting development in this conflict. Time to get to work Galen.' the doctor thinks as he readies his scalpel.

Spout Lore(INT): Sharks: 2d6+2 13
Living Anatomy to 1d10 damage die.

'An incision just beneath the first dorsal fin extending just before the second dorsal fin, approximately 1 and 1/2 inches in depth should be sufficient to rupture the creatures internal equilibrium. System wide shock should render the beast incapacitated sometime thereafter. Now to make a precise incision...' Galen postulates looking at the Great shark. 'Maybe I can snag a snout too!'

Hack'n'Slash(DEX)(Scalpel): 2d6+1 8
Damage from Scalpel(Living Anatomy): 1d10 4

Galen positions himself to catch the shark chasing the orcish woman right as it passes making a quick thrust of his hand into the beast's left flank, now to see the results of his efforts.

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Bishop, you watch as the octo-man cocks back his claw, and knocks another shark into unconsciousness. This time, he scoops up the shark in a tenta-clump and tosses it out into open waters. It looks like this creature is collecting Greatsharks for some reason. As he swims towards the other unconscious shark, he issues a high-pitched whistle that almost disrupts your sensors - but you manage to pick up a low rumble in reply, coming from up above the sub. You notice the scarred, probably-deadly, larger-than-average shark circling a dead mammal. No, wait - as you look more closely, you see that the dead mammal is actually a live Ramona, whom you haven't seen since she mangled the FATS and jettisoned herself.

What do you do?

Gurgle, not only does Corky not die, he downs a mouthful of your "grilled" "cheese" and seems refreshed almost immediately. "Allez! I've not been this sober since... Merde, where... Navy, then Murgo, and then... You. Homme-Grenouille... Heh... Okay! Say, I feel pretty good - think ye can spare another bite o' that grub?" Whether you respond or not, the pudgy chef begins tearing through the kitchen cabinets, organizing their contents with manic precision.

What do you do?

Dr. Galen, the incoming shark guts trigger an instinctual, surgical response in you - you deftly kick yourself around them and their still-breathing passenger. But your pathological nature directs your attention towards the sharks chasing after the bloody mess. Watching their swimming motions from up close, you finally gain an understanding of their musculature, and figure out the right strings to pull - or in this case, cut.

Your scalpel makes quick work of the shark's fin, rendering it useless with a deep but razor-thin slice. The shark slows, and doesn't have the capacity to turn and face you - so it smacks you with its tail instead! You tumble head over heels a short ways, and when you right yourself, the other pursuing shark is swimming right for you!

Take 3 damage. Unmark 1 XP, because you already failed to Spout Lore about the Greatsharks. :unsmigghh: What do you do?

Something Else fucked around with this message at 19:52 on May 20, 2014

Idle Amalgam
Mar 7, 2008

said I'm never lackin'
always pistol packin'
with them automatics
we gon' send 'em to Heaven
Dr. Galen Von Zieglas
HP: 10/18 | Armor: 0 | 6/9 XP

'Ooof!' Galen grunts as he loses his orientation from the impact, feeling all the more worn from it as well.
DD(DEX): 2d6+1 9

Galen barely manages to avoid the other beast swimming at him. The blood in the water obscuring the good doctor's view.

He begins searching his vestments for an appropriate medicine to lessen the effects of his injuries.

First Aid(INT): 2d6+2 6
However his search ends up futile.

Captain_Indigo
Jul 29, 2007

"That’s cheating! You know the rules: once you sacrifice something here, you don’t get it back!"

Idris
11/17, 1 Armor, 6 Ammo, 0/9XP

Idris prepares to launch an arrow at the shark approaching his ally, but it appears the doctor needs very little in the way of teaching. The naga's eyes widen in surprise as the bizarre doctor leaves the shark completely helpless with a quick thrust of his surgical blade. The doctor is sent tumbling with a slap of the great shark's tail, and Idris finally snaps back to action. As the doctor tries to right himself, Idris sails over and steadies him.

Aid Another - Galen's Dex roll.2d6+1=9

"Easy," he signs. He sticks to a simple noun, verb, adjective lexicon. "Shark dangerous mouth tail look careful."

As the doctor begins searching his pack, Idris returns his eyes to the ocean floor. His spear is still gently sinking, and he wants to retrieve it as quickly as possible. On the other hand, the sharks are not far away and the last thing he wants is to end up in melee combat without his weapon. He takes less than a second to make a decision, and darts deeper into the waters, his tail flapping wildly behind him and hoping he can get to his spear before the sharks can get to him.

2d6+2=10

Whilst Galen fumbles inside his pack, a hideous crimson face appears beside him in the water. It appears Vista is guarding him from whatever danger might approach.

Alumnus Post
Dec 29, 2009

They are weird and troubling. We owe it to our neighbors to kill them.
Pillbug
Gurgle
2 Potions | 1 Brew
HP 12/18 | Armor 1 | Load 8/11 | XP 1 2/9
3 2 Warp | -1 Belch postforward


Gurgle watches Corky's manic organizing with admiration and more than a little surprise. Usually, his 'little specials' have a much more...visceral effect. He makes a mental note of the effects, but refrains from giving the chef any more lunch. Markedly increased mental faculties and associative processing, even after what must be at least twelve months pickling in alcohol and volfom fumes...Na-Presht only knows what might happen with a second dose. Simply incredible.

When a shadow falls over the galley portholes, Gurgle suddenly remembers why he wanted out of the water in the first place: the school of hungry sharks going after his test subj- faithful colleagues. "Another time, mon ami," he gulps. I need to go right now." He dashes for the torpedo bays as fast as possible, bare feet slapping wetly on the deck, and tosses back his fromage-grillé avec salade génie in one gulp as he goes. In a few moments the effects begin to show, as an ominous rumbling begins in the frogman's gut...

Downing the Mystery Brew (+CON) = 11 :eng101:

quote:

Mystery Brew (CON)
When you mix all your ingredients together to see what happens when you do, erase them all from your inventory and gain 1-use of Mystery Brew. When you down the Mystery Brew, expend 1-use of it and roll +CON.
On a hit, describe how the concoction transforms you and and hold 3 Warp. Spend 1 Warp to make a move taking advantage of your altered form -- no rolls necessary. When you run out of Warp, you revert to your normal form.
On a 7-9, hold 2 Warp, but the GM can introduce a complication to your transformation.
On a miss, you still hold 1 Warp, but the GM will tell you how your transformation goes horribly wrong.

In the belly of a trained adept, his concoction functions far more effectively. Somehow, the years of caked-on filth in Corky's stewpot must have combined with the elemental Filth inherent in every failed act of creation, e.g, his burned-to-poo poo sandwich, and twisted that failure in on itself so hard it popped out the other end as success. A surge of mental energy enlivens the frogman's nerves, and his mind kicks into overdrive. Suddenly everything looks like a potion ingredient, from the words painted on the bulkheads to the burning censers hanging from the ceilings at each corridor junction.

He pauses outside the entrance to the engine-rooms proper, where a thick cloud of muria-fern smoke still hangs in the air. He looks around quickly for any of Murgo's men still in the area, and spies a tank of compressed volfom gas just within. Brain enlivened with possibilities, he peers around the bulkhead and scans the immediate area for threats -- as well as the location of the nearest torpedo tubes. If he's got this right, a good soaking with volfom gas should endow their warheads with electrosensitive properties -- they'll home in on the electromagnetic fields of anything big enough.
Spending 1 Warp to make this be a thing that can happen. Is this an appropriate 'move taking advantage of my altered form?'
Also Discerning Realities (+WIS) = 5 :suicide:

With such single-pointed focus on his Art, it's no wonder the frogman missed a thing or two. Or five, or ten...

Idle Amalgam
Mar 7, 2008

said I'm never lackin'
always pistol packin'
with them automatics
we gon' send 'em to Heaven
Dr. Galen Von Zieglas
HP: 10/18 | Armor: 0 | 6/9 XP
First Aid(INT): 2d6+2 6 +1(Idris Aid): 7
Healing (1d8): 1d8 8

HP: 18/18 | Armor: 0 | 6/9 XP

With help from Idris, Galen is able to take the time necessary to search his possessions as his companion comes to the good doctor's defense.

'Ah, just what I was looking for!' Galen thinks, producing a small metal canister marked hyperbaric analgesic. At its top is a sturdy needle, depression tab and a nozzle that administers the pressurized liquid contents rapidly into the bloodstream without risk of decompression sickness.
Takes a special first aid kit to work under water!

"Thank you, friend." he signs to the Naga just before injecting the needle into his thigh.

slydingdoor
Oct 26, 2010

Are you in or are you out?
Ramona de Sahagún
21/26 HP, 3 Armor, 9/14 Load, 1/8 XP, 1 hold

Great, whatever. You want to fill your pantry with ten tasty shark fins with a time tested bait-and-switch, and instead you get the fattest and ugliest shark in the ocean. Oh, and it wants to play chess, not eat a free meal.

Well it can go to hell. Ramona grabs one of the harpoon guns Murgo's goons left behind--maybe the late Blackwith's, even--and makes the first move: opening fire from the hatch. That should bring it closer.

Volley; damage: 2d6 9 1d10 8

Taking a dangerous position.

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Ramona, you have to swim over to the open airlock to reach a harpoon gun, trailing blood from your finger. The one you pick up is hefty - and more importantly, loaded. As you take aim at the bloated monstrosity, it speeds up, widening the circle it had been closing around you. Your well-trained eyes can spot at least a dozen harpoon and spear ends sticking out of its thick skin - clearly it recognizes a pain in the rear end when it sees one.

But it’s too slow - your harpoon sticks it right through the tail! It thrashes and shakes, but the harpoon won’t come loose - the Dreadshark has a new piercing. It drifts slowly, seemingly content to simply float away from you into the murky waters… A flicker in the corner of your eye alerts you as to why - four Greatsharks are swimming straight for you! Their bellies are distended with sharkmeat, but they’re frenzied and gnashing for that hot mammal blood!!!

What do you do?

quote:

Bishop, you watch as the octo-man cocks back his claw, and knocks another shark into unconsciousness. This time, he scoops up the shark in a tenta-clump and tosses it out into open waters. It looks like this creature is collecting Greatsharks for some reason. As he swims towards the other unconscious shark, he issues a high-pitched whistle that almost disrupts your sensors - but you manage to pick up a low rumble in reply, coming from up above the sub. You notice the scarred, probably-deadly, larger-than-average shark circling a dead mammal. No, wait - as you look more closely, you see that the dead mammal is actually a live Ramona, whom you haven't seen since she mangled the FATS and jettisoned herself. Looks like she's got more trouble on the way too!

What do you do?

Dr Galen, as the speeding shark bears down, you feel the once-treacherous act of swimming becoming procedural routine. But your multi-tasking fails you - the shark’s bloodlust pushes it over the edge, and you don't notice it’s marked acceleration because you're digging in your pouch!

Fortunately Idris is a more natural swimmer, and he gets there in time to pull you out of the way before you’re swallowed whole. The shark blasts past both of you with a dull roar and a storm of churning bubbles! Idris’ firm claw and hydrodynamic form keep you steady in the Greatshark's wake. You finally find your pressure-sensitive painkiller injector and jab it into your leg, sending a warm, buttery blanket slinking up your body. Vista swims over awkwardly and clings to your robes.

Unfortunately, the pressure at this depth does have an effect on the cartridge, and it takes longer than it should to administer the full dose. It takes double-extra long subjectively, as the drug slows your perception of time slightly as it takes effect. When it clicks empty and you come to, there’s a crab staring you in the face, and behind her, the shark you disabled earlier is swimming right for you!

What do you do?

Idris, you spin and dive, pumping your tail side to side. You swim down to the colder depths and snatch up your spear just moments before it makes a mop out of a lanky starfish. It’s eerily quiet here, compared to the chaos just a few dozen yards skyward, but the cold sends a numbing shiver down your spine…

Nearer to the seafloor you can see the sunken city better, and you’re able to make out the rounded tops of strange bubbles that seem to be protecting the city. Looking up, you can see the huge, dark blob of the submarine silhouetted against the sunlight above - along with a smaller but still abnormally large blob circling above it. Closer, you see the shapes of several sharks that suddenly dart for the submarine; two more sharks headed toward the half-orc’s mess (not far from Dr. Galen); the shark that just blew past you, out in the middle of nowhere making a U-turn; and the slower but nonetheless deadly shark on a beeline for the lethargic-looking doctor himself!

Swim over to the city for a closer look, or swim up to help your crew - what do you do?

Gurgle, Corky recites French poetry at your back as you beat feet up the ladder well, shoving the malformed snack into your craw. As soon as you chew and swallow, you can feel your anuran brain folding over on itself, making connections the likes of which you’ve never dreamed, not even in your deepest chemical trances.

Standing outside the hatch of the main engine room, you can see… everything. Every object’s chemical properties and potential uses jump out at you in a beautiful synaesthesia of sensory data. Wall sconces - burning bickfish tallow. Torpedo cores - gunpowder, flint & steel. Canister of volfom gas - deadly, deadly volfom gas. Even through the dissipating muria-fern haze, all possibilities lie before you, and the torpedo tubes are right there. Only problem is, most of this equipment is wayyyy too heavy for you lift under normal circumstances. Frog arms - you understand.

Corky is belowdecks, Gapey is up front, Cyrus is around here somewhere, apparently. You’re also a super-genius for a while. What do you do?

quote:

Cyrus, Fitzl's body quivers with rage as you babble on, and before you can get very far, he swings his heavy stone fist at you, bashing you across the room in an shower of gravel. You smack into the hard metal wall of the submarine and slide down next to your bag. "LIAR! You are common THIEVES! Fitzl know what to do to thieves..." Stones around the room roll towards Fitzl, absorbing into his body. The metal around you creaks - a long, low moan - though nothing breaks. Fitzl starts bulking up his arm again, and in it you notice most of the heavy spherical stones you found in the duffel a moment ago. "The Master will be proud!"

What do you do?

Something Else fucked around with this message at 16:23 on May 22, 2014

Alumnus Post
Dec 29, 2009

They are weird and troubling. We owe it to our neighbors to kill them.
Pillbug
Gurgle, Super-Genius
1 Ingredient | 2 Potions | 2 Warp
HP 12/18 | Armor 1 | Load 8/11 | XP 2/9
-1 Belch forward


Gurgle grumbles momentarily in froggy frustration -- curse these weedly arms of his! Fortunately, he has a colleague who should prove an able assistant once again. That peculiar ichthyian child, Cyrus, should spare him the tedious necessity of manual labor. Someday he's going to have to harvest some of the boy's blood; it must have incredible properties. A groan from the hull and a noise as of a hammer striking rock catches the frogman's attention. If it's not the ichthyian, perhaps he could press a burly sailor or two into his service. He darts off in search of its source, but not before pinching out the flames on a few bickfish-tallow candles, stripping the wicks out for future use, and stowing the stripped candle wax in his now-depleted sack of ingredients.

• Got a new ingredient: bickfish tallow (flammable, fishy)

* * *

In his haste to locate Cyrus, the frogman runs right past a guestroom with a giant freaking rock golem blocking the entrance. He skids to a halt when the information finally reaches his whirling brain - and when he hears a grunt of pain from the very kid he's looking for. What has Cyrus gotten himself into? When he sees the golem raising a fist to smear his assistant's brain all over the deck, he doesn't think - he just acts.

Belch = 7. Choices:
• Cause a debilitating effect on something, or someone, within Reach of you.
• You expose yourself to danger, the GM will say how.


"OI!" he shouts. "HANDS OFF THE FISHMAN, ROCKY!" He removes a vial of silkmoon extract tucked within his breastplate and uncorks it with his teeth. He tosses back a shot of the pungent, gluey substance and sloshes it around in his mouth. The transmuted otter oil rapidly works its magic on his salivary secretions, and a truly tremendous wad of oobleck congeals within his mouth in the space of about five seconds. He opens his craw, and hocks the world's biggest loogie at the golem's arm with a vile-sounding hwuck. The whitish snot-ball slaps wetly around the offending limb, anchoring it to the bulkhead and rapidly hardening to a crusty sheen.

quote:

• silkmoon extract (soporific, coagulating)

The silkmoon otter is prized for its magnificent fur all over the world. Small wonder it's difficult to find, these days - but the prize is well worth it. Not only is the oil from its musk glands responsible for its fur's magnificent waterproof luster, it also produces an excellent coagulant and sedative when cooked long over a low flame. The resulting product, which resembles a thin glue, can be applied to wounds and weaponry alike.

How have I exposed myself to danger?

Suran37
Feb 28, 2009
Bishop
HP: 11/20, A: 1, XP: 2/9

Bishop focuses his lens upward and barely makes out Ramona struggling to defend herself against a shark with many more approaching! He decides the swim up and try to provide some sort of help. As Bishop approaches he prepares his laser and fires it towards one of the sharks bellies.

Operate Machine: Laser 2d6+2 11 Deals 2 damage!

He swims up to meet Ramona and prepares his saw to attack the shark again. As it comes near and thrashes about he swings out and tries to slash the shark.

Hack and Slash: 2d6+1 6

XP Marked

Flame112
Apr 21, 2011
Cyrus
13/17 HP, 1 Armor, 5/9 XP

Cyrus slams against the wall, disoriented. When he regains his senses, he sees Fitzl somehow gathering the stones from earlier along his army, getting ready for a second swing. Cyrus reaches into his satchel for a flashbomb, but he's saved when a wad of goo strikes the rock's arm and glues it to the side of the wall. "Thanks, Gurgle!" Cyrus picks himself up, dusts off his clothes, and grabs his satchel.

Cyrus clears his throat and gestures towards Fitzl, who is still struggling with the glue. "As I was trying to explain to this thing, we were on a peaceful, rescue mission when Quartz and Murgo so rudely attacked us and sank our sub. Fortunately, we were able to commandeer this one when they fled, leaving this rock guardian behind. He's apparently upset that his master would so callously abandon him. Called me a thief and took a swing at me. Pfft. Anyway, if we can calm him down he might be useful." Cyrus sneers at Fitzl. "Or maybe we need to take him apart and use him for ballast."

slydingdoor
Oct 26, 2010

Are you in or are you out?
Ramona de Sahagún
21/26 HP, 3 Armor, 9/14 Load, 1/8 XP,

Whoever sang the song about how it was better Under the Sea than on land was full of poo poo. No matter where you were the fat old ugly one is in charge. Not only that, kids like the half-orc girl riding a shark got to play while grown ups had to work. The most important task was to keep the very expensive "helper" robot from getting into a biting contest with a great white when all he had was a flimsy saw. Knowing she's their target, she feints a dodge that makes Bishop's target turn away and offer its belly to him instead of turning the other way and offering him to its belly.

Then it's time to finally get on with the plan. Gun in shielded fist, and knife in her bloody hand, Ramona slices away fins and fires point blank bolts into cartilaginous noses, trying to funnel the stunned and dismembered foes into the chamber of their eventual asphyxiation.

aid roboguppy: 2d6+1 11
Hack and Slash; messy forceful damage: 2d6+2 9 1d10+1 6

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Gurgle, your sticky spitball catches the rock golem’s arm mid-swing, sending him staggering backward until he lands against the wall, one arm stuck fast above his head! You’re celebrating your victory when you notice that the extract left a residue on your cheeks. You lick it off with your long tongue, and it gloms into a chewy wad. It tastes pretty good! But you can feel your mouth slowing down. You try to spit it out, but it’s stuck to your teeth, and moments later your mouth is stuck shut. The silkmoon gum has hardened into plaster!

Your genius brain quickly deduces that that was not the best plan with 98±2% certainty. What do you do?

Cyrus, the golem tugs on his stuck arm - not only can he not move it in space, he seems to be having trouble moving the stones around within it, too - those spherical stones are definitely stuck. Fitzl turns back to you, his ochre eyes glowing like a candle seen through a dirty window. “Sometimes peaceful ones do wrong things. Sometimes have to, the Master said. The Master gave Fitzl its magic heart… Fitzl must honor the Master! Fitzl will be the Master’s favorite for this! Squishing little fish thieves that tricked him and taking back submarine!!” He raises his free arm and points it at you and Gurgle, sucking up some of the mass of his legs through his body. At the end of his outstretched arm, several sharp, pointed stones rise to the surface…

He’s taking aim! What do you do?

Bishop, your laser cannon emits a beam of light that sears across one of the Greatsharks’ fat bellies, leaving a wicked scorch mark. You calculate the trajectory and swim across the meet the sharks, back to back with Ramona. When she gives you an opening, you cut across the shark’s scorched belly and slice it open, spilling chunks of shark, sailor, and blood into the water around you! And you’re caught up in analyzing this phenomenon when another shark snatches you up by the leg, thrashing you as it pulls you into the flooded airlock!

I rolled damage for your aided Hack & Slash, you dealt 5 damage before armor. You take 4 damage in return. Your leg may experience catastrophic system failures and detach soon! What do you do?

Ramona, you feint to lure a shark and watch Bishop grind open its distended stomach with his industrial saw. It sails past you, disoriented by the pain, and you end its life quickly with your bolt gun. You punch an incoming shark in its bulbous nose and slice off one of its fins before it crashes into the airlock. You turn when a sneaky, low-swimming shark snatches Bishop by the leg, and you’re surprised by the fourth one! It catches you right in the solar plexus with its snout, knocking the wind out of you! It charges into the airlock and smashes you against the interior door, but luckily your exoskeleton absorbs most of the impact.

Take 3 damage. You can see the dim outline of the lurking Dreadshark in the distance, and a pounding noise on the porthole beside your head turns out to be Gapey McBaitfish, shouting silently at you. All four sharks are in here, Bishop is being thrashed near you, you’re pinned against the door by a shark, and the airlock controls are just out of reach! What do you do?

Flame112
Apr 21, 2011
Cyrus
13/17 HP, 1 Armor, 5/9 XP

The second Cyrus sees several pointy objects pointed at him, Cyrus is gone. Moving much faster than you'd expect a fish out of water, Cyrus leaps and rolls his way across the room, closing the distance much too quickly for Fitzl to aim with any accuracy. As he moves, Cyrus tries to reason with Fitzl one last time "Don't you get it? Your master left you here. You're never gonna be his favorite!"

As Cyrus gets close, he looks over the shifting stones that make up Fitzl. The golem mentioned a magic heart...if Cyrus can find it, maybe he can shut this rock monster down. Cyrus is no stranger to precious stones, of course. He's stolen rubies, sapphires, amethysts...you name it. If it sparkles and costs a lot, he's probably held one. This 'magic heart' sounds to Cyrus like something special. Something that should, to someone familiar with gemstones, stand out from all the other rocks that make up Fitzl's body.

DD Dex (Dodge, Duck, Dip, Dive...Dodge): 2d6+2 10
Spout Lore (cool lookin' rocks): 2d6 10

Idle Amalgam
Mar 7, 2008

said I'm never lackin'
always pistol packin'
with them automatics
we gon' send 'em to Heaven
Dr. Galen Von Zieglas
HP: 18/18 | Armor: 0 | 6/9 XP

Time having slowed down as the contents of his syringe course through his veins, he hardly has time to react when the disabled shark makes its return towards himself.

He tugs his robes and rolls away from the crab and the shark. As soon as he thinks himself safe, he draws the scalpel to strike the creature.

"Unexpected resilience in shark specimen. The lateral incision along the dorsal fin structure seems to have agitated the beast more than anything, perhaps a transverse incision along the intestinal lining."
DD(DEX): 2d6+1 8
Hack'n'Slash(Precise): 2d6+1 6

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Cyrus, what you know about precious stones and their value could fill volumes. What you (and everyone else) know less about, is magic. While it is present in the world, and everyone knows the old tales about how it’s shaped civilization, you certainly don’t encounter it every day. Some folks live their whole lives and never catch a whiff of magic - those people are called suckers. You know that magic is rare, elemental, powerful, and oftentimes dangerous. It tends to emerge in high concentrations of natural elements, such as an ancient tree that begins dispensing wisdom one day, a waterfall that hides a portal between the planes, or a solid chunk of still-hot lava that can somehow give life to inanimate rocks.

Bouncing around too quickly for Fitzl to get a bead, you leap in close, but none of the stones on his surface seem to stand out. And yet, certain translucent stones seem to glow from within… At least, they do before Fitzl lets out a tortured roar at your jibe, and the sharpened stones start to spray from his hand without aim, slamming into the metal walls and decorative fixtures, exploding into sparks!

What do you do?

Gurgle, you haven’t been hit, as Fitzl is enraged and no longer aiming, but the probability that you’ll get hit goes up every second! Your mouth is still stuck fast, but there’s a little give in the material and you suspect that it may be vulnerable to dissolving agents.

What do you do?

Dr. Galen, you’re easily able to maneuver yourself out of the fin-cut shark’s path, and with the injuries you gave it, it can’t course-correct. Vista comes with you, one large red claw clamped onto the sleeve of your robes, so when you go to slash at the shark for a second time, her weight throws you off-balance and you miss.

However, instead of looping back to try to attack you again, the fin-cut shark veers away, picking up speed - you see that its target is the half-orc woman, still perched among the remains of a shark she eviscerated. She’s holding some sort of bloody organ to her face, and seems to be breathing from it. Fascinating! Despite this pit stop, she’s ready for the two sharks that swim up behind her, and holds them off, punching, stabbing until she loses her knife, tricking them into one another - until she starts to flag. She can hold them off, but she has no hope to kill them with her bare hands, and they won’t stop attacking in their frenzy!

Suddenly: BANG! Click-chk-- BANG! Both Greatsharks float motionless in the water, the purple-hued octo-man retro-jetting to a stop near Kimba-kib. He smiles, and raises his claw arm just a few feet from her head. Even this fierce half-orc warrior actually looks afraid, having seen what this creature can do to a healthy Greatshark. Click-chk-- but before he can fire again, the fin-cut shark swoops in fast and snatches Kimba-kib by the foot! His teeth aren't impared, and it thrashes her, tearing her left leg clean off! The octo-man chuckles as Fin-Cut swallows the leg whole, but he knocks it out nonetheless. BANG! He then turns his attention to Kimba-kib, wrapping a few tentacles around her still-attached leg and dragging her along as he collects the other unconscious sharks. Kimba-kib looks to you, doctor - her proud eyes plead for your help!

Kimba-kib and her greivous wound are about to be taken back to wherever octo-man is going! What do you do?

slydingdoor
Oct 26, 2010

Are you in or are you out?
Ramona de Sahagún
18/26 HP, 3 Armor, 9/14 Load, 1/8 XP,

Ramona doesn't put her bloody hand at risk by trying to go for the control panel just yet. Instead she grabs her assailant and presses some buttons inside her own gauntlet, which make her large metal air tank start jetting bubbles rapidly, propelling her like a squid against the shark, who she uses her momentum to twist around and swing onto the airlock door's button caudal fin first, like a bottom heavy battleaxe. Then the beast is left behind to drown as she jets out of the airlock.

With the Dreadshark lurking out of vision, Ramona sees her next foe is the real competition in the shark hunt: the unholy progeny of a pissing shrimp and an octopus, and continues jetting over to rescue Kimba from the mutant's clutches. With all the fury of a mentor defending her protégé, she tries to drive her knife into his eye and ventilate his head before he can bring those bludgeoning claws to bear.

DD str (jet out of the airlock and knock a shark into the control panel): 2d6+2 9
Hack and Slash; messy forceful damage: 2d6+2 10 1d10+1 11

:ese: Maximum Ramona.

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Ramona, you swing the shark into the airlock controls and swim out past the slowly closing hatch door. You immediately notice the flamboyantly-colored cephalopod man, dragging Kimba-kib away from Dr. Galen. Unfortunately, as you swim towards him, he sees you coming, and releases a thick cloud of black ink into the water. But you're undeterred - swinging your blade confidently, you manage to sever the clump of tentacles holding Kimba-kib!

You hear a warped, high-pitched squeal, and when the ink clears, the octo-man is jetting away over the city with three unconscious Greatsharks - he seems to have lost his hold on two along with the half-orc. They float in the water, not waking. You hear another high-pitched yelp, this one more clipped, and you can see the distant, hulking Dreadshark swimming across to join its master.

Kimba-kib swims over to you, clearly exhausted and needing oxygen, gritting her overgrown teeth against the pain in her roughly severed foot. But mixed with the pain in her eyes is respect; she signs, "I owe you a debt - I will follow you until it is paid." Around her, you notice Dr. Galen watching curiously... And behind him, one last straggling Greatshark is speeding towards the three of you!

What do you do?

Bishop, the Greatshark biting your leg lets go, repelled by the taste of your milky android blood. Your leg is damaged, but still attached to your body for now. You see Ramona smash the panel with a shark and dart out of the airlock, and you instantly understand that you have moments to act - the control panel is smashed, though you may be able to finesse it to get it to work. The hatch is closing slowly, but your window to swim out will be gone soon. When the door shuts, the water will drain out of the airlock, and though the sharks don't want to eat you now, they'll probably get testy when the realize how screwed they are!

What do you do?

Idle Amalgam
Mar 7, 2008

said I'm never lackin'
always pistol packin'
with them automatics
we gon' send 'em to Heaven
Dr. Galen Von Zieglas
HP: 18/18 | Armor: 0 | 6/9 XP

Not expecting the extra weight from the Naga's crab, Galen misses his attack and counts himself fortunate to not receive any type of retaliation from the beast.

Galen takes time to reorient himself in the water alongside his new crustacean friend and watches in awe as the half-orc woman utilizes some strange organ to breathe in the water.

He would have to ask her about it after this battle was over, but as he contemplates, the woman is snared by the strange octopoid.

Luckily Ramona takes quick action cleaving through some of the tentacles that held the orcish woman. As Ramona and the woman swim back near, Galen notices the shark approaching them and quickly positions himself to make a swift transverse incision above the gill arches. It would need to be at least 2 and 3/4 inches deep to make a decent cut against the creatures heart but even a nick in that location should do sufficient damage if Galen cut accurately.

DD(DEX); H&S(Precise); Damage(d10: Living Anatomy): 2d6+1 13 2d6+1 11 1d10 9

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Dr Galen, you deftly avoid the shark's initial bite, and plunge your scalpel deep into its flesh, digging a long gash as its momentum carries it past you. The shark is definitely, 100% dead. Aside from some odd bubble clouds over near the submarine's closing airlock, the sea around you seems to be calm for now. Kimba-kib is still bleeding, and that leg could certainly use your professional attention. Ramona and Idris, you're still out here too.

What do you do?

Something Else fucked around with this message at 20:15 on May 27, 2014

Idle Amalgam
Mar 7, 2008

said I'm never lackin'
always pistol packin'
with them automatics
we gon' send 'em to Heaven
Dr. Galen Von Zieglas
HP: 18/18 | Armor: 0 | 6/9 XP

"Ah yes! Medicine of course... of course. All ablaze in the glory of battle I seem to have neglected my duties as a medical practitioner, my deepest apologies. Now to see to that leg!"
First Aid(INT): Kimba Kib: 2d6+2 10
Hold 3.

quote:

> Recover d8 HP(1 hold)
> Be cured of one known poison or disease
(2 hold)

> Remove one debility(3 hold)

The water made for a poor operating environment, but time was of the essence if he wanted to ensure the woman didn't bleed out and what was a missing foot, he could always graft her a new one.

Before she has time to oblige, Galen opens up his robe revealing neatly arranged vials, syringes, packs and tools. For now, he needed to limit circulation to the appendage, proper bandaging and suture could happen in a dry environment.

Galen retrieves a length of cord from his materials and grabs two metal vials, a quick-acting coagulant and a strong opioid analgesic each in their own hypobaric syringes.

The doctor takes the thick cord and fastens it tightly approximately two inches above the wound. Next came the pain reliever. He injects it into Kimba-Kibs thigh, the shock of the injection should quickly be assuaged by the effects of the opioid.

Then the coagulant, a serum of Galen's own devising using bacteria specimen found on a variety of beetle wings. The coagulant should provide a scab-like carapace over the exposed area to prevent unnecessary tissue damage before proper treatment could be rendered. Definitely a temporary solution with the carapace decaying within 24 hours.

Time probably seems to slow down for Kimba-Kib, and she may even be unnerved, but she's in good hands. Galen's mottled and experimented upon hands.

slydingdoor
Oct 26, 2010

Are you in or are you out?
Ramona de Sahagún
18/26 HP, 3 Armor, 9/14 Load, 1/8 XP,

The doctor handles the last shark, and Ramona handles yoking together the spoils of battle and kissing air into the wounded idiot half orc while she's worked on. Was better not to share the rebreather, and who knows, maybe the alcohol on her breath would help with her pain. If she didn't like it she could ask Galen, and owe him her life too. Once the diver and her tow make it to the safety of another one of the submarine hatches, she takes inventory: three stunned sharks, which she kills and guts to check for a foot someone lost, and some severed mutant tentacles, which the quacks in the group could amuse themselves studying.

Discern Realities (sharkcheck): 2d6+1 8

What here is useful or valuable to me?

Alumnus Post
Dec 29, 2009

They are weird and troubling. We owe it to our neighbors to kill them.
Pillbug
Gurgle, Super-Genius
1 Ingredient | 2 Potions | 2 Warp
HP 12/18 | Armor 1 | Load 8/11 | XP 2/9
-1 Belch forward


Defy Danger +Dex = 8
Gurgle, knowing an opportunity gone sour when he sees one, dives behind the nearest heavy object -- in this case, the suite's fancy bed, bolted to the floor like all submarine furniture -- in a movement well-practiced from years of volatile potion-brewing. "Mmhmghmf mwfmfmff rmrbfbv!" he grumbles caustically to himself, clawing without luck at the impermeable coating over his mouth. Thankfully his amphibian skin (and ample nostrils) are allowing him enough access to oxygen not to impede his flight. He slithers a hand out from underneath the bed, pries one of Fitzl's sharpened stones out of the mattress, and uses it to break a few holes in the silkmoon plaster. A few champs of his powerful jaw muscles (about the only powerful muscles he's got) and his mouth is free once more. "Guhh. Hhrhurhhgg. Urrp." He stows the bit of rock in his many pockets for later experimentation -- it's not every day you get to plunder bits from a magically animated rock creature.

Suran37
Feb 28, 2009
Bishop
HP: 14/20, A: 1, XP: 2/9

Defy Danger - Dex: 2d6 9

Bishop paddles his way over to the airlock and barely makes his exit before he is trapped with the sharks.

With his leg damaged it has become a bit more difficult to move around and the leaking fluid could cause him to malfunction soon! Although another shark is approaching Ramona and Dr. Galen, Bishop decides to take a moment and try to seal any leaks he can find in his leg before assisting.

Operate Machine - First Aid: 2d6 + 2 11
First Aid: 1d8 7 Brings me up to 14

After patching himself up he begins to propel himself towards Ramona and Dr. Galen to assist with the incoming danger!

Flame112
Apr 21, 2011
Cyrus
13/17 HP, 1 Armor, 5/9 XP

Translucent stones glowing within Fitzl? These must be the magic heart. And now...to get the gems. Cyrus takes a deep breath to steady himself. He mutters to himself, "You've done this before. Pretend you're reaching into some noble's purse. A purse filled with valuable gems, that'll make you rich. A purse made of soft velvet, not...dozens of heavy, crushing rocks..." Cyrus pauses and frowns, then shouts, "Ah, screw it! No way I'm stickin' my hand in there." Cyrus takes his rapier out and stabs it right into Fitzl, expertly navigating the point of the weapon around the mundane exterior rocks and sending it right into the glowing ones. Fitzl, unable to stop the attack with one hand plastered to the wall and the other firing wildly, momentarily stops moving as soon as the blade touches the stones.

Pounce: 2d6+2 12
Damage: 1d8 2+1d6: 4= 6 damage
One could, perhaps, make a case that Fitzl is currently defenseless what with one arm plastered to the wall and the other one firing wildly, which would mean I rolled a Pounce instead of a H&S. In which case I would choose to do another +1d6 damage and to 'create an advantage: +1 forward to you or an ally acting on it'. Up to you, though, SomethingElse.

Edited post to make it more pounce-y.

Flame112 fucked around with this message at 17:00 on May 28, 2014

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Bishop, you pick your way around the sharks with mechanical precision, squeaking out through the airlock with all of your limbs attached. The airlock hatch locks into place behind you, sealing the sharks to their fate. You apply your First Aid function to your legs, and find that the polymers seem to bond about as well with your artificial parts as they do with organic flesh.

Dr Galen, Kimba-kib stares in pained confusion as your words float away in bubbles, but by the time you’re administering the coagulant gel, she’s deep in a barbiturate haze. Ramona proves to be an able assistant in her own gruff way, as she cycles the patient’s oxygen and holds her mouth and nose shut in between. You stop the bleeding, but you’ll need a clean, dry place to finish cleaning the wound and attach a replacement limb, if any.

Ramona, you corral the sharks and filet them, expertly cleaning them down to the bone and scraping out their insides. You end up with about 50 pounds of fresh shark steaks and fins; six yards of sharkskin; several dozen jagged teeth the size of a child's fist; a few ragged bits of cloth and tubing, a bent-up brass pipe, a partially-digested lamb (somehow); and a dozen or so thin, still-writhing tentacles, each one about a foot long.

There’s something else that’s weird about those tentacles, too… What is it? You can't seem to find any feet in there, by the way :getin: We'll assume that all this stuff is on the sub for purposes of weight, until someone takes something somewhere else.

Bishop swims up to the group, looking at least sturdy enough to help ferry the half-orc and the goods back to the sub. The airlock is the only safe way into the sub that can be accessed from the outside, but as you swim up to it, something's wrong - the exterior airlock controls aren't responsive, and something's blocking the porthole. No wait - the dark shape slides away, revealing itself to be one of three Greatsharks still trapped in the flooded airlock. Button-mashing with shark-hands isn't good for luxury u-boat control mechanisms, apparently.

A mechanical squelch cuts through the water. "--izzis thing worxxing? C-c-c-anxx tell if itzz working--" It's the unmistakable cadence of one Gapey McBaitfish coming over the poorly-operated aquaudio speakers. Craning your necks, you can see him pressing his face up to the main viewing window. He waves and grins when he sees you watching.

What do you do?

Cyrus, you’re next to Fitzl, behind his outstretched arm when he lets loose his wild barrage, so you’re not in the line of fire. Using his blind rage to your advantage, you drive your rapier into his side, its thin point slipping between several of the large rocks that make up most of his body. Digging around with it, you’re able to open up a small hole, through which you can see a crystal that glows with orange light, heated air shimmering around it. You can try to grab it while you have an opening, but you’ll have to be careful - that thing is HOT.

What do you do?

Gurgle, you make an epic frog-leap behind the massive wooden bedframe, as you have had to many times before when a mixture has taken a turn for the explodey. Several sharp stones embed themselves in the wood, missing you by inches. Your mouth is still stuck fast, but in a flash of brilliance, you yank one of Fitzl’s sharp stones from the bed and use it carve through the gummy substance, opening your mouth up once again. “No - NO! NOT THE HEART!” You hear Fitzl cry out, and then the stones you’re holding are ripped from your hands, tumbling across the floor to rejoin Fitzl’s body. Peeking over the bed, you see Cyrus’ face aglow with orange light, and Fitzl raising up his free arm to strike him!

What do you do?

Something Else fucked around with this message at 00:08 on May 29, 2014

Flame112
Apr 21, 2011
Cyrus
13/17 HP, 1 Armor, 5/9 XP

As Cyrus clears a path into the core of the golem, a blast of hot air puffs out from the hole, lightly singeing Cyrus. "Definitely not sticking my hand in there. Got just the thing here, though." Cyrus rummages around in his satchel briefly and pulls out a length of chain, which he clips to the end of a harpoon. Cyrus loads the launcher with the harpoon and chain, aims at the hole, and fires. At this range it's impossible to miss, and Cyrus hears a satisfying thunk from within Fitzl, and an angry shout from the golem. A quick tug on the chain tells Cyrus that the harpoon is lodged within Fitzl, just like Cyrus wanted.

And now...for the muscle work. Cyrus usually doesn't do the heavy lifting on operations, but Gurgle's even skinnier than Cyrus and who knows where Ramona and the others went. Bracing himself with one foot on Fitzl, Cyrus leans backwards and pulls on the chain with all his might. "Hah! Bet nobody who looked at me ever thought I'd go and steal someone's heart!"

-1 Adventuring gear usage for the chain
Volley (shoot him in the glowing rocks): 2d6+2 14 1d8 5
DD STR (pull the heart out): 2d6+1 12
Orokos, thou art a generous god. :pray:

slydingdoor
Oct 26, 2010

Are you in or are you out?
Ramona de Sahagún
18/26 HP, 3 Armor, 9/14 Load, 1/8 XP,

The tentacles seem to all healed over the cuts Ramona had made, and formed a freaky kind of anemone looking koosh ball. Ever curious, the diver cuts one tendril off and sticks it over a shark's missing fin. Sure enough the flesh starts knitting together and forming a brand new one. Same, but purple this time. Dead as the host, too, so when she cuts the fin off it's just another very valuable rare fin. Lucky mutant, growing one shot regenerators that weren't even that much more objectionable than Galen or Gurgle's.

But the rest of the little grabbers start looking wilty and sad once the salt water clears out of the airlock, so Ramona makes an executive decision and just applies the rest of them to Kimbakim's stump, watching as they form a near flawless replica with a reluctantly impressed grimace. She gives her patient a pat on the cheek, she can always tattoo the other one purple if she wants to match completely.

No wonder that mutant had been so cocksure. It wasn't going to have to drink off the cuts and bruises, like her, just go to the barber and take a bath in the trimmings. On the bright side, octoman was a coward whose best friend was a shark that liked to run into harpoons. That was almost as bad as Idris and his overgrown crab, probably a "gift" he just got attached to after it infested him the morning after partying too hard.

Is there seriously only one door?

Alumnus Post
Dec 29, 2009

They are weird and troubling. We owe it to our neighbors to kill them.
Pillbug
Gurgle, Super-Genius
1 Ingredient | 2 Potions | 2 1 Warp
HP 12/18 | Armor 1 | Load 8/11 | XP 2/9
-1 Belch forward


Spending 1 Warp to make a brilliant deduction.

Understanding courses through Gurgle's froggy brain. Suddenly, it all makes sense: the improbably opulent decorations, far more volfom gas on board than must be needed to run the lights alone, the magical rockman aboard, seemingly serving as a mere bellhop -- there's only one man who can throw money around like that!

"Hold! Hold!" he croaks to Cyrus before he can brace for the fatal yank. "Not yet! This one is Quartz's! I think. Don' kill him just yet! He ever finds out you took out a thing like this, magical 'n irreplaceable, you'll be running 'til you drop! He never, never let you go 'til he, personally, take every last copper out of your hide." A crafty grin spreads over the amphibian's face. "But maybe he offer a reward if we bring 'im back, safe and sound? No?"

Parley with Fitzl: 8
"'Ey! 'Ey! You with the rocks! I seen your master!" he yells at the rockman from underneath his Fortress of Slumbertude. "I know where he went! I sorry my lil' boy here is such a...how you say? Such a lil' fish-for-brains? You lookin' for your master, right? You calm down, maybe stop trying to kill us? Maybe I tell you where he go." "Just play along." he adds in an undertone. "We do this right, maybe we both wind up richer."

Idle Amalgam
Mar 7, 2008

said I'm never lackin'
always pistol packin'
with them automatics
we gon' send 'em to Heaven
Dr. Galen Von Zieglas
HP: 18/18 | Armor: 0 | 6/9 XP

Galen, Kimba and Ramona return to the sub and watches as Ramona places the cut tentacles on her open wound.

Going with slydingdoor's narrative and trying to determine something useful in regards to the tentacles regenerative properties.
Living Anatomy: 2d6+2 7

"How intriguing!" Galen remarks having watched the drying tentacles replicate the destroyed appendage. "The tentacles seem to have some capabilities to propagate asexually as if individual organisms themselves. I must have a sample for my research."

Galen says grabbing at one of the tentacles.

Flame112
Apr 21, 2011
Cyrus

Cyrus stops tugging as Gurgle speaks. He sighs, exasperated. "Listen, I tried the talking thing already with this guy. He punched me across the room. It'd be easier to put this heart thingy back than try to reason with this pile of rocks. And Quartz, pfft. You know how many rich nobles I got who wanna piece of Cyrus filet? Quartz can get in line. "

Cyrus resumes tugging. :getin:

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Cyrus thinks fast, rigging up a chained harpoon and shooting it directly through the hole in Fitzl’s side, piercing his magical heart! The force of the ‘poon knocks him away from the wall he’s stuck to, ripping him free from the immobilized arm and sending him smashing through the bathroom door! You hear a splash and, bracing yourself, yank back on the chain! With a crack, the chain whiplashes through the doorframe, your harpoon at the end and Fitzl's stolen heart on its tip! Impaled upon the harpoon’s red-hot (but unmelted) metal spike is a rough, uncut crystal the size of a melon that glows with the mesmerizing light of an active lava flow, though the crystal itself appears to be unmoving. Curls of smoke rise up from the ornamental rug beneath it; the rug is scorched and smoldering, but won’t catch fire. Staring deep within its imperfections and facets, you can feel a mystical warmth growing inside you...

You can transport the crystal by holding the handle of the harpoon, or you can remove the harpoon and figure out some other way to handle the crystal. The longer you leave it on the harpoon, the more likely it is that they will fuse together permanently. What do you do with it?

Gurgle, you shout at Fitzl from your hiding place by the bed, but you hear no response once Cyrus hauls in the catch of the day. Peeking into the bathroom, all you can see is an inert pile of rubble around, on, and inside a once-clean brass toilet. Your genius brain infers that if you replaced the heart into the Dirtpile Formerly Known As Fitzl, he would probably reanimate - but your perfect logic doesn’t grok emotion - you have no idea how he’ll feel about all this. Hypothesis? Any old bag of rocks will do.

You hear the warning chimes and clamor of someone boarding the submarine through the mini-sub hatch...

Ramona, with Bishop monitoring her vitals, you attach the flesh-knitting tentacles to Kimba-kib’s torn flesh. Amazingly, the tentacles take hold, and begin to integrate themselves with her leg! Kimba-kib writhes in pain, afflicted even through the drugs. She’ll definitely need a good rest before she’s in any shape to stand on that leg - much less swim with it.

Dr. Galen, these sorts of procedures aren’t foreign to you - you’ve even seen flesh that regenerates itself before. But there’s no living creature you know of that can graft parts of itself onto a host body so quickly - or at all. If you could do that, you could add new adaptations to your body instantly! Think of the ramifications...

Idris, after a meditative break in the depths, you swim back up to the sub to find that your crew has claimed it. You follow their scent-trails through the open mini-sub hatch, and pull yourself up into onto the bridge. You meet Gapey McBaitfish, the befuddled sailor, who is aghast watching Ramona and Dr. Galen affixing an array of tentacles to a surly-looking half-orc’s ragged leg stump. A variety of pneumatic injectors and surgical tools clatter to the floor as Vista scuttles over from Dr. Galen’s side to say hello.

The mini-sub hatch closes with a CLUNK and the HISS of pressure being vented somewhere. Gapey McBaitfish turns from the controls. “G-g-gee, I-I’m getting pre-pretty goo-ood at th-that one! Uh,” he looks frightened all of a sudden. “Th-th-this is ev-ev-evr-EV-ER-Y-ONE, right?”

Just then, you all hear the noise of heavy boot stomping up the stairs, accompanied by a cloud of odor and sloshing of liquid. CLANG! Corky lets a massive iron pot drop onto the deck, something hot and brown spilling onto the deck. “Dinner issserved, m’lords. I ev’n useda rezzipe dis time!” The portly chef bows wobbily, though his every action seems slightly sharper and more controlled than last time you saw him (if ever). And that stew actually smells pretty drat good…

***


Sunlight barely penetrates down here, but whirring mechnical clocks mounted around the cabin tell you that it’s early evening. Aqualantis already looks a bit brighter down there on the ocean floor. You have a few hours before you should probably get some sleep. What do you do?

There are sharks stuck in the airlock. Come up with a plan to deal with it, or don’t. :smaug:
The mini-sub hatch is more dangerous than it seems, but you could always take the vents, if you can squeeze through.

Make Camp and End of Session. Note that with Corky making dinner, you don’t need to expend a ration this time.

How do you keep watch, if at all? Kimba-kib is out, Gapey seems to be at his wit’s end, and Corky is a notorious drunk.
Bishop, do you need to sleep? If not, how do you gain the benefits of resting?

Head on over to the OOC thread to see your cool new item, hirelings, vehicle moves.
:krakken:

Captain_Indigo
Jul 29, 2007

"That’s cheating! You know the rules: once you sacrifice something here, you don’t get it back!"

Idris
11/17, 1 Armor, 6 Ammo, 0/9XP

The naga raises a scaly eyebrow ridge at the scene of chaos occurring on the hijacked submarine. Cautious of the crew members who have apparently shifted allegiance, he sits and stews by himself for a little while. That is, until the smell of the stew hits.

"Vat is that smell?" he asks in wonder. Approaching the pot he is hit by the delicious odors of unknown ingredients combined with the sour stench of Corky. "You made this? Looks like ve have a master craftsman on board!"

He takes a wooden tankard from his barrel and dips it into the stew. He holds it out to Vista and lets the crab slop the brown liquid into her mouth with her mandibles. It is a messy and slow process, but the crimson shield crab clicks happily as she eats.

"It has come to my attention zat there are still sharks in the airlock. I'm not used to these sorts of vehicles and so I don't really know our options. Can we not just open the outer doors and let them svim away Or is it already open? Can we outrun them in this beast?"

Alumnus Post
Dec 29, 2009

They are weird and troubling. We owe it to our neighbors to kill them.
Pillbug
Gurgle, Super-Genius
1 3 Ingredients | 2 Potions | 1 Warp
HP 12/18 | Armor 1 | XP 2/9
Load 8/11 | 4/5 AG
-1 Belch forward


"I, um, uhhh," the frogman mutters to himself over the sound of flying rubble. "Urp. Well. So much for that. I hope you know what you're doin'." He looks hungrily at the pulsing crystal lodged into Cyrus' harpoon, and licks his lips. "Mmmmm," he says. "What I could do with that lil' couer-de-pierre you've got there...but no, no, you keep it. Come over to th'engine room, gimme a hand with these torpedoes. I got a special surprise in mind for them sharks out there, and you just the man to help me handle it."

Doing some Alchemistry with that volfom gas: 12! Also spending that last Warp to create a dangerous miraculous invention instead of just brewing another potion. Mystery Brew owns bones.
With Cyrus at his side doing all that tedious lifting and carrying, Gurgle is free to apply his prodigious intellect to the task of supercharging the ship's torpedoes with volfom gas. Ordinarily, he'd never attempt an alchemical transmutation on something so big...or so difficult to contain if something goes wrong...but his energized brain is no match for such petty concerns. For Science!

Keeping the toxic gas away from sensitive mucus membranes proved to be easier than he expected: looks like Quartz had the vessel stocked with an array of valves and tubing for just such an occasion! The peculiar ventral lighting on this vessel must need constant topping-off with fresh supplies. Cyrus handles the heavy manual work, hauling empty tanks away and replacing them with fresh ones; while Gurgle, brain a-crackle with cheesy energies, carefully unscrews the maintenance hatches, shoves a makeshift nozzle and a couple naked wires into the explosive compound in the torpedoes' warheads, and applies a liberal dose of direct-current energizer to the whole mess. Amazingly, this manages not to touch off any explosions; and there's even enough gas tanks laying about to supercharge a full half-a-dozen warheads with electrosensitive properties before their supplies run out.

- - -

Gurgle screws the last maintenance hatch shut with a look of satisfaction on his face. "Mmmmmmm," he groans, bending over backwards and cracking his back with a chorus of little pops and snaps. Cyrus is nowhere to be found, having cleared out after the last empty was moved aside. "Hooo. They never know what hit 'em." Not wanting to leave such a useful reagent as volfom gas behind, the frogman rummages in his pack for a little stainless-steel cannister with a threaded valve on top, and transfers over the rest of the tank's volume. He also liberates a quantity of gunpowder from the ammo stores, taking care to store it in a waterproof vessel this time.
Expending one use of Adventuring Gear to gain some compressed volfom gas as an ingredient; and also grabbing some of that gunpowder you mentioned earlier as another ingredient.

Fatigue abruptly grabs hold of the frogman's limbs and brain, as the demands of the last few hours begin to catch up with him, and the manic energy imparted by his 'grilled cheese' ebbs away. Was it really only this morning they left Crystal Bay? Flaming heck. He trudges back to the bridge, waves a greeting to his assembled colleagues, and tucks into a bowl of Corky's stew without preamble. Smells as good as it tastes, although a distressing undertaste of bladderwort and burned-on cheese suggests the chef still has something to learn about dishwashing.

"Sharffs?" he mumbles through a mouthful of mystery meat. "Inna airloff? I 'no whaf we c'n do abouf fomefing like 'at. (gulp)" He fixes the young sailor at the table with a bug-eyed gaze, mischief dancing in his eyes. "We send GAPEY HERE at 'em with a chumbucket and Ramona's knife! He bring us some shark-fin soup! Bwahahahahaaaaaaurrrrrrurp!" he roars (and belches), slapping Idris on the back with one clammy hand.

- - -

Updated potions list:
silkmoon extract (soporific, coagulating)
unfinished axtail-lichen tonic (mutagenic, volatile)

Updated ingredients:
bickfish tallow
compressed volfom gas
gunpowder

Alumnus Post fucked around with this message at 21:26 on Jun 11, 2014

slydingdoor
Oct 26, 2010

Are you in or are you out?
Ramona de Sahagún
18/26 HP, 3 Armor, 9/14 Load, 6 XP,

Ramona drops her own giant vessel full of butchered shark for Gapey to store, then Idris mentions the ones from the airlock. Guess she wasn't done working yet.

"They start to drown when they can't keep moving. Give me a minute and I'll put them out of their misery. Better be a drink waiting for me when I'm done, though, or you'll be next. And your little crab, too."

After dinner she stays up with whoever else is keeping watch, taping up her hand and making a new shagreen glove to replace the punctured one. By her inspection, the other wounds were bruises, not worth any more treatment than a cold compress--in this case, the eternally ice cold bottle of beer Gurgle had slung at her earlier. The trickling of condensation around her midriff and navel is too much for the concussed Gapey McBaitfish, though, so she sends him away to ice his head in sick bay and help take care of Kimby.

Then there's time to reflect on the day over a mixed drink from Quartz and Murgo's stocked bar. At first she hadn't been impressed with the android, boo hooing about how they were all gonna die in the FATS, and turning the thing back into a broken harmless sub instead of a deadly missile. But he'd done all right in the shark fight, and they didn't appear to want to eat him. Good to know, one less guppy that needed watching over.

The doctor on the other hand looked like a goddamn mess, and probably couldn't operate on himself as easily as the bot if poo poo tried to eat him. Still, Galen did well to look after Kimba, so she'd look after him in return.

That's alignment and bond taken care of. I think we overcame a foe, between Murgo, Blackwith, and Octoman. We looted a luxury submarine, that's surely notable. The nerds probably learned something important about the world I guess. Too bad even with 5xp I've been doing too awesome to need to level up yet.

Flame112
Apr 21, 2011
Cyrus
13/17 HP, 1 Armor, 5/9 XP

Cyrus emerges from the bathroom grinning, waving around his trophy, still stuck on the end of the harpoon. "Sorry Gurgle, but Fitzl's a little busy!" Cyrus is captivated by his new treasure, and barely listens to what Gurgle asks of him. "Heavy lifting? Sure, yeah, whatever. Look at the colors in this thing, though!" Cyrus snaps out of it and realizes what he's agreed to. "Ugh. I said I would hauling torpedoes? drat. You go on ahead, I'll catch up."

After Gurgle leaves, Cyrus looks around the room at all the potential treasures. He doesn't need to steal all this stuff. This is their sub now. This loot, hell, this whole room might as well be his. Besides, where's he gonna fence all this at the bottom of the ocean? Cyrus opens the door and writes/melts his name into it with the stolen heart. Gotta grab a room with a comfy bed while you still can. Cyrus melts a small hole in the wall, then leaves the harpoon-end of the heart in there while he goes to help Gurgle. Probably not a good idea to bring it anywhere near the torpedoes.

Cyrus grumbles and whines as Gurgle directs him to lift torpedo after torpedo, but Gurgle seems like he's barely listening, apparently too deep in thought to pay any attention. Cyrus eventually finishes his chores and finds most of the rest of the rescue party and the old crew in the kitchen debating what to do about the sharks in the airlock. "Why do anything with them at all?" Cyrus chimes in. "Anyone who tries to board us gets eaten by sharks. Problem solved." With that, he grabs a bite to eat from the cook before heading back to his room to sleep, comforted by the warm glow of the heart. Grumbling, Cyrus wakes up for his turn on watch. Without the FATS's fancy radar system, his darkness-piercing eyes will be extremely helpful identifying any dangers approaching the sub.

End of session stuff:
Bonds:
I stole some of Galen's old research journals. Resolved, because I've decided that Fitzl tore apart the papers after reading them.
New bond: I'd hate to see the bad side effects of Gurgle's potions.

Drive: Blend In (Avoid detection or infiltrate a location). I'd call this sub pretty well infiltrated. And I totally avoided detection after that flare went off.

Did we learn something new and important about the world?
Well, we learned there's people in Aqualantis who want to kill us. Fairly important.
Did we overcome a notable monster or enemy?
Fitzl and a school of sharks are pretty notable imo.
Did we loot a memorable treasure?
Murgo's freakin' sub is pretty memorable. Not to mention Fitzl's heart.
That puts me at 10/9 XP, meaning Cyrus has levelled up! That string of failures really paid off.

Intelligence: 12(INT 0)->13(INT +1)

New move:
Icthyian Anatomy
You are adept at bending your body in ways it was seemingly not designed to bend, and you can fit into uncomfortably small places without trouble. When you Defy Danger by dramatically dodging out of the way, take +1.

Cyrus
17/17 HP, 1 Armor, 1/10 XP

Suran37
Feb 28, 2009
Bishop
HP: 14/20, A: 1, XP: 6/9

Bishop approaches the iron pot unsure of what to make of the brown sludge. He scoops a small amount and places it in a machine to run various tests on.

About a minute later he calls out, "Well it seems to be fit for consumption. Enjoy I suppose." As everyone scatters about the submarine to make improvements or just mull over the events that have unfolded Bishop remembers his current state of damage. Noticing that most are still awake and on watch he decides he will take a later shift.

"If anybody needs me I'll be running some diagnostics, my leg got a little beat up." He retreats to a quite corner of the submarine before entering a low-power state to allow more resources for his diagnostic tests.

End of Session:
Alignment: Lawful, I would say this was fulfilled. XP Marked.

Bonds: I don't really feel like I fulfilled any.

Did we learn something new and important about the world?
Apparently someone doesn't want us going to Aqualantis!
Did we overcome a notable monster or enemy?
Sharks plus Fitzl and the submarine crew.
Did we loot a memorable treasure?
We got this :krad: submarine.
3 XP Marked.

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Alumnus Post
Dec 29, 2009

They are weird and troubling. We owe it to our neighbors to kill them.
Pillbug
Gurgle
XP 2/9

End of Session stuff:
• Drive - I've definitely tested my alchemy on several guinea pigs, most of them unwitting accomplices, one of them Gurgle. XP marked.
• Bond resolved - Cyrus once helped me find some incredible ingredients. I'd call this resolved, since Cyrus helped me out again. He's useful! XP marked.

• New Bond - Cyrus has proved his usefulness more than once. He might make a good apprentice some day...

• Did we learn something new and important about the world? - A whole bunch of things about a man-octopus and political intrigues with Lord Murgo's gang. Also the bits about what magic is and what it does. XP marked!
• Did we overcome a notable monster or enemy? - An oversensitive rock golem, a school of angry sharks, and a corrupt industrialist totally counts. Another XP marked.
• Did we loot a memorable treasure? - Loot it? We're living in it. Also I'd call Corky a 'memorable treasure.' XP marked.
New XP: 7/9

We've got a new vessel, but it doesn't have a name. I nominate Shark Bait. Any other thoughts?

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