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Zedru tends to always be the target, that's why you have to play 9 lives and take someone hostage.
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# ? Feb 19, 2021 16:03 |
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# ? Apr 28, 2024 09:46 |
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Macdeo Lurjtux posted:Zedru tends to always be the target, that's why you have to play 9 lives and take someone hostage. "gently caress you donate" is a hilarious deck to play imo.
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# ? Feb 19, 2021 16:08 |
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Bust Rodd posted:Anyone sitting down to a table with a Tergrid deck is essentially a Leovold//Braids player... they aren’t concerned with anyone else’s fun, and you shouldn’t feel bad about bullying them and killing them. This is my eternal quandary. I sit down and make a list for Nath or Tinybones and get all excited, then realize I don't want to do that to my friends. So I never make the deck. I did the same thing for Tergrid and even snagged a nice showcase card for her that's sitting on my desk... but I don't know what to do with her. RIP.
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# ? Feb 19, 2021 16:08 |
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A person I played Commander with had only one deck. Zur the enchanter. Built in such a way to make it so he was un-removable from the battlefield once it was committed, and gloated every time he won that clearly we just hadn't built our decks to counter his brilliance. He got real pissy when we started running tranquility effects and focusing him down before he landed his Commander.
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# ? Feb 19, 2021 16:16 |
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Look part of Magic is playing with your friends and part of Magic is destroying nerds who think they’re better than you and how you engage with those two wolves in your soul probably dictates how and where you choose to play and what you choose to build. My personal take is “if you’re going to make everyone miserable, you CANT drag it out”. If you’re gonna run a hosed up and grisly Stax experience, then have a reliable and easy to tutor for win con so that you lock the table and WIN instead of locking the table and wasting 2 hours of everyone’s game time. This is why I think Chaos is ultimately the most toxic form of deck building, because it just destroys everyone’s agency, and they only way to actually win is just to not play in the first place.
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# ? Feb 19, 2021 16:34 |
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When I was first got into magic it was common to see every other deck be monoblue counter/mill with an illusions of grandeur/donate alternate win con. Does illusions of grandeur hold up today as a hate/donate card? I know it's not an instant win but that's a pretty cheap way to get 20 damage on someone .
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# ? Feb 19, 2021 16:37 |
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I think there are way better 2 card combos to do big damage on people. Some combos just don't translate well to EDH.
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# ? Feb 19, 2021 16:38 |
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Framboise posted:I think there are way better 2 card combos to do big damage on people. Absolutely, I should have restricted it to purely the context of Zedruu, since I guess 7 Mana to do 20 damage at some point in the future is a bit spendy. Should I consider a 1 card plus commander interaction the same as a 2 card combo?
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# ? Feb 19, 2021 16:49 |
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Bust Rodd posted:This is why I think Chaos is ultimately the most toxic form of deck building, because it just destroys everyone’s agency, and they only way to actually win is just to not play in the first place. Here here! Whenever someone tosses out a long-form chaos spell like Scrambleverse, Warpworld, or (gently caress this card) Timesifter, I immediately scoop. I've had to explain the nightmare that is Timsifter to multiple tables after some jerkass drops it, and it always turns into a bitchfest from the guy playing the card.
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# ? Feb 19, 2021 16:50 |
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I grew up with “one card combo” meaning any card that combos with your commander on its own
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# ? Feb 19, 2021 16:55 |
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Grevlek posted:Absolutely, I should have restricted it to purely the context of Zedruu, since I guess 7 Mana to do 20 damage at some point in the future is a bit spendy. I put donate in there just because, but almost all the best ones are black enchantments, which is why Zedruu isn't actually a good commander for the deck. Karona is great though because if you bother to bring Karona out, then just trade Karona for permanents. https://www.goonhammer.com/commander-focus-karona-the-false-god-says-fu-have-this/
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# ? Feb 19, 2021 17:00 |
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Chaos is the bane of my existence and we have out right banned that style of play in my groups and even at the local store. It's such BS sitting there with dozens of triggers that players with 15-20 years of play experience are having issues resolving with no win in site. Stax walks that fine line if you have a solid win con i love it but if your win con is stalling we just scoop and hate that player. Koma + Stax is a fun rear end mid level casual deck that does stax fine and presents multiple win cons.
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# ? Feb 19, 2021 17:27 |
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Bust Rodd posted:I grew up with “one card combo” meaning any card that combos with your commander on its own I always considered those "1.5" card combos since you still gotta cast and resolve the commander-- you just don't have to tutor or draw for it.
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# ? Feb 19, 2021 18:27 |
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Framboise posted:I always considered those "1.5" card combos since you still gotta cast and resolve the commander-- you just don't have to tutor or draw for it. godo is the half a-press card combo
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# ? Feb 19, 2021 18:32 |
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So I had this idea to try and get my fiance into commander about a year ago. Her best friend's husband is into Magic, and I like Magic, and my fiance and her friend both liked Harry Potter, so I thought about making a commander deck for each of the Harry Potter houses. They were all gonna be blue plus another color, and headed up by an uncommon Legendary Human Wizard. So Azorius=Gryffindor, Simic=Ravenclaw, Izzet=Hufflepuff, and Dimir=Slytherine. Every color but Dimir had a reasonable choice for the commanders, and Strixhaven was announced so I figured I'd give it a little time and see how that panned out. Strixhaven didn't go the way I imagined it to, so I'm back to the drawing board. I've got Raff Capashen, Eutropia, and Adeliz lined up to be commanders, but I'm still trying to figure out who would be good for Dimir. Arumi and Narfi are uncommon, but they aren't humans. Arumi feels overpowered for this specific setup, and Narfi doesn't quuuite go with the the flavor of the other decks. The Dimir rares/mythics are either too powerful, or further removed from the flavor of the other decks too. I like the idea that each of the decks tries to do a different thing, and I kind of want to build them around archetypes to teach different playstyles. The Gryffindor deck would be about flashing in at instant speed, the Ravenclaw deck would be about voltron, and the Hufflepuff deck would be about spellslinging and tribal pumping. Do I just bite the bullet and do Arumi and call it graveyard recursion, or is there a non-legendary Dimir Human Wizard who could be a decent stand-in for for a Slytherin style wizard who does something that isn't captured by the other decks?
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# ? Feb 19, 2021 18:47 |
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H.P. Hovercraft posted:godo is the half a-press card combo Well listen here H.P. "Hovercraft" Yoshi....
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# ? Feb 19, 2021 19:11 |
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Rythe posted:Chaos is the bane of my existence and we have out right banned that style of play in my groups and even at the local store. It's such BS sitting there with dozens of triggers that players with 15-20 years of play experience are having issues resolving with no win in site. Is there an actual definition for "chaos"?
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# ? Feb 19, 2021 19:32 |
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Gynovore posted:Is there an actual definition for "chaos" other than "cards I don't like"? There's a bunch of cards that basically just do things randomly, like mix up permanents, Scrambleverse, for example, that just sort of randomize things, and it also tends to be people doing things like playing Armageddon for no real reason, not because their deck runs without lands or can get lands back or anything just... because.
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# ? Feb 19, 2021 19:36 |
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Thieves Auction, Hive Mind, Wild Innvocation, Scrambleverse and cards along that nature that typically cause mass chaos and prolongs the game alot. I'm not saying I hate those cards because I love the mechanics and the unique nature of those cards. What I hate is when 100% of the decks that play those, in my experience have zero win conditions. The decks are built to completely mess up the board state with wacky interactions that cause people to scoop rather than play a 3 hour game.
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# ? Feb 19, 2021 19:47 |
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pseudanonymous posted:There's a bunch of cards that basically just do things randomly, like mix up permanents, Scrambleverse, for example, that just sort of randomize things, and it also tends to be people doing things like playing Armageddon for no real reason, not because their deck runs without lands or can get lands back or anything just... because. Those are cards than need to be paired with other cards. Scrambleverse is wacky but doesn't advance things, whereas Scrambleverse followed by Brand wins the game.
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# ? Feb 19, 2021 19:54 |
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Gynovore posted:Those are cards than need to be paired with other cards. Scrambleverse is wacky but doesn't advance things, whereas Scrambleverse followed by Brand wins the game. Sure, and it's the difference between someone being an rear end in a top hat and just running stax cards for no reason, and decks that run asymmetric stax effects and non-asymmetric stax that their deck is better able to operate under, i.e. Urza.
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# ? Feb 19, 2021 20:23 |
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The key difference, to me, is that while staxx pieces say “your cards don’t work or they don’t work as well” Chaos just says “your cards are meaningless and nothing works the way it’s designed to works and the text on the cards is basically irrelevant” so there’s just no point in like even playing once the chaos cards resolve
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# ? Feb 19, 2021 21:43 |
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Chaos is cool and I enjoy it, as a sometimes
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# ? Feb 19, 2021 21:47 |
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Group hug and chaos decks are the only decks I won't play against. I'd rather sit down in a pod of 3 stax players.Grevlek posted:When I was first got into magic it was common to see every other deck be monoblue counter/mill with an illusions of grandeur/donate alternate win con. It just doesn't translate to commander. In normal games, doing 20 damage at once means you win most of the time. In commander, doing 20 damage means one person is at half and you still have 100 more damage to do before the table is dead. Grevlek posted:Should I consider a 1 card plus commander interaction the same as a 2 card combo?
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# ? Feb 19, 2021 21:53 |
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Aranan posted:Group hug and chaos decks are the only decks I won't play against. I'd rather sit down in a pod of 3 stax players. Is that why you won't play with us on the goon cedh discord? (Yes, I realize I haven't played in like 6 months, but school is to blame with that) berenzen fucked around with this message at 22:08 on Feb 19, 2021 |
# ? Feb 19, 2021 22:04 |
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Getting brutalized by a polite Canadian as his Root Maze chokes you to death is like the premier goon EDH experience
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# ? Feb 19, 2021 22:09 |
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berenzen posted:Is that why you won't play with us on the goon cedh discord? (Yes, I realize I haven't played in like 6 months, but school is to blame with that) I'm hoping to get some games in tomorrow! Got my webcam hooked back up.
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# ? Feb 19, 2021 22:34 |
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berenzen posted:Is that why you won't play with us on the goon cedh discord? (Yes, I realize I haven't played in like 6 months, but school is to blame with that) Stax games tend to go longer than my attention span has capacity for lately as much as I love the puzzle-like nature of them. But mostly the reason I haven't played in our server is ~*~life burnout~*~ so yeah. Still pondering which decks to build next.
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# ? Feb 19, 2021 22:36 |
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We have a discord? drat I'm missing out.
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# ? Feb 19, 2021 23:07 |
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https://discord.gg/swkHcvkZ Everyone is welcome to hang and chat but we only really pod up for cEDH, so as long as you feel like your deck can compete, feel free. We have a really good split of meta cEDH and competitive fringe as well. You’re just as likely to win with a strong home brew as you are to win with a net deck, we’re all pretty savvy with interaction and removal. Also you can’t complain when I do huge bongrips into the camera, my mic is usually off anyway We also have goons who just post and never play because they don’t own the cards, but obviously we are 100% proxy friendly and don’t mind even the wonkiest of camera set ups
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# ? Feb 19, 2021 23:14 |
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Bust Rodd posted:https://discord.gg/swkHcvkZ (this, please do try to make your feed as clear as possible tho)
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# ? Feb 20, 2021 00:23 |
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Grevlek posted:When I was first got into magic it was common to see every other deck be monoblue counter/mill with an illusions of grandeur/donate alternate win con. as previously mentioned, you want something splashier than 20 damage on one person if you're playing "lovely xmas" Zedruu - someone already said Nine Lives, i'd also include Thought Lash, and Touch of the Eternal. then there's Form of the Dragon, Aggressive Mining, Statecraft, and then maaaybe Transcendence (you will die as a state-based effect if you're over 20 btw), and Delaying Shield. don't bother with the creature-type lovely gifts like Steel Golem really though, i don't think it's too terribly good as a main strategy in the first place; Zedruu's really better at winning via draw, like with Approach of the Second Sun, The Locust God, Niv-Mizzet, Parun, Psychosis Crawler, etc. just a small package (heh) of crap gifts is all you need. and make sure to read up on what happens to cards you own when another player leaves the game also here's a primer about combo builds that zedruu can enable, there's some funny esoteric ones in there
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# ? Feb 20, 2021 04:21 |
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Is there a guide somewhere for getting a good webcam setup for edh?
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# ? Feb 20, 2021 04:34 |
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Typically if you’re playing at a desk near your computer, the simplest solution is to buy a webcam & a little arm to hold your webcam. The arm is like $15-$20, and a fine webcam is like $25-$30. The way everybody tends to set it up is so that a standard playmat fills the screen. If that’s a hardship, Spelltable allows you to use your mobile device as your video input, which means you just need to figure out a way to suspend your phone above your cards. We play with discord, but Spelltable also comes with voice options.
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# ? Feb 20, 2021 07:00 |
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i recommend a scissor arm over a flexible tube arm - the latter tends to shake quite a bit more and is more difficult to position the way you want for as long as you want, and they both cost about the same
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# ? Feb 20, 2021 08:31 |
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Are you guys all huge Disco Elysium fans, or is there a very generous avatar patron who is?
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# ? Feb 20, 2021 08:36 |
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For anyone interested, Team Turn 3 will be livestreaming the King of the Chrome Conquest tournament today, starting at 11:30 Eastern. https://twitch.tv/teamturnthree
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# ? Feb 20, 2021 16:14 |
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H.P. Hovercraft posted:i recommend a scissor arm over a flexible tube arm - the latter tends to shake quite a bit more and is more difficult to position the way you want for as long as you want, and they both cost about the same Seconding scissor arm.
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# ? Feb 20, 2021 18:23 |
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Hey, nerds. King of the Chrome just cut to the top 4 pod and it's: 2x Yuriko Urza Tayam Watching some games earlier, it was pretty sweet, even if Cockatrice isn't the most visually appealing (or least clunky) thing. We had stuff firing on all cylinders: Several wins negated by timely Noxious Revival Jorn Stasis locking people Tevesh/Rograkh saccing Rograkh to make fast mana Dargo/Jeska doming an entire table out for lethal commander damage in under 10 minutes Congregation at Dawn doing a standin for Doomday for Selvala Yuriko throwing Draco for 16 to the dome It was a lot of fun.
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# ? Feb 21, 2021 04:36 |
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# ? Apr 28, 2024 09:46 |
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Where do the pathways fit in the hierarchy of quality duals for commander? I currently have the Khans fetches, and a full set of shocks, crowds and pains, plus a random scattering of hybrid filters and checks.
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# ? Feb 22, 2021 09:23 |