Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Danaru
Jun 5, 2012

何 ??

RagnarokAngel posted:

The guy who translated AAI2 is really fantastic and managed to make it feel like an official localization in the series.
I hope they get a job somewhere doing translation work.

I honestly forgot that AAI2 wasn't an official translation a few times while playing, they did an absolutely phenomenal job with it :allears:

Adbot
ADBOT LOVES YOU

Danaru
Jun 5, 2012

何 ??

Just Offscreen posted:

My favorite little thing in the new xcom series is scrolling around the bases and seeing your soldiers in relevant places- guys with nothing to do are in the barracks or bar, injured are in the medbay with visitors, and folks training are actually in the appropriate room.

I was happy about this until I had a really brutal mission, and found the only survivor at the bar with his head is his hands afterwards :( then I just felt terrible

Danaru
Jun 5, 2012

何 ??
Does Roadhog have ult callouts? I usually only realize he's using his ult when I'm being nailed to the ceiling

Danaru
Jun 5, 2012

何 ??
I'm still ashamed of Blizzard for not changing Reaper's lines to the Spanish localization when he's using a mariachi skin.

Danaru
Jun 5, 2012

何 ??

poptart_fairy posted:

This is why I loved the Prototype 2 protagonist, James Heller. He was so loving angry all the time.


Then of course there's his response to Mercer's end game monologue.


:allears:

I honestly didn't know there WAS a Prototype 2 but I'm reading all these lines in the voice of Washington from House of the Dead: Overkill and it sounds amazing

Danaru
Jun 5, 2012

何 ??

Guy Mann posted:

When it comes to price inflation nothing beats the gag in Mario & Luigi: Superstar Saga where you win a bet for 99,999,999,999,999 coins, but since the game takes place outside of the Mushroom Kingdom the exchange rate means you only actually get 99 coins.

Speaking on this, in Paper Mario Colour Splash, the gag with the giant coin in the forest, and after all the build up of recolouring it and being able to finally take it, it make an extremely deep coin collection sound, but still only counted as one had me in stitches.

Honestly pretty much everything in Colour Splash could go here. That game was precious.

Danaru
Jun 5, 2012

何 ??

Inzombiac posted:

I finally got Rimworld.
Starting a tribe game (high starting population but very low tech).
A pet cat went crazy and was put down by a tribesman. This caused a chain reaction of fights that killed all but one person.
They had a massive infection and decided to start fires randomly and die from starvation.

Rimworld: It's like Dwarf Fortress but playable!

I had a lone wanderer game where my dude was in a pissy mood, a cargo pod fell from the sky full of cocaine. Dude has a drug binge mental break, proceeds to snort the entire thing until he dies from an overdose and I get a game over.

Rimworld is a good game

Danaru
Jun 5, 2012

何 ??
IIRC Emil is still around, I want to say helping out the android corps or something

Danaru
Jun 5, 2012

何 ??

Somfin posted:

Yeah, the writer has no idea what the word 'canon' means outside of fandom definitions, and doesn't want to take credit for accidentally building a really interesting little society of immortals. The plot holes could have been papered over with a line about disconnecting someone from the system or him literally having no money or whatever else, but no, "that whole thing in the game doesn't loving exist" is easier.

Goddamn why am I still mad about that.

I think I mentioned it in this thread before, but the first time I played BL2, I figured Hyperion was luring vault hunters and hiring people to kill them to nickle-and-dime their way to even more riches, and thought that was really clever. I came up with a more clever plotline than the writers of BL2 by ACCIDENT.

EDIT for content since I forgot this wasn't the dragging things down thread: In Dead by Daylight, if you're playing as a survivor, the camera is in front of the four survivors with yourself in the center, so you can see which character everyone's playing as.

If you're playing as the killer, the camera view is roughly 20 feet behind the survivors' camera, behind the head of your killer. Even before the game has actually started, they know you're off screen watching them and they can't see you :unsmigghh:

Danaru has a new favorite as of 12:21 on Jan 26, 2017

Danaru
Jun 5, 2012

何 ??

Neddy Seagoon posted:

The New-U's are a Hyperion system, and Roland's gang aren't exactly working for Hyperion interests anymore :ms:. Iirc, you're hacked into the New-U system in Borderlands 2.

Anthony Burch said outright that new u stations don't exist in the game world only in the metagame, despite his own characters loving acknowledging them.

Anthony Burch is a pathetic hack

Danaru
Jun 5, 2012

何 ??
There's a pretty hefty difference between blocking sharing of specific scenes through the PS4 itself and threatening to copyright strike anyone who uploads or streams any videos of it

Danaru
Jun 5, 2012

何 ??

Samovar posted:

See also Asura's Wrath.

Asura's Wrath also had the best loving 'QTE' ever, near the end.

Extend Arm

Danaru
Jun 5, 2012

何 ??

barcoded posted:

The fact that Gat's romance option is genuinely touching and heartfelt makes this even better

This is from four pages ago, but I want to bring this up again just because last time I tried this, my co-op partner suddenly slid sideways into the shot because he also tried to bone Gat and the game got confused. Saints Row 4 has some of the best glitches even when they aren't on purpose :allears:

https://gfycat.com/SpryFairAfricanbushviper

Danaru
Jun 5, 2012

何 ??
Re: SOMA chat


The reason Simon never catches onto the coin flip not existing despite being told that is because he's basically programmed by the WAU not to. Any major existential crisis will either bust his circuits like that one dude you put in a simulator to get information, or cause him to go bananas like the other people copied into machines. Simon's just the latest attempt by the WAU to make a functioning man-bot that doesn't lose his poo poo, which is why he managed to notice he was a bot without exploding early on. Basically the WAU made Simon an idiot on purpose.

Danaru
Jun 5, 2012

何 ??

poptart_fairy posted:

Hearing counselors shriek and panic over voice comms is the most amazing feeling in the world when you pull off an ambush. It's also great because a surprising amount of people trash talk you in character. :v:

One of my favourite feelings is teleporting somewhere and hearing "--ound a radio in the dresseHE'S HERE" :murder:

Danaru
Jun 5, 2012

何 ??
So in Friday the 13th, one of the ways to win is to find a fuse, use it to fix the phone box, then head inside and use the phone to call the police. Once the police arrive, you can just walk out of the map to escape.

I was playing as Jason and overheard a counselor on the phone. I waltz over and smash the phone box. I could actually hear the line suddenly go dead and have a busy signal from outside. The police countdown didn't start because the call never finished, that's some legit horror movie poo poo right there :allears:

Danaru
Jun 5, 2012

何 ??

ShootaBoy posted:

I remember hearing that the game wasn't going to ship with singleplayer, so I shelved my massive, massive Jason hype. Is that true, or just some old news/bullshit?

It's true, it's an asymmetrical multiplayer game so one person plays as Jason while seven other people (Eight if someone uses the radio, then a dead/escaped player comes back as Tommy Jarvis) try to escape through various means. It's crazy fun though I really recommend it.

Danaru
Jun 5, 2012

何 ??
I wouldn't have minded if Fallout 4's defining of my character didn't make him incredibly and brutally boring. New Vegas had the perfect blend of "this guy shot me in the head, I'm going to beat his rear end" motivation to do the plot, but didn't feel urgent like finding a missing family member, so you had an excuse to blunder into any empty building you want without taking away from the main quest.

I know "New Vegas is better than X" has been pretty beat to death already but man they really did do a bang up job for the most part.

Danaru
Jun 5, 2012

何 ??
I've tried a couple times as Jason to have an honourable duel, no grabs no mid-battle health sprays, if they can knock me to the ground I let everyone live. All three times they jumped out a window and ran into the woods without so much as a response :smith:

On the subject of F13 stories, I've been playing as Buggzy lately, a basketball player with top tier strength, speed, and stamina skills, but poo poo all for stealth and repairing, mostly due to my poo poo luck spawning me near Jason near constantly.

Went into a match and surprise, Jason was on me within ten seconds or so. Fortunately I was near an area with three cabins in close proximity, so I went into one, barricaded it, waited for Jason to hit the door, and left through a window. Rinse and repeat for a couple minutes until he caught on to my garbage and started smashing doors the whole way instead of disengaging and chasing after me. Eventually I run out of doors to hide behind, so I crank Jason in the face with a monkey wrench (the only god drat item in any of the cabins) and tear rear end into the woods.

A yellow icon shows up on my map, so I figure it's another place I can hide from Jason. It turns out to be a completely open graveyard, fully stocked with a second god drat monkey wrench and nothing else. Jason's slow rear end finally catches up and gets a solid hit on me with his pickaxe, so I bean him with Wrench 2: The Quickening and knock him down flat. Back into the woods I go.

After a short jog I come across a larger cabin, but I'm out of stamina and at max fear, meaning my hud's gone and my vision's black and white. Jason's on me because I'm slow as gently caress now, so I hurl myself through a closed window and hurt myself, but finally something good! The door's already barricaded!

The door's barricaded because the cabin's already been clean out of stuff like first aid spray. I take a quick glance around anyway and find a map. It turns out that while Jason's been spending all eight minutes or so of the match so far trying to kick my rear end, the rest of the survivors had free reign of the camp, and drove off in the 4-seater car and the boat without me. Jason manages to bust through the door again, so I hop out a window just in time to see Tommy Jarvis drive straight past me and off the map

Then Jason hugged me so hard I died

Danaru
Jun 5, 2012

何 ??


:stare: Oh poo poo

Danaru
Jun 5, 2012

何 ??

poptart_fairy posted:

Just walk after them. They'll tire. You won't. :getin:

This is the best, when counselors don't realize this. One time I had a dude legit sprint around a car yelling "I can do this all day!". Once he tired out I said "Oh no you can't!" and we all had a good laugh as I impaled him on a bird bath :v:

Really, persistence is key as Jason. the more you're around them, the more fear they get, the shittier their stamina regenerates. Let them do the running, you can just keep a leisurely stroll until they wear themselves out :murder:

Danaru
Jun 5, 2012

何 ??
Virtuous Mission had the MK22, but only because it was an experimental weapon that doesn't use NATO ordinance. By Operation Snake Eater the whole American in Russia thing was blown to poo poo by the Boss, and Khruschev himself knew and unofficially endorsed FOX's presence, so there was no real reason to not bring the good stuff.

Fun fact: EVA got the MK22 back to Snake because after he got dunked off the bridge, the Russians recovered it and sent it to Groznyj Grad to be reverse engineered. Eva re-stole it and gave it to Snake at Sokolov's peein' shed :goonsay:

Danaru
Jun 5, 2012

何 ??

JPrime posted:

Prey is an unreal amount of fun. If you miss SS2, pick up Prey.

Funny thing: the usual thing about passwords in games like this/deus ex: there's an announcement on the overhead that says something to the effect of "sticky notes, no matter how well hidden, are not an effective means of password management" :3:

A semi-related little thing I like, slamming "0451" into the first door I can find in any scifi game, and it drat near always works :v: it's a cute tradition

Danaru
Jun 5, 2012

何 ??
Skyrim's vanilla UI also does that thing where it clicks on something you hovered over a few seconds ago because somehow it doesn't fully understand how a drat mouse works so you have to do it with the keyboard or reopen the menu. :mad: Dialogue does it too. SkyUI is better in literally every way I can conceive

Danaru
Jun 5, 2012

何 ??

BioEnchanted posted:

Let's not forget the super satisfying Phoenix Wright music when you get someone on the logical ropes: https://www.youtube.com/watch?v=FfM70egWauo (Used the Layton VS Wright one)

My personal favourite is AAI's testimony theme going from normal, to upbeat, to a completely different and intense song for the final testimony of the chapter :allears: Honestly Ace Attorney's sound direction is perfect

Danaru
Jun 5, 2012

何 ??

graybook posted:

I'm a huge fan of the Objection! track myself. https://www.youtube.com/watch?v=dwoi6-8UFQI

I like Apollo's objection theme a little better.

Also Ace Attorney 4 was good :colbert:

Danaru
Jun 5, 2012

何 ??
So in Friday the 13th, players discovered a glitch where you could get yourself up onto the roof of a building and wait there for 20 minutes to win a match. The little thing I like is the immediate culture that formed where anyone up on the roof is to be IMMEDIATELY executed by any not-rear end in a top hat players who can find a gun or a machette. While they're patching out the exploits, the devs have started taking reports and banning exploiters, leading to people asking if they'll get banned if they execute traitorous players. The devs confirmed that glitching onto the roof is legal if, and only if, you're there to murder cheaters and leave afterwards.

Traitors get their just rewards :murder:

Danaru
Jun 5, 2012

何 ??

RareAcumen posted:

Crash Bandicoot N. Sane Trilogy is pretty cool.

Besides making Coco playable in a good deal of the first two games as well as giving her more of a personality (And trying to do the same for Tawna before she was banished to the void right after Crash 1) they gave her some really cool idle animations. One of them has her taking pictures but in landscape! Right up until her phone explodes because it's a Samsung Galaxy Note 7.

Apparently if you let her do that idle animation near TNT, the explosion sets off the TNT and kills you

Danaru
Jun 5, 2012

何 ??
Wolf Among Us was great aside from the fact that they clearly planned for it to be a murder mystery in episode 1, but then it feels like they decided to drop that direction and near the beginning of the final episode, they just casually tell you who the killer is :smith: It was following Knox rules and everything.

Wolf Among Us is probably one of the better examples of "hey the poo poo you did DOES actually matter", especially during the trial section at the end. Of all people I had GRENDEL fighting tooth and nail to defend me, although I will say Beauty and Beast can get hosed for condemning me just because I said I wouldn't murder the bad guy to erase their debts :mad: I DID kill him in the end, but not for their bougie bullshit. Bigby casually throwing down the bad guy's corpse in front of the trial made me laugh though :v:

I super didn't like BL1 or 2, but I'm thinking of giving Tales From a shot since it seems pretty unanimously liked.

Danaru
Jun 5, 2012

何 ??
One thing I was always confused about is why does Grendel have both eyes when he's yelling at you for going to your job, and for the rest of the game he only has one? If they ever explained it, I managed to miss it :saddowns: I thought it was going to be a clue

Danaru
Jun 5, 2012

何 ??

BioEnchanted posted:

Sometimes I watch videos of people playing games that they consider bad but I'm instead just thinking "Actually that game looks kinda fun..." enough to hunt it down and play it myself, like when MoominBiscuit and SuperGraffiti showed off Dog's Life and Pitfall: The Lost Expedition on their bargain bin games thread, both games I have since beaten myself, one of which I LPed. Am I the only one who does that? I'm actually curious about the Crash Test Dummy game that Lime Popsicle and BillyMC played on that one retsupurae video although I haven't got around to it yet, but it looked kinda fun and dynamic if you knew what you were doing.

I ended up playing the original Friday the 13th for this exact reason (and partially because the 2017 game reminded me the NES one existed) and once I read that Jason has a set pattern and that items weren't random, I sorta fell in love with it.

It's not a GOOD game by any stretch of the word, but it's a lot of fun and honestly sorta impressive considering Jason has an actual logic and you can chess-master his movements. You can also lay traps for him since if you have a fast character with a torch/some healing items attacked in a cabin, you can leave the cabin immediately and seal Jason's coffin by chasing him down and abusing mercy invincibility :v:

Danaru
Jun 5, 2012

何 ??
Oh man if you think Majima's bananas in 0, just wait for Kiwami. You're in for a treat

Danaru
Jun 5, 2012

何 ??
Morrowind is the best Elder Scrolls game because you can drink enough booze to One Punch Man the final boss and kill him despite the fact that he's supposed to be invincible

Danaru
Jun 5, 2012

何 ??

Nuebot posted:

Letting your monsters rest responsibly in Monster Rancher 2 is a chump's game. Feeding them a non-stop supply of mint leaves while training them forever in the one stat they're good at is a great way to get a monster that lives forever and can kill everything in a single hit.

:shepface:

Also in Metal Gear Solid V there's a really annoying segment where you have to escort some kids out of a jungle without letting any of them die. But if you don't free them right away you can murder everyone in the base, call down a chopper and just knock the kids out and toss them in and beat the mission in like a minute.

Doubly this; rocket punches are non-lethal and can take out the annoying Eli fights instantly.

You can also air-drop a truck, dump the tranq'd kids in, and fulton out the truck :v: One kid's too injured for a fulton but it's a lot easier dragging one kid to the chopper than five

Danaru
Jun 5, 2012

何 ??

ilmucche posted:

I got the danganronpa 3 demo to see what the hype is all about. One of the bear things in the trial says he wants everyone to shut up so he can get around ripping and tearing everyone's huge guts.

gently caress yeah a doom comic reference in a Japanese anime courtroom game.

I only played DR2 for myself (read Orenronen's LP of the first one) and the localization team/voice acting crew absolutely knocked it out of the park :allears: I'm super excited to play the DR3 demo for myself soon. Apparently Kira Buckland's in it

Danaru
Jun 5, 2012

何 ??
Mario RPG is an absolute joy to look at, and there's so many tiny things that really make you feel like part of the world, just dumb poo poo like getting yelled at for jumping on a piano/on a cake/on someone's bookshelf :allears: Also every time it makes fun of an RPG cliche, like when the Chancellor interrupts everyone going back into Mario, and they all bump heads, I could gush about that game forever :allears::allears:

My only problem is for some reason, every time I start to play Mario RPG, something catastrophic happens that makes me lose everything. At first the game cartridge battery broke and wouldn't save anymore so I'd just leave the system on, then my snes broke, then I moved on to emulators and my PC got a virus and had to be wiped, then the entire PC poo poo out and we had to get a new one, even my memory stick on my PSP suddenly became unreadable. It always happens just before or just after Exor. I must have played through the game like ten times up to that point but I've never once actually got to Smithy before something happened to my save :saddowns: I'm kinda nervous to play through it anymore,

Danaru
Jun 5, 2012

何 ??
In Dead Rising 2, guns don't have their ammo used up when another survivor is using them, so you can have a horde of like seven survivors all unloading on this stupid chef prick who keeps trying to heal himself mid-battle but gets stunlocked every time he tries :unsmigghh:

Also friendly fire does no/negligible damage, so when a survivor screams in panic and puts a buckshot shell in the back of your head, it's hilarious and not enraging :v:

Danaru
Jun 5, 2012

何 ??
More DDLC stuff: The whole Just Monika thing fell super flat for me because she openly admits to using her friends mental illnesses as weapons and causing them to commit suicide, which is loving atrocious from a Monika standpoint, and exploitative and lovely from a writing standpoint. Everyone praises the writing for having realistic portrayals of mental illness, but in the end it's just a tool for the main goal of having them kill themselves and make the player sad. So not only do I hate Monika but now the writing's got me hacked off too. Also why did Monika cranking depression to 100 make peoples eyes bleed pixelated blood and do other creepypasta stuff? The more I think about DDLC the more annoyed I get. Maybe I read the whole thing wrong since I never really see anyone echoing the same sentiments, but ugh.

Danaru
Jun 5, 2012

何 ??

RyokoTK posted:

You're reading it wrong. The only mental illness part that people were praising is the portrayal of Sayori at the end of act one, when the characters are still presented straight. I don't think anyone, including the game's writer, was trying to present act 2 Yuri as a well-written character, but that's because Monika is not a good character writer. Also some of the more hidden messages in the game imply strongly that Monika didn't really alter Sayori's mental state; she was pretty much on the cusp anyway. Natsuki being starved to death by her father or Yuri's self-harm were definitely creations of Monika because those barely at all manifest in the "normal" act 1.

The creepypasta stuff is insanely stupid though.

I've seen people say good things specifically about Yuri's obsession with cutting and how it's done fairly well at being portrayed as a physical addiction, as well as her always wearing long sleeves to hide it. I wouldn't know since I've never been a cutter, but I can hella relate to Sayori's situation which is why it cheeses me off so much.

I'm also 80% sure Natsuki implies her dad doesn't feed her if she doesn't finish her entire meal during the scene where you bake cupcakes with her, before Monika takes over.

Adbot
ADBOT LOVES YOU

Danaru
Jun 5, 2012

何 ??
I hated the writing in Borderlands 2 enough that it made me stop playing, and I have plenty of gripes with other Telltale games, but Tales from the Borderlands is absolutely fantastic. The QTE for Rhys to break the bandit's neck being literally impossible, and followed by the bandit and Sasha both roasting him for being a wuss had me in tears :allears:

Also Patrick Warburton is in it and does his Patrick Warburton voice and that's always a massive plus

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply