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goodness posted:Speak of the devil. It feels good doesn't it
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# ? Jun 13, 2014 21:02 |
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# ? Apr 26, 2024 00:57 |
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Comp on the fritz. Should be up and running again tomorrow. Limited to phone for the time being.
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# ? Jun 14, 2014 23:44 |
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So what can I do, besides get up, while prone?
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# ? Jun 15, 2014 03:23 |
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You could crawl around at half speed. Attacking while prone gives disadvantage so best to just stand up. You still get your full action to attack or whatever.
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# ? Jun 15, 2014 03:26 |
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ritorix posted:You could crawl around at half speed. Attacking while prone gives disadvantage so best to just stand up. Alright thanks. hmmm, to try and Charm or Dispel Magic on Bronan..
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# ? Jun 15, 2014 04:41 |
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goodness posted:Alright thanks. If you have a healing potion I would do that instead. You have at least a turn now where he doesn't wreck you if you move away just don't provoke an attack. Or better yet if you can kill the naga some how that could work too. Vire fucked around with this message at 07:53 on Jun 15, 2014 |
# ? Jun 15, 2014 07:46 |
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How well does Lightning conduct through water in this fantasy world?
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# ? Jun 15, 2014 21:03 |
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Guess you will have to find out! (there arent any rules for that, its the same as a lightning bolt above water) Also a thing you can do is ready actions.
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# ? Jun 16, 2014 06:25 |
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ritorix posted:Also a thing you can do is ready actions. Yes, seriously. Do this.
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# ? Jun 16, 2014 06:29 |
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The ever-popular 'bloody footprints' map, showing updated progress for both teams. Remember, you don't actually have to clear out the entire loving dungeon. That would be an endless game and none of us want that. But you do have to figure out how to get to that middle area and/or presumably to the phylactery vault.
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# ? Jun 17, 2014 05:29 |
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Also, the Predator Pools have essentially been cleared now, unless someone wants to go back on the deal with the pool lady.
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# ? Jun 17, 2014 05:31 |
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I will be able to post and get on irc for an hour between work shifts. Identify the plate armor if I can and whatever stilled tongue means? I can cast underwater breathing if we all want to go for a swim
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# ? Jun 17, 2014 07:41 |
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ritorix posted:Fol attunes to Illydrael, a dagger +1. It was the hilt of a much larger blade that he pulled from the demon back in the Bloodgate Nexus. Woah magic weapons OP. So could you switch it to +3 attack on your attack action and then +3 to AC on your move? Or only once a turn. Vire fucked around with this message at 11:22 on Jun 18, 2014 |
# ? Jun 18, 2014 11:19 |
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You only get one action per turn, so no.
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# ? Jun 18, 2014 12:58 |
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ritorix posted:You can switch around the allocation as part of any action on your turn. Really, they just need to capitalize Action, the way I always do. Also, Fighters get an extra Action once per day(?) and Rogues get cunning action so you could presumably switch the allocation as parts of those.
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# ? Jun 18, 2014 20:29 |
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Everyone get into IRC, we need to have a very serious discussion about pizzas and pizees. also trading or something who really cares about that though
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# ? Jun 19, 2014 00:15 |
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I see. Giving away my spell book. That's how it is
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# ? Jun 19, 2014 03:34 |
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No we gave you the spellbook.
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# ? Jun 19, 2014 04:41 |
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So Krag just did 135 damage in one action. That happened. New achievement! Max Damage: Krag with 135 from a Turn Undead
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# ? Jun 19, 2014 06:11 |
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That's all in this post btw: http://forums.somethingawful.com/showthread.php?threadid=3632083&pagenumber=1&perpage=40#post429294182 If there is anything else worthy that I missed let me know.
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# ? Jun 19, 2014 06:12 |
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HAY GUYS, GUESS WHAT? The lovable hanger-on known as P.d0t will be joining "Dead In Thay" ! Probably gonna run the pregen Gnome Druid ritorix posted:Recruiting is closed you are too loving slow! P.d0t fucked around with this message at 06:52 on Jun 19, 2014 |
# ? Jun 19, 2014 06:29 |
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ritorix posted:A gnome rolls off the table. Did I say half-elf earlier? My bad. He was actually a gnome. I guess the soul draining didn't leave him too badly damaged after all. IRC posted:<pd0t> actually, it shrunk me from a medium creature to a small creature, so...
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# ? Jun 19, 2014 06:56 |
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FatherWendigo: The Negotiator is "whoever has the best Charisma skills in the party."
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# ? Jun 20, 2014 19:12 |
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So what determines the dex roll? I was trying to figure out but one was 1d20+1 and the other 1d20+2, neither matching up with their dexterity scores. And now mine is 1d20+2+2?
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# ? Jun 27, 2014 00:10 |
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Its your dex bonus on your character sheet. You have 14 Dex, which is a +2. Some people have 16 Dex for +3 or whatever. The other +2 comes from standing next to that paladin. He adds his Charisma (+2) to your saves within 10 feet of him.
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# ? Jun 27, 2014 00:15 |
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So since Call Lightning has a Duration of "Concentration: Up to 10 minutes" can I use it in this gas chamber battle? Also can I shoot lightning at the bitch who flipped me off, as I jumped through the portal?
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# ? Jun 28, 2014 08:07 |
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No to the first question, yes to the second!
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# ? Jun 28, 2014 11:39 |
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Make it so.
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# ? Jun 29, 2014 08:09 |
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I'll be done at work in about 6 hours. Then I can post
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# ? Jun 29, 2014 15:45 |
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# ? Jul 1, 2014 06:14 |
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I'll get my updated sheet in today as work slows down.
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# ? Jul 1, 2014 15:42 |
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Had a family thing happen, will be busy through tomorrow afternoon/late evening. I'll try to post as soon as I can, and also, could you give me a Cloud Kill damage roll?
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# ? Jul 2, 2014 03:37 |
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Going to be celebrating GFs birthday tomorrow and doing freedom stuffs after that through Sunday, but I'll post if I get a chance. If it's crucial (not that my non-spellcaster barbarian matters all that much) feel free to assume control.
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# ? Jul 2, 2014 16:14 |
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http://stuffershack.com/not-the-gold-standard/comment-page-1/#comment-86917
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# ? Jul 3, 2014 02:37 |
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# ? Jul 3, 2014 04:31 |
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# ? Jul 3, 2014 05:32 |
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So with the cremation of Montgomery someone is going to have to step up from the ashes, and so here is Crimson the Tiefling Bounty Hunter. The Magic Tiefling Bounty Hunter. Crimson Many Bounty Hunters are hard men with mighty muscles and hard of sinew. Many Bounty Hunters track their prey through the use of wilderness, or urban, skills. Many Bounty Hunters overpower their prey and capture them with force of arms. Many Bounty Hunters prefer to take in their prey in one piece, and alive for that bonus. Many Bounty Hunters tend toward these things, but not Crimson. Crimson is not strong, particularly hardy, or skilled in urban or rural travel. Nor does he prefer to take in his prey alive. No Crimson is a Tiefling with a burning tendency to take his targets in dead, or at least rather the worse for wear. Crimson is also a Wizard, an unusual calling for a Bounty Hunter. Or perhaps bounty hunting is an unusual calling for a Wizard. Crimson is a violent individual who has channeled his impulses into making the world a better place, by capturing bounties for money. Crimson has picked up a new bounty that brings him to a strange land. Following the signs of struggle, and a massive influx of magic, he finds himself in another world hunting his target. A dangerous target indeed for his target is also a wizard, more precisely a Red Wizard of Thay. And there are rumors his target may be a lich. At the very least he knows that the Red Wizards do involve themselves in the process of lichdom and so his target may have become a lich at some point. pre:Crimson 7th-level Medium Tiefling Mage Armor Class 12 (cloth) Hit Points 44 (7d6 Hit Die) Proficiency Bonus +3 Speed 30 ft. Alignment lawful neutral Languages Common, Infernal, Elven, Dwarven, Orc, Draconic, Goblin. ABILITY SCORES Strength 10 (+0); Dexterity 14 (+2); Constitution 14 (+2) Intelligence 18 (+4); add proficiency bonus to saves Wisdom 12 (+1); add proficiency bonus to saves Charisma 10 (+0) ATTACKS Melee: Shocking Grasp (range 5 ft; Dex Save +15; 2d8 lightning and cannot take reactions until its next turn) Ranged Attack: Ray of Frost (range 50 ft; +7 to hit; 2d8 cold and its speed is reduced by 10 feet until my next turn) SKILLS (add proficiency bonus to related ability checks) Arcana, Perception, Search, Stealth EQUIPMENT Robes, quarterstaff, spellbook, adventurer’s kit (backpack loaded with healer’s kit, a mess kit, a tinderbox, ten torches, rations (10 days), and a waterskin), collection o “wanted” broadsheets, two sets of manacles, silk rope (50 ft.), lock of hair from previous or current bounty, common clothes, 99 gp, 13 sp. pre:Race Features Darkvision. I see in dim light within 60-foot radius of me as if it were bright light, and in darkness in that radius as if it were dim light. I can’t discern color in darkness, only shades of gray. Hellish Resistance. I have resistance to fire damage. Infernal Wrath. When I am not at full hit points, I can draw on a diabolical fury to make my attack or spell more potent. When I make an attack with Infernal Wrath, I have advantage on the attack roll. When I cast a spell with it and the spell requires a saving throw, targets of the spell have disadvantage on their saving throws against the spell’s effects. After I have used this trait I can’t do so again until I have completed a short rest or a long rest. Class Features Cantrips. I know mage hand, prestidigitation, ray of frost and Shocking Grasp, and can cast them at will. Spell Slots. I have 4 1st level spell slots, 3 2nd level spell slots, 3 3rd level spell slots, and 1 4th level spell slot. Prepared Spells. I prepare 11 spells to make them available to cast, choosing from the spells in my spell book Spellbook. I have a spell book containing these spells. 1st level: Burning Hands, Detect Magic, Identify, Mage Armor, Magic Missile, Protection from Evil, Shield and Sleep. 2nd level: Blur, Magic Weapon, Scorching Ray, Mirror Image. 3rd level: Fireball, Haste, Lightning Bolt, Stinking Cloud. 4h level: Evard’s Black Tentacles, Wall of Fire Spellcasting Ability. Intelligence is my spell casting ability for my spells. The saving throw DC to resist a spell I cast is 15. My attack bonus when I make an attack with a spell is +7. Arcane Recovery. 1/day during a short rest I can choose to recover expended spell slots with a combined level equal to or less than half my wizard level [round up]. Arcane Tradition. I choose an Arcane Tradition and gain its bonuses as I level. I chose Evoker. Evocation Savant. The gold and time I must spend to copy an evocation spell into my spell book is halved. Sculpt Spells. When I cast an evocation spell that affects other creatures I can choose a number of creatures equal to the spell’s level+1. The chosen creatures automatically succeed on their saving throws against the spell and they take no damage if they would normally take half damage from the spell. Ability Score Improvement. I gain +2 to Intelligence. Potent Cantrip. When a creature is missed by or succeeds on a saving throw against my evocation cantrip that deals damage, the creature still takes half the damage but suffers no additional effect. Proficiencies. I add my proficiency bonus to all attack rolls using daggers, darts, light crossbows, quarterstaffs, and slings. I add my proficiency bonus to my skills. Also to Mounts (land). I also add the bonus to my Intelligence, and Wisdom saving throws. I also have proficiency with all armor. Background: Bounty Hunter Ryuujin fucked around with this message at 05:43 on Jul 3, 2014 |
# ? Jul 3, 2014 05:35 |
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# ? Apr 26, 2024 00:57 |
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I will be able to post up within 24 hours.
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# ? Jul 3, 2014 07:42 |