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Walton Simons
May 16, 2010

ELECTRONIC OLD MEN RUNNING THE WORLD


Halo Anniversary. The checkpointing on Truth and Reconcilation loving stinks. Why yes, I'd love to do these two tedious-but-not-difficult waves twenty seven loving times because there's no checkpoint between them and the hard as nails third wave. Uuuuurgh I know that is a 2001 game jazzed up but it was criminal even then. I had he same issue with Tomb Raider Anniversary and there's nothing worse than a segment you might be enjoying being made enraging by the knowledge that if you die you have to redo a load of boring old poo poo you've already done 20 times.

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BiggerBoat
Sep 26, 2007

For that you get the head...

the tail...

the whole damned thing.

Ruffian Price posted:

HD Ready TVs had a problem with UIs since the 360/PS3 era, as they would take your 1080p input, trim the edges off (overscan is why devs still have to consider "safe" edges for interface elements and the Switch will let you scale the entire output) and reduce the rest to fit the 1366x768 panel, losing 25% of the information.

Conversations like this drag down everything for me. Not just games.

Mamkute
Sep 2, 2018


Battalion Wars 2: The comedic national stereotyping of the Solar Empire is uncomfortable and may be downplaying the war crimes the actual Imperial Japanese Army committed. The other armies have officers that have personality, but all the Empress and Admiral talk about is 'honour'.

Dr Christmas
Apr 24, 2010

Berninating the one percent,
Berninating the Wall St.
Berninating all the people
In their high rise penthouses!


Total Warhammer 2 has two campaigns, the Eye of the Vortex campaign which you play with the races introduced in the second game, and Mortal Empires, a gigantic map combining the first game's map with parts of the Vortex map, which every army from both games can play on.

After evening out the rosters of the 6 races introduced in game 2, they started adding more lords to the game that have their own unique campaigns on the Vortex map, including those from races in game 1. They also added achievements for beating the campaign with each race, including those of the first game. They didn't specify which campaign, but apparently the "new" Vortex campaigns don't count, so if I'm to satisfy my depraved lust for cheevos, I have to play a super-long Mortal Empire games

Gay Rat Wedding
Sep 14, 2011


Taco Defender

Mamkute posted:

Battalion Wars 2: The comedic national stereotyping of the Solar Empire is uncomfortable and may be downplaying the war crimes the actual Imperial Japanese Army committed. The other armies have officers that have personality, but all the Empress and Admiral talk about is 'honour'.

I really enjoyed battalion wars 1 and 2 back in the day but have the sense Id find a number of things with the nation caricatures that feel off if I went back to them now

Riatsala
Nov 20, 2013

All Princesses are Tyrants

Fire Emblem: Three Houses is too easy on Normal mode. I have no idea what I'm doing and my tactics boil down to "Put the tough guys in the front" and none of my guys have been in any real danger in 4 calendar months (on month 7 right now)

Sylvain hasn't even taken damage in about that long. I'm recruiting everyone I can just so I can spread out the exp and get some fresh, under developed soldiers on the field so I feel at least some amount of vulnerability. Even type disadvantaged matchups are a joke, Lysithea will take 5 damage from a dude with an axe and just instantly nuke them with magic. I have never lost a soldier or used a divine pulse, and most matches I go without healing anyone. I never use combat maneuvers or whatever they're called, and never use battalion gambits. Hell, I was looking forward to the battle of the eagle and the lion but my troops were an unstoppable wave of death limited only by their movement speed.

I'm hoping for a difficulty spike at some point because I'm not interested in restarting on hard when I'm this far in.

The Moon Monster
Dec 30, 2005
THIS CUSTOM TITLE WILL COME IN HANDY WHILE LURKING


Riatsala posted:

Fire Emblem: Three Houses is too easy on Normal mode. I have no idea what I'm doing and my tactics boil down to "Put the tough guys in the front" and none of my guys have been in any real danger in 4 calendar months (on month 7 right now)

Sylvain hasn't even taken damage in about that long. I'm recruiting everyone I can just so I can spread out the exp and get some fresh, under developed soldiers on the field so I feel at least some amount of vulnerability. Even type disadvantaged matchups are a joke, Lysithea will take 5 damage from a dude with an axe and just instantly nuke them with magic. I have never lost a soldier or used a divine pulse, and most matches I go without healing anyone. I never use combat maneuvers or whatever they're called, and never use battalion gambits. Hell, I was looking forward to the battle of the eagle and the lion but my troops were an unstoppable wave of death limited only by their movement speed.

I'm hoping for a difficulty spike at some point because I'm not interested in restarting on hard when I'm this far in.

All but one or two maps in that game were trivial even on the hardest difficulty at launch. I think they added a harder one in at some point, though.

Cleretic
Feb 3, 2010

Like a bull in a china shop.

Well, if the bull owned the china shop.


The Moon Monster posted:

All but one or two maps in that game were trivial even on the hardest difficulty at launch. I think they added a harder one in at some point, though.

They did. I can't speak to how difficult it actually is, but my 'much better at Fire Emblem' friend seems to consider it a decent enough challenge.

I find the back half of the game, after the time skip, does have some curveballs that can catch you out if you aren't min-maxing/don't see them coming. I've mentioned before that it's way too easy to make an invincible super-army in 3H, but even with one, you can still get caught off-guard by some mission layouts and events.

bony tony
Aug 9, 2013



I love Space Engineers with all my heart, but I can't make anything that isn't just a box.

The Moon Monster
Dec 30, 2005
THIS CUSTOM TITLE WILL COME IN HANDY WHILE LURKING


Cleretic posted:

They did. I can't speak to how difficult it actually is, but my 'much better at Fire Emblem' friend seems to consider it a decent enough challenge.

I find the back half of the game, after the time skip, does have some curveballs that can catch you out if you aren't min-maxing/don't see them coming. I've mentioned before that it's way too easy to make an invincible super-army in 3H, but even with one, you can still get caught off-guard by some mission layouts and events.

The one that really gave me trouble was the first level after the time skip. The enemies get a huge stat boost and you only have 2 units so it's legitimately a lot of work to not get swarmed and overwhelmed. That said my Byleth had consistently terrible level ups so maybe if she had been at modern Fire Emblem protagonist level strength it would have been easy.

VanSandman
Feb 16, 2011
SWAP.AVI EXCHANGER

bony tony posted:

I love Space Engineers with all my heart, but I can't make anything that isn't just a box.

Box is most efficient form, comrade, what do you have against most communist shape?

Leal
Oct 2, 2009

If you LP what I LP
And if you work retail like I work retail
You would also scream like I scream


Can you engineer a dick inside of said box?

VV

Leal has a new favorite as of 17:59 on Jun 5, 2020

Captain Monkey
Aug 23, 2007


Leal posted:

Can you engineer a dick inside of said box?

I assume it has a pilot, yes.

bony tony
Aug 9, 2013



You can even make a bepis out of blocks, and put it on a piston. That way, you can just hit a button to make it come up out of the box.

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Cleretic
Feb 3, 2010

Like a bull in a china shop.

Well, if the bull owned the china shop.


The Moon Monster posted:

The one that really gave me trouble was the first level after the time skip. The enemies get a huge stat boost and you only have 2 units so it's legitimately a lot of work to not get swarmed and overwhelmed. That said my Byleth had consistently terrible level ups so maybe if she had been at modern Fire Emblem protagonist level strength it would have been easy.

That one also allocates your reinforcements... effectively randomly, so it's entirely possible one will just be in a really lovely position for the map, which could hurt them pretty bad if you don't move smart.

I went Blue Lions, and the ones that I remember really hurt me were the attack on the Kingdom capital, the paralogue where you assault the trap fortress, and the final map in the Imperial palace. The first and third both have really tough to avoid giant enemies, the second has a bunch of damage zones that'll screw with you if you don't know how to turn them off, and the first and third both have some really painful Meteor-users.

I also had trouble at the Battle of Gronder, but that one'll only really get you once. If you don't know the victory conditions, don't know that the central hill is a trap, and care about unrecruited pixels enough that you don't want to hurt them, it can really gently caress you up.

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