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Lizards
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# ¿ May 2, 2014 04:07 |
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# ¿ Apr 26, 2024 18:44 |
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Zeroisanumber posted:High Elf. I haven't seen an elf team done well yet. Then you probably shouldn't encourage GNU to play them...
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# ¿ May 2, 2014 04:21 |
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tlarn posted:I'm aware that some teams really shine when they are around a certain team value range, such as needing a few skills before they start kicking rear end, or hitting critical mass early and can't keep up with other teams at higher team values. Lizards and Necros are both considered top tier teams. Lizards start hitting their stride at about 12-1300 and really don't stop. Necro starts a little bit sooner but they cap out a little faster than the scaly bros.
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# ¿ May 3, 2014 01:46 |
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GNU Order posted:Werewolf (1) This is bad and you should feel bad. Also name the werewolf that. EDIT: Name the werewolf His Hair Was Perfect Blackmage Yapo fucked around with this message at 05:16 on May 4, 2014 |
# ¿ May 4, 2014 04:49 |
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AJ_Impy posted:Zombie - Bonecrusher McGraw 'Boney' was a mild-mannered chartered accountant who one day had the misfortune of crossing the street without looking. As chartered accountancy is nearly impossible to get work for when legally deceased, he had to fall back on his meager sporting talents to make ends meet. Even now, his lifeless groans, moans and wistful sighs indicate his unhappiness with his lot in unlife, and he wants nothing more than to find a way back to double-entry bookkeeping. Oh come on, at least go Bonecruncher McGraw for the play on accounting practices.
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# ¿ May 4, 2014 16:46 |
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CommaToes posted:Better be named Scruff I think you mean Seymour
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# ¿ May 9, 2014 01:35 |
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AJ_Impy posted:Telling me what to vote for? Hmph! This, but get a few rear end coaches too.
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# ¿ May 9, 2014 22:48 |
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Agent355 posted:Skaven. Imagine a flolem punching linerats forever. Also I have an incredible record against rats.
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# ¿ May 12, 2014 09:08 |
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Steelpudding posted:Ahh! Pro elves! My second favorite elves. Big hand gunner is a pretty good reason to never surf the ball carrier.
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# ¿ May 15, 2014 19:19 |
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GNU Order posted:If you want some surf-heavy Blood Bowl perhaps I can direct you to the Norse Democracy LP 420 surf erryday. That being said +MA is really the only choice here.
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# ¿ May 18, 2014 01:34 |
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Hungry like is the only choice
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# ¿ May 24, 2014 19:24 |
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GNU Order posted:Yapo is a bitch, I'm not worried about him Rude. Good thing I already have like 4 mightily blowfull dudes then.
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# ¿ May 26, 2014 01:38 |
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GNU Order posted:Hmm, mini lesson time You forgot Always Hungry and that TTMs are never accurate, even if you roll a 6
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# ¿ May 27, 2014 07:09 |
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apostateCourier posted:Seriously. Playing against the AI will teach you lots and lots of really bad habits. Quoting this for troof.
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# ¿ May 28, 2014 20:22 |
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SDS if you don't start getting you rules spergin' right I'm gonna have to start ragin' and doin' big effortposts on how wrong you are.
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# ¿ May 31, 2014 06:43 |
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Pass
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# ¿ Jun 1, 2014 14:33 |
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Maekrix Waere posted:See, this is why I originally voted for Diving Catch, because it lets Wight Power catch accurate passes on a 2+, and inaccurate passes that would land next to him on a 3+. It would let him (in my admittedly limited experience) function decently well as a catcher, and lets us start with elf bullshit right now. Pass would too, of course, but, again, in my experience, Ghouls are usually going to be the primary ball handlers of the team. They're going to be picking up and running with the ball, and they're the ones who should get Pass (if we want to elf it up), because they'll probably have the ball in hand already. Diving catch is a normal on ghouls and werewolfs, though. Pass is a double for any player on the team.
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# ¿ Jun 2, 2014 11:16 |
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GNU why did you steal my block dice for this game? Also never loving GFI into endzones.
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# ¿ Jun 9, 2014 05:20 |
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GNU Order posted:Go look up at that sideline cage. Sideline caging can be very useful because you use the sideline to prevent the side of your character, meaning you only need two players to act as corners. In some situations, sideline caging is very effective and a huge pain in the rear end to stop. However, I have shown pretty effectively that standing an unprotected player (either of the cage corners) two squares from the sideline is a dangerous choice when you have a 9 Movement, Frenzy werewolf. 420 surf 'errday. Seriously though, never EVER sideline cage against Norse or Khorne. And if you see either of these factions sideline caging its probably a ploy to get you closer to the sideline.
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# ¿ Jun 12, 2014 02:24 |
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uPen posted:Adding cards would be super cool and a good way to make me not feel like I've been ripped off when I buy BB2 on sale in a year or two. I just want Helmut Wulf
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# ¿ Jun 17, 2014 02:29 |
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Shadowing Kick Blitzer
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# ¿ Jun 17, 2014 16:38 |
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drat you phone
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# ¿ Jun 17, 2014 16:38 |
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You can choose to not frenzy, you just have to choose to multi block instead.
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# ¿ Jun 19, 2014 12:09 |
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GnuOrder I like how your largely AV 8 team with Regen is less sturdy than the two previous AV 7 teams that were lp'd
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# ¿ Jun 28, 2014 03:04 |
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TheNabster posted:I'm going to stick with my Norse team. Block on all my players makes me feel all warm and fuzzy inside. Without being Hitler. Pro tip: the yhetee is a wild animal, too.
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# ¿ Jul 3, 2014 14:42 |
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Holy poo poo yes to Flesh Gordon Also give that zombie +AV. 70k for no real skills? He's almost an elf lino!
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# ¿ Jul 12, 2014 16:01 |
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1stGear posted:That chain-pushing could not have ended better if you planned it that way. You have to plan those sorts of pushes out. You get used to doing it if you play enough Norse or Khorne. EDIT: Just realized you were talking about the block. It happens to me so often that I just forget about them most of the time. Blackmage Yapo fucked around with this message at 00:17 on Jul 20, 2014 |
# ¿ Jul 19, 2014 21:57 |
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Luquos posted:Oooh, Edward Sharpe and the Magnetic Zeros based team. It's a shame that basically everyone only knows one song of theirs. (Also, yes, Norse for best team) I also realized I made the team before the third album came out so there is only one lino from the new album and he's already BH.
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# ¿ Jul 20, 2014 03:11 |
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Cheerleaders
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# ¿ Jul 20, 2014 19:18 |
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Rogue0071 posted:I don't get the point of cheerleaders as a comedy/fun vote. Voting for suboptimal but fun skills makes sense - it's cool to see what kind of crazy unconventional tactics and plays we can make. Voting for something that means having fewer interesting players and skills is directly counterproductive to seeing more fun matches. It's not counterproductive if our goal is to make his team more bloaty and thus more susceptible to murder. Remember, a vote for two cheerleaders is a vote for mighty blow on the other team.
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# ¿ Jul 23, 2014 19:51 |
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Male Man posted:It's not about min-maxing. Cheerleaders just don't do anything. I'd rather dump limited resources into getting a rad mighty blow/piling on werewolf or something that actually makes things happen. Because then I can watch things happen. And then I will be entertained. I hate to break it to you but clawpomb isn't rad. That and a PO wolf is gonna get stomped into dust so fast it'll make your head spin. If you want the happening to intensify just vote for everyone to get frenzy. EVEN THE ZOMBIES.
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# ¿ Jul 23, 2014 21:21 |
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Grab Jump Up Piling Awn Piling Awn Make it so
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# ¿ Aug 6, 2014 03:49 |
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apostateCourier posted:Name that ghoul A Cheerleader Quotin' this because I'm down.
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# ¿ Aug 7, 2014 20:55 |
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Duuk posted:That's dubs because Passing. Keep firing and hiring until you get a ghoul that rolls dubs then.
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# ¿ Aug 7, 2014 23:57 |
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Buy rear end Coaches
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# ¿ Aug 14, 2014 20:57 |
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Jump Up Dem bloom rats.
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# ¿ Aug 27, 2014 00:05 |
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Fat Samurai posted:I think the only time I have won with ogres has been via ragequit. You just gotta roll more +agi and doubles. Beastmen can make for some pro ball handlers: https://fumbbl.com/p/player?player_id=8605937
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# ¿ Sep 4, 2014 08:52 |
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Fat Samurai posted:That could be said of Khemri with enough +Agi rolls. I'm a scrub in the dice rolling department. If you're going to farm a clawpomb nightmare team, make it nurgle. The warriors have extra defense from getting hit back, still can use a goat for ball handling, and rotters are better foulers. Plus you can do it for like 1600TV instead of being north of 2k.
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# ¿ Sep 4, 2014 09:27 |
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Buy a Ghoul Dirty Player
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# ¿ Sep 21, 2014 15:16 |
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# ¿ Apr 26, 2024 18:44 |
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Camoes posted:Kick, it always seems so useful. Kick is much more useful in fumbbl when you can actually decide when to use it. It also means you have to have a zombie not on the los or in a wide zone.
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# ¿ Sep 21, 2014 22:21 |