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Isn't there some kinda bug with the claw weapons?
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# ¿ Jul 6, 2014 20:10 |
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# ¿ Apr 29, 2024 01:51 |
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Are you not fighting every battle? I get every enemy in the dungeons and I'm never lacking for firepower when playing.
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# ¿ Jul 14, 2014 00:55 |
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Bregor posted:I always thought the field sprite and the white flag sprite for the dogs were pretty cute The field sprite of the dogs always looked like a jiggling pile of chocolate donuts to me as a kid and I still can't not see it to this day.
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# ¿ Jul 16, 2014 13:49 |
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The rope bridge just screams "unfinished" to me. No enemies, no treasure, just a small scene that could have happened in the focus Tower or the forest just as easily. And I remember when I first played my friend tried to convince me there was a secret character and I somehow convinced myself it involved the rope bridge for that very reason.
Rabbi Raccoon fucked around with this message at 04:11 on Jul 20, 2014 |
# ¿ Jul 20, 2014 04:08 |
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I think it could be made more challenging and/or balanced, it just requires more thought than "throw numbers and status effects at a bestiary". 1) Keep all the weapons on the same tier competitive. Swords really aren't useful until the third tier because you get an axe so soon after getting the swords. And if memory serves, there aren't many enemies weak to swords and axe-weak enemies are coming out of the woodwork. 2) Put a limit on the amount of Seeds you can carry. Say...5. As has been stated, once you hit Fireburg, the rest of the game is basically a formality. 3) I'm not sure if it's possible with this game's engine, but let Kaeli, Tristam, Phoebe, and Reuben be able to level up. And, obviously, lower their joining level. 4) Take out respawning chests entirely, but have shops that sell shurikens and arrows (depending on who your buddy is at the time). 5) Keep all magic competitive as well. There's no real reason to use Fire, Quake, or Blizzard after getting Aero and the Wizard spells. 6) Make Refreshers actually useful. I don't think I've ever used one. Either stat-lowering attacks are so ineffectual that I don't notice them, or they're also bugged. Fix that issue. 7) And I did like the idea for battlefields that more battles means a better reward. I'd keep that too.
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# ¿ Jul 22, 2014 05:17 |
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Krumbsthumbs posted:I think his 2nd appearance is why many people think Reuben is the worst party member. The first time you have him he hits like a truck and can one shot almost any enemy you meet. Also, he resists the move prevalent elemental attack enemies will throw at you so he's reasonably The 2nd time? He's lucky to make it through a couple fights without dropping and can hasn't gained any real ground in damage. Moping around and posting in her LiveJournal about how no one invited HER to the party in Windia and she can't figure out why because she's so pretty and vivacious and if they'd only GIVE HER A CHANCE they'd see it!
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# ¿ Jul 31, 2014 03:37 |
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I've always thought Tristam was from Windia. It's the only town that doesn't have a playable character. Hmmmm...have you shown off the inter-town teleporting? Not too handy at this point but it's a nice thing to throw in.
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# ¿ Aug 2, 2014 01:07 |
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TheFattestPat posted:Haha, the first time I played this game I wondered around that ship forever. Nothing like being stuck in a monster infested maze with Reuben. Oh! That does remind me. He is hidden somewhere but he only has one line and there's nothing really there other than him. Doesn't really do anything but it's flavor text.
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# ¿ Aug 2, 2014 14:30 |
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# ¿ Apr 29, 2024 01:51 |
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With a steady supply of Seeds and his armor he's basically invincible. Wouldn't you? And thanks for the LP. One of my favorite games to knock out on a sick day
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# ¿ Aug 8, 2014 23:15 |