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FF: Stranger of Paradise: Why is the special parry a Red Glow, if also the specific enemy attacks you Can Not Parry are also a Red Glow? This keeps loving me up. Please do not pair player/enemy glowing colors that actually have nothing to do with each other!!
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# ¿ Dec 24, 2023 20:42 |
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# ¿ May 10, 2024 13:33 |
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FFVII Crisis Core Reunion has much improved graphics over the original PSP release. This is most obvious in the new character models, many of which I'd imagine are straight from FFVIIR, and things like really nice looking reflections, shading, hi-res textures etc. However, like in many ports, the CG cutscenes are still like 360p and crunchy as poo poo - this isn't specifically my complaint though, since I'm pretty much always expecting that when it comes to old games getting ported... What I definitely didn't expect is that there are also cutscenes that used to be CG, were then completely redone with the new models and shading and all that good stuff, and then... compressed to hell so they wouldn't stand out amongst the other terrible looking CG cutscenes(?). At least that's the only halfway reasonable explanation I have, it could also be that those specific cutscenes also have tiny bits of old CG in them in which case yeah, it would all have to look just as bad. Just feels like a baffling thing to see.
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# ¿ Jan 13, 2024 10:27 |