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I do like that the VTOL was courteous enough to float away and crash outside the fence of the main part of the roof. Sure, they were trying to kill you, but that doesn't mean they'll let the fiery debris of their vehicle block your way.
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# ? May 13, 2014 11:47 |
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# ? Apr 23, 2024 12:45 |
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Detective Thompson posted:I do like that the VTOL was courteous enough to float away and crash outside the fence of the main part of the roof.
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# ? May 13, 2014 12:17 |
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Centzon Totochtin posted:I like how every male character that you can mindjack sounds like a bad Hank Hill impression to Judge. Get used to it, everybody.
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# ? May 13, 2014 13:54 |
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I agree with Diaper Chris that the VTOL looks stupid. And here's why!
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# ? May 13, 2014 16:44 |
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Devious Vacuum posted:I agree with Diaper Chris that the VTOL looks stupid. And here's why!
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# ? May 13, 2014 16:48 |
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But what's its name? I'm thinking Vito.
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# ? May 13, 2014 17:09 |
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Centzon Totochtin posted:I like how every male character that you can mindjack sounds like a bad Hank Hill impression to Judge. And the entire Sweet Steve section left my cheeks sore from all the laughing. This is bs judge's hank hill is high quality. This is clearly a bad Mr Howell
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# ? May 13, 2014 17:16 |
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Centzon Totochtin posted:I like how every male character that you can mindjack sounds like a bad Hank Hill impression to Judge. Except for Morgan Freeman. He didn't sound much like Morgan Freeman, but he definitely did not sound like a Hank Hill impression.
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# ? May 13, 2014 17:31 |
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I'm the man of a thousand voices.
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# ? May 13, 2014 17:36 |
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Steak Flavored Gum posted:But what's its name? I'm thinking Vito. It's Victor VTOL, clearly.
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# ? May 13, 2014 19:14 |
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judge reinhold posted:I'm the man of a thousand voices. Master of none
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# ? May 14, 2014 00:23 |
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Bobbin Threadbare posted:It's Victor VTOL, clearly. Danny DeVTOL.
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# ? May 14, 2014 01:04 |
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Red Minjo posted:Danny DeVTOL. Where's the upvote on this site??
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# ? May 14, 2014 01:08 |
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Red Minjo posted:Danny DeVTOL.
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# ? May 14, 2014 06:05 |
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You didn't link the thread in your first video rear end in a top hat. I thought it was a one off. I hate the main character of this game already.
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# ? May 14, 2014 21:40 |
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He has enough of a personality to form an opinion on him?
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# ? May 14, 2014 21:43 |
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goatface posted:He has enough of a personality to form an opinion on him? Yeah, I thought that after I posted. It's his douche face.
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# ? May 14, 2014 21:46 |
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PrinceRandom posted:Yeah, I thought that after I posted. It's his douche face. Hey, frosted tips are gonna come back in style!
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# ? May 14, 2014 21:50 |
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Last time on MindJack, we brought down a whirly-bird, or I guess a hovery-bird. Words were said, feelings were hurt, rockets were fired. The point is Jim and Rebecca continued their way through the most perilous airport outside of LaGuardia (I have never been to and also know nothing about LaGuardia) and delve deeper, but a trap awaited: the baggage claim area. There they met an unlikely ally, who unfortunately was dispatched handily and also several subsequent times. Can the pair remember their luggage combination? What could Rebecca possibly know to justify sending millions of dollars of lovely helicopters and priceless-in-a-non-monetary-way Squawkers to silence her? Will Jim's bubbly personality and wry quips be up for the challenge? Watch and find out!
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# ? May 15, 2014 11:31 |
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The shot with you two standing over the glitched gun wheels needs its own caption competition.
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# ? May 15, 2014 12:59 |
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Mehuyael posted:I think you're really reaching here. I want to retract this statement. I was wrong, you were right.
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# ? May 15, 2014 13:13 |
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In the horrifying techno-dystopian future, debate over the Freedom of Information Act has never been fiercer.
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# ? May 15, 2014 13:31 |
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Loving the LP, you loons. I remember hearing about this when it came out. On the other hand, what is the point of the whole thing? I mean, seriously, this makes zero sense and looks pretty much like zero game generated fun.
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# ? May 15, 2014 13:35 |
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I wish at some point the game told you how to level your arts and crafts store.
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# ? May 15, 2014 13:45 |
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Brassherald posted:I wish at some point the game told you how to level your arts and crafts store. It's probably the Back button. Diaper should throw the points into using a hot glue gun.
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# ? May 15, 2014 14:02 |
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It was a sad day when NASA was shoved into the FIA security personnel. Hundreds of potential astronauts now make slightly meager wages killing illicit mind-jackers.
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# ? May 15, 2014 14:15 |
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Still love Jijm's volume issues. Can yell, gotta yell. Also love how MindJack leaves it to the player to create the plot.
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# ? May 15, 2014 14:49 |
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So is this set on Radiant Garden or in Traverse Town?
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# ? May 15, 2014 17:30 |
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Please try and figure out how to use your upgrades. I gotta say, I really dig the robot designs. While some of the other designs are rather lacking, the killer roombas are nice. Also... those heavies really DO look like astronauts, which is weird but cool I guess?
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# ? May 15, 2014 18:14 |
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your evil twin posted:Please try and figure out how to use your upgrades. What upgrades
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# ? May 15, 2014 18:20 |
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I'm kind of angry with myself for being so fascinated by this game. The characters and dialogue are ridiculously bad, but the ABSOLUTE REFUSAL to talk about the mind-control plot point keeps putting me in Dark Souls theorycraft mode, and I'm weirdly enthralled by it. I'm starting to feel like it's actually really interesting that the main duo never seem to be aware that they're constantly getting mind controlled, and they never wonder why random janitors and doombas and enemy agents suddenly start helping them in fights for no reason. I've heard that the mind control plot twist never actually materialises, and that might actually be a really cool way to tell a story like this? We see the anonymous cyberghost force Jim to murder an undercover agent and partner up with activist lady for no apparent reason, there's an unexplained flashback to a corpse on a morgue table, and all gameplay sections are literally the cyberghost using magical mindjackery to help the pair defeat enemies they would otherwise be hopelessly outmatched against. It's all being shown so openly and obviously that I kinda feel like it would just feel flat and condescending if they tried to treat it like a shocking revelation. If they can put all the pieces out there, and trust us to put it all together without having it explicitly spelled out, then that could actually be an elegant method of storytelling that's kinda unique to videogames. They can avoid the usual contrivances of Goldfinger just telling Bond about his master plan for literally no reason, or Sherlock Holmes explaining every little clue or detail to Watson because the audience isn't given enough information to understand without finding some excuse for unrealistic expository dialogue. Or it could be a rushed pile of bullshit. I can't tell with this game. Nothing about it seems to deserve the benefit of the doubt, and yet it would be so interesting if they're actually doing a thing here.
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# ? May 15, 2014 18:50 |
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judge reinhold posted:What upgrades I think he means the selection of Pluiginart appliances you guys are collecting.
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# ? May 15, 2014 18:57 |
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Giant Gorilla Dogs, Doombas, Deathwheels and frosted tips; This is a horrible mindjacking future.
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# ? May 15, 2014 19:07 |
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Worldwide Panther posted:I think he means the selection of Pluiginart appliances you guys are collecting.
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# ? May 15, 2014 19:09 |
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I only have one thing to say about that joke during the cutscene at about 8 minutes: Boo Gehrig
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# ? May 15, 2014 20:14 |
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You know, I've got to hand it to Mind Jack, it takes some real courage to make an action game where the entire plot is the main character's fault for being stupid.
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# ? May 15, 2014 20:55 |
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Bobbin Threadbare posted:You know, I've got to hand it to Mind Jack, it takes some real courage to make an action game where the entire plot is the main character's fault for being stupid. Why did woman decide to go with him in episode one? I still don't understand, he murders someone right in front of her but whatever.
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# ? May 15, 2014 21:21 |
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This must be the most generic looking game in recent memory. Even the robots manage to just blend into the environment.
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# ? May 15, 2014 21:25 |
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Gale posted:I'm kind of angry with myself for being so fascinated by this game. The characters and dialogue are ridiculously bad, but the ABSOLUTE REFUSAL to talk about the mind-control plot point keeps putting me in Dark Souls theorycraft mode, and I'm weirdly enthralled by it. I'm starting to feel like it's actually really interesting that the main duo never seem to be aware that they're constantly getting mind controlled, and they never wonder why random janitors and doombas and enemy agents suddenly start helping them in fights for no reason. See, this guy has the right attitude. MindJack is a blank canvas, but it gives you the colors to paint with. There's a rich universe waiting to be unleashed with Morgan Freeman, Lou Gehrig, and Sbarro's. You guys calling it bland are right, but it's bland in the same way rice is "bland". You gotta dress it up with A1 Steak Sauce. Do people see the wisps? What happens after the wisp leaves them? Why are they called Squawkers because that name is terrible? The last one is more of a comment but still it's all delicious thought experiments and innovative game design. PrinceRandom posted:Why did woman decide to go with him in episode one? I still don't understand, he murders someone right in front of her but whatever. Gotta go somewhere. judge reinhold fucked around with this message at 21:58 on May 15, 2014 |
# ? May 15, 2014 21:49 |
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# ? Apr 23, 2024 12:45 |
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The programming for the Squawkers is pretty simplistic. 10: search for enemies 20: shoot wildly at enemies 30: ooh what's that shiny thing over there I'm gonna go look 40: roll around 50: GOTO 10 The programming for when they're Mind Slaved is the exact same thing.
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# ? May 15, 2014 21:49 |