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Thief
Jan 28, 2011

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I generally refuse to fly anything other than the Su-27/Su-33:

https://www.youtube.com/watch?v=b6nIdCdJTrY

:pilot:

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Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
Su-25T ABSOLUTE BEGINNER'S GUIDE:

First of all, this game may have a ridiculously high learning curve but if all you want to do is fly around before bothering to learn all the :spergin: bullshit then I can help get to the point where you are able to take off in under a minute more often than not.

Quick Startup/Takeoff:
  • Get in a Su-25T.
    If on a multiplayer server, select the plane from the scrolling list and click 'Briefing' then click 'Fly'
  • R-Shift + L to turn on all the confusing electronic poo poo in front of you.
    You need this to see your HUD and other important crap like engine RPM meters.
  • R-Shift + Home to start both engine at the same time.
    R-Shift + End to stop both engines at the same time. R-Alt/Ctrl + Home/End controls the left/right engines separately.
  • Ctrl + C to close the canopy.
    Unless for some reason you need to change loadout/refuel, then see below for more info. Don't worry about it if you simply want to get into the air.
  • Wait for the engines to get going.
    Your RPM gauges should go to '4' before settling into an idle state. There's actually two overlapped needles here for each engine. :mil101:


  • Slightly throttle up and drive slowly to the runway. Default throttle keys are Num+/- if your joystick throttle is not yet mapped.
    Press W to use your Wheel Brakes. Try to stay on the road. If you go too fast, you will drag a wing when turning and that fucks your poo poo up!
  • Full throttle until you're going real fast-like.
    You can press Shitf + F to toggle your takeoff flaps down. I think Ctrl + F raises them, I forget.
  • Pull back on the stick to take-off.
    For future reference, you want all joystick movements to be gentle as possible. Some planes risk dragging their tail on the ground when taking off too aggressively.
  • Ctrl + G to raise your landing gear.
    Them's your wheels, dude.
  • Have fun crashing your plane over and over until you get bored of this.
    You can press Ctrl+E three times if you need to eject.

Change Loadout/Fuel:
  • You MUST be landed with your engines off and have your canopy open.
    That's 0 RPM. Ctrl+C toggles open/closes the canopy.
  • Alt + ' opens the loadout window:

  • Pick stuff.
    Actually using these weapons is a whole new :can:
  • Wait for it to load.
    You can check the progress by simply looking at your wings/fuel gauge. If you close the canopy or start the engines it will cancel the process and you'll likely be sitting there with an uneven load... which can be fun if you like goofing around with the FM.
  • Now go through the start up procedure again.
    It's not so bad once you get used to it.



edit: btw that startup guide basically applies to many of the other planes in FC3 except you don't normally need to toggle the electronics on because they're UFO's. Also many other UI controls are similar enough to figure once you learn one of them, like switching HUD modes.

Thief fucked around with this message at 21:06 on May 13, 2014

Thief
Jan 28, 2011

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I mean, its literally like 3 button combos to start the engine and then you just throttle up, though I do recall a good YouTube tutorial series that involved explaining the instruments and how to use taxi lights/radio take off requests and other stuff you don't actually need. I'll search for it.

edit - here it is:

https://www.youtube.com/watch?v=aZT878Rylhw

Covers startup, doohickey explanations, taxi and how to use the map/view controls.

quote:

Part 1: Engine Startup, Payload Management, Taxi to Runway
(This Video)

Part 2: Takeoff and Basic Maneuvers
http://www.youtube.com/watch?v=LPoFMh...

Part 3: Navigation Modes and Autopilot
http://www.youtube.com/watch?v=JKLO_P...

Part 4: Landing, Repair/Rearming, Shutdown Procedures
http://www.youtube.com/watch?v=MoDPIV...

Part 5: Countermeasure Systems
http://www.youtube.com/watch?v=iuASJM...

Part 6: Employment of Guns & Unguided Munitions
https://www.youtube.com/watch?v=AnLq0...

Part 7: Employment of Laser Guided Munitions
https://www.youtube.com/watch?v=gOWRz...

Part 8: Employment of TV Guided Munitions
https://www.youtube.com/watch?v=xoHXs...

Part 9: Employment of Anti-Radiation Munitions (Coming Soon!)
Part 10: Employment of Air to Air Munitions (Coming Soon!)

Thief fucked around with this message at 13:11 on May 13, 2014

Thief
Jan 28, 2011

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Vahakyla posted:

I added info to the OP about the issues you guys are getting.

I wouldn't be posting mods at all in the op in the first place. It only clutters up an already spergy as gently caress game for someone that might be interested in trying it out.

The only other mods I've seen worth mentioning involve lovely FMs for planes that use existing cockpits as placeholders.

Thief fucked around with this message at 01:55 on May 14, 2014

Thief
Jan 28, 2011

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Vahakyla posted:

Last rumor/info on dual cockpits comes from the development of F15E Strike Eagle module as a quote of "We are under strict NDA in the case of discussing dual control development in regards to DCS F15E and other DCS modules".

Whatever that means.

I would love to just fly an press the fire button while some nerd does the boring stuff like helmet tracking lock-ons and navigation.

Haha if this happeneed, this game would turn into that one Battlefield 3 level so fast:

https://www.youtube.com/watch?v=dw_MmOgBw1Q

You know all I'm gonna do is bust Cobras across the map when they update the Su-27 just like in that video except get shot down BVR.

deck posted:

Record video of first flight. Post here.

Shine posted:

Hello new unofficial thread rule!

Vaha, can you put this in the OP please:

https://www.youtube.com/watch?v=fr94DmuzsLo

Thief
Jan 28, 2011

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Vahakyla posted:

Yesterday me, Burno and Thief went on a super-spergy server to shoot nerds down.
Thief took off first and wanted to show some tricks.
This was basically the last thing I ever saw.




For real though if you're not flying the Su Flankers then you're playing this game wrong.

Thief
Jan 28, 2011

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Leo Showers posted:

I'm killing players in Su-27s with my MiG-29. Pretty sure MiG-29s are the best ninjas :kheldragar:

R-77 op :argh:

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
I don't have much experience with red on red violence but the 27ETs probably have my best kill:miss ratio of any missile.

Thief
Jan 28, 2011

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Shine posted:

I use the hat clip because nobody cares what I look like when I'm playing video games.

That might work for you but when you reach the level of a true cyber ace and stream all your gameplay footage with a PIP webcam you best make sure you done got your hair did.

Thief
Jan 28, 2011

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mlmp08 posted:

I motion that the next airgoon flights just be a come one, come all, fly whatever the gently caress scrimmage/aerobatics/spergy formation/bomb crap map.

For real though, if you want people to actually play this game make it as drop-in drop-out friendly as possible instead of hosting a 32 person server that only has 4 slots.

A free for all might be chaotic but as long as people aren't assholes and spawn camping it'll be fun to see dudes cruisin around in helicopters while F2P players are learning the Su-25T weapon systems with Su-27s are doing flatspin gun duels and Su-33's practicing take-off/landing on a carrier all within a reasonable distance from each other.

Also, using an entirely separate mumble that only ever gets used for these and only these events is pointless when we already have a rather populated CTS server to hop around channels on.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
BTW for people that are just looking to get in the air ASAP, R-Windows + Home should insta-start all them fancy button clicking planes.

Thief
Jan 28, 2011

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Actually, that stuff like infinite ammo is good for practicing really wide BVR poo poo.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
For real though. War Thunder has Korean era jets that shoot similar weapons at only slightly slower speeds as the planes you see in this game with a fantastic ballistics model. So basically, the deflection angles are about the same.

DCS's game engine seems to give you a bit of an assist in guns. I rarely miss with them from even more than a kilometer out. I know the HUD assists on these planes are fantastic compared to just eyeballing it yourself or using a gyroscopic reflex sight but holy poo poo you shouldn't be able to hit drat near perpendicular deflection shots from that distance, even with that insanely fast firerate that practically turns your guns into a laser beam that slices things in half.

And when it comes to the F-15, simply putting your target in that little circle should be enough for a burst to connect if the wingspan is anywhere near the size of the circle. It will deliver at least a glancing blow, which is basically all it takes to disable a plane's HUD forcing them to eyeball any and all things they do after that. And I don't think you can even launch missiles without locking on to something first.

Though this is all irrelevant because :lol: when's the last time anyone in DCS got a naturally occurring air-to-air kill that wasn't BVR or against a target that was so severely under-classed that you could just ride up their rear end and kill them in the first burst.

Thief fucked around with this message at 21:49 on May 24, 2014

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Robo Reagan posted:

an alarm had been running for the past few minutes.

Slightly related, but r-alt + , will dial down the repetitive beep boops in your plane and some other stuff. Especially useful when flying over highly populated friendly airspace.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Vahakyla posted:

And Artless actually did this, afterburning in to help Thief [Witch], when he was having his "hands full", so to speak.





I somehow initially survived that only to get hit by a random missile flying back home after you guys picked up the swarm.

Now you know why I insist on flying Su-27s, which btw are also capable of mild ground attacks via bombing while the F-15 is only capable of gun strafing. Keep that in mind next time you're doing anything involving Su-25Ts.

Thief fucked around with this message at 07:43 on May 25, 2014

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Leo Showers posted:

I could potentially remove it but what I want is a teamwork thing as opposed to Mr Ace winning the whole game.

Thoughts?

https://www.youtube.com/watch?v=2FyuHA_zAOM&hd=1&t=147s

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
flankers are fun :350:

https://www.youtube.com/watch?v=Mr8nxR5XizY&hd=1

:lol: @ my desk while playing this internet videogame:

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

deck posted:

Hey man, can I get a lift?



haha, can actually pick those guys up in helicopters? it would be a nice consolation to flying something that is pretty much going to get wrecked in any combat situation.

Thief
Jan 28, 2011

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Burno posted:



Its a love tale between an A-10C and SU-27




Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
Speaking of F-15s, today I managed to successfully drift this plane and even do a 360 while landing:

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Vahakyla posted:

Yes this is a modern air combat sim.

I'm not being a dick, that is the point.

One day they'll have a plane that has such a good autopilot that you can just sit there and play with your iPad app to target pixels and press the kill button.

Then be like "Plane. I wish to land." at your monitor and it goes back to base.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
I know a few DCS purists that will insist that its the best flight sim around but refuse to even try other sims because you can't press the little buttons in the cockpit while the plane automatically flies itself to the next mission waypoint so you can focus on more important things like not looking out the window.

Thief
Jan 28, 2011

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Red lights on blue paint looks really cool.

Fun fact: R-Shift + H cycles HUD colors. Make sure you set yours to red when playing Russian planes.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Insert name here posted:

Have a random gif of me landing:


The funniest part of those landings is that if you don't repair and just eject, your plane will just rot on the runway ruining that whole side for everyone. But they're totally worth it.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
It took every ounce of my being not to ram you.

Thief
Jan 28, 2011

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Vahakyla posted:

What is the russian reason for that common blue paint?

Mike-o posted:

No clue if it's true, but I've always heard that it's the best color for eye strain relief or something to that effect. Supposedly the Soviets did some research or some junk.

Hadlock posted:

I always assumed that the Russians ended up with a cyan anti corrosion and the Americans an olive green one.

I heard people say that it was because they were thought to be the most calming colors. I also recall reading that it was simply a result of whatever primer they were using and on what metal, though that may be very specific to the type of plane and when/where. Seeing as how the interior of many planes still use this blue and just about every light is green or yellow across the board, I think its likely a combination of all these things but mainly eye strain relief, anywhere from general glare to looking at :frogsiren: lights while sitting in a dark cockpit.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

skooma512 posted:

Is anyone else shelving DCS until EDGE comes out? I miss playing but don't want to burn out before then

Pretty much until I can bust cobras in the Su-27 or fly more prop planes. That or the new Mig/Sabre that we've seen previews of these past few months.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Leo Showers posted:

They really should've just concentrated on the more modern jets

Still waiting on this DCS module:

https://www.youtube.com/watch?v=L75ESD9PBOw&t=102s

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

NeoSeeker posted:

I'd forgo ever buying the Su-27

If you play flight sims to actually fly the plane and go full :rice: with it instead of flicking switches in the cockpit while you stare at scanners on autopilot, then the Su-27/33 is really as good as it gets and totally worth throwing hard earned monies at.

Even failing to land on a carrier is fun in that plane because you'll be doing poo poo like this:

https://www.youtube.com/watch?v=g-8DFu-6sag&t=7s

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

God dammit, I had to click it :negative:

Also... I would definitely buy a F-106 module but what I really want is for someone to attempt an even remotely believable yet somehow playable Osprey.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
I'm gonna guess it mainly had to do with your average home computer actually being able to run a flight sim. After Microsoft Flight Simulator '95 I noticed a lot of the people that toyed around with it just got into all the new console systems that were coming out.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
The Su-27 update rules:

https://www.youtube.com/watch?v=8_mS7N-DMuI

Finally, you can actually stall out or get stuck in a blackout spin and crash if you push it too hard. :allears:

Thief
Jan 28, 2011

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Shanakin posted:

press S to turn off stability augmentations



https://www.youtube.com/watch?v=JZ6D6juCN-4&t=4s

:stare:

https://www.youtube.com/watch?v=TKdlDfyGqbs&t=4s

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
That first dodge looks awesome in that light.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
Welp, it seems my life is over now that the DCS 109 is on Steam.

Thief
Jan 28, 2011

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For anyone interested, there is an active guns only server in DCS with all available planes and air starts. Turns out pulling Cobras is actually useful for once!

Thief
Jan 28, 2011

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EpicPhoton posted:

I am willing to host DCS tomorrow as a replacement for Falcon. I have a sandbox set up with all sort of stuff to fly, but if you have any specific requests, like planes to fly or targets to shoot at, let me know, and I'll get it set up. I'll take the normal Falcon timeslot of 3pm EST, 12pm PST.

Can you put a 109 or Su-27 with an air start so that I can flatspin and pull cobras all day and crash without spending like 5 minutes to taking off?

Thief
Jan 28, 2011

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ethanol posted:

I can't make the p-51 climb in dcs or even go fast. I feel like I've exhausted all the buttons which I thought would make it faster, still can't compete at all in the 1v1 quick mission. The german plane climbs so fast it's a joke. What's with this plane? The one in fsx is way more powerful

You're probably trying to climb too steeply. Level out a bit and let it build up some speed. It won't "feel" like its climbing if you're used to something like FSX but it will be.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Sauer posted:

I'd argue about this. The FMs in BoS are pretty awesome in my opinion.

BoS is easily the best fight model currently available for a WWII game.

The difference between flying a 109/190 in DCS vs BoS is that you have to flick a few switches on and pump a few lil' handles before starting your plane. Meanwhile in BoS, you just press E and watch the ghost in your cockpit do all of that for you which takes like 10 seconds. Both games model stalling/slipping in a way that is fun so I really don't care to compare the two in this way. I've heard people say that RoF/BoS overexaggerates slips but I really doubt these people have flown the Su-27 module before if they're serious about that.

Flight wise DCS can be noticeably clunky especially when transitioning from air to the ground:



Landing a plane in BoS and RoF is great.This is kind of an issue when planes from this Era have to land frequently either to reload or from being crippled and shot down.

DCS "feels" better in terms of how you can kill your engine due to the kind of ridiculous over stressing you can pull in videogames... but BoS and (even War Thunder really) better handle how most people imagine a structurally damaged plane should feel when in the air. Also, you don't even really have to aim your guns in DCS beyond pointing them in a general direction. If your bullets fly anywhere near your target it will seemingly magnetize themselves to it. You may sometimes have to hit your target a silly number of times in BoS (and again even War Thunder) but they feel more like you're aiming guns made by devs that have actually shot a MG in real life.

Many players often point to DCS as the standard in realism for their airplane videogames and I think that is true in terms of manual engine management and controls. But the moment their planes take damage this is kind of thrown out the window for older prop planes and PVPing with vehicles from this era is going to involve a lot of glancing blows that aren't going to instagib the victim. The game engine is far better suited for more modern jets where HUD assistance and splash damage are more common. It's quite obviously focused on being an educational tool for practicing procedures more so than simply shooting at other nerds and it doesn't surprise me that some modules are supposedly based off of actual training software originally used by military.

Thief fucked around with this message at 11:06 on Mar 29, 2015

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Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
The Su-27 got a massive update fairly recently so that you can actually crash it now and I think it applies to the FC3 version. I think they updated or have been talking about updating the F-15 to be full-sperg clickable cockpit mode but I don't know if that's been implemented yet.

Lockmart Lawndart posted:

I've had to learn all about blown flaps and throttle management for the mig 21 in order to land the thing. Su-27 in DCS feels wonky as poo poo FM wise.

It's just :rice: as gently caress but the recently updated FM is pretty good. While the Mig-21 is probably the best in DCS for serious sim flying, the Su-27 is pure fun.

I mean, just look at what a this Su-35(?) can do on a whim irl:


Try flying it with the direct control switch (aka Cobra mode) and you'll see how many limits the plane automatically puts on you to prevent you from crashing. Though if you want to play for kills against other players, the F-15 is the way to go and is a lot easier for BVR type stuff.

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