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Bussamove
Feb 25, 2006

My favorite thing about dragon fights is the ungodly screech they let out when calling in dragonlings. It's so unexpected from something so huge.

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Bussamove
Feb 25, 2006

Alteisen posted:

Kanji gets really angry in that game if Koromaru gets downed and they're in the same party. :3:

"You mess with the fluffball then you mess with me!"

Koromaru+Kanji buds for life.

I love what they did with the shortcut indicators in Q versus the ones in Etrian Odyssey games. They're more visually distinctive, and have an audio queue that they're there as well if you're close enough to them. It makes them much easier to notice.

Bussamove
Feb 25, 2006

poptart_fairy posted:

Speaking of FFXIV, when you go to sleep in order to log off, a really calm sleepy version of the victory theme plays. :3:

You also get to watch your character curl up in bed before logging out. The lalafell animation for that is particularly adorable.

Bussamove
Feb 25, 2006

TontoCorazon posted:

I'm the Dragon born. I've sold my soul to so many gods they're going to have to fight for me, I'm a huge get.

The ol' Constantine Gambit.

Bussamove
Feb 25, 2006

McDragon posted:

Yeah, I only did the first mission and then the training on Mother Base and I can already tell I'm going to love MGSV.

I forgot how wonderful the Fulton was. That scream as a dude just flies off into the air makes me laugh every single time.

It's even better when rescuing someone because they usually laugh like a loon the whole way up. Dudes are just having the time of their lives.

Bussamove
Feb 25, 2006

At this point BioEnchanted could just start making up games wholecloth and I would believe every single word he typed.

A little thing in Slime Rancher: The letters from Casey are pretty cute and give the voiceless (but no longer nameless or faceless!) player character a bit of personality.

Bussamove
Feb 25, 2006

Keeping on the awesome music and Monster Hunter themes, anytime you're squaring off against one of the huge setpiece monsters and fire off that dragonator into their face so Proof of a Hero cuts in. :metal101: Makes me feel badass every time even if the fights themselves are usually not that great.

Bussamove
Feb 25, 2006

Oxxidation posted:

They're deeply stupid.

*extremely Kiryuishly* "To kill someone is to cross a line that can never be uncrossed" *turns dramatically away from corpse-strewn highway totally on fire*

I don't even own a gun, I say as I pull a swordfish converted into a howitzer out of my pocket.

Bussamove
Feb 25, 2006

Ni No Kuni 2: The apprentice armorer is named Nu Bi and the girl who sends you to deal with a monster her people are on the run from is named Hoi Den. I love pun names and lack of difficulty be damned I love this game. :3:

Bussamove
Feb 25, 2006

I did it. I hosed with the ducks.

I have relatively little idea what I’m doing but my clan isn’t a burning ruin yet so bonus?

Bussamove
Feb 25, 2006

I have made a grave miscalculation.

Bussamove
Feb 25, 2006

Attempt 2: chose beastmen as ancient enemy but offered a peace treaty to the ducks. My people hate me but the ducks love me.

I feel this is the correct choice.

Bussamove
Feb 25, 2006

Ravenfood posted:

Oh, fyi on the ghost lawyer thing. The ghost can win, too. You can sue it to leave and lose.

And now I hear there is a sequel? That's so loving awesome.

Yeah, I just sued a ghost who was sent by a rival clan to haunt my people and lost because he got paid in a sacrificed sheep.

Then I sued the rival clan that sent it, and lost because ain't no rule that says a ghost can't play basketball be sent to haunt you.

Then I raided them for restitution because seriously, gently caress those guys.

I am in love with this stupid, doofy game.

Bussamove
Feb 25, 2006

Spikeguy posted:

This is nuts, but a few pages back people started talking about Yakuza and I was actually on my way here to type something up for 6 lol. I love being able to throw people and they interact with items in the background making it more brutal like when I throw them through a window or into a bike rack.

The best Yakuza heat moves will always be fights on balconies or piers. Throwing an endless stream of dudes over the railing is a joy and a treat.

Bussamove
Feb 25, 2006

Morpheus posted:

Haruka wants to see some fuckin' blood

Looking forward to Yakuza 7 where she better be kicking rear end alongside the new character, her baby in a carrier on her back and everything.

Bussamove
Feb 25, 2006

RubberLuffy posted:

Haruka is a nice polite young lady and would never piledrive a man's face into the pavement and then stomp on it.

Kiryu truly failed as a father.

Bussamove
Feb 25, 2006

John Murdoch posted:

This reminds me that one of my favorite things in the 3D Zelda games are the boss intros with the unique titles.

I’m pretty sure the last thing to go through my head before I die will be “Parasitic Armored Arachnid Gohma”.

Arachnid-related, the web swinging in Spider-Man is so drat good. I spent an afternoon today just clearing out Ll the backpacks and landmarks because I was having so much fun zipping around New York.

I also love that pretty much every Marvel-related building is in the game. Except the Baxter Building.

Bussamove has a new favorite as of 11:53 on Sep 12, 2018

Bussamove
Feb 25, 2006

RyokoTK posted:

I just stuck with the blue style for both Kiryu and Majima, and that's where I invested all my yen. The pink styles lacked the stopping power to get any kind of control in any even remotely difficult fight, so I never used them.

If you haven’t clowned fools with a Majima brand baseball bat I feel bad for you so.

Bussamove
Feb 25, 2006

Pokemon Let’s Go: I was wandering around and took my Nidoran into the museum and got really confused when it stopped and started rooting around one of the displays, because it wouldn’t give me items like that normally means.

It took me far to long to realize the display was of a Moon Stone, aka how it eventually evolves into Nidoking, and that’s why it was so fascinated by it.

Bussamove
Feb 25, 2006

I just posted in the dragging down thread about i so here’s a major plus for the new EDF: the bombing runs for air raider are now super great to target and place, and you can even rotate the area so you can have really great control of qhat’s going to get blown the hell up.

The area is also visible to all players, which makes it really hard to “accidentally” blow up your friends.

Bussamove
Feb 25, 2006

Penpal posted:

which EDF is this, and is it available for PC? I have never played an EDF but am aware of them, moments like this seem rad as heck. Is co-op make or break, or is it good solo?

EDF 4.1 is on Steam and is fantastic on PC.

Definitely go co-op

Bussamove
Feb 25, 2006

Push El Burrito posted:

Buy pornography for the child.

Win a chicken. Make him a substantial and necessary part of your real estate empire.

Bussamove
Feb 25, 2006

grate deceiver posted:

My only complaint is that the game doesn't really tell you how many demon guts you have collected. I guess it's a throwback to the early days of gaming, where you sometimes had to take notes with an actual pen and notebook.

That’s easy.

It’s all of them. You’ve collected all the demon guts.

Bussamove
Feb 25, 2006

Kiryu is World’s Greatest Dad to all of Kamurocho and its the best.

Bussamove
Feb 25, 2006

New dream: Goro’s head on Goro’s body.

I don’t care which is which.

Bussamove
Feb 25, 2006

That and your character knows that, other dimension or not, Rowena is gonna get in on this racket somehow.

Bussamove
Feb 25, 2006

Kanfy posted:

Gunblades are so 1999 anyway, XIV has long since transcended such things. How about a gunhalberd?




That’s far from the strongest of spears!

I love Gilgamesh so much.

Bussamove
Feb 25, 2006

SiKboy posted:

At this point I unironically have a favourite restaurant in a fictional city.

If I could go drink in Earth Angel and shoot the poo poo with Mama in real life I would in a heartbeat.

Bussamove
Feb 25, 2006

BioEnchanted posted:

. Never beat the latter, it was pretty dull. I do have some standards.

The only thing I remember from Enchanted Arms is that Pizza Golems are a thing in it. I feel like that should make it amazing but it really was quite poo poo.

Bussamove
Feb 25, 2006

If one of your pawns hasn’t been horribly killed directly because of your actions then you haven’t really played Dragon’s Dogma.

I think it might be time for that annual replay.

Bussamove
Feb 25, 2006

Ugly In The Morning posted:

I wish that would get an HD remaster, I loved 2 but never got to play the first one because I didn’t own a 360. Mile Patton kicks rear end as the voice of the darkness.

God yes. I loved that game, even if the open world parts of New York were needlessly tacked on and it could have functioned fine as a level based FPS, but that was a product of its time.

Sometimes when I’m healing a bud or something in a game I’ll still go “fixed your broken HEAD BONE” and then they look at me funny because I’m the only one that seemed to play that game ever.

Bussamove
Feb 25, 2006

RyokoTK posted:

Nah, Wei Shen, like Kiryu Kazuma, has never killed anyone in his life.

Kiryu doesn’t even own a gun.

But he finds an awful lot of them on corpses poor beaten up bad guys.

Bussamove
Feb 25, 2006

Forget Prototype, it’s just a poser that copied its movement style from Hulk Ultimate Destruction.

It’s criminal that there hasn’t been another goofy Hulk game. To infiltrate a military base you smash a truck over Hulk so he can waddle in like it’s a goddamn MGS cardboard box.

Hulk very good at stealth.

Bussamove
Feb 25, 2006

The same kind of person who gets real properly cheesed that people are talking about Sleeping Dogs in <current year>.

Bussamove
Feb 25, 2006

The Lone Badger posted:

He has made the Serious Face.

Serious Face happened but shirt is still on.

Kiryu Threat Level: 8/10

Bussamove
Feb 25, 2006

grittyreboot posted:

When you pull a cacodemon's eye out it makes a popping sound like you just uncorked a wine bottle

There’s also a cartoony gulping noise when they eat one of your grenades. Cacodemons are one big joke and the sound design knows it.

Bussamove
Feb 25, 2006

Retro Futurist posted:

I still can't pick locks in Deliverance: Kingdom Come. No matter how much I play the tutorial I just could not do it and I don't know if that's on me or them

It’s absolutely on them. I downloaded a mod that adds segments to that terrible lockpick wheel because otherwise its awful to try and keep pace with.

Bussamove
Feb 25, 2006

Re: Duels in Ghost of Tsushima— a certain quest involves finding specific duels that show up as PoI on the map and rather than just being called something generic each has a unique name. Duel of Crashing Waves, Duel Among the Spider Lilies, etc. It really sells that samurai movie feel even more.

Bussamove
Feb 25, 2006

I always figured the Oldest House and objects of power in general had a sliding timeline going on— old enough to have entered the collective unconscious, but too old and they lose their archetypal nature and thus their power.

This means that in a few decades the Safe will be replaced with an indestructible Nokia phone for giving Shield. :v:

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Bussamove
Feb 25, 2006

Veotax posted:

The Foundation DLC reveals that noone knows when The Oldest House was built, or even if it was built. There are some theories that it's older than New York.

So either there has been a giant concrete building on Manhattan longer than the city that no one could see, or it changes how it looks over time. Maybe it used to be a giant loving tree?

A giant tree with branches and roots poking into other worlds? Never heard of it.

Replaying Control and my favorite little thing continues to be trying to figure out Ahti's translated Finnish idioms.

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