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After 5 rounds of preparing an intricate layer of spell defenses, a Red Wizard of Thay emerges from invisibility and casts a spell! You should have all played wizards! \ Of course, casting from invis gives him advantage on his to-hit roll. With Ray of Enfeeblement. Targeting...hmm...probably that crazy monk that is splattering initiates. Ray of Enfeeblement vs Folhapreta: 2d20k1+6 11. Oh poo poo, it missed! My wizard supremacy! Angered at missing, the wizard points at someone and yells "That one, my pet! The one with the bong! Get him!" A mutated wyvern flies up to Ganja and attacks while flying: darkenbeast flying multiattack vs Ganja: 1d20+4 10 2d6+2 7 1d20+4 9 2d4+2 8. The cloud of smoke must have fogged up its vision, because it misses twice! It lands next to Ganja. Another one wings towards Montgomery, all alone as he is by the altar. darkenbeast flying multiattack vs Montgomery: 1d20+4 23 2d6+2 11 1d20+4 24 2d4+2 9. Much better. Good work, my pet. A hit for 11 and a crit for max of 10+crit bonus: 1d4 4 bonus. 11+10+4=25 damage. Justice casts Bless, which affects himself, Pragor and Ganja; the rest of his team is past the 25' range. A whole bunch of you are up, go! Initiative Montgomery Williams (4/42 AC14)(blessed, call to battle) Bronan the Brobarian (57/64 AC18) Folhapreta (49/51 AC18) Mutated Wyverns ('darkenbeasts')(22/22HP AC12) Red Wizard #1 (36/36HP AC14) Justice McHeropants (39/52 AC19) (blessed, sacred weapon) Sandy Roads (33/38 AC13)(blessed, call to battle) Pragor Krakskull (45/59 AC15)(blessed) Ganja Elf (38/38 AC12)(blessed) Smash Stonefist (42/45HP AC16)(blessed, call to battle) Thayan Apprentices (on sacrificial duty)(14/14HP AC11) ??3?? ??1?? Krag Hack (45/51, AC18, protection from fire, magic weapon, blessed, call to battle) July Shieldheart (45/45)(blessed, call to battle) Wights (8 of them) (27/27HP AC14) (resist bludgeoning/piercing/slashing from nonmagical, unsilvered weapons) --------- Spell effect descriptions: Blessed: +1d4 to all attack rolls and saves Call to Battle: +1d6 to melee and ranged damage rolls
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# ? May 14, 2014 02:13 |
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# ? Apr 26, 2024 09:38 |
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I was trying to get to BG 55 next to the altar; can I make that?
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# ? May 14, 2014 02:18 |
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Halloween Jack posted:I was trying to get to BG 55 next to the altar; can I make that? Yep, changed it on my map, you'll see it next time I post one.
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# ? May 14, 2014 02:26 |
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Ganja Elf Team Golden Balls HP: 38 | AC: 12 | Spells Left: 4/1/3 Action: Shocking Grasp the Wvyern (DC15 dex save to negate and can't react) Damage: http://orokos.com/roll/192702: 2d8 8 Out of nowhere a giant beast struck into the cloud of smoke around Ganja. Casually evading the strikes like a drunken master, he quickly reacted to the attack. Bring his hands up in front of him he let a crackling wave of lightning shoot from his fingers. Though he could not see the target, he heard a shriek of pain as the bright white lightning lit up the beast. He quickly moved toward the sound of his friends at the altar. move to BH53 after shocking grasp the dude, no reaction means no attack of opportunity I guess?
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# ? May 14, 2014 03:39 |
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shocking grasp save: 1d20+2 22 Don't do drugs, kids. I'll assume you stay right there and don't provoke the OA.
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# ? May 14, 2014 03:43 |
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ritorix posted:shocking grasp save: 1d20+2 22 You would assume right ffffffff Almost made my self invisible, oh well.
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# ? May 14, 2014 03:47 |
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Psst. Sandy, Pragor and Smash are up. Initiative Montgomery Williams (4/42 AC14)(blessed, call to battle) Bronan the Brobarian (57/64 AC18) Folhapreta (49/51 AC18) Mutated Wyverns ('darkenbeasts')(22/22HP AC12) Red Wizard #1 (36/36HP AC14) Justice McHeropants (39/52 AC19) (blessed, sacred weapon) Sandy Roads (33/38 AC13)(blessed, call to battle) Pragor Krakskull (45/59 AC15)(blessed) Smash Stonefist (42/45HP AC16)(blessed, call to battle) Ganja Elf (38/38 AC12)(blessed) Thayan Apprentices (on sacrificial duty)(14/14HP AC11) ??3?? ??1?? Krag Hack (45/51, AC18, protection from fire, magic weapon, blessed, call to battle) July Shieldheart (45/45)(blessed, call to battle) Wights (8 of them) (27/27HP AC14) (resist bludgeoning/piercing/slashing from nonmagical, unsilvered weapons) --------- Spell effect descriptions: Blessed: +1d4 to all attack rolls and saves Call to Battle: +1d6 to melee and ranged damage rolls
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# ? May 14, 2014 13:29 |
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HP: 33/38 | AC: 13 | 1st Level Spells: 3/4 | 2nd Level spells: 1/2 | Bolts: 18/20 Seeing Montgomery in combat with the apprentices and the wyvern, Sandy moves to help. Drawing his bow, he takes aim at the wyvern behind Montgomery (BJ, 25) and fires (17 remaining). 1d20 + 1d4 + 8 = 28 (or 26, if proficiency bonus is already calculated into the pregen's weapon to-hit bonus) Damaging Wyvern: 1d6 + 3 = 5
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# ? May 14, 2014 14:25 |
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Covok posted:(or 26, if proficiency bonus is already calculated into the pregen's weapon to-hit bonus) It is already calculated.
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# ? May 14, 2014 14:32 |
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Pragor Krakskull HP: 45/59 | AC: 15 | Rage: 3/4 Remain "No worries smelly mage, Pragor crush thing!" Pragor shouts at his magical friend and then he moves towards the wyvern and strikes at it with two quick swipes of his maul. Attack; Extra Attack (Blessed); Damage: 2#1d20+1d4+7 22 21 2#1d12+5 16 13
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# ? May 14, 2014 15:29 |
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Smash Stonefist HP 42/45 | AC 16 | Ki 2/6 Move to BE-27 Attack BE-26, 2 hits for 20 damage punch: 2#1d20+5+1d4 25 20 2#1d8+3+1d6 7 13 Hashtag Yoloswag fucked around with this message at 18:24 on May 14, 2014 |
# ? May 14, 2014 18:21 |
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Pragor smashes the gently caress out of his wyvern, killing it handily. The Thayan apprentices begin chanting prayers to the dark gods. Each one raises a knife above their victim and prepares to sacrifice them, reinforcing the Bloodgate! Just then, a lich appears at the foot of the Bloodgate. From invisibility, and protected by several mirror images, the lich casts a spell. It's a loving Cloudkill! The cloud spreads out on the left side of the map, marked in green. Krag, Smash, Sandy and July: Make a Con save DC18 or take cloudkill initial damage: 6d8 22 poison damage. Saving deals only 11 poison damage. You get to take 6d8 damage, save for half, if you enter the cloud again or end your turn there. Another red wizard appears on the left side! He goes for the maximum dickmove and casts Hold Person on Smash! Make a DC14 Wisdom save or be paralyzed for a minute! You get to save at the end of every turn to try to break out, but then again you will also take cloudkill damage every turn. Good luck with all that. July marches out of the cloudkill and turns undead. Their saves: vs turn: 4#1d20+1 7 5 16 5. Three of them are instantly obliterated. Because only Krag has to go now and there's only 1 wight on his side, I'm going to move the remaining wights up in init and do them now. Then Krag and 3 others can take their turns. Basically I'm consolidating init a bit so this runs smoother. The remaining left-side wight attacks July: wight vs July, double longswords: 2#1d20+5 20 17 2#1d8+2 7 6. One hit for 7 damage. And because they really hate paladins, the other 4 wights attack Justice. 4 wight longswords: 4#1d20+4 16 20 10 20 4#1d8+2 8 4 6 5. Two hits for 9 damage. Aaaand finally 4 wight life drains: 4#1d20+5 9 11 23 9 4#2d6+2 5 8 9 12. One hit for 9 necrotic damage. Justice, you owe me a DC13 CON save. Fail and your HP maximum will be reduced by 9. ritorix fucked around with this message at 19:37 on May 14, 2014 |
# ? May 14, 2014 19:24 |
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I'll move July up in initiative instead so she still goes before the wights. You just got a boost.
ritorix fucked around with this message at 19:58 on May 14, 2014 |
# ? May 14, 2014 19:37 |
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Montgomery Williams HP: 13/42 Spells: 1/3 Montgomery is in pain, he would like to take the chance to get away from these enemies and heal, but he doesn't have the time. The Thayan Apprentice is going to sacrifice someone, and Montgomery can't let that happen. So he strikes like a viper with his twin short swords, the first takes out the nearby apprentice, so he turns the second on the nearby wyvern. Then as he is attacking he quickly releases a hummed song of healing that restores some of his injuries. Short Swords, with Call to Battle, vs AC of Thayan Apprentice 2 and Mutated Wyvern 1 2#1d20+5+1d4 12 vs Apprentice and 23 vs Wyvern. For 2#1d6+3+1d6 14 piercing damage to the Apprentice, enough to kill it, and 8 damage to the Mutated Wyvern which is unfortunately not enough for that one. Swift Action cast Healing Word on self 1d8+2 9 hp restored.
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# ? May 14, 2014 19:48 |
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While everyone is busy dealing with impending death, your buddy Mennek takes action. Not the sort of action you might be hoping for. Mennek breaks away from the battle and rushes toward the Bloodgate, shouting, “Baazka, the way is open! Now help me escape!” Hellish crimson flame ripples in the Bloodgate, and the ghostly form of a huge winged fiend appears, towering over Tarul Var. As the figure kneels, it gains more solidity, and the broken blade of a sword can be seen jutting from a festering wound in its chest. Mennek surges past the astonished lich, Tarul Var, and in a burst of crimson light disappears. Baazka speaks again. “For those who care to listen, I have a bargain for you. Pull the blade from my chest, and I will shatter the Bloodgate and this pathetic lich for you.” The lich scoffs and says, "Bah! Not even the Golden Balls are that stupid!" quote:
ritorix fucked around with this message at 19:58 on May 14, 2014 |
# ? May 14, 2014 19:55 |
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ritorix posted:July marches out of the cloudkill and turns undead. Their saves: vs turn: 4#1d20+1 7 5 16 5. Three of them are instantly obliterated. Con Save (+ blessed): 1d20+2+1d4 6 Oh, Orokos. Now on 16/45HP
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# ? May 14, 2014 20:13 |
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HP: 33/38 | AC: 13 | 1st Level Spells: 3/4 | 2nd Level spells: 1/2 | Bolts: 17/20 Con Save (+blessed): 1d20 + 1d4 + 2 = 20 HP: 22/38
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# ? May 15, 2014 03:14 |
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If you owe me a save (krag/smash/justice), make it soon. You don't want me to make it for you... \ Initiative ---------------------- Montgomery Williams (13/42 AC14)(blessed, call to battle) Krag Hack (45/51 AC18, protection from fire, magic weapon, blessed, call to battle) Bronan the Brobarian (57/64 AC18) Folhapreta (49/51 AC18) Mutated Wyvern #1 ('darkenbeast')(9/22HP AC12) Red Wizard #1 (36/36HP AC14) Justice McHeropants (21/52 AC19) (blessed, sacred weapon) Sandy Roads (22/38 AC13)(blessed, call to battle) Pragor Krakskull (45/59 AC15)(blessed) Smash Stonefist (42/45HP AC16)(blessed, call to battle) Ganja Elf (38/38 AC12)(blessed) July Shieldheart (16/45 AC18)(blessed, call to battle) Thayan Apprentices (on sacrificial duty)(14/14HP AC11) Red Wizard #2 (36/36HP AC14) Tarul Var, lich (135/135HP AC16)(resists a lot, immune to lots of stuff) Wights (5 of them) (27/27HP AC14) (resist bludgeoning/piercing/slashing from nonmagical, unsilvered weapons) --------- Spell effect descriptions: Blessed: +1d4 to all attack rolls and saves Call to Battle: +1d6 to melee and ranged damage rolls
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# ? May 15, 2014 05:44 |
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KRAG HACK SAVE: http://orokos.com/roll/193181 = 17, FAIL EDIT: Cast Prayer on Krag, Smash, Sandy and July (+1 bonus to AC,attack rolls, weapon damage rolls, ability checks, and saving throws) Move to BN31, Cast Cure Wounds as a level 2 spell on himself http://orokos.com/roll/193183 = 9 healing HP: 32/51 kingcom fucked around with this message at 05:56 on May 15, 2014 |
# ? May 15, 2014 05:48 |
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Justice McHeroPants HP: 21/52 | AC: 19 Saving Throw roll: 1d20+4+1d4 20
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# ? May 15, 2014 06:16 |
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Alright only Smash owes me saves now for his double-hosed situation. Bro and Fol are up! Initiative ---------------------- Montgomery Williams (13/42 AC14)(blessed, call to battle) Krag Hack (32/51 AC18, prayer, magic weapon, blessed, call to battle) Bronan the Brobarian (57/64 AC18) Folhapreta (49/51 AC18) Mutated Wyvern #1 ('darkenbeast')(9/22HP AC12) Red Wizard #1 (36/36HP AC14) Justice McHeropants (21/52 AC19) (blessed, sacred weapon) Sandy Roads (22/38 AC13)(blessed, call to battle, prayer) Pragor Krakskull (45/59 AC15)(blessed) Smash Stonefist (42/45HP AC16)(blessed, call to battle, prayer) Ganja Elf (38/38 AC12)(blessed) July Shieldheart (16/45 AC18)(blessed, call to battle, prayer) Thayan Apprentices (on sacrificial duty)(14/14HP AC11) Red Wizard #2 (36/36HP AC14) Tarul Var, lich (135/135HP AC16)(resists a lot, immune to lots of stuff) Wights (5 of them) (27/27HP AC14) (resist bludgeoning/piercing/slashing from nonmagical, unsilvered weapons) --------- Spell effect descriptions: Blessed: +1d4 to all attack rolls and saves Call to Battle: +1d6 to melee and ranged damage rolls Prayer: +1 to AC, attack rolls, weapon damage rolls, ability checks and saving throws
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# ? May 15, 2014 06:18 |
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The lich takes an action right now just because he can! He casts Eldritch Blast. Three streaks of fel energy shoot from his fingertips and launch into the fray. Eldritch Blast vs Bro, Fol, Justice: 3#1d20+10 18 11 16 3#1d10 1 2 1 One zaps into the Brobarian for exactly 1 damage. It is only a taste of his power!!!
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# ? May 15, 2014 06:26 |
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Folhapreta "You're right, lich. No one on Team Golden Balls would take the devil's bargain. Therefore it is with a heavy heart that I must resign from Team Golden Balls." Then he slips past the apprentice and other wizard to get to the demon and removes the shiny sword from his chest... by kicking it all the way through My move and a cunning action hustle should get me there, hopefully Bronan kills the guy next to me retroactively so I don't draw an attack of opportunity. I'm assuming I have to take an action to gently caress over the demon.
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# ? May 15, 2014 07:03 |
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The pit fiend howls in pain and its spiritual manifestation crumbles. It snarls, “I will find you and your kin, mortal. I will destroy you and all you love!!!” Tarul Var laughs and says, “Fool! You have just thrown away your best chance to thwart me and close this gate.” Banishing the demon seems to have had an effect, though. The lich seems more preoccupied with keeping the Bloodgate open. The gate visibly pulses with red light several times in the next few moments. Has it weakened?
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# ? May 15, 2014 07:47 |
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"Stop him! He is too close to the gate!" Following the orders of his master, one of the Red Wizards chases after Folhapreta. With a foul spell on his lips he casts Blight. Blight damage, DC14 CON save for half: 8d8 31 damage. Fol's con save: 1d20+3+2 9 failed. Folhapreta shrivels up like a prune. Back in that cloudkill, Smash gets a few saving throws. Smash DC18 CON save, DC14 WIS save: 1d20+2+1+1d4 24 1d20+3+2+1+1d4 21. He shrugs off the paralyze and only takes 11 poison damage. Up on the altar, Montgomery faces down a wyvern. darkenbeast multiattack: bite and claws vs montgomery: 1d20+4 23 2d6+2 10 1d20+4 18 2d4+2 8. It hits him twice for 18 damage. Man down! Bronan was shifted down in init. Lots of you are up, go! Initiative ---------------------- Montgomery Williams (0/42 AC14)(blessed, call to battle) Krag Hack (32/51 AC18, prayer, magic weapon, blessed, call to battle) Folhapreta (18/51 AC18) Mutated Wyvern #1 ('darkenbeast')(9/22HP AC12) Red Wizard #1 (36/36HP AC14) Bronan the Brobarian (57/64 AC18) Justice McHeropants (21/52 AC19) (blessed, sacred weapon) Sandy Roads (22/38 AC13)(blessed, call to battle, prayer) Pragor Krakskull (45/59 AC15)(blessed) Smash Stonefist (31/45HP AC16)(blessed, call to battle, prayer) Ganja Elf (38/38 AC12)(blessed) July Shieldheart (16/45 AC18)(blessed, call to battle, prayer) Thayan Apprentices (on sacrificial duty)(14/14HP AC11) Red Wizard #2 (36/36HP AC14) Tarul Var, lich (135/135HP AC16)(resists a lot, immune to lots of stuff) Wights (5 of them) (27/27HP AC14) (resist bludgeoning/piercing/slashing from nonmagical, unsilvered weapons) --------- Spell effect descriptions: Blessed: +1d4 to all attack rolls and saves Call to Battle: +1d6 to melee and ranged damage rolls Prayer: +1 to AC, attack rolls, weapon damage rolls, ability checks and saving throws
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# ? May 15, 2014 16:15 |
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Pragor Krakskull HP: 45/59 | AC: 15 | Rage: 2/4 Remain "HRRRRRNNGGGHHHHOORRRUUAAHH" Grunts Pragor as a blind rage fills him. HP: 57/59 | AC: 15 | Rage: 2/4 Remain Temp. HP Move to BM48 Reckless Attack & Extra Attack; Damage: 2#2d20k1+7+1d4 29 30 2#1d12+5+2 14 11 Strike BM49
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# ? May 15, 2014 16:39 |
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#deadinthay is still a thing, ya know. (12:43:22 PM) slydingdoor: w/e (12:43:27 PM) slydingdoor: where's my sword Alright, alright. As the pit fiend evaporates your hand is left grasping the hilt of an ancient magical weapon. The blade is broken off about half way up, leaving a jagged tip on a now dagger-length blade. A scene flashes into your mind. A word, as well: Illydrael. Looking down at your hand, the blade is shiny and new, a rune-etched bastard sword, and you are somewhere else. All around you an army of men battles demons and undead in the ruins of a shattered castle. With a prayer to Tempus on your lips, you look down at Illydrael and thrust it into the heart of the pit fiend. The blade leaves your hand as the fiend curls up, melts into a pile of sulfurous goo and vanishes with the sword. The scene fades and another appears: you are now the fiend, reformed, amid the burning hells. Looking down at your chest, your black heart continues to beat around the broken blade, each heartbeat bringing pain and a burning desire for revenge. The Red Wizard Mennek appears, offering a bargain, a way to end the pain. You teach him how to build the Bloodgate. The wizards will use it merely for transportation, but for you it is more - a way back to the mortal world, where you can remove the blade without perishing. The visions fade, returning you to the Bloodgate Nexus. Right next to a lich and a wizard that just did 8d8 damage to you. Illydrael is now a dagger +1. Attuning to it (during a short rest) may reveal additional properties.
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# ? May 15, 2014 18:19 |
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July Shieldheart: The cleric barely has time to finish her previous incantation when the agony of the poisoned air shudders through her entire being. The one wight able to withstand the spell approaches and cuts her arm while she violently coughs. The pain spurs July into action, and she walks around the wight to put its body between her and the recently appeared Red Wizard, before summoning forth a Sacred Flame from her shield; while doing this, she speaks the strongest Healing Words she knows to herself in an attempt to remain in the fight. Move to BN35, cast Sacred Flame and Healing Word (Level 3) Sacred Flame damage: 2d8 3 Oh, Orokos. Let's hope it fails its saving throw! Healing Word (Level 3): 3d8+2+5 15 Back up to 31/45HP.
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# ? May 15, 2014 19:25 |
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Justice McHeroPants HP: 41/52 | AC: 19+1=20 As a swift action Justice cast Shield of Faith on himself giving him a +1 AC bonus giving him a total of 20 AC As a card carrying member of the republican party we don't need socialized healthcare just good old bootstraps. TAKE THAT OBAMA! Uses lay on hands on himself to heal 20 hp
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# ? May 15, 2014 23:22 |
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Ganja Elf Team Golden Balls HP: 38 | AC: 12 | Spells Left: 4/1/2 Hearing his bro Justice call out to him, Ganja aims his finger gun at the wights and shoots a magnificent bolt of energy through them. Step to BI49 and cast Lightning Bolt at the 3 Wights in a line, DC15 Dexterity or take 6d6, half damage if saved.
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# ? May 16, 2014 01:07 |
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Wight's sacred flame save: 1d20+1 17 made it. He's unstoppable! Wights' dex save for lightning bolt: 3#1d20+1 20 11 19 6d6 23. Two make it. Half damage to those, 11 damage. All survive for now. Initiative ---------------------- Montgomery Williams (0/42 AC14)(blessed, call to battle) Krag Hack (32/51 AC18, prayer, magic weapon, blessed, call to battle) Folhapreta (18/51 AC18) Mutated Wyvern #1 ('darkenbeast')(9/22HP AC12) Red Wizard #1 (36/36HP AC14) Bronan the Brobarian (57/64 AC18) Justice McHeropants (41/52 AC20) (blessed, sacred weapon, shield of faith) Sandy Roads (22/38 AC13)(blessed, call to battle, prayer) Pragor Krakskull (45/59 AC15)(blessed) Smash Stonefist (31/45HP AC16)(blessed, call to battle, prayer) Ganja Elf (38/38 AC12)(blessed) July Shieldheart (31/45 AC18)(blessed, call to battle, prayer) Thayan Apprentices (on sacrificial duty)(14/14HP AC11) Red Wizard #2 (36/36HP AC14) Tarul Var, lich (135/135HP AC16)(resists a lot, immune to lots of stuff) Wight #3 (27/27) Wight #5 (4/27) Wight #6 (5/27) Wight #7 (16/27) Wight #8 (27/27 AC14) (resist bludgeoning/piercing/slashing from nonmagical, unsilvered weapons) --------- Spell effect descriptions: Blessed: +1d4 to all attack rolls and saves Call to Battle: +1d6 to melee and ranged damage rolls Prayer: +1 to AC, attack rolls, weapon damage rolls, ability checks and saving throws
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# ? May 16, 2014 03:10 |
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Bronan the Brobarian "Brom! I desire not to see some foul necromancer's blade feast upon this sotted fool's blubbery innards! Come on, fat boy!" Bronan hauls the victim from the altar, cutting his bonds if need be. Initiative: 10
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# ? May 16, 2014 14:36 |
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HP: 22/38 | AC: 14 | 1st Level Spells: 3/4 | 2nd Level spells: 1/2 | Bolts: 17/20 Sandy, seeing Montgomery fall, rushes to his aid. Hustle to BI 25. "Smash, take care of the Wyvern while I help Montgomery."
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# ? May 16, 2014 20:52 |
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Smash Stonefist HP 31/45 | AC 16 | Ki 2/6 "Hey Mintgummy, get up! This is no time to nap!" Smash punches the wyvern hassling him. [i]Move to BI-25 Attack Wyvern 1, one hit for 10 damage; it's dead Attacks: 2#1d20+5+1d4 9 21 2#1d8+3+1d6 16 10
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# ? May 17, 2014 02:00 |
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Bro, you don't need to roll init every round. 5e uses one roll per person per fight. I took away the initiative numbers in the list below to reduce clutter, but the order is the same. Bro frees the hostage, but the nearby Thayan retaliates. He casts a Magic Missile as a level 2 spell, but he's just an apprentice so he rolls all 1's: 4 magic missiles: 4d4+4 8 damage. Two of the hostages yell "Thank you! You saved us!" Two other hostages yell "NOOOooooooo!!" The Bloodgate is visibly strengthened by their deaths, and the lich is better able to concentrate on the fight. With their grisly work done, the Thayans on the south end of the map rush to join the battle. The cloudkill vapors drift of their own accord, rolling down the left-side altar stairs. The nearby Red Wizard carefully considers his situation. He is facing a pair of clerics that are buffed to the gills. Anything requiring a save is unlikely to succeed. So he goes for the sure thing, points at the super-buffed Krag Hack and a burst of Magic Missiles shoots from his finger. He casts it as a 4th-level spell, getting 6 missiles total. 6 Magic Missiles: 6d4+6 22 damage to Krag. The wizard then runs for safety by his lich master. The lich - actually, you see 3 liches, thanks to mirror image - strolls on over next to Folhapreta. Then he casts another spell, dropping a brand-new cloudkill right between the wights and himself. The undead are immune, of course. His other cloud dissipates. Justice, Pragor and Folhapreta are in the Cloudkill. cloudkill damage: 6d8 22 poison damage, make a DC18 CON save for half damage. "Master, I can't breathe! Noo!" It seems that Wizard #1 is not immune. Red wizard's DC18CON save: 1d20+1 3 fails, 22 damage. Finally, the wights. One swings twice at July (life drain, longsword): 1d20+5 13 2d6+2 10 1d20+5 13 1d8+2 10 missing. Two each go for Pragor and Justice: Pragor's wights (2 drains, 2 swords): 2#1d20+5 23 15 2#2d6+2 10 12 2#1d20+5 9 9 2#1d8+2 8 9. Two drains hit for 18 damage total. Pragor makes 2 DC13 CON saves: 2#1d20+2+1d4 19 21, so he doesn't permanently lose HP. Justice's wights (2 drains, 2 swords): 2#1d20+5 19 19 2#2d6+2 7 11 2#1d20+5 21 7 2#1d8+2 9 3. One hit for 9 damage. Initiative ---------------------- Montgomery Williams (0/42 AC14)(blessed, call to battle) Krag Hack (10/51 AC18, prayer, magic weapon, blessed, call to battle) Folhapreta (18/51 AC18) Red Wizard #1 (14/36HP AC14) Bronan the Brobarian (49/64 AC18) Justice McHeropants (32/52 AC20) (blessed, sacred weapon, shield of faith) Sandy Roads (22/38 AC13)(blessed, call to battle, prayer) Pragor Krakskull (27/59 AC15)(blessed) Smash Stonefist (31/45HP AC16)(blessed, call to battle, prayer) Ganja Elf (38/38 AC12)(blessed) July Shieldheart (31/45 AC18)(blessed, call to battle, prayer) Thayan Apprentices (on sacrificial duty)(14/14HP AC11) Red Wizard #2 (36/36HP AC14) Tarul Var, lich (135/135HP AC16)(resists a lot, immune to lots of stuff) Wight #3 (27/27) Wight #5 (4/27) Wight #6 (5/27) Wight #7 (16/27) Wight #8 (27/27 AC14) (resist bludgeoning/piercing/slashing from nonmagical, unsilvered weapons) --------- Spell effect descriptions: Blessed: +1d4 to all attack rolls and saves Call to Battle: +1d6 to melee and ranged damage rolls Prayer: +1 to AC, attack rolls, weapon damage rolls, ability checks and saving throws
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# ? May 17, 2014 02:48 |
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Montgomery Williams HP: 00/42 Spells: 1/3 Montgomery remains lying unconscious. Death Roll 1d20 8
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# ? May 17, 2014 02:55 |
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KRAG HACK Krag runs to BS35 and casts Cure Wounds as a level 3 spell. http://orokos.com/roll/193874 = 31 HP back YAY. 41/51 HP
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# ? May 17, 2014 03:30 |
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Tarul Var laughs and waves his hand at Krag. As a reaction, he casts counterspell. The Cure Wounds fizzles and does nothing. Krag remains at 10HP.
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# ? May 17, 2014 04:06 |
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ritorix posted:Tarul Var laughs and waves his hand at Krag. As a reaction, he casts counterspell. The Cure Wounds fizzles and does nothing. Krag remains at 10HP.
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# ? May 17, 2014 04:10 |
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# ? Apr 26, 2024 09:38 |
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bullshit lich save: 1d20+5 16 dead
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# ? May 17, 2014 05:49 |