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Kitfox88 posted:To be fair the cops faction in Dark Souls is ok because it’s a purely defensive system and also it’s fictional so it doesn’t need to reflect reality The Blades hunt down and murder people who've broken the status quo (dispelling the illusion in Anor Londo) even if they haven't hurt anyone so they fall into the ACAB category. The Blue Sentinels from DS2 are okay, I guess, but then in DS3 they're literally the same faction as the Blades so
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# ? Jun 30, 2020 17:26 |
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# ? Apr 19, 2024 07:05 |
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Oh wait right I forgot about that part in DS1 DS2 and 3 anti-invasion crew was fun tho.
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# ? Jun 30, 2020 17:50 |
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Imagine not being a Sunbro.
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# ? Jun 30, 2020 19:18 |
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Can people please not be dicks and compare random video game PvP to long-term systemic abuse of real people, thanks.
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# ? Jun 30, 2020 19:55 |
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The sentinels were called bluecops as soon as Dark Souls 2 came out, this is nothing new.
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# ? Jun 30, 2020 20:15 |
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ImpAtom posted:Can people please not be dicks and compare random video game PvP to long-term systemic abuse of real people, thanks. Are you the Fun Police? If you are, you have to tell me.
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# ? Jun 30, 2020 21:01 |
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ImpAtom posted:Can people please not be dicks and compare random video game PvP to long-term systemic abuse of real people, thanks. I get where you are coming from but I don't think anyone is intentionally being a dick referring to them as such- it's been a shorthand for them for like six years now. Which is not to say it's appropriate these days- but noone needs to have thier head bitten off for it either.
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# ? Jun 30, 2020 21:39 |
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https://i.imgur.com/zkbWTrf.mp4 Been playing through Resident Evil 4 and just remembered one of my favorite easter eggs, Leon pissing off the Del Lago monster enough to trigger an instadeath scene before you even go out on the lake to fight it
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# ? Jun 30, 2020 22:31 |
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Everyone pokes fun at the idea of an RE4 re-remaster but I haven’t played the game in like 10 years (or whenever it came out) and I’d love to go through it again with a RE2-3 level of polish.
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# ? Jun 30, 2020 23:01 |
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moosecow333 posted:Everyone pokes fun at the idea of an RE4 re-remaster but I haven’t played the game in like 10 years (or whenever it came out) and I’d love to go through it again with a RE2-3 level of polish. I'm torn. I'm still loving it but I want an updated control scheme (and wouldn't say no to some graphical polish) since it takes me an hour to just get back into the old ones, and it's tough to switch between it and any modern games during my playthrough. On the other hand, it's not like 2 & 3 where I had zero intention of ever going back to the original games, there are other games that would've been more worth spending the effort on. I'm also a bit worried that some of the game's charm will be gone if they change the original script and actors. I mean I'll absolutely love the end result if it's worthwhile on its own terms, it's more a question of whether or not it'd be my ideal choice.
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# ? Jun 30, 2020 23:10 |
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I keep hovering RE4 on switch when it comes up on sale, I assume they did at least some graphical touch ups on it. The contrast between how beautiful I remember RE4 and Twilight Princess being vs the borderline unplayable fugly mess running it on my physical GameCube is stark. Granted some of that may just come from the video conversions getting it to run on a HDMI tv. yook has a new favorite as of 23:29 on Jun 30, 2020 |
# ? Jun 30, 2020 23:21 |
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RE4 is one of my favorites and I replay it ever few years, and honestly it holds up well. The graphics aren't terrific but it's not like trying to play a PS1 game or anything, and the controls are fine. Also I just want a damned Code Veronica remake. That was one of my favorites back in the day and I've tried to replay it but just can't do the fixed camera and tank control combo anymore.
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# ? Jun 30, 2020 23:32 |
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I can’t be doing with no strafing anymore so re4 is just blugh
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# ? Jun 30, 2020 23:37 |
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yook posted:I keep hovering RE4 on switch when it comes up on sale, I assume they did at least some graphical touch ups on it. It's just the HD texture pack that's on other rereleases. So, I don't think it looks bad but it also loses something in the switch from old-school CRTs to a giant modern flatscreen. It's certainly not something I'd use as a big detractor though, it's still worth a purchase.
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# ? Jun 30, 2020 23:38 |
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RareAcumen posted:The Last of Us 2's puzzles are so much better, it's awesome. I just opened a safe and this one's combination hint was a date. I could've swore the correct sound cue was triggering on two numbers and it works if you use Day/Month/Year and Month/Day/Year. Both of them work just fine.
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# ? Jul 1, 2020 10:07 |
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RareAcumen posted:I just opened a safe and this one's combination hint was a date. I could've swore the correct sound cue was triggering on two numbers and it works if you use Day/Month/Year and Month/Day/Year. Both of them work just fine. I was wondering about this, because I'm pretty sure that some of the items which had the dates drawn on them were formatted dd/mm (I'm in Australia). Did they make two sets of the item and the one that loads is based on your region? Did i imagine this whole thing?
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# ? Jul 1, 2020 11:28 |
RareAcumen posted:The Last of Us 2's puzzles are so much better, it's awesome. That's good, because Naughty Dog usually sucks at making good puzzles.
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# ? Jul 1, 2020 13:11 |
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The shadow puzzle toward the end of Lost Legacy was good and legitimately challenging, though it was almost ruined by the Nadine going I SEE YOU'RE HAVING TROUBLE THERE, WANT A HINT?!
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# ? Jul 1, 2020 14:24 |
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Having NPCs talk during puzzles should be illegal. My dream in life is to one day find the writer at Ubisoft who came up with that loud idiot guard in Sands of Time who has you activate the security system, and make them play it.
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# ? Jul 1, 2020 14:31 |
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God of War does a pretty funny inversion of this in Alfheim where Atreus is like "this puzzle is too hard, let's just google it" and Kratos is like "just shut up and let me THINK boy." And sure enough, you can solve it without having to backtrack.
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# ? Jul 1, 2020 15:32 |
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SkeletonHero posted:Having NPCs talk during puzzles should be illegal. I wish the default setting was 'everyone shut up unless I hit the 'help' button. It solidly belongs in the sister-thread/dragging things down, but it's so bizarre how many games have hint systems that kick in in the fraction of the time it takes to solve -anything-. I'd be more positive to them if they only kicked in after you'd stood still for a while, looking around, maybe in the 'detective vision' mode. Less so when you're actively pushing things around.
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# ? Jul 1, 2020 16:08 |
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SubNat posted:I wish the default setting was 'everyone shut up unless I hit the 'help' button. Shadow of the Tomb Raider actually has this, there's a setting that controls how much Lara talks to herself during puzzles and you can set it to "none".
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# ? Jul 1, 2020 16:14 |
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SubNat posted:I'd be more positive to them if they only kicked in after you'd stood still for a while, looking around, maybe in the 'detective vision' mode. TLOU2 does this. You need to really work to provoke a hint, and it only really kicks in when it's obvious to the game you've wandered around the same area for a few minutes without figuring out how to progress at all.
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# ? Jul 1, 2020 16:16 |
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haveblue posted:Shadow of the Tomb Raider actually has this, there's a setting that controls how much Lara talks to herself during puzzles and you can set it to "none". Figuring out that this existed made the game about a thousand times better
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# ? Jul 1, 2020 17:01 |
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Is there a button to do that with the rest of the script
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# ? Jul 1, 2020 17:35 |
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Chuck Buried Treasure posted:Figuring out that this existed made the game about a thousand times better Unfortunately the puzzles were so loving obtuse that I couldn’t solve a single one without help. I don’t know how they hosed up Shadow so badly after rise.
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# ? Jul 1, 2020 19:17 |
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So in TLOU2 you upgrade your weapons at workbenches that all look pretty much the same with part of the animation being you turning on a work light. One the enemy groups in the game is a primativist cult that shuns modern technology. So when you come across a workbench there instead of a power switch and work light they have a lantern. Just thought it was kind of goofy how Naughty Dog decided they really needed to keep that part of the workbench but went through the effort of making it fit with the setting.
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# ? Jul 1, 2020 20:43 |
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muscles like this! posted:So in TLOU2 you upgrade your weapons at workbenches that all look pretty much the same with part of the animation being you turning on a work light. One the enemy groups in the game is a primativist cult that shuns modern technology. So when you come across a workbench there instead of a power switch and work light they have a lantern. Just thought it was kind of goofy how Naughty Dog decided they really needed to keep that part of the workbench but went through the effort of making it fit with the setting. There's one earlier in either a spore-clogged area or one with no power where the lamp is connected to a car battery.
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# ? Jul 1, 2020 20:58 |
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Lechtansi posted:Unfortunately the puzzles were so loving obtuse that I couldn’t solve a single one without help. I don’t know how they hosed up Shadow so badly after rise. I liked the puzzles in Shadow so much I bought the bonus tomb dlc despite only renting the game. Thought they were a big upgrade on the previous two games. Necrothatcher has a new favorite as of 23:20 on Jul 1, 2020 |
# ? Jul 1, 2020 21:53 |
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When you beat the Creature in the Well the main menu loses the eternal sandstorm and you get a great view. I like it when games do stuff like that.
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# ? Jul 1, 2020 23:07 |
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For those of you who have partners watching you play games, what do they tend to do when you get to a puzzle section? Kindly offer help? Respectfully give you time to work it out? Film a video for social media of you getting more irate over these loving Tower of Hanoi pieces of poo poo why the gently caress can't I get the hang of these after all these years oh yeah I'm sure workers at this power plant totally had to do this puzzle every goddamn day to activate the system you fucks
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# ? Jul 1, 2020 23:12 |
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Lobok posted:For those of you who have partners watching you play games, what do they tend to do when you get to a puzzle section? Kindly offer help? Respectfully give you time to work it out? Film a video for social media of you getting more irate over these loving Tower of Hanoi pieces of poo poo why the gently caress can't I get the hang of these after all these years oh yeah I'm sure workers at this power plant totally had to do this puzzle every goddamn day to activate the system you fucks I get told to put it down and walk away a bunch
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# ? Jul 1, 2020 23:14 |
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Outer Wilds, There's writing all over the goddamn place from a super long dead intelligent species, what's awesome is the writing you find of children is larger and erratic. Like they haven't learned yet to write smaller and more intricate.
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# ? Jul 2, 2020 00:50 |
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TontoCorazon posted:Outer Wilds, There's writing all over the goddamn place from a super long dead intelligent species, what's awesome is the writing you find of children is larger and erratic. Like they haven't learned yet to write smaller and more intricate. So like, wtf am I supposed to DO in this game?
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# ? Jul 2, 2020 01:30 |
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Sandwich Anarchist posted:So like, wtf am I supposed to DO in this game? Explore poo poo, connect together poo poo you’ve found, and figure out why time keeps repeating and how to fix it.
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# ? Jul 2, 2020 01:35 |
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Sandwich Anarchist posted:So like, wtf am I supposed to DO in this game? Be the space detective you've dreamed of being.
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# ? Jul 2, 2020 02:18 |
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Sandwich Anarchist posted:So like, wtf am I supposed to DO in this game? You're a space explorer, explore space.
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# ? Jul 2, 2020 04:00 |
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Sandwich Anarchist posted:So like, wtf am I supposed to DO in this game? I dunno about you, but I'd start by wondering what the hell that thing that explodes up in the night sky is all about.
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# ? Jul 2, 2020 04:07 |
My favorite little thing in games related to puzzles is when there are no puzzles in the non-puzzle game im playing. If I'm playing a 2m bearded guy with an axe who brutally kills legions of enemies I don't want to stop every half an hour to do a puzzle that is so easy that it's just annoying to solve instead of fun. Either make them environmental (physics, magic, whatever) where I can solve them in a few different ways, or make them explorative, in that I need to find out a way up or over that works. Ancient civilisation mechanics that involve some sort of ring, lever, key or anything is just annoying. (I realize I might be alone in this but I just hate puzzles)
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# ? Jul 2, 2020 12:10 |
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# ? Apr 19, 2024 07:05 |
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I dont know if it quite counts as a little thing, but in my heavily modded version of Rimworld, I just won an FTL style space battle by flying a YoRHa style android over, having her punch her way through the hull, and then rip in half any crew members not killed by the explosive decompression. All while wearing an armoured red panda kigurumi. I appreciate that I could have this experience in what started as a basic survival simulator
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# ? Jul 2, 2020 14:27 |