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Phantom Pain: Silencers detereorating is the dumbest thing. I could accept it in 3, maybe the russians got some really lovely tech but at this point where we got freaking I hope there'll be some silencer upgrades I can develop to make this less bothersome.
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# ¿ Aug 25, 2017 02:18 |
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# ¿ Apr 26, 2024 21:58 |
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spit on my clit posted:rear end creed black flag is the worst offender of this. 75% of the game is tailing missions, the other 25% are the fun part of the game. except the tailing missions last forever. I just wanted to point something that was left out: Black Flag has a ship tailing mission. You're in a swamp and you have to maneuver your ship on the lowest speed possible while following another one. It's terrible.
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# ¿ Aug 30, 2017 20:25 |
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bookkeeper posted:
I'm playing through that right now and it was also bothering me, but I've noticed different weapon types have different counters - the spear for example does an area clearing sweep - and you can also use the heavy weapons which usually is a powerful overhead blow. Since you can change sets effortlessly, it's good to have different types equipped.
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# ¿ Sep 25, 2017 23:59 |
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Testekill posted:The optional recruits in Suikoden 2 are a massive pain in the rear end; there are four optional flying squirrels to recruit and you get them by wandering between certain areas with an empty spot in your party and it's pure luck if they join. Even worse are the kraken; when you recruit the beastmaster character you get two crystals which allow you to communicate to beasts, you need to use one of them to recruit the gryphon since you get a required character with him and you can pick between a kraken and a unicorn for the other and everyone picks the Unicorn because he has one of the funniest scenes in the game. This entire post is utter madness
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# ¿ Nov 26, 2017 22:23 |
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Assassin's Creed is infamous for having terrible tailing missions but Syndicate takes the cake. There's only one(That's I've seen so far) but it's absolutely awful: You're following a chariot, but you gotta do it through the roofs to stay undetected. There's absolutely no way of staying ahead unless you already know the path it's going to take, even with the grappling hook. The game isn't stellar or anything but this section stands out on how terrible it was.
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# ¿ Nov 27, 2017 17:30 |
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Quote-Unquote posted:The first Mass Effect had really good achievements for getting kills using particular abilities and weapons. Once achieved, you could use that ability or weapon outside of the class that normally has it, which made NG+ loads of fun. Alpha Protocol also had a cool thing with achievements giving you bonuses, specially since they weren't tied to morality: Be nice to someone and you get something, be a dick and you also get something.
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# ¿ Nov 29, 2017 16:50 |
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I finished Asscreed Syndicate and there's one little thing bothering me. The Assassins are always morally right, no matter the time period, right? They have Natives in their ranks during colonizations, Africans during slavery, preach about freedom and all, etc. So, during this time period, the industrial age, one of the little things you do is free children who are forced into labor at factories at the bequest of Clara O'dea, the local street urchin leader who's allied with you. The problem is, what you get for rescuing them is...having they pickpocket people and hand you nice goods when you meet during your parkour sessions. That's still child labor! Worst of all, everyone in the game is rewarded in some major way by the end, the main trio is knighted, they have various profitable investiments and are associates of Queen Victoria herself while little Clara...gets a hug and goes back to being a homeless thief. At least build an orphanage or something!
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# ¿ Nov 29, 2017 23:51 |
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LeafyOrb posted:I'm playing the Evil Within 2 and games really need to stop loving up your aim then making you spend skill points to unfuck it. If you can't come up with meaningful poo poo to put in your skill tree and have to handicap the player by taking away basic functionality to have one maybe you shouldn't have a loving skill tree. The Crew is terrible about this. I could never get very far into it because, despite being a racing game, they decided to shoehorn RPG mechanics into it, like levelling up and getting better equipment, meaning your car handles like absolute poo poo when you begin playing.
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# ¿ Nov 30, 2017 17:09 |
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I think it's extra terrible because DOOM had a terrible marketing and the way AAA developers are crazy nowadays it might have not made whatever abstract idea of profit they have in their sick minds, so a sequel might not happen. Yes, we all know it had a fantastic single player campaign, but the multiplayer - which they invested tons in - was pretty much disregard by everyone, so who knows what Bethesda will do.
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# ¿ Dec 3, 2017 05:01 |
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I swear I'm not trying to be condescending here, but there are a lot of posts about how BJ dies really easily in TNC and it kill the momentum of the game but...have you tried playing it on easy? Maybe that would make things smoother? edit: Like, it's definitely not just you people having this problem and while it wouldn't fix everything at least it'd make it fun
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# ¿ Dec 3, 2017 08:23 |
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Ugly In The Morning posted:I'm overleveled as hell in Horizon Zero Dawn and I have never really steamrolled anything Based on level alone. Having more options for hitting weak points based on game progress-related equipment, sure, but you're never really a murdergod. Isn't HP the only thing affected by levels in HZD? Damage and Defense are all from equipment and ammo.
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# ¿ Dec 13, 2017 02:22 |
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Len posted:Why can't Morgan just download all the crew data from a security terminal to save me the back and forth trips? I'm pretty sure I didn't 100% the game, but the thing about security terminals is that you don't have to find all the people listed there, it's just that once in a while you'll get a sidequest where someone will go "Oh, _____ had the key/code/wtv for that room but I haven't seen them in a while" and then you gotta go into the security terminal and look for the person. Paul.Power posted:More games need to go down the Good-Feel route of having every treasure be its own quirky thing with flavourtext to match. Trails in the Sky went 110% with this and had every treasure chest have a witty text when you check them after opening.
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# ¿ Dec 18, 2017 00:00 |
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Mr. Flunchy posted:I get that Fallout 4's base building mechanics can be fun, but this seems like a really lazy way to do world design. Welcome to the Bethesda School of Developing, where the players fix the games and it's a selling point.
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# ¿ Dec 20, 2017 23:09 |
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Plan Z posted:My big thing is that I get mad if I hit "New Game" and I don't get to move a character for 5-10+ minutes. It's most common in Japanese games, but Western games do it, too. I'm at that point where I don't get as much time to play games as much as I used to and it's really annoying to launch a game, and by the time I get to handle a character I have to turn the game off and go to work. There is some gameplay before, and nobody sane would buy this kind of game when they don't like doing some reading, but Persona 5 takes 5 hours until you have a fully formed party and can actually explore the first dungeon.
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# ¿ Dec 23, 2017 12:39 |
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Szurumbur posted:Persona 5: MegaTen games like to mix Actual Difficulty and Bullshit Difficulty at random, it's a trademark of the series at this point.
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# ¿ Dec 23, 2017 22:26 |
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I enjoy a session of CaH once in a while but I won't deny it is the South Park of Board Games
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# ¿ Dec 25, 2017 00:00 |
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One weird thing that does drag down that little introduction is how long it takes until they let you hide around and surprise attack Shadows from cover. It really should've been the first thing you're taught.
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# ¿ Dec 27, 2017 02:18 |
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I'm glad I only got into adventure games after the advent of point'n'clicks.
Samuringa has a new favorite as of 18:00 on Dec 27, 2017 |
# ¿ Dec 27, 2017 17:58 |
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The entire Teacher Social Link in P5 is like something straight out of porn, it has to be the most blatant pandering to male fantasies I've seen in gaming.
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# ¿ Dec 30, 2017 17:33 |
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Danaru posted:I just had the same thing happen to me. I managed to steal Madarame's treasure with like eleven days still on the clock. It's going to be FINE Ryuuji now shut up so I can go eat a burger the size of my torso. I cleared Palace 4 in three or four days. Futaba slept for almost a month and everyone just shrugged and gave up.
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# ¿ Jan 1, 2018 23:29 |
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Lead Psychiatry posted:I uninstalled Titan Quest today. The whole playthrough just unraveled when I went to compare my defense stats with helms and the helm I was currently wearing not only had a strength boost that my armor and weapon depended upon so I could use them at the time, but also apparently had a previous strength boost that was applied from some other item so I could wear that helm in the first place. So once I took the helm off, there went my ability to wear armor and wield that weapon, and no ability to put the helm back on. That's great Grim Dawn has a similar thing where some equipment give you stats boosts that let you wear other pieces without having the necessary levels, but I thought that was cool.
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# ¿ Jan 8, 2018 02:57 |
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Drunken Baker posted:It's been said a million times before, but the same problem but with Doom. It takes up a monumental amount of hard drive space and most of it is Multiplayer guff I'll never touch. I always get this itch to just lash on some Doom and blast some hellspawn but fuuuuck downloading 100 gigs of nothing. Doing everything just unlocks like, a 2 minutes long extra scene. I did the bare minimum to get the first ending then just youtubed the rest.
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# ¿ Jan 9, 2018 20:33 |
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poptart_fairy posted:The batmobile forever ruined other vehicles for me. Every game needs a single tap button that brings your vehicle directly to you, regardless of where it was before. I absolutely adored the Batmobile and how it just wrecked everything in its way, it really felt like a tank
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# ¿ Jan 9, 2018 22:47 |
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Are you playing on PC? Saint's Row 2 is one of the most notoriously bad PC ports ever made.
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# ¿ Jan 13, 2018 22:25 |
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The Boss just really enjoys murdering people, everything else is collateral.
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# ¿ Jan 15, 2018 17:27 |
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My Lovely Horse posted:Marina District is actually the best Mayhem place. Slot machines, my friend. Everyone mentions the Nightmares but those bots are by far the most dangerous/annoying enemies in the game.
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# ¿ Jan 16, 2018 21:38 |
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I didn't know about the bots so I got caught by surprise. I did have some spare neuromods to give me the Eletroshock, but even then they were still very annoying. You get ambushed by one of those and it's 20% of your suit integrity gone. I'd just do a quick stun and bolt the gently caress out of the room.
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# ¿ Jan 17, 2018 02:48 |
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kazil posted:But it's like the same exact game... The thing about 4 is that both the villain and your allies are insufferable.
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# ¿ Jan 18, 2018 23:21 |
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MiddleOne posted:PYF thing dragging this game down: OCD PYF thing dragging this game down: This game has too much game (Which is a fair criticism, we don't have infinite time, I just thought it was a funny complaint)
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# ¿ Jan 22, 2018 12:15 |
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DaS has almost every boss really close to a bonfire or shortcut. If you are in a hurry, sprint toward it; if you aren't, farm some mobs, get some gear, upgrade your stuff. I'll admit the game has some moments that are complete bullshit, tho.
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# ¿ Jan 24, 2018 13:08 |
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There are a lot of terrible things about how The Sims get handled nowadays, but every single sequel being a barebones, but stable, game that gets incremental Expansions - sometimes the same expansions as the last game - until it becomes a bloated mess again is the most absurd.
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# ¿ Jan 24, 2018 16:50 |
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Inspector Gesicht posted:fist-fights are unfair To the other guy, right? Unless I missed something. Aside from those special ones, but just the concept of them is hilarious so I'll give it a pass.
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# ¿ Jan 24, 2018 22:18 |
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I might be wrong because my memory isn't the best, but this is more of a Fantasy RPG thing than just in DaS: Bows loving suck. Dragon's Dogma a the notable exception, but that game has the dream gameplay of action RPGs, they could give you a broom and make it cool.
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# ¿ Jan 25, 2018 04:08 |
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They have a similar thematic, but all mainstream Saint's Rows have enough differences that still makes them worth playing. Like, I think I went 3>4>2>GOOH and the only one I wouldn't recommend was Gat.
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# ¿ Jan 27, 2018 01:26 |
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Can you even call yourself a gamer if you never fiddled so much with the options that you had to google how to go back to default using the .ini ?
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# ¿ Jan 27, 2018 15:21 |
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After Uncharted 1 I played all the others on Easy. They're a cinematic spectacle, but there's at least one spot in each that you're going to hate.
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# ¿ Jan 27, 2018 22:07 |
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Having to redo Automata's tutorial multiple times is thematically appropriate.
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# ¿ Jan 27, 2018 23:32 |
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And then there are games that straight out attack your pride, like FTL which has Easy(the one you should actually play) and Normal(hope you hate yourself enough).
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# ¿ Jan 28, 2018 18:58 |
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I don't remember what actually happened in Enter The Dominatrix but I really enjoyed how it was set up as a DVD Commentaries Extra.
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# ¿ Jan 29, 2018 02:23 |
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# ¿ Apr 26, 2024 21:58 |
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BioEnchanted posted:I'll admit one of the Dildo jokes towards the end made me laugh - Pierce messing around and booping the Boss on the shoulder with the Penetrator while he was trying to concentrate on the mission was pretty funny. He trying to hide it behind him and failing due to its massive size is a good gag.
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# ¿ Jan 29, 2018 07:02 |